Bart van Strien
721d50c2ef
Make most love.filesystem functions return nil, err instead of erroring (when used correctly)
...
Note that argument exceptions, for instance, are still thrown as errors.
Also fixes a potential uncaught exception with getSize being called for the optional
size arg in read, now it just uses the ALL constant instead.
File:read no longer opens and closes a file automagically (this was undocumented, and weird)
NOTE: the love.filesystem.lines iterator can still error, but this should only happen in
case there's something really, really wrong (otherwise love.filesystem.lines would've failed
already)
NOTE: love.filesystem.lines still errors, because otherwise you'd get weird errors from the for
loop (namely 'attempt to call nil value') instead of seeing anything useful
2013-05-10 16:39:02 +02:00
Alex Szpakowski
9fc2a085cd
Updated love.timer.getTime to be microsecond-precise and monotonic (thanks Boolsheet), removed the now-obsolete love.timer.getMicroTime (issue #492 )
2013-05-09 23:12:50 -03:00
Alex Szpakowski
4952ebd5d9
love.filesystem.newFile now accepts an optional FileMode parameter ("r", "w", "a") to better mirror io.open
2013-05-08 17:47:37 -03:00
Alex Szpakowski
c7ebb50b70
love.graphics.newParticleSystem now uses a default buffer size of 1000 (issue #598 )
2013-05-08 17:19:25 -03:00
Alex Szpakowski
7ab3809165
Fixed Object:typeOf for love.physics objects new to 0.8.0, removed vestigial ColorMode code
2013-05-07 15:23:26 -03:00
Alex Szpakowski
63404f7097
Added love.graphics.getRendererInfo(infotype). Useful for creating more informative error reports and advanced debugging.
...
Returned string can be highly system-dependent, so don't rely on its output!
infotype can be "name", "version", "vendor", or "device"
2013-05-05 16:47:42 -03:00
Alex Szpakowski
08d6e658c1
Removed love.graphics.newStencil (issue #569 )
2013-05-03 15:49:39 -03:00
Alex Szpakowski
c9003750fa
Removed extension and "."'s from default filesystem identity (issue #568 )
2013-05-03 15:43:10 -03:00
Alex Szpakowski
4c616e409b
Renamed ParticleSystem:count, Channel:count, and all getNum* functions to get*Count (issue #602 )
2013-05-03 04:04:44 -03:00
Alex Szpakowski
3bf43dadd8
Renamed CompressedData:getNumMipmaps to CompressedData:getMipmapCount; Improved type-checking error messages for some functions which expect function arguments
2013-05-02 17:26:50 -04:00
Alex Szpakowski
77c6efd8fd
Fixed love.mouse.setPosition when called in love.load (issue #611 )
2013-05-02 07:05:14 -07:00
Alex Szpakowski
f8c7e2cab8
Code cleanup
2013-05-01 23:18:25 -07:00
Alex Szpakowski
9ccf013570
Added love.math.noise(x, [y, z, w]). Calculates the 1D, 2D, 3D or 4D Simplex noise value at a particular coordinate
2013-05-01 18:26:40 -07:00
Alex Szpakowski
1edfbb766f
Misc. fixes
2013-05-01 16:17:42 -07:00
Alex Szpakowski
8b50dd499b
Removed now-unnecessary optional filter parameters from love.graphics.newImageFont
2013-04-28 18:15:03 -07:00
Alex Szpakowski
ad2239aaaf
Error instead of crash when love.graphics.newScreenshot fails
2013-04-28 11:12:19 -07:00
Alex Szpakowski
b44c083894
Added Shader:sendInt
2013-04-27 19:26:32 -07:00
Alex Szpakowski
fb9f8d2962
Added the getString method to all Data objects (issue #608 )
2013-04-26 22:35:01 -07:00
Alex Szpakowski
16f3a93f28
Removed vestigial internal code for Data:getPointer
2013-04-26 22:05:58 -07:00
Alex Szpakowski
97f7ad1a54
Fixed extern matrices
2013-04-25 11:16:43 -07:00
Alex Szpakowski
0130b726de
Improved error messages when sending bad values to a shader (also issue #587 )
2013-04-24 23:19:37 -07:00
Alex Szpakowski
d0970658bf
Exposed Geometry:setVertexColors and Geometry:hasVertexColors, to enable/disable per-vertex colors.
...
Vertex colors are automatically enabled if newGeometry or setVertex is called with a color other than 255,255,255,255
2013-04-24 12:04:24 -07:00
Alex Szpakowski
3b05ec0635
Geometries now automatically use per-vertex colors when drawing if any vertex has a custom color set, otherwise the constant color is used.
...
Still not a perfect solution, but it works better than before
2013-04-23 23:25:45 -07:00
Alex Szpakowski
a5eaffe625
Disabled opengl debug output until it can be improved & made optional
2013-04-23 16:47:22 -07:00
Alex Szpakowski
97d61dda96
Optimized Geometry:setVertex
2013-04-23 01:02:13 -07:00
Alex Szpakowski
8de3a7c708
Fixed love.graphics.getColor before setColor is called
2013-04-22 23:34:28 -07:00
Alex Szpakowski
38b7e19914
Fixed Geometry:flip
2013-04-21 19:54:05 -07:00
Alex Szpakowski
f05e681b24
Error instead of crash when love.graphics.newGeometry fails
2013-04-21 18:49:56 -07:00
vrld
1e54049fbb
Fix SpriteBatch.
...
Broken in my last commit (6e0f6a4).
2013-04-21 20:01:03 +02:00
Alex Szpakowski
27bbfaac42
Updated Xcode project and removed now-unneeded Quad source files
2013-04-21 10:13:20 -07:00
vrld
71317c4359
Add Geometries (replaces Quads).
...
A Geometry is a collection of vertices describing a non self-intersecting
(simple) polygon. In addition to screen coordinates, the vertices have
attributes for texture coordinates (s,t) and color (r,g,b,a).
It can be used as a quad, to display distorted images, or anything in between.
Added:
^^^^^^
-- geometry from table, where table has the format:
-- info = {
-- {x,y, s,t, [r = 255, g = 255, b = 255, a = 255]}
-- {x,y, s,t, [r = 255, g = 255, b = 255, a = 255]}
-- ...
-- }
geom = love.graphics.newGeometry(info)
-- convenience wrapper for quads (same as before)
geom = love.graphics.newQuad(x,y, w,h, sw,sh)
-- retrieve vertex i (1-indexed)
x,y,s,t,r,g,b,a = geom:getVertex(i)
-- set vertex i (1-indexed)
geom:setVertex(i, x,y, s,t, [r,g,b,a])
-- flip geometry
geom:flip(x, y)
Renamed:
^^^^^^^^
love.graphics.drawq() -> love.graphics.drawg()
Removed:
^^^^^^^^
quad:setViewport()
quad:getViewport()
2013-04-21 18:53:13 +02:00
Alex Szpakowski
9d62d0044c
Macro hard, microsoft
2013-04-19 16:11:39 -03:00
Alex Szpakowski
a477223629
Fixed love.audio.newSource, love.sound.newSoundData, and love.sound.newDecoder crashing when given a nonexistant filepath
2013-04-19 16:00:36 -03:00
Alex Szpakowski
426ca03315
Added ParticleSystem:setLinearAcceleration(xmin, ymin, xmax, ymax) and removed ParticleSystem:setGravity (issue #599 )
2013-04-19 15:33:30 -03:00
Alex Szpakowski
e9ff803c42
alpha values for ImageData:mapPixel default to 255 (issue #603 )
2013-04-19 14:20:11 -03:00
Alex Szpakowski
6142352cd4
love._openConsole is now called before main.lua is loaded
2013-04-18 17:03:32 -03:00
Alex Szpakowski
ce59756463
Fixed a case-sensitivity typo
2013-04-18 04:57:50 -03:00
Alex Szpakowski
b6247f9ae1
Added many getters of questionable utility to ParticleSystems.
...
Storing your own values is blasphemy, clearly.
2013-04-18 04:54:53 -03:00
Alex Szpakowski
bf6d1c258b
Misc. code cosmetics and improvements
2013-04-18 02:14:35 -03:00
Alex Szpakowski
6fd3038405
Improved clarity/readability of internal OpenGL state shadowing functions
2013-04-17 01:06:33 -03:00
Alex Szpakowski
2d0b3b5226
ParticleSystems now use their own RNG instead of the global one (prevents ParticleSystems from modifying the global math.random state)
...
--HG--
branch : math-randobject
2013-04-15 15:11:06 -03:00
Alex Szpakowski
d98e2cb40c
Renamed randnormal to randomnormal
...
--HG--
branch : math-randobject
2013-04-15 14:57:20 -03:00
Alex Szpakowski
3046981fce
Added love.math.newRandomGenerator. Returns a RNG object with its own seed and random methods.
...
--HG--
branch : math-randobject
2013-04-14 23:02:44 -03:00
Alex Szpakowski
6a27e1aa2f
Ensure the current color is set properly after drawing particlesystems and spritebatches
2013-04-12 15:40:53 -03:00
Alex Szpakowski
3edf033498
Internally keep track of the value of the current color (issue #564 )
2013-04-12 15:24:21 -03:00
Alex Szpakowski
ba3a363fd3
Potentially worked around an SDL resize event bug in windows causing initial window creation to happen twice
2013-04-12 14:20:00 -03:00
Alex Szpakowski
7391d9821f
Merged love.graphics.origin into default (issue #124 )
2013-04-11 17:59:32 -03:00
Alex Szpakowski
c7838b78b6
Added love.graphics.setAlphaTest (issue #534 )
2013-04-10 13:17:54 -03:00
Alex Szpakowski
b22f1aa16a
Added Image:refresh(), reloads a love.graphics image using the imagedata that created it
2013-04-10 00:15:43 -03:00
Alex Szpakowski
c215541d6c
Merged mage-CompressedData into default
2013-04-09 23:44:00 -03:00