Commit Graph

41 Commits

Author SHA1 Message Date
Bart van Strien c1f68e058d Use Box2D's callbacks for destruction of physics objects and wait until the end of the timestep before destroying them.
Merge of box2d-id2 from love-experiments
2012-01-08 13:16:50 +01:00
Bart van Strien ae833449d4 Move some includes over to the right file, fixing an include loop in the process 2011-12-29 13:47:39 +01:00
Bart van Strien c707a4ca45 Properly export all lua-facing functions and use those for initialization (love.cpp no longer explicitly mentions implementations) 2011-12-24 01:10:40 +01:00
Bart van Strien 0aae9684b3 Automated formatting fix 2011-11-16 11:32:41 +01:00
Bart van Strien b32464f0d3 Forward box2d asserts to exception, then catch those in the new* functions 2011-10-12 21:36:46 +02:00
Bill Meltsner f38655a934 Add second body anchor point to FrictionJoint/WeldJoint constructors
--HG--
branch : box2d-update
2011-10-02 10:06:31 -04:00
Bill Meltsner 735c52b228 make love.physics.setMeter error on invalid meters (anything less than 1)
--HG--
branch : box2d-update
2011-10-02 09:33:42 -04:00
Bill Meltsner d4703960a4 Do the same for WheelJoint
--HG--
branch : box2d-update
2011-09-27 16:38:46 -04:00
Bill Meltsner 5244463109 Add second body anchor point as a parameter to love.physics.newPrismaticJoint, and fix some scaling issues with PrismaticJoint
--HG--
branch : box2d-update
2011-09-27 15:48:29 -04:00
Bill Meltsner b6f3d2114f Remove legacy meter setting from love.physics.newWorld
--HG--
branch : box2d-update
2011-09-25 11:32:46 -04:00
Bill Meltsner 56ce9a2e17 Expose love.physics.getDistance
--HG--
branch : box2d-update
2011-09-25 11:21:05 -04:00
Bill Meltsner 680dd65c19 Add love.physics.getDistance(fixtureA, fixtureB) - gets the distance between and the closest points of two fixtures
--HG--
branch : box2d-update
2011-09-24 17:29:42 -04:00
Bill Meltsner b36ff409aa Make Fixture creation API more lovely
--HG--
branch : box2d-update
2011-09-24 09:27:39 -04:00
Bill Meltsner 8592b98525 Add type to Body constructor (defaults to "static")
--HG--
branch : box2d-update
2011-09-24 02:15:46 -04:00
Bill Meltsner 2c761fc701 Actually load Fixture Lua functions
--HG--
branch : box2d-update
2011-09-24 00:47:54 -04:00
Bill Meltsner 367dbc2ecc Update Body API.
--HG--
branch : box2d-update
2011-09-23 22:21:14 -04:00
Bill Meltsner 71abae06c7 Implement Fixture class properly.
--HG--
branch : box2d-update
2011-09-23 18:01:40 -04:00
Bill Meltsner 4980797afc World no longer has an explicit size
--HG--
branch : box2d-update
2011-09-23 16:27:59 -04:00
Bill Meltsner a565668183 Add ChainShape
--HG--
branch : box2d-update
2011-09-15 17:17:28 -04:00
Bill Meltsner e69cafe868 Switched get/setMeter from being a World method to a love.physics function
--HG--
branch : box2d-update
2011-09-15 16:13:54 -04:00
Bill Meltsner e5fa4c87c6 exposed collideConnected flag
--HG--
branch : box2d-update
2011-09-15 14:28:48 -04:00
Bill Meltsner 99660f39ab Added RopeJoint
--HG--
branch : box2d-update
2011-09-15 12:40:16 -04:00
Bill Meltsner 7ec64bf912 Add basic EdgeShape (todo: all edge-related functionality) and further integrated the new Joints
--HG--
branch : box2d-update
2011-09-04 13:21:57 -04:00
Bill Meltsner 915e3e9d86 Updated to Box2D 2.2, added new joints, some other updates to match the API changes (still plenty more to go though)
--HG--
branch : box2d-update
2011-09-03 15:39:32 -04:00
Bill Meltsner be146c5f61 some more Shape fixes
--HG--
branch : box2d-update
2011-03-13 10:09:17 -04:00
Bill Meltsner fde708160e bringing in the new year by changing every 2010 to 2011 2011-01-15 14:40:27 -06:00
rude d884cb8a82 Removed newWorld(w, h). Added newWorld(x1, y1, x2, y2). 2010-11-25 16:49:03 +01:00
Bart van Strien 908df65bdb Added meter parameter to newWorld 2010-08-01 14:42:54 +02:00
bart@bartbes.ath.cx 736f7ab1a2 love.thread can now share full userdata 2010-02-14 17:41:11 +01:00
rude aa01c984b9 Updated all dates to 2010. 2010-01-31 16:54:47 +01:00
bill@Ixion c70d1e9db3 keeping a consistent coding style and apparently fixing broken compilation on systems that aren't mine. 2009-12-05 16:29:33 -06:00
bill@Ixion b57f48eb73 last commit broke the build by accident - apparently redeclared a variable. fixed. 2009-12-03 19:20:45 -06:00
bill@Ixion c120a1570c love.physics.newWorld now acts like it's supposed to and adheres to the documentation 2009-12-03 19:13:35 -06:00
rude 87e3c4131c Finally abstracted constants properly. Changed how the event module works; wasn't really abstract before. Removed libs we're not going to use: native, signal. 2009-10-10 11:11:04 +02:00
tenoch@tenoch-laptop ca15eb1922 Changed default mass and rot. inertia values for new body to Box2D's
ones.
2009-09-05 15:31:05 +03:00
rude 623e701549 Modules now reside in Lua and are treated (almost) like normal objects.
Also added a way of getting a pointer to abstract module instances internally.
2009-09-02 21:18:13 +02:00
rude dd420d68a3 Ok, project generation didn't really work out. Reverted. 2009-08-10 21:33:07 +02:00
rude ba1a75e547 Added many comments, and changed function names for wrapper functions. 2009-08-09 21:08:55 +02:00
rude 8e681b4204 It's now possible to build each module individually (as a DLL). 2009-08-04 19:57:14 +02:00
rude 0c241a14fb Added resources, and changed slightly how wrappers expose functions. 2009-07-30 00:37:43 +02:00
rude dcb3dfd83d Initial Mercurial commit. 2009-07-26 15:46:49 +02:00