Commit Graph

585 Commits

Author SHA1 Message Date
Alex Szpakowski 9155b7b0ee Removed dead code for the now-removed Thread:kill 2013-07-08 17:00:47 -03:00
Alex Szpakowski 9da1af1e99 Canvas:clear() when multiple canvases are active is now more efficient when GL3+ is supported 2013-07-06 07:02:48 -03:00
Alex Szpakowski abd31ca4e2 Fixed ParticleSystems and Files crashing instead of erroring when given bad sizes (issue #666) 2013-07-04 06:29:02 -03:00
Alex Szpakowski ee5e83635f Fixed rendering when a SpriteBatch is bound 2013-07-02 06:14:38 -03:00
Alex Szpakowski 03bd4c1410 Fixed SpriteBatch:setBufferSize 2013-06-29 00:18:22 -03:00
Alex Szpakowski 3fb78d5458 Added SpriteBatch:setBufferSize (issue #655) 2013-06-29 00:04:56 -03:00
Alex Szpakowski 80122d67e6 Slightly improved performance of love.graphics.setCanvases 2013-06-27 01:43:32 -03:00
Alex Szpakowski 8b261abfdc Slightly improved performance and cleaned up code a bit for love.graphics.print 2013-06-26 20:21:08 -03:00
Alex Szpakowski 6e3a7288dd Improved performance of ImageData:mapPixel (now up to 2x as fast as in 0.8.0!); love.graphics.newImage, Image:refresh, love.window.setIcon, and ImageRasterizers now prevent other threads from modifying the ImageData used in those functions until they're done accessing it 2013-06-25 05:28:20 -03:00
Alex Szpakowski 8d7e0b5629 Time-travelling license text 2013-06-22 03:14:15 -03:00
Alex Szpakowski 2426d97450 Fixed justify printf Align Mode (issue #635) 2013-06-18 23:16:01 -03:00
Alex Szpakowski cd97e9ec05 Added Image:getData, returns the original ImageData (or CompressedData) used to create the image 2013-06-17 13:43:40 -03:00
Alex Szpakowski 76618f0328 Cleaned up font code to always use uint32 instead of the slightly more ambiguous "unsigned int" for codepoints 2013-06-16 19:48:53 -03:00
Alex Szpakowski d48d1fd441 Exposed the internal Rasterizer and GlyphData object methods to Lua. Also added Font:hasGlyph. 2013-06-16 07:36:18 -03:00
Alex Szpakowski dd9cca1a55 Added Data:getString to GlyphData 2013-06-16 04:10:09 -03:00
Alex Szpakowski f25efcc8af Improved performance and reduced temporary memory usage of love.graphics.newScreenshot and Canvas:getImageData 2013-06-15 22:07:16 -03:00
Alex Szpakowski 15535517d6 love.graphics.setColorMask() with no arguments enabled all color components 2013-06-15 21:52:39 -03:00
Alex Szpakowski 0a1c90f2d7 Removed love.graphics.setLine and love.graphics.setPoint.
Both functions are redundant (setLineStyle+setLineWidth and setPointStyle+setPointSize do the same thing) and have misleading names.
2013-06-14 10:12:09 -03:00
Alex Szpakowski be33d17f89 Added SpriteBatch:getColor 2013-06-14 05:29:05 -03:00
Alex Szpakowski 8718e064e0 Fixed love.graphics.print[f] truncating strings with embedded zeros 2013-06-13 17:37:14 -03:00
Alex Szpakowski d286f78ec7 Improved error messages when canvas/image creation fails because the size is too big for the system 2013-06-09 18:24:19 -03:00
Alex Szpakowski 0a36c41ba0 Removed support for BC7-compressed DDS images (only *very* modern systems support it right now); updated the ddsparse library 2013-06-09 16:31:02 -03:00
Alex Szpakowski 35984790e5 Added a way for love's reference-counted objects to be released more safely in some situations (e.g. setters) 2013-06-09 02:42:33 -03:00
Alex Szpakowski cd1a23c4ad Improved handling of (File)Data in love.graphics.newFont and love.thread.newThread 2013-06-08 16:50:13 -03:00
Alex Szpakowski c0998cd996 Fixed love.graphics.setScissor when love.graphics.setCanvas is called directly after a setScissor call 2013-06-07 03:31:30 -03:00
Alex Szpakowski 1482b13363 Fixed SpriteBatch:unbind 2013-06-01 23:18:28 -03:00
Alex Szpakowski da9675e424 SpriteBatch:addg can now take triangle Geometries 2013-06-01 14:56:00 -03:00
Alex Szpakowski 6fe1bfd5f9 Removed convex-check from Geometry:setVertex to prevent errors when re-ordering vertices 2013-06-01 04:00:54 -03:00
Alex Szpakowski 6c6cb270de Fixed Canvas:clear 2013-05-30 04:31:32 -03:00
Alex Szpakowski 6a76e082e4 Re-added love.graphics.getWidth/getHeight 2013-05-28 20:23:31 -03:00
Alex Szpakowski 0545138f1e Added ParticleSystem:isStopped (issue #623) 2013-05-24 02:21:47 -03:00
Alex Szpakowski 0c58d5d46a Added ParticleSystem:isPaused (issue #623) and removed ParticleSystem:isEmpty/isFull (issue #621) 2013-05-23 13:42:29 -03:00
Alex Szpakowski 0e9d73503c Stencil buffers are now created and attached to canvases on-demand, instead of always on canvas creation.
saves VRAM when stencils aren't used in canvases.
2013-05-22 23:08:21 -03:00
Alex Szpakowski ac094f9437 Fixed love.graphics.newScreenshot to always read from the main framebuffer, even when a canvas is bound 2013-05-22 19:18:11 -03:00
Alex Szpakowski 0b71fa1483 Added SpriteBatch:getCount and SpriteBatch:getBufferSize, and removed SpriteBatch:isEmpty/isFull. 2013-05-22 18:44:40 -03:00
Alex Szpakowski 264948690c Renamed BlendMode "none" to "replace" and updated changelog 2013-05-22 04:26:29 -03:00
Alex Szpakowski 123889dfed Converted code for Shader:send from Lua to C++ 2013-05-21 20:41:26 -03:00
Alex Szpakowski 89265107ea Fixed SpriteBatch:addg/setg to error properly instead of crash when attempting to use a Geometry without exactly 4 vertices 2013-05-20 14:47:37 -03:00
Bart van Strien 167d3183b9 Rename SpriteBatch:setq to setg 2013-05-20 19:04:27 +02:00
Alex Szpakowski aa59761177 Fixed smooth lines with love.graphics.origin() after love.graphics.scale 2013-05-12 16:13:32 -03:00
vrld e9d0204cdc Disallow concave shapes as geometry. 2013-05-12 13:01:05 +02:00
Alex Szpakowski c1cbd610e6 Fixed the default blend mode (and other related state) 2013-05-12 05:49:00 -03:00
Alex Szpakowski ff77eb4b29 Added love.window (issue #6.) All window-related functions have been moved from love.graphics to love.window.
love.graphics.setCaption has been renamed to love.window.setTitle.
2013-05-10 22:32:15 -03:00
vrld 13dd8d3199 Faster (and less WTF-ish) computation of current pixel size for line drawing. 2013-05-10 19:09:17 +02:00
Bart van Strien 16e27d95b1 Rename ParticleSystem:setLifetime/setParticleLife and getters to setEmitterLifetime/setParticleLifetime (issue #601) 2013-05-10 16:50:20 +02:00
Alex Szpakowski c7ebb50b70 love.graphics.newParticleSystem now uses a default buffer size of 1000 (issue #598) 2013-05-08 17:19:25 -03:00
Alex Szpakowski 7ab3809165 Fixed Object:typeOf for love.physics objects new to 0.8.0, removed vestigial ColorMode code 2013-05-07 15:23:26 -03:00
Alex Szpakowski 63404f7097 Added love.graphics.getRendererInfo(infotype). Useful for creating more informative error reports and advanced debugging.
Returned string can be highly system-dependent, so don't rely on its output!

infotype can be "name", "version", "vendor", or "device"
2013-05-05 16:47:42 -03:00
Alex Szpakowski 08d6e658c1 Removed love.graphics.newStencil (issue #569) 2013-05-03 15:49:39 -03:00
Alex Szpakowski 4c616e409b Renamed ParticleSystem:count, Channel:count, and all getNum* functions to get*Count (issue #602) 2013-05-03 04:04:44 -03:00