Commit Graph

3833 Commits

Author SHA1 Message Date
Labrium b98aced38d Move sdf option to settings table 2024-06-22 17:07:06 -06:00
Labrium f8f7fd9afb Merge branch 'love2d:main' into sdf-font-hintingmode 2024-06-22 15:55:56 -06:00
Sasha Szpakowski f548430f06 remove more obsolete code 2024-06-22 16:32:29 -03:00
Sasha Szpakowski 46402d4ff7 vulkan: fix missing resource validation in Shader:send 2024-06-22 16:32:10 -03:00
Labrium 2eb8892ddf Merge branch 'love2d:main' into sdf-font-hintingmode 2024-06-22 13:20:46 -06:00
Sasha Szpakowski ca9aa81744 vulkan: improve performance and memory usage when there are many draws without many texture/buffer changes.
Descriptor set updates only happen if a resource binding changed since the last draw. Uniform data uses a dynamic uniform buffer descriptor so it doesn't need to update the descriptor set if only the offset changes between draws.
2024-06-21 22:44:30 -03:00
Sasha Szpakowski 25a6576785 Remove more obsolete code. 2024-06-20 22:14:31 -03:00
Sasha Szpakowski 8b37337436 Remove a workaround for a driver that's no longer supported 2024-06-20 18:14:46 -03:00
Sasha Szpakowski 66a1197053 Remove a couple internal support checks that aren't needed anymore. 2024-06-20 17:50:36 -03:00
Sasha Szpakowski ad0af743d8 Shaders use GLSL3 instead of GLSL1 by default.
Remove support for GLSL1.
Deprecate use of 'texture' uniform variable names and 'texture2D' function calls in shader code. They aren't supported in modern GLSL.
2024-06-20 17:49:50 -03:00
Sasha Szpakowski 54a31ec615 Minimum required opengl version is now OpenGL 3.3 / OpenGL ES 3.0. 2024-06-19 18:08:09 -03:00
Sasha Szpakowski 5112345893 Fix the first TextBatch:set call uploading vertices twice. 2024-06-18 22:19:40 -03:00
Sasha Szpakowski 4c778fa878 Fix typo 2024-06-17 21:13:06 -03:00
Sasha Szpakowski bfc4212f30 Remove NormalMatrix shader uniform.
It doesn't provide much value given its costs. It also didn't work properly with auto-batched draws.
2024-06-17 20:57:28 -03:00
Sasha Szpakowski e180b256b8 vulkan: fix cull mode in quad drawing code 2024-06-17 17:08:31 -03:00
Sasha Szpakowski 78f8cfc4dc Add Shader:getBufferFormat.
Returns a table with the same setup as the data format table used with love.graphics.newBuffer.
2024-06-16 17:07:34 -03:00
Sasha Szpakowski 12bbadb0fa replace 'onesided' bool in EdgeShape constructors with prev/next vertex coordinates. 2024-06-16 11:17:46 -03:00
Sasha Szpakowski 946579a903 Fix delete key not using the right name 2024-06-15 20:11:24 -03:00
Sasha Szpakowski 6869737a3f vulkan: recognize more vendor ids for love.graphics.getRendererInfo 2024-06-15 15:40:48 -03:00
Sasha Szpakowski 8e67fd5861 metal: fix compile error 2024-06-15 15:02:44 -03:00
Sasha Szpakowski 2eb8198dba metal/vulkan: fix uniform numbers and vectors in arrays of structs. 2024-06-15 14:46:27 -03:00
Sasha Szpakowski d13a7f7620 Fix missing deprecated Shape:getShape method. 2024-06-07 17:38:08 -03:00
Sasha Szpakowski a23d53183e key press events and love.keyboard support arbitrary non-ascii key constants.
Closes #2012.
2024-06-01 21:21:20 -03:00
Sasha Szpakowski 9473c8d710 vulkan: fix validation error when creating a non-square array texture. 2024-05-05 09:40:28 -03:00
Sasha Szpakowski 03f364e131 graphics: bind internal depth-compare textures to unbound sampler2DShadow vars. 2024-05-03 20:56:13 -03:00
Sasha Szpakowski a894c2f6a4 vulkan: fix validation errors related to scissors when drawing. 2024-05-03 20:24:25 -03:00
Sasha Szpakowski 8d8cf317d5 opengl+windows: work around a performance issue with lines. 2024-05-02 18:05:42 -03:00
Miku AuahDark 629fc1c581 Android: Use mode a+rwx for directories and a+rw for files in external storage path.
Issue love2d/love-android#269.
2024-04-27 12:38:30 +08:00
Sasha Szpakowski 0089749ad0 metal: work around texture swizzle bug in the github runner VM 2024-04-26 20:40:37 -03:00
Sasha Szpakowski 1e2696b403 improve errors when openal fails to initialize 2024-04-25 18:23:58 -03:00
Miku AuahDark 329796d3ba Android: Fix inconsistency issue with t.externalstorage. 2024-04-25 12:36:43 +08:00
Miku AuahDark 8cdbeb20b9 Fix compile error from previous commit. 2024-04-25 12:04:33 +08:00
Miku AuahDark 4270985df1 Android: Fix missing directories and files with externalstorage when trying to browse it through MTP. 2024-04-25 11:54:13 +08:00
Sasha Szpakowski 58f05eb000 fix incorrect errors when using an integer format ImageData 2024-04-18 20:32:21 -03:00
Sasha Szpakowski 3a672387e4 Error if Texture:generateMipmaps is called on an active canvas. 2024-04-14 11:31:46 -03:00
Sasha Szpakowski e04b5f931d Move internal auto-generation for canvas mipmaps to high level code. 2024-04-14 11:31:10 -03:00
Sasha Szpakowski c5feaa3dfa Fix missing depth formats in love.graphics.getTextureFormats. 2024-04-13 17:06:06 -03:00
Sasha Szpakowski 59e18df392 metal: fix varying matrices and arrays. 2024-04-13 16:48:44 -03:00
Sasha Szpakowski 4a0e24c415 metal: fix integer pixel formats not claiming support for sampling. 2024-04-13 16:48:22 -03:00
Sasha Szpakowski 1f0f2a0781 vulkan: fix detection of linear filter support for pixel formats 2024-04-12 18:00:09 -03:00
Sasha Szpakowski e92df0a231 vulkan: fix shader creation when using a varying matrix. 2024-04-12 17:52:37 -03:00
Sasha Szpakowski 4b3fdc2317 vulkan: fix a crash in the error screen 2024-04-11 22:44:47 -03:00
Sasha Szpakowski 111bbde32d vulkan: fix shaders with int vertex attributes when nothing using that attribute is drawn. 2024-04-11 22:35:43 -03:00
Sasha Szpakowski ad0526d97d Fix videos not setting their textures in the first frame, on some backends. 2024-04-09 21:18:11 -03:00
Sasha Szpakowski b01ff0e8ee opengl: fix GL errors when MSAA is enabled for the window. 2024-04-09 17:33:11 -03:00
Sasha Szpakowski bb9fb54ef4 Merge pull request #2053 from nikeinikei/main
vulkan: fix incorrect scissor when rendering to a canvas
2024-04-09 13:53:19 -03:00
niki 15c14c69b4 vulkan: correct scissor extent calculation 2024-04-09 18:04:54 +02:00
niki 869cb23314 vulkan: fix incorrect scissor when rendering to a canvas 2024-04-09 17:31:04 +02:00
Sasha Szpakowski 7f37a7ddbe metal: fix texture uploads in the middle of a render pass stopping the pass' subsequent draws from working. 2024-04-08 22:10:11 -03:00
Sasha Szpakowski 6bc91a025c metal: fix backbuffer discarding its contents in some situations.
fixes #1975.
2024-04-08 20:11:47 -03:00