niki
c3e6659fcb
remove pushliteral version in luaopen_luautf8
2020-08-15 01:28:49 +02:00
niki
99e1c0034d
make love lua 5.4 conform
2020-08-14 19:27:42 +02:00
Alex Szpakowski
5f4d2f3323
Fix love.graphics.newVolumeImage when explicit mipmaps are given
...
Fixes issue #1602
2020-08-09 12:12:28 -03:00
Alex Szpakowski
dde3db3006
Apply Image:replacePixels/missing text workaround to more ATI drivers
...
issue #1563
2020-07-12 18:25:55 -03:00
Alex Szpakowski
d60d8867f4
Possible workaround for an Intel driver bug with readable depth buffers
...
https://github.com/love2d/love/issues/1592
2020-07-11 17:21:26 -03:00
Alex Szpakowski
50eeed7bb1
Fix Shader:send's Data variant when a matrix layout arg is used.
...
Also add a second more consistent Data+matrix layout variant of Shader:send which matches the argument order of the table+matrix layout variant - Shader:send(name, matrixlayout, data, ...).
2020-07-10 22:52:23 -03:00
Alex Szpakowski
96b8d29a5c
Clean up code for computing smooth line vertex colors.
2020-06-28 21:58:13 -03:00
Miku AuahDark
4191351f55
Update stb_image to 2.25
2020-06-15 13:23:53 +08:00
Miku AuahDark
5602d29812
Update lodepng to 20200306
2020-06-15 13:18:36 +08:00
Alex Szpakowski
44033cd143
Fix a compile error on macOS/iOS
2020-05-21 20:08:43 -03:00
Joel Schumacher
1c5b8431ca
Remove usage of invalid timespec
...
Also add a comment to clarify why the subtraction of timespec values
should work.
2020-05-22 00:33:47 +02:00
Joel Schumacher
ba37b262c0
Fix getTime for Windows
2020-05-21 16:02:12 +02:00
Joel Schumacher
0a5db1ba6d
Subtract start time before double conversion
...
To preserve precision the subtraction of the start time happens with
integer values now and the platform specific implementations have been
split completely.
2020-05-21 15:56:57 +02:00
Joel Schumacher
8d627c88ae
Fix comment regarding first invocation of getTime
2020-05-21 15:56:43 +02:00
Joel Schumacher
b9dd24d3ce
Make getTime() relative to first invocation
2020-05-20 23:49:45 +02:00
Alex Szpakowski
8fac08809a
Eliminate redundant glActiveTexture calls when shaders are used.
...
The redundant calls were introduced with the previous commit.
2020-03-15 19:24:49 -03:00
Alex Szpakowski
9c2454816f
Fix the active GL texture unit not always being set properly.
...
Fixes issues where texture methods wouldn't have any effect, depending on the current internal opengl state.
2020-03-15 01:29:33 -03:00
Andrew West
0efb49dc5f
Changed to set the window title before creation rather than after
2020-03-02 20:51:46 +00:00
Alex Szpakowski
15f0e4109b
Fix a typo in a comment
2020-02-15 13:50:47 -04:00
Alex Szpakowski
813b1e0e69
Remove debug print
2020-02-05 18:03:34 -04:00
Alex Szpakowski
ca84b6db48
More robust error handling for AMD Pinned Memory buffers (issue #1540 )
...
Also print out any errors that are produced from that (for now).
2020-02-05 07:49:38 -04:00
Miku AuahDark
5a27742c34
FLAC: Update dr_flac to 0.12.3
...
Improved seeking for FLAC audio files.
2020-01-29 13:22:13 +08:00
Miku AuahDark
67ee1e4d76
Windows: Actually query page size.
2020-01-28 22:05:05 +08:00
Reiner Herrmann
27942191c5
Fix typos
2020-01-24 18:56:16 +01:00
Antonin Décimo
66e3f29a68
Change file permissions from 755 to 644
2020-01-15 14:59:00 +01:00
Alex Szpakowski
eab3b83a2e
Fix a hard freeze on AMD+Windows systems when the internal buffers used for automatic batching are resized.
2020-01-06 19:58:22 -04:00
Alex Szpakowski
fc4847c69d
Update copyright for the new year
2020-01-03 22:40:36 -04:00
Paul Cercueil
0bac89e00f
Fix build on MIPS
...
On MIPS toolchains, the 'mips' keyword is a macro defined to 1.
Signed-off-by: Paul Cercueil <paul@crapouillou.net >
2019-12-19 11:36:33 +01:00
Alex Szpakowski
6a552d5a6f
Allow Canvases to use the r16, rg16, and rgba16 pixel formats.
2019-11-18 22:45:54 -04:00
Alex Szpakowski
c3be5c4682
Fix a crash when Canvas:newImageData is called and the width multiplied by the canvas format's pixel byte size is not a multiple of 4, for example a 3x3 r16f canvas (thanks Max!)
2019-11-12 21:27:46 -04:00
Alex Szpakowski
fe2c204a2c
Use Data:getFFIPointer instead of Data:getPointer for internal ImageData and SoundData FFI code.
2019-10-27 19:07:58 -03:00
Alex Szpakowski
1e0a7cad67
Fix instanced vertex attributes.
2019-10-04 19:28:55 -03:00
Alex Szpakowski
5dfcf90e66
Fix Text:set(" ") not properly clearing the internal buffer (resolves issue #1518 ).
2019-10-01 19:02:16 -03:00
Alex Szpakowski
cc5afbacdd
Possibly fix a compile error on some Linux systems.
2019-10-01 18:54:16 -03:00
Alex Szpakowski
5789a0b1b1
Merged in AuahDark/love/androidmic (pull request #126 )
...
Recording support for Android (C++ side)
2019-09-29 12:30:13 +00:00
Alex Szpakowski
16dd33b1ff
Fix a typo in the love.window.getNativeDPIScale function name.
2019-09-29 09:29:34 -03:00
Miku AuahDark
5d63211b93
Fix t.audio.mixwithsystem defaults to false when absent from conf.lua
...
--HG--
branch : androidmic
2019-09-29 16:21:17 +08:00
Miku AuahDark
c8a2978697
Make sure to empty the capture and return that instead.
...
--HG--
branch : androidmic
2019-09-29 15:54:45 +08:00
Miku AuahDark
dda24bb98a
Fix typo
...
--HG--
branch : androidmic
2019-09-29 15:54:27 +08:00
Miku AuahDark
051f1e9830
Add t.audio.mic (boolean) setting to conf.lua
...
--HG--
branch : androidmic
2019-09-29 12:18:47 +08:00
Miku AuahDark
0d9081ff22
Export love._requestRecordingPermission
...
--HG--
branch : androidmic
2019-09-29 12:09:39 +08:00
Miku AuahDark
0f23b0e4a0
Initial working on mic recording support for Android.
...
--HG--
branch : androidmic
2019-09-29 11:47:13 +08:00
Alex Szpakowski
594b45cfb5
Clean up internal vector code. Add an (internal) vector4 struct.
2019-09-28 19:31:02 -03:00
Alex Szpakowski
ed537c4f6a
lines can render more than 65k vertices (resolves issue #1356 ).
2019-09-28 18:34:56 -03:00
Alex Szpakowski
157282ec7e
Fix a typo causing mesh attribute instancing to behave weirdly.
2019-09-28 00:31:44 -03:00
Alex Szpakowski
da046b39f0
possibly fix a Windows compile error
2019-09-26 20:38:02 -03:00
Alex Szpakowski
271f0af7b7
Avoid lua_pushlightuserdata in enet's wrapper code (issue #1515 ).
2019-09-26 20:11:25 -03:00
Alex Szpakowski
83e74e5e6c
Fix setRandomSeed and setRandomState not fully invalidating the state used by randomNormal (resolves issue #1516 ).
2019-09-26 19:38:36 -03:00
Alex Szpakowski
2eefa859e3
Attempt to fix VS2013 compatibility.
2019-09-25 15:52:12 -03:00
Alex Szpakowski
93802a3247
Use doubles instead of lightuserdata for keys into love's internal object registry (issue #1515 ).
2019-09-25 15:30:22 -03:00