Fixed UTF-8 encoding of APPDATA and CWD on Windows.

This commit is contained in:
rude
2009-11-22 22:19:00 +01:00
parent df6389a170
commit a3f6a55593
6 changed files with 201 additions and 19 deletions
+24
View File
@@ -318,6 +318,30 @@
RelativePath="..\..\..\src\common\types.h"
>
</File>
<File
RelativePath="..\..\..\src\common\utf8.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\common\"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\common\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\common\utf8.h"
>
</File>
<File
RelativePath="..\..\..\src\common\Vector.cpp"
>
+24
View File
@@ -3537,6 +3537,30 @@
RelativePath="..\..\src\common\types.h"
>
</File>
<File
RelativePath="..\..\src\common\utf8.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\common\"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\common\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\common\utf8.h"
>
</File>
<File
RelativePath="..\..\src\common\Vector.cpp"
>
+60
View File
@@ -0,0 +1,60 @@
/**
* Copyright (c) 2006-2009 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "utf8.h"
#ifdef LOVE_WINDOWS
namespace love
{
std::string to_utf8(LPCWSTR wstr)
{
size_t wide_len = wcslen(wstr)+1;
// Get size in UTF-8.
int utf8_size = WideCharToMultiByte(CP_UTF8, 0, wstr, wide_len, 0, 0, 0, 0);
char * utf8_str = new char[utf8_size];
// Convert to UTF-8.
int ok = WideCharToMultiByte(CP_UTF8, 0, wstr, wide_len, utf8_str, utf8_size, 0, 0);
if(!ok)
{
delete [] utf8_str;
}
return ok ? std::string(utf8_str) : std::string();
}
void replace_char(std::string & str, char find, char replace)
{
int length = str.length();
for(int i = 0; i<length; i++)
{
if(str[i] == find)
str[i] = replace;
}
}
} // love
#endif // LOVE_WINDOWS
+47
View File
@@ -0,0 +1,47 @@
/**
* Copyright (c) 2006-2009 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "config.h"
#ifdef LOVE_WINDOWS
#include <string>
#include <windows.h>
namespace love
{
/**
* Convert the wide string to a UTF-8 encoded string.
* @param wstr The wide-char string.
* @return A UTF-8 string.
**/
std::string to_utf8(LPCWSTR wstr);
/**
* Replace all occurences of 'find' with 'replace' in a string.
* @param str The string to modify.
* @param find The character to match.
* @param replace The character to replace matches.
**/
void replace_char(std::string & str, char find, char replace);
} // love
#endif // LOVE_WINDOWS
+40 -17
View File
@@ -18,10 +18,11 @@
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "Filesystem.h"
#include <common/config.h>
// Physfs
//#include <physfs.h> // this gets included by virtue of Filesystem.h including File.h
#include <common/utf8.h>
#include "Filesystem.h"
namespace love
{
@@ -153,14 +154,26 @@ namespace physfs
const char * Filesystem::getWorkingDirectory()
{
#ifdef LOVE_WINDOWS
_getcwd(cwdbuffer, LOVE_MAX_PATH);
#else
char * temp = getcwd(cwdbuffer, LOVE_MAX_PATH);
if(temp == 0)
return 0;
#endif
return cwdbuffer;
if(cwd.empty())
{
#ifdef LOVE_WINDOWS
WCHAR w_cwd[LOVE_MAX_PATH];
_wgetcwd(w_cwd, LOVE_MAX_PATH);
cwd = to_utf8(w_cwd);
replace_char(cwd, '\\', '/');
#else
cwd = new char[LOVE_MAX_PATH];
if(!getcwd(cwd, LOVE_MAX_PATH))
{
delete [] cwd;
cwd = 0;
}
#endif
}
return cwd.c_str();
}
const char * Filesystem::getUserDirectory()
@@ -170,12 +183,22 @@ namespace physfs
const char * Filesystem::getAppdataDirectory()
{
#ifdef WINDOWS
return getenv("APPDATA");
#elif defined(LOVE_MACOSX)
std::string udir = getUserDirectory();
udir.append("/Library/Application Support");
return udir.c_str();
#ifdef LOVE_WINDOWS
if(appdata.empty())
{
wchar_t * w_appdata = _wgetenv(TEXT("APPDATA"));
appdata = to_utf8(w_appdata);
replace_char(appdata, '\\', '/');
}
return appdata.c_str();
#elif defined(LOVE_MACOSX
if(appdata.empty())
{
std::string udir = getUserDirectory();
udir.append("/Library/Application Support");
appdata = udir;
}
return appdata.c_str();
#else
return getUserDirectory();
#endif
+6 -2
View File
@@ -36,6 +36,7 @@
// Using this instead of boost::filesystem which totally
// cramped our style.
#ifdef LOVE_WINDOWS
# include <windows.h>
# include <direct.h>
#else
# include <sys/param.h>
@@ -74,8 +75,11 @@ namespace physfs
// Pointer used for file reads.
char * buffer;
// Buffer used for getcwd in Linux.
char cwdbuffer[LOVE_MAX_PATH];
// Contains the current working directory (UTF8).
std::string cwd;
// %APPDATA% on Windows.
std::string appdata;
// This name will be used to create the folder
// in the appdata/userdata folder.