Alex Szpakowski
fc4847c69d
Update copyright for the new year
2020-01-03 22:40:36 -04:00
Alex Szpakowski
0752f27bdf
Update copyright year for 2019
2019-01-03 21:09:05 -04:00
Bart van Strien
e80247c191
Happy new year! ✨
2018-01-03 19:47:35 +01:00
Alex Szpakowski
b590edf27d
Merge default into minor
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--HG--
branch : minor
2017-04-30 00:37:26 -03:00
raidho36
6b7172bd40
Fix Issue #1273
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Added Lua index registry clear routine to `destroy` method of classes that use it.
If this is left to GC, the abandoned userdata would stay in memory for one full extra cycle.
Prettified the code slightly. Clarified some comments. Refactored `Fixture` class `udata` name.
Removed Reference class include from `Shape` (it doesn't use it).
2017-04-14 05:53:36 +03:00
Alex Szpakowski
abb72cb813
Happy new year! 🥂
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--HG--
branch : minor
2017-01-02 01:28:29 -04:00
Alex Szpakowski
46a2e7b85c
Happy new year! 🎉
2016-01-01 00:05:06 -04:00
Alex Szpakowski
c7b45b3505
Updated copyright for the new year
2014-12-31 19:32:43 -04:00
Alex Szpakowski
3120a0e650
Goodbye 2013, hello 2014!
2014-01-03 17:28:58 -04:00
Alex Szpakowski
96161c66f6
Updated copyright text for the new year
2013-02-05 05:32:49 -04:00
Bart van Strien
7793e7f02f
CRLF to LF
2012-07-04 14:40:24 +02:00
rude
81c38e22d0
Applied the new style guidelines.
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Well, sort of. Lot's more to be done, but this is a start.
2012-06-28 23:52:33 +02:00
Bill Meltsner
20f4e567b3
Fix Fixture:getShape(), for real this time.
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All the Memoizer stuff was pointless: when you create a Fixture, it clones the b2Shape, so there was never going to be a memoized Shape to find. And cloning the Shape is incorrect as well, since you should able to modify the Shape retrieved through getShape and have it affect the Fixture. Everything's much simpler now.
2012-02-05 19:22:33 -05:00
Bill Meltsner
be55579a22
Happy New Year, have an enormous diff
2012-01-09 02:41:11 -06:00
Bart van Strien
0aae9684b3
Automated formatting fix
2011-11-16 11:32:41 +01:00
Bill Meltsner
c705063597
First attempt at implementing Memoization for certain Box2D objects
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--HG--
branch : box2d-update
2011-09-24 12:20:59 -04:00
Bill Meltsner
71abae06c7
Implement Fixture class properly.
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--HG--
branch : box2d-update
2011-09-23 18:01:40 -04:00
Bill Meltsner
e69cafe868
Switched get/setMeter from being a World method to a love.physics function
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--HG--
branch : box2d-update
2011-09-15 16:13:54 -04:00
Bill Meltsner
d8f3db6682
exposed new Shape functions
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--HG--
branch : box2d-update
2011-09-15 15:31:09 -04:00
Bill Meltsner
c3d69746c1
making a stab at updating Shapes
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--HG--
branch : box2d-update
2011-03-13 09:33:32 -04:00
Bill Meltsner
57e345e91e
bring in new version of Box2D and update #include paths
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--HG--
branch : box2d-update
2011-03-13 07:59:18 -04:00
Bill Meltsner
fde708160e
bringing in the new year by changing every 2010 to 2011
2011-01-15 14:40:27 -06:00
Bart van Strien
310a50ba2f
Exposed shape:getBody
2010-08-09 12:32:10 +02:00
rude
aa01c984b9
Updated all dates to 2010.
2010-01-31 16:54:47 +01:00
bart@bartbes.ath.cx
5f9cf99abd
Fixed epic physics typo (getRestituion->getRestitution)
2010-01-07 20:36:14 +01:00
rude
cd24dbcb8e
Added get/setGroupIndex ( #129 ) and get/setFixedRotation ( #113 ). Also fixed 3000 auto.lua-related warnings in MSVC.
2010-01-04 20:02:36 +01:00
rude
87e3c4131c
Finally abstracted constants properly. Changed how the event module works; wasn't really abstract before. Removed libs we're not going to use: native, signal.
2009-10-10 11:11:04 +02:00
bart@bart
0b38be2b4c
Readded get/setCategory and get/setMask
2009-09-05 14:37:44 +02:00
rude
797f536f05
Changed function names of love.physics to match Box2D.
2009-08-04 23:05:49 +02:00
rude
e0115a384e
Moved most constants into relevant classes.
2009-07-26 23:05:26 +02:00
rude
dcb3dfd83d
Initial Mercurial commit.
2009-07-26 15:46:49 +02:00