vrld
28b4008797
Rename Framebuffer to Canvas (issue #263 ). Move error reporting code.
...
Error reporting now resides in Graphics::newCanvas() instead of the
previous location wrap_newFramebuffer(). Changed error text for
"Error in implementation" to point to a possible fix.
2011-08-12 14:41:18 +02:00
vrld
24a52f056b
Add pixel effects (love-glsl)
2011-07-24 14:03:46 +02:00
Bart van Strien
cc4f0e2661
Add love.graphics.getMode, thanks Boolsheet (issue #254 )
2011-07-11 17:14:52 +02:00
vrld
d420d68048
Add shear transformation and transform object (issue #152 ).
...
Add origin parameters to love.graphics.print.
New shear parameters kx,ky for:
- love.graphics.draw,
- love.graphics.drawq,
- love.graphics.print,
- SpriteBatch:add,
- SpriteBatch:addq.
Transform objects apply to:
- love.graphics.draw,
- love.graphics.drawq,
- love.graphics.print.
2011-07-05 14:33:34 +02:00
Bart van Strien
43a6357b54
Use correct height for y correction in set/getScissor (bug #234 )
2011-06-08 23:17:32 +02:00
Bart van Strien
efb8efb45e
Prevent overflows and underflows in love.graphics.push and love.graphics.pop (bug #118 )
...
Maximum is hardware maximum - 5, so the engine itself has a few matrices.
2011-06-08 22:45:28 +02:00
Bill Meltsner
09ed781f66
tabs for indentation, not spaces (dammit Xcode)
2011-06-03 17:04:35 -05:00
Bill Meltsner
c981d835d3
Cleaned up/updated love.graphics doc comments.
2011-06-03 16:43:33 -05:00
vrld
30d6968ef9
Rename 'defineMask' to 'newMask'. Add inverted mask (issue #226 ).
2011-05-30 14:45:33 +02:00
vrld
939041886c
Add masking (see issue #211 ). Only "hard" masks are supported, no
...
semitransparent ones.
--HG--
branch : minor
2011-04-26 22:10:34 +02:00
vrld
aa5eb4380d
Add Color class.
...
--HG--
branch : minor
2011-04-06 21:20:32 +02:00
vrld
2a42c64a35
Replace line drawing via GL_LINE with custom line drawing (issue #153 )
...
Allows for correctly scaleable lines, (very) big line widths. Corners in
rectangles/triangles/... join up nicely (issue #197 ).
--HG--
branch : minor
2011-03-22 01:08:31 +01:00
Bill Meltsner
33a2110b00
added love.graphics.arc
...
--HG--
branch : minor
2011-03-17 20:50:27 -04:00
Bill Meltsner
94b4319878
trashed old unnecessary font stuff - compiles, but obviously will not work yet
...
--HG--
branch : newfont
2011-03-05 23:17:36 -05:00
Bill Meltsner
fde708160e
bringing in the new year by changing every 2010 to 2011
2011-01-15 14:40:27 -06:00
vrld
e3067ff33d
Fix issue #136 - Filter for Imagefonts.
2011-01-07 14:08:10 +01:00
vrld
28df1edf03
Code cleanup: remove unnecessary `print' routines
2011-01-02 22:58:53 +01:00
Bart van Strien
36226401bf
Store and restore caption and mouse visibility when using setMode (bug #142 )
2010-12-20 17:38:26 +01:00
Bart van Strien
f4da97d46e
Add hasFocus (issue #117 )
2010-11-28 11:29:48 +01:00
Bart van Strien
9d35792fe5
Did the name change
2010-08-13 13:33:13 +02:00
Bart van Strien
f87738edb5
Added first review of vrld's FBO patch
2010-08-10 19:05:56 +02:00
Bart van Strien
b8c82d51b8
Oops, that wasn't supposed to be in the repo (yet)
2010-08-10 16:43:35 +02:00
Bart van Strien
8362e86627
First import and review of vrld's patch
2010-08-10 16:23:11 +02:00
Bill Meltsner
176645e25d
added love.graphics.setIcon
2010-08-01 08:56:05 -05:00
Bill Meltsner
0f84907996
Dropped the required OS X version to 10.4 - some frameworks may have to be recompiled but the source itself compiles fine (with a couple tweaks)
2010-05-22 18:17:08 -05:00
Bill Meltsner
f8f812a719
did a bunch of other stuff, sorry about the monolithic changeset but the diffs should be understandable enough
2010-04-15 10:19:01 -04:00
rude
aa01c984b9
Updated all dates to 2010.
2010-01-31 16:54:47 +01:00
Bill Meltsner
8de70ca2aa
added polyline support to love.graphics.line (the syntax is the same as love.graphics.polygon - either a list or a table of vertices)
2010-01-19 08:27:12 -05:00
rude
87e3c4131c
Finally abstracted constants properly. Changed how the event module works; wasn't really abstract before. Removed libs we're not going to use: native, signal.
2009-10-10 11:11:04 +02:00
rude
623e701549
Modules now reside in Lua and are treated (almost) like normal objects.
...
Also added a way of getting a pointer to abstract module instances internally.
2009-09-02 21:18:13 +02:00
bill@Ixion
cece5fe625
readded support for screenshots - love.graphics.newScreenshot() returns ImageData that can be manipulated as one pleases
2009-09-01 03:56:00 -05:00
rude
a237008ce2
ParticleSystem works now. Error handler no longer loops forever. :)
2009-08-27 00:48:08 +02:00
rude
c52c218ba1
Renamed Frame to Quad; added drawq/addq; fixed some bugs.
2009-08-17 23:35:04 +02:00
rude
26625c46cb
Fixed RBG -> RGB in Graphics.
2009-07-30 00:59:46 +02:00
rude
0c241a14fb
Added resources, and changed slightly how wrappers expose functions.
2009-07-30 00:37:43 +02:00
rude
78370abb58
Fixed MemoryData.
2009-07-28 17:43:22 +02:00
rude
4f32377efa
Added working SpriteBatch.
2009-07-27 02:10:51 +02:00
rude
e0115a384e
Moved most constants into relevant classes.
2009-07-26 23:05:26 +02:00
rude
dcb3dfd83d
Initial Mercurial commit.
2009-07-26 15:46:49 +02:00