Commit Graph

1630 Commits

Author SHA1 Message Date
Alex Szpakowski a028f94ff2 Fixed love.graphics.newMesh(vertexcount, ...) trying to use glDrawArraysInstanced sometimes, fixed Mesh:getVertexMap. 2014-05-23 13:46:13 -03:00
Alex Szpakowski fd5b5aad65 Minor code cleanup 2014-05-21 21:14:08 -03:00
Alex Szpakowski cb01e3f4d1 Fixed segfault when garbage collecting Shader objects 2014-05-14 20:00:59 -03:00
Alex Szpakowski 976c26aa21 Removed an unnecessary extension dependency for support of the rg11b10f canvas format 2014-05-14 16:45:16 -03:00
Alex Szpakowski 1d22ea821c Merged bartbes/love-experiments/Canvas-formats into default 2014-05-14 12:42:02 -03:00
Alex Szpakowski 5658a2440b Added some comments describing the formats in the Canvas::Format enum.
--HG--
branch : Canvas-formats
2014-05-14 01:38:33 -03:00
Alex Szpakowski 4aeba24e94 Fixed the rg11b10f canvas format, removed rgb9e5 due to lack of real support, improved love.graphics.hasCanvasFormat to do extra checks
--HG--
branch : Canvas-formats
2014-05-13 21:59:24 -03:00
Alex Szpakowski febbecddf7 Fixed the texture type of the rgb9e5 canvas format
--HG--
branch : Canvas-formats
2014-05-13 21:22:29 -03:00
Alex Szpakowski 408a593113 Added support for several specific Canvas formats. Also added love.graphics.hasCanvasFormat.
The list includes RGBA with 4-bit components, RGBA with 10-bit R, G, and B components and a 2-bit alpha component, RGB with 9-bit RGB components and a 5-bit exponent component (for HDR rendering), and several more.

--HG--
branch : Canvas-formats
2014-05-13 20:54:58 -03:00
Alex Szpakowski 036f6eb8cb Added an optional duration argument to Joystick:setVibration. 2014-05-10 16:52:40 -03:00
Alex Szpakowski 6a491ed0f0 Don't do unnecessary vertex buffer orphaning when calling SpriteBatch:unbind() on a SpriteBatch with the static usage hint 2014-05-06 21:24:26 -03:00
Bart van Strien ce385ec27a Switch from vfork/exec to posix_spawn after clang static analyzer run 2014-05-06 19:48:50 +02:00
Bart van Strien d705b54198 Clean up unused variable after clang static analyzer run 2014-05-06 19:35:02 +02:00
Alex Szpakowski 05d8543518 Improved performance of love.graphics.present slightly on some platforms 2014-05-05 16:30:56 -03:00
Alex Szpakowski e25cdfc71c Fixed creating and setting the write directory on some sandboxed operating systems 2014-05-05 00:27:42 -03:00
Alex Szpakowski 9d293af176 Fixed love.filesystem.setIdentity breaking if a file has been written to an old identity dir before the new setIdentity call 2014-05-04 04:10:46 -03:00
Alex Szpakowski 0372977dfa Backout changeset 6dd72101871f163ee0e644c751f80773d45f339f
The change should only be done for GLES, not desktop GL - their specifications differ on this.
2014-05-03 22:21:45 -03:00
Alex Szpakowski 5428a5d75f Backout changeset b3928e24add23da69dcd90c34985cd6a05454be0 2014-05-03 22:07:32 -03:00
Alex Szpakowski 4bc96f1bf6 Internally compose and pass an array of shader source codes to OpenGL, instead of relying on #line to make sure the line number is correct for shader error messages (resolves issue #882) 2014-05-03 21:43:20 -03:00
Bart van Strien 9972153696 Use '#line 1' instead of '#line 0' in shader sources, for compatibility with GLES (fixes #882) 2014-05-03 14:50:08 +02:00
Alex Szpakowski d7f1262e20 Query the Decoder instead of the current OpenAL buffer when getting the sample rate for calculations in streaming audio Sources.
Some OpenAL implementations return 0 for alGetSourcei(source, AL_BUFFER) if the source isn't static, which eventually results in returning 0 when querying the buffer's sample rate.
2014-05-02 11:31:12 -03:00
Alex Szpakowski 1bc8b7346d Added internal thread name support, for use with debuggers. 2014-05-02 08:56:23 -03:00
Alex Szpakowski e4dc533bb2 Minor code cleanup 2014-05-01 14:12:21 -03:00
Bart van Strien e667485f68 Check argument count of newChainShape 2014-04-26 14:35:39 +02:00
Alex Szpakowski f30a0d72f0 Added Shader:getExternVariable(name).
Returns the base type name ('float', 'image', etc.), the number of components (2 for a vec2), and number of array elements (1 for a non-array variable) for the extern variable with the specified name in the shader.

Returns nil if the variable either doesn't exist or was optimized out by the driver's shader compiler.
2014-04-25 20:32:42 -03:00
Bart van Strien 5484921597 Make the stored data and type of Variant public, to allow for non-lua unpacking.
NOTE: Not that useful in the love source, but might be nice if libraries try
to interface with it.
2014-04-25 17:44:46 +02:00
Alex Szpakowski 3cf2a8f8a2 Improved error message when love.math.setRandomSeed(0) is attempted (resolves issue #876) 2014-04-24 15:21:53 -03:00
Alex Szpakowski af88423285 Fixed an attempted creation of an array with a constant size of 0 2014-04-23 19:43:54 -03:00
Alex Szpakowski 8b90f64440 Don't try to bind the love_PseudoInstanceID vertex shader attribute (it's disabled for now) 2014-04-17 19:48:16 -03:00
Alex Szpakowski f05551a01f Fixed a potential null pointer dereference and a case of undefined behaviour 2014-04-11 03:48:12 -03:00
Alex Szpakowski 4ea18d8bbc love.math.setRandomSeed now calls random() a couple times internally, to make similar seeds give less similar results when random() is called for the first time after setRandomSeed. 2014-04-05 18:55:05 -03:00
Alex Szpakowski 9dd3f70988 Use love.filesystem.isFile instead of love.filesystem.exists when checking for main.lua and conf.lua on startup 2014-04-02 22:16:27 -03:00
Bart van Strien 820d8a8267 Add correct header for waitpid in openURL 2014-04-01 16:57:07 +02:00
Alex Szpakowski 38497d23da Added love.system.openURL (resolves issue #863) 2014-03-31 16:13:05 -03:00
Alex Szpakowski c985b1f2f7 Don't destroy OpenGL resources before checking whether the fullscreen size is supported in love.window.setMode. 2014-03-31 05:01:29 -03:00
Alex Szpakowski be8c19911f Fixed love.graphics.isCreated to properly return false if love.window.setMode failed 2014-03-31 04:56:29 -03:00
Alex Szpakowski a22c4b5f92 Explicitly #ifdef'd out SDL 2.0.1+ function calls for Linux to avoid runtime function resolving problems when love is built with SDL 2.0.1+ headers but run using SDL 2.0.0. 2014-03-31 03:45:22 -03:00
Alex Szpakowski f65e9826d9 Disabled shader code for instancing 2014-03-29 17:51:33 -03:00
Alex Szpakowski e7947d9d2e Pulled Mesh:set/getInstanceCount from 0.9.1 for now.
The feature is difficult to use well unless custom vertex attributes are added.
2014-03-29 16:30:48 -03:00
Alex Szpakowski 146b3cff19 Added blend mode "screen". 2014-03-27 23:28:36 -03:00
Alex Szpakowski b95a02772a Include the freetype error code in the error message when truetype font/glyph loading fails 2014-03-18 19:46:14 -03:00
Alex Szpakowski 50916825d0 Data::getSize now uses size_t instead of int 2014-03-18 03:50:00 -03:00
Alex Szpakowski aba17607aa Added an optional callback function argument to love.filesystem.getDirectoryItems. Callback function takes a single argument containing a filepath string.
For example: love.filesystem.getDirectoryItems("", print)
2014-03-17 20:14:53 -03:00
Alex Szpakowski 9e6a3b8d5e Fixed 8-bit SoundData samples when used in a love.audio Source 2014-03-17 15:06:04 -03:00
Alex Szpakowski fc77e8f9f0 Throw away the first 3 love.math.random results after seeding it (xorshift outputs less random results the first few times when the seed is very similar to a previous one) 2014-03-15 21:43:25 -03:00
Alex Szpakowski 89e9288a85 Make sure SoundData objects aren't initialized with garbage sample values 2014-03-13 05:34:16 -03:00
Alex Szpakowski 4faddcd9aa Fixed some trivial compiler warnings 2014-03-12 17:55:19 -03:00
Alex Szpakowski a13fd761cc Updated love.filesystem's C library loader for require to look in paths added via love.filesystem.mount, when in fused mode 2014-03-12 06:19:56 -03:00
Alex Szpakowski 98873b593a Updated ENet to version 1.3.11 2014-03-12 02:55:03 -03:00
Alex Szpakowski 314a528996 Fixed loading BC4 compressed textures 2014-03-10 21:36:14 -03:00