Alex Szpakowski
daf50698b8
Added love.filesystem.getSourceBaseDirectory and changed love.filesystem.mount to allow mounting the path returned by love.filesystem.getSourceBaseDirectory in fused mode.
2013-08-10 20:11:50 -03:00
Alex Szpakowski
fc3affb9b9
Removed 'release mode' and love.releaseerrhand, and added love.filesystem.isFused (resolves issue #579 ).
...
Games which are fused (either via appending the .love to the executable or with --fused) automatically have the changes which previously only applied to fused games in release mode.
2013-08-05 15:02:50 -03:00
Alex Szpakowski
7a20bbc6c4
Added an optional search order enum ("first" or "last") to love.filesystem.setIdentity and love.filesystem.mount (resolves issue #694 )
2013-08-04 00:32:23 -03:00
Alex Szpakowski
ce9d0be1ea
Fixed love.filesystem.mount to consistently fail to mount things which are inside the game source directory, instead of only failing when the source dir is a zipped .love
2013-08-01 02:39:54 -03:00
Alex Szpakowski
579a3052e6
Removed restriction on mounting a filepath to root
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--HG--
branch : love.filesystem.mount2
2013-06-22 17:04:51 -03:00
Alex Szpakowski
b4fa9131d2
Fixed love.filesystem.[un]mount
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--HG--
branch : love.filesystem.mount2
2013-06-22 15:54:53 -03:00
Bart van Strien
bff2c1b5f1
Recreate love.filesystem.mount, adding mount and unmount, for your archive (and folder?) pleasure
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--HG--
branch : love.filesystem.mount2
2013-06-22 14:58:12 +02:00
Alex Szpakowski
4b92c4bf4b
Fixed old save directories not being removed from the filesystem search path properly when setIdentity is called
2013-06-12 00:54:46 -03:00
Alex Szpakowski
d5aa807747
More internal code cleanup
2013-03-31 19:02:27 -03:00
Alex Szpakowski
2838208338
Cleaned up love.filesystem.load and love.filesystem.getLastModified code
2013-03-17 13:43:07 -03:00
Alex Szpakowski
a2cb35f4e3
Constified some Filesystem module methods
2013-03-17 03:54:11 -03:00
Alex Szpakowski
129ae0f4eb
Added love.filesystem.append (issue #541 )
2013-03-17 03:40:13 -03:00
Alex Szpakowski
96229bcb5d
Cleaned up love.filesystem.read/write code
2013-03-17 03:30:36 -03:00
Alex Szpakowski
8d4f35b86b
Added love.filesystem.getSize (issue #541 )
2013-03-17 01:56:24 -03:00
Alex Szpakowski
96161c66f6
Updated copyright text for the new year
2013-02-05 05:32:49 -04:00
rude
2149ecdf44
Use "L" to force wide literal string.
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If multi-byte character set is chosen, TEXT() does not produce a wide string,
causing compilation errors.
2012-11-18 10:53:17 +01:00
Bart van Strien
7793e7f02f
CRLF to LF
2012-07-04 14:40:24 +02:00
rude
81c38e22d0
Applied the new style guidelines.
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Well, sort of. Lot's more to be done, but this is a start.
2012-06-28 23:52:33 +02:00
Bart van Strien
dd04074d62
Add love.filesystem.getIdentity
2012-06-01 17:31:44 +02:00
Bart van Strien
e57e9efe0e
Improve love.filesystem.lines
2012-01-14 18:18:18 +01:00
Bill Meltsner
be55579a22
Happy New Year, have an enormous diff
2012-01-09 02:41:11 -06:00
Bart van Strien
4b6df9baa2
Hopefully fix some more warnings in filesystem
2011-12-28 14:39:13 +01:00
Bart van Strien
864c800e10
Fix some warnings
2011-12-27 21:25:06 +01:00
Bill Meltsner
7378a90101
Upgrade love.filesystem to use 64-bit numbers for dealing with file sizes, thus (hopefully) enabling lovers to work with very large files (based on Boolsheet's patch in issue #179 )
2011-12-22 02:45:11 -06:00
Bart van Strien
0aae9684b3
Automated formatting fix
2011-11-16 11:32:41 +01:00
Bart van Strien
59a407bc6d
Add second loader for binary modules
2011-08-12 13:49:49 +02:00
Bart van Strien
d3280ae55b
Fix segfault in lines_i
2011-08-06 17:14:52 +02:00
Bart van Strien
eae6c0ff85
Remove duplicate lines_i, finally fix leak (issue #271 )
2011-08-06 16:51:33 +02:00
Bart van Strien
9ed5906416
Fix lines iterator not closing opened files
2011-08-06 13:36:22 +02:00
Bart van Strien
fc5cda36e2
Allow merged games marked as 'release' to have their save dir directly in the appdata dir
2011-06-15 13:09:32 +02:00
Bart van Strien
7b8df4431a
Use proper chunk names, so tracebacks show filenames.
2011-05-27 16:59:46 +02:00
Bart van Strien
bac51446a7
Only remove trailing /. in paths (bug #194 )
2011-03-03 09:46:52 +01:00
Bart van Strien
18ca165718
Fix fused games
2011-02-20 00:58:15 +01:00
Bill Meltsner
fde708160e
bringing in the new year by changing every 2010 to 2011
2011-01-15 14:40:27 -06:00
rude
31c9995082
Fixed some type conversion warnings in VC. Mostly float <-> int and bool <-> int.
2011-01-09 16:28:30 +01:00
Bart van Strien
571e401605
Changed int64_t to PHYSFS_sint64.
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Because apparently some strange compilers can't do int64_t...
Oh, and I forgot to include the header, but that is totally unrelated, I promise!
2011-01-09 01:17:05 +01:00
Bart van Strien
aa7ec54121
Add love.filesystem.getLastModified (issue #163 )
2011-01-06 22:54:51 +01:00
Bart van Strien
9bf63b8607
Proposal #105 done + fixed warning in filesystem code
2010-11-07 13:51:51 +01:00
Bart van Strien
ba74763c2f
Removed thelinx' debug
2010-11-07 00:54:15 +01:00
Bart van Strien
e3a5a6cd9f
Import thelinx' freedesktop patch as in bug #105
2010-11-07 00:43:26 +01:00
rude
d27dd8b5dd
Added base64 support for FileData, and inlined all resources in boot.lua/graphics.lua as base64. Also removed old reshax stuff.
2010-09-19 13:22:10 +02:00
rude
aa01c984b9
Updated all dates to 2010.
2010-01-31 16:54:47 +01:00
bill@Ixion
3f70006283
Fixed Filesystem::getWorkingDirectory() so that it actually compiles on non-Windows systems.
2009-11-22 16:42:34 -06:00
rude
a3f6a55593
Fixed UTF-8 encoding of APPDATA and CWD on Windows.
2009-11-22 22:19:00 +01:00
bill@localhost
6853f8374e
made building from source on OS X a hell of a lot easier - no more .dylibs, and all the header files are contained in the frameworks (as they should be!)
2009-11-01 22:09:23 -06:00
rude
435fc43f68
Fixed love.keyboard.setKeyRepeat, fixed issues with Body:getWhatever, and made the save directory settable.
2009-10-29 22:34:54 +01:00
bart@bartbes.ath.cx
ff06834934
Made write dir override the .love
2009-10-23 13:41:50 +02:00
bill@Ixion
ac16935782
now does what the previous commit was supposed to make it do, but with fewer bugs
2009-09-19 20:45:20 -05:00
bill@Ixion
a45500c1ff
now uses the proper appdata directory on Mac OS X
2009-09-19 19:59:23 -05:00
bill@Ixion
3655c9caae
Lots changed: ImageData can now encode itself to any format you like as long as it's tga, love.filesystem can now write data to files, added EncodedImageData class.
2009-09-04 00:34:13 -05:00