Commit Graph

3059 Commits

Author SHA1 Message Date
niki c3e6659fcb remove pushliteral version in luaopen_luautf8 2020-08-15 01:28:49 +02:00
niki 99e1c0034d make love lua 5.4 conform 2020-08-14 19:27:42 +02:00
Alex Szpakowski 5f4d2f3323 Fix love.graphics.newVolumeImage when explicit mipmaps are given
Fixes issue #1602
2020-08-09 12:12:28 -03:00
Alex Szpakowski dde3db3006 Apply Image:replacePixels/missing text workaround to more ATI drivers
issue #1563
2020-07-12 18:25:55 -03:00
Alex Szpakowski d60d8867f4 Possible workaround for an Intel driver bug with readable depth buffers
https://github.com/love2d/love/issues/1592
2020-07-11 17:21:26 -03:00
Alex Szpakowski 50eeed7bb1 Fix Shader:send's Data variant when a matrix layout arg is used.
Also add a second more consistent Data+matrix layout variant of Shader:send which matches the argument order of the table+matrix layout variant - Shader:send(name, matrixlayout, data, ...).
2020-07-10 22:52:23 -03:00
Alex Szpakowski 96b8d29a5c Clean up code for computing smooth line vertex colors. 2020-06-28 21:58:13 -03:00
Miku AuahDark 4191351f55 Update stb_image to 2.25 2020-06-15 13:23:53 +08:00
Miku AuahDark 5602d29812 Update lodepng to 20200306 2020-06-15 13:18:36 +08:00
Alex Szpakowski 44033cd143 Fix a compile error on macOS/iOS 2020-05-21 20:08:43 -03:00
Joel Schumacher 1c5b8431ca Remove usage of invalid timespec
Also add a comment to clarify why the subtraction of timespec values
should work.
2020-05-22 00:33:47 +02:00
Joel Schumacher ba37b262c0 Fix getTime for Windows 2020-05-21 16:02:12 +02:00
Joel Schumacher 0a5db1ba6d Subtract start time before double conversion
To preserve precision the subtraction of the start time happens with
integer values now and the platform specific implementations have been
split completely.
2020-05-21 15:56:57 +02:00
Joel Schumacher 8d627c88ae Fix comment regarding first invocation of getTime 2020-05-21 15:56:43 +02:00
Joel Schumacher b9dd24d3ce Make getTime() relative to first invocation 2020-05-20 23:49:45 +02:00
Alex Szpakowski 8fac08809a Eliminate redundant glActiveTexture calls when shaders are used.
The redundant calls were introduced with the previous commit.
2020-03-15 19:24:49 -03:00
Alex Szpakowski 9c2454816f Fix the active GL texture unit not always being set properly.
Fixes issues where texture methods wouldn't have any effect, depending on the current internal opengl state.
2020-03-15 01:29:33 -03:00
Andrew West 0efb49dc5f Changed to set the window title before creation rather than after 2020-03-02 20:51:46 +00:00
Alex Szpakowski 15f0e4109b Fix a typo in a comment 2020-02-15 13:50:47 -04:00
Alex Szpakowski 813b1e0e69 Remove debug print 2020-02-05 18:03:34 -04:00
Alex Szpakowski ca84b6db48 More robust error handling for AMD Pinned Memory buffers (issue #1540)
Also print out any errors that are produced from that (for now).
2020-02-05 07:49:38 -04:00
Miku AuahDark 5a27742c34 FLAC: Update dr_flac to 0.12.3
Improved seeking for FLAC audio files.
2020-01-29 13:22:13 +08:00
Miku AuahDark 67ee1e4d76 Windows: Actually query page size. 2020-01-28 22:05:05 +08:00
Reiner Herrmann 27942191c5 Fix typos 2020-01-24 18:56:16 +01:00
Antonin Décimo 66e3f29a68 Change file permissions from 755 to 644 2020-01-15 14:59:00 +01:00
Alex Szpakowski eab3b83a2e Fix a hard freeze on AMD+Windows systems when the internal buffers used for automatic batching are resized. 2020-01-06 19:58:22 -04:00
Alex Szpakowski fc4847c69d Update copyright for the new year 2020-01-03 22:40:36 -04:00
Paul Cercueil 0bac89e00f Fix build on MIPS
On MIPS toolchains, the 'mips' keyword is a macro defined to 1.

Signed-off-by: Paul Cercueil <paul@crapouillou.net>
2019-12-19 11:36:33 +01:00
Alex Szpakowski 6a552d5a6f Allow Canvases to use the r16, rg16, and rgba16 pixel formats. 2019-11-18 22:45:54 -04:00
Alex Szpakowski c3be5c4682 Fix a crash when Canvas:newImageData is called and the width multiplied by the canvas format's pixel byte size is not a multiple of 4, for example a 3x3 r16f canvas (thanks Max!) 2019-11-12 21:27:46 -04:00
Alex Szpakowski fe2c204a2c Use Data:getFFIPointer instead of Data:getPointer for internal ImageData and SoundData FFI code. 2019-10-27 19:07:58 -03:00
Alex Szpakowski 1e0a7cad67 Fix instanced vertex attributes. 2019-10-04 19:28:55 -03:00
Alex Szpakowski 5dfcf90e66 Fix Text:set(" ") not properly clearing the internal buffer (resolves issue #1518). 2019-10-01 19:02:16 -03:00
Alex Szpakowski cc5afbacdd Possibly fix a compile error on some Linux systems. 2019-10-01 18:54:16 -03:00
Alex Szpakowski 5789a0b1b1 Merged in AuahDark/love/androidmic (pull request #126)
Recording support for Android (C++ side)
2019-09-29 12:30:13 +00:00
Alex Szpakowski 16dd33b1ff Fix a typo in the love.window.getNativeDPIScale function name. 2019-09-29 09:29:34 -03:00
Miku AuahDark 5d63211b93 Fix t.audio.mixwithsystem defaults to false when absent from conf.lua
--HG--
branch : androidmic
2019-09-29 16:21:17 +08:00
Miku AuahDark c8a2978697 Make sure to empty the capture and return that instead.
--HG--
branch : androidmic
2019-09-29 15:54:45 +08:00
Miku AuahDark dda24bb98a Fix typo
--HG--
branch : androidmic
2019-09-29 15:54:27 +08:00
Miku AuahDark 051f1e9830 Add t.audio.mic (boolean) setting to conf.lua
--HG--
branch : androidmic
2019-09-29 12:18:47 +08:00
Miku AuahDark 0d9081ff22 Export love._requestRecordingPermission
--HG--
branch : androidmic
2019-09-29 12:09:39 +08:00
Miku AuahDark 0f23b0e4a0 Initial working on mic recording support for Android.
--HG--
branch : androidmic
2019-09-29 11:47:13 +08:00
Alex Szpakowski 594b45cfb5 Clean up internal vector code. Add an (internal) vector4 struct. 2019-09-28 19:31:02 -03:00
Alex Szpakowski ed537c4f6a lines can render more than 65k vertices (resolves issue #1356). 2019-09-28 18:34:56 -03:00
Alex Szpakowski 157282ec7e Fix a typo causing mesh attribute instancing to behave weirdly. 2019-09-28 00:31:44 -03:00
Alex Szpakowski da046b39f0 possibly fix a Windows compile error 2019-09-26 20:38:02 -03:00
Alex Szpakowski 271f0af7b7 Avoid lua_pushlightuserdata in enet's wrapper code (issue #1515). 2019-09-26 20:11:25 -03:00
Alex Szpakowski 83e74e5e6c Fix setRandomSeed and setRandomState not fully invalidating the state used by randomNormal (resolves issue #1516). 2019-09-26 19:38:36 -03:00
Alex Szpakowski 2eefa859e3 Attempt to fix VS2013 compatibility. 2019-09-25 15:52:12 -03:00
Alex Szpakowski 93802a3247 Use doubles instead of lightuserdata for keys into love's internal object registry (issue #1515). 2019-09-25 15:30:22 -03:00