Alex Szpakowski
009a98a112
Merged in AuahDark/love/android-fix (pull request #116 )
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Tiny love.system.openURL fix
2018-11-20 03:21:14 +00:00
Alex Szpakowski
5143926b38
Copy the data size of old uniforms to the new uniform when reinitializing shader uniforms after love.window.setMode.
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Fixes a crash in the Data variant of Shader:send when it's called after setMode on a shader that was created before the setMode call.
2018-11-12 15:20:09 -04:00
Tae Hanazono
4c13278784
Modify openURL to return boolean from Java side
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--HG--
branch : android-fix
2018-11-03 15:19:55 +08:00
Alex Szpakowski
da23448efe
Update version to 11.2
2018-10-28 13:52:09 -03:00
Pablo Mayobre
b53f3de4a7
Add Source:setAirAbsorption() and Source:getAirAbsorption()
2018-10-23 03:22:33 +00:00
Joel Schumacher
9a9ac96c4b
Fix Windows version of __PHYSFS_platformCalcUserDir after Update 1809
2018-10-03 20:02:59 +02:00
Joel Schumacher
0499f03891
Remove extern declaration of std::vector<std::string>::emplace_back to fix compliation with MSVC
2018-10-03 20:02:10 +02:00
Alex Szpakowski
e1ec98ad64
Add an ARM NEON simd implementation of matrix multiplication.
2018-09-29 14:52:11 -03:00
Alex Szpakowski
535be96f03
Optimize StreamBuffer::getUsableSize to not be a virtual method.
2018-09-29 14:50:49 -03:00
Alex Szpakowski
0cf106fa6a
Keep a reference to the SDL video subsystem in the mouse module, since cursors need it. Potentially resolves issue #1388 .
2018-09-28 20:51:41 -03:00
Josh Grams
cca5af66e8
setCanvas: rephrase confusing error message.
2018-09-21 08:32:27 -04:00
Alex Szpakowski
79679f6272
Fix an uninitialized variable causing (harmless) OpenGL errors. Resolves issue #1434 .
2018-08-14 18:10:15 -03:00
Alex Szpakowski
b38c61b7ce
Merged in daviel/love/bodygettransform (pull request #107 )
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Added body:getTransform method
2018-06-09 13:36:56 +00:00
David K
b8c9bc38a1
Renamed arguments in setTransform method. Merge setters in to one lamba
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--HG--
branch : bodygettransform
2018-05-26 09:54:09 +02:00
David K
0d1b2bc68a
Added body:setTransform method
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--HG--
branch : bodygettransform
2018-05-24 20:25:55 +02:00
David K
29b7dcf21b
Added body:getTransform method
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--HG--
branch : bodygettransform
2018-04-29 21:05:03 +02:00
Alex Szpakowski
4546a38751
Update changelog and version
2018-04-08 11:31:10 -03:00
Alex Szpakowski
866df108ab
Windows: attempt to make love._openConsole smarter about dealing with already being attached to a console. See issue #1394 .
2018-04-07 18:59:12 -03:00
Alex Szpakowski
b934f74795
Fix Fixture:getShape() causing crashes with ChainShapes (resolves issue #1392 ), removed dead code that's no longer valid
2018-04-07 18:37:29 -03:00
Alex Szpakowski
bb228cab0c
Fix love.event.quit causing crashes and other bad behaviour if a Canvas is active. Resolves issue #1395 .
2018-04-07 12:43:00 -03:00
Alex Szpakowski
7b91ab915c
Potentially fix depth/stencil support on older phones.
2018-04-07 11:35:20 -03:00
Bart van Strien
571503c02e
Don't use deprecated isFile in love.joystick.loadGamepadMappings ( fixes #1391 )
2018-04-04 17:49:51 +02:00
Alex Szpakowski
93372b87a8
Fix love.graphics.clear(colortable) when no Canvas is active.
2018-04-03 20:12:41 -03:00
Alex Szpakowski
613de97b58
Fix Source:queue to show the correct argument in the error message when an invalid data parameter is passed in.
2018-04-02 16:34:48 -03:00
Alex Szpakowski
cfa30167ca
Fix hash map collisions when setting canvases.
2018-04-02 15:58:38 -03:00
Alex Szpakowski
388c93b049
nogame screen: escape key quits love.
2018-04-01 15:05:39 -03:00
Alex Szpakowski
3fe9e51a46
nogame screen: bring back double-tap-to-exit on touch screens.
2018-04-01 13:01:02 -03:00
Martin Felis
1462f4cf56
(Android) Removed declaration of log2 as it is available in newer NDK APIs
2018-03-31 22:46:12 +02:00
Bart van Strien
da9716b96d
Update version number and changelog
2018-03-31 12:27:02 +02:00
Alex Szpakowski
0cefb12c13
Add a variant of love.filesystem.getInfo which filters based on file type. getInfo(filename, "directory") will only return info for non-symlinked directories, for example.
2018-03-24 14:43:56 -03:00
Alex Szpakowski
277816fc86
Update codename
2018-03-11 19:11:33 -03:00
Alex Szpakowski
3949fde802
Fix querying the default audio recording device, some Source code style cleanups.
2018-03-11 18:47:44 -03:00
Alex Szpakowski
3a2ffc5e07
Add support for header-less DEFLATE data to love.data.compress/decompress.
2018-02-24 22:28:58 -04:00
Bart van Strien
f32237a524
Prevent error in File:lines if the last line does not end with a newline ( resolves #1383 )
2018-02-17 14:55:39 +01:00
Alex Szpakowski
8e83834722
Use the joystick's name in new gamepad mappings, when possible. Resolves issue #1370 .
2018-02-16 18:20:35 -04:00
bjornbytes
1916c2a5fa
Fix getCanvas for cube canvases;
2018-02-11 22:09:14 -08:00
Bart van Strien
d60849a9d5
Fix looping in File:lines on opened files ( resolves #1377 )
2018-02-11 12:10:57 +01:00
Bart van Strien
fc9fcd2626
Prevent needless seeking in File:lines on closed files (issue #1377 )
2018-02-10 12:06:30 +01:00
Alex Szpakowski
53872d813a
Don't error when love.joystick.loadGamepadMappings is given an empty string/file, since saveGamepadMappings can produce that. Resolves issue #1375 .
2018-02-07 22:32:06 -04:00
Alex Szpakowski
a361b5c330
Fix invalid base64 produced by love.data.encode when the input data has byte values greater than 252. Resolves issue #1374 .
2018-02-07 22:28:33 -04:00
Bart van Strien
2f17cab3b4
Prevent out-of-bounds access in Text:add when an empty string is added ( fixes #1372 )
2018-01-30 17:31:44 +01:00
Alex Szpakowski
d37c53584e
Fixed the mipmaps flag in love.graphics.newImage; cleaned up a bit of vector code in love.math.isConvex.
2018-01-28 22:32:40 -04:00
Alex Szpakowski
a461f2d7af
Improve the error message when love.filesystem.init fails.
2018-01-28 16:53:09 -04:00
Alex Szpakowski
0bc820ee0e
Merged in cigumo/love (pull request #99 )
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Changes Filesystem::setSource mount order on Android
Simplifies the way setSource is handled on Android. It tries to mount
first and if that fails it will copy to memory and mount.
This works alongside a separate patch to GameActivity.java submitted
to the love-android-sdl2 repo, that contains the /sdcard/lovegame
fallback mechanism, and also allows to copy the game.love to the app
cache dir, which is useful for large files.
2018-01-25 02:15:29 +00:00
Alex Szpakowski
a2454d74cd
Fix some DPI scale calculations to work with depth-only rendering.
2018-01-21 17:35:57 -04:00
Alex Szpakowski
c798cce89d
Improve the error message given when love.event pumping functions are called with a Canvas active.
2018-01-14 19:25:38 -04:00
Alex Szpakowski
39201af79f
Improve the error message when an invalid layer or face index is given in love.graphics.setMode.
2018-01-14 19:15:24 -04:00
Alex Szpakowski
4d5c4ef807
Fix Body:isTouching.
2018-01-14 14:40:46 -04:00
Alex Szpakowski
02e115c339
Add Body:isTouching(otherbody). See issue #1365 .
2018-01-14 14:37:48 -04:00
Alex Szpakowski
ac52666c6f
Rename ParticleSystem:setAreaSpread to setEmissionArea, and move the functionality from setAreaSpreadAngle/setAreSpreadIsRelativeDirection into setEmissionArea. Resolves issue #1311 .
2018-01-13 21:11:07 -04:00