Commit Graph

1449 Commits

Author SHA1 Message Date
Bart van Strien 721d50c2ef Make most love.filesystem functions return nil, err instead of erroring (when used correctly)
Note that argument exceptions, for instance, are still thrown as errors.
Also fixes a potential uncaught exception with getSize being called for the optional
size arg in read, now it just uses the ALL constant instead.
File:read no longer opens and closes a file automagically (this was undocumented, and weird)

NOTE: the love.filesystem.lines iterator can still error, but this should only happen in
case there's something really, really wrong (otherwise love.filesystem.lines would've failed
already)
NOTE: love.filesystem.lines still errors, because otherwise you'd get weird errors from the for
loop (namely 'attempt to call nil value') instead of seeing anything useful
2013-05-10 16:39:02 +02:00
Alex Szpakowski 00060af4c1 Updated changelog 2013-05-10 01:01:40 -03:00
Alex Szpakowski 9fc2a085cd Updated love.timer.getTime to be microsecond-precise and monotonic (thanks Boolsheet), removed the now-obsolete love.timer.getMicroTime (issue #492) 2013-05-09 23:12:50 -03:00
Alex Szpakowski 4952ebd5d9 love.filesystem.newFile now accepts an optional FileMode parameter ("r", "w", "a") to better mirror io.open 2013-05-08 17:47:37 -03:00
Alex Szpakowski c7ebb50b70 love.graphics.newParticleSystem now uses a default buffer size of 1000 (issue #598) 2013-05-08 17:19:25 -03:00
Bart van Strien 759930164f Don't hardcode include paths in makefile.am, use $(srcdir) instead (issue #612) 2013-05-08 14:01:55 +02:00
Alex Szpakowski 7ab3809165 Fixed Object:typeOf for love.physics objects new to 0.8.0, removed vestigial ColorMode code 2013-05-07 15:23:26 -03:00
Alex Szpakowski 63404f7097 Added love.graphics.getRendererInfo(infotype). Useful for creating more informative error reports and advanced debugging.
Returned string can be highly system-dependent, so don't rely on its output!

infotype can be "name", "version", "vendor", or "device"
2013-05-05 16:47:42 -03:00
Alex Szpakowski 08d6e658c1 Removed love.graphics.newStencil (issue #569) 2013-05-03 15:49:39 -03:00
Alex Szpakowski c9003750fa Removed extension and "."'s from default filesystem identity (issue #568) 2013-05-03 15:43:10 -03:00
Alex Szpakowski 4c616e409b Renamed ParticleSystem:count, Channel:count, and all getNum* functions to get*Count (issue #602) 2013-05-03 04:04:44 -03:00
Alex Szpakowski 3bf43dadd8 Renamed CompressedData:getNumMipmaps to CompressedData:getMipmapCount; Improved type-checking error messages for some functions which expect function arguments 2013-05-02 17:26:50 -04:00
Alex Szpakowski 77c6efd8fd Fixed love.mouse.setPosition when called in love.load (issue #611) 2013-05-02 07:05:14 -07:00
Alex Szpakowski f8c7e2cab8 Code cleanup 2013-05-01 23:18:25 -07:00
Alex Szpakowski 9ccf013570 Added love.math.noise(x, [y, z, w]). Calculates the 1D, 2D, 3D or 4D Simplex noise value at a particular coordinate 2013-05-01 18:26:40 -07:00
Alex Szpakowski 1edfbb766f Misc. fixes 2013-05-01 16:17:42 -07:00
Alex Szpakowski 8b50dd499b Removed now-unnecessary optional filter parameters from love.graphics.newImageFont 2013-04-28 18:15:03 -07:00
Alex Szpakowski ad2239aaaf Error instead of crash when love.graphics.newScreenshot fails 2013-04-28 11:12:19 -07:00
Alex Szpakowski b44c083894 Added Shader:sendInt 2013-04-27 19:26:32 -07:00
Alex Szpakowski fb9f8d2962 Added the getString method to all Data objects (issue #608) 2013-04-26 22:35:01 -07:00
Alex Szpakowski 16f3a93f28 Removed vestigial internal code for Data:getPointer 2013-04-26 22:05:58 -07:00
Bart van Strien 5c2b70f8ab Add man page (thanks Miriam Ruiz for the original) and make automake install and distribute it 2013-04-26 14:42:16 +02:00
Michał Górny 53408e3768 Install file associations and icons using autotools (issue #605)
Condensed version of pull request #24, containing the following commits:
- 31f803f Install .desktop and mime-info files with autotools.
- a354096 unix: Install icon using autotools as well.
- 4b1beb2 Fix Icon= in love.desktop.
- d0d3fe4 unix: Install game file icon as well.
- 9a6e291 unix: Update/fix README file name in Makefile.am.

All of the above commits were made by Michał Górny, and this single
code import was committed by Bart van Strien (so blame me if I broke
it..)
2013-04-26 14:20:49 +02:00
Alex Szpakowski 97f7ad1a54 Fixed extern matrices 2013-04-25 11:16:43 -07:00
Alex Szpakowski 0130b726de Improved error messages when sending bad values to a shader (also issue #587) 2013-04-24 23:19:37 -07:00
Alex Szpakowski 4e9050216f Updated changelog 2013-04-24 16:01:16 -07:00
Alex Szpakowski d0970658bf Exposed Geometry:setVertexColors and Geometry:hasVertexColors, to enable/disable per-vertex colors.
Vertex colors are automatically enabled if newGeometry or setVertex is called with a color other than 255,255,255,255
2013-04-24 12:04:24 -07:00
Alex Szpakowski 3b05ec0635 Geometries now automatically use per-vertex colors when drawing if any vertex has a custom color set, otherwise the constant color is used.
Still not a perfect solution, but it works better than before
2013-04-23 23:25:45 -07:00
Alex Szpakowski a5eaffe625 Disabled opengl debug output until it can be improved & made optional 2013-04-23 16:47:22 -07:00
Alex Szpakowski 97d61dda96 Optimized Geometry:setVertex 2013-04-23 01:02:13 -07:00
Alex Szpakowski 8de3a7c708 Fixed love.graphics.getColor before setColor is called 2013-04-22 23:34:28 -07:00
Alex Szpakowski ce8c8876fd Updated Visual Studio project for Geometry files (thanks Boolsheet) 2013-04-22 10:02:49 -07:00
Alex Szpakowski 38b7e19914 Fixed Geometry:flip 2013-04-21 19:54:05 -07:00
Alex Szpakowski f05e681b24 Error instead of crash when love.graphics.newGeometry fails 2013-04-21 18:49:56 -07:00
vrld 1e54049fbb Fix SpriteBatch.
Broken in my last commit (6e0f6a4).
2013-04-21 20:01:03 +02:00
Alex Szpakowski 27bbfaac42 Updated Xcode project and removed now-unneeded Quad source files 2013-04-21 10:13:20 -07:00
vrld 71317c4359 Add Geometries (replaces Quads).
A Geometry is a collection of vertices describing a non self-intersecting
(simple) polygon. In addition to screen coordinates, the vertices have
attributes for texture coordinates (s,t) and color (r,g,b,a).

It can be used as a quad, to display distorted images, or anything in between.

Added:
^^^^^^

-- geometry from table, where table has the format:
-- info = {
-- {x,y, s,t, [r = 255, g = 255, b = 255, a = 255]}
-- {x,y, s,t, [r = 255, g = 255, b = 255, a = 255]}
-- ...
-- }
geom = love.graphics.newGeometry(info)

-- convenience wrapper for quads (same as before)
geom = love.graphics.newQuad(x,y, w,h, sw,sh)

-- retrieve vertex i (1-indexed)
x,y,s,t,r,g,b,a = geom:getVertex(i)

-- set vertex i (1-indexed)
geom:setVertex(i, x,y, s,t, [r,g,b,a])

-- flip geometry
geom:flip(x, y)


Renamed:
^^^^^^^^

love.graphics.drawq() -> love.graphics.drawg()


Removed:
^^^^^^^^

quad:setViewport()
quad:getViewport()
2013-04-21 18:53:13 +02:00
Alex Szpakowski 9d62d0044c Macro hard, microsoft 2013-04-19 16:11:39 -03:00
Alex Szpakowski a477223629 Fixed love.audio.newSource, love.sound.newSoundData, and love.sound.newDecoder crashing when given a nonexistant filepath 2013-04-19 16:00:36 -03:00
Alex Szpakowski 426ca03315 Added ParticleSystem:setLinearAcceleration(xmin, ymin, xmax, ymax) and removed ParticleSystem:setGravity (issue #599) 2013-04-19 15:33:30 -03:00
Alex Szpakowski e9ff803c42 alpha values for ImageData:mapPixel default to 255 (issue #603) 2013-04-19 14:20:11 -03:00
Alex Szpakowski 6142352cd4 love._openConsole is now called before main.lua is loaded 2013-04-18 17:03:32 -03:00
Alex Szpakowski ce59756463 Fixed a case-sensitivity typo 2013-04-18 04:57:50 -03:00
Alex Szpakowski b6247f9ae1 Added many getters of questionable utility to ParticleSystems.
Storing your own values is blasphemy, clearly.
2013-04-18 04:54:53 -03:00
Alex Szpakowski bf6d1c258b Misc. code cosmetics and improvements 2013-04-18 02:14:35 -03:00
Alex Szpakowski 6fd3038405 Improved clarity/readability of internal OpenGL state shadowing functions 2013-04-17 01:06:33 -03:00
Alex Szpakowski f1770edaa1 Updated Visual Studio project for math module changes (thanks Boolsheet) 2013-04-16 15:52:29 -03:00
Alex Szpakowski 385c1ac4db Merged math-randobject into default (also addresses issue #586) 2013-04-15 16:00:45 -03:00
Alex Szpakowski 2d0b3b5226 ParticleSystems now use their own RNG instead of the global one (prevents ParticleSystems from modifying the global math.random state)
--HG--
branch : math-randobject
2013-04-15 15:11:06 -03:00
Alex Szpakowski d98e2cb40c Renamed randnormal to randomnormal
--HG--
branch : math-randobject
2013-04-15 14:57:20 -03:00