Commit Graph

193 Commits

Author SHA1 Message Date
Alex Szpakowski 958a25e0af Flipped the loading order of the graphics and window modules (first window, then graphics) 2013-06-21 06:02:09 -03:00
Alex Szpakowski 66b9b46846 Removed the love.joystickball event callback function 2013-06-12 06:30:00 -03:00
Alex Szpakowski 6b7eb35d8a Added love.visible(boolean visible) event callback 2013-06-11 20:15:55 -03:00
Alex Szpakowski f253a016f6 Cleaned up love.run a bit 2013-06-08 19:56:36 -03:00
Alex Szpakowski 6a76e082e4 Re-added love.graphics.getWidth/getHeight 2013-05-28 20:23:31 -03:00
Alex Szpakowski 252aa114a7 Fixed a potential error in the release errhand function 2013-05-27 16:18:38 -03:00
Bart van Strien 7b923dc75b On windows, open the console window before the main window, which should mean that the main window gets focus 2013-05-24 22:22:40 +02:00
Alex Szpakowski 4dc2072fc6 Fixed error messages in functions where love.filesystem.newFile(Data) is called internally 2013-05-23 17:59:15 -03:00
Alex Szpakowski 7959158ffa love.audio.newSource now optionally accepts FileData (issue #624) 2013-05-23 14:03:58 -03:00
Alex Szpakowski eaf69aead1 Renamed love.window.setTitle back to love.window.setCaption
Previous rename was unnecessary
2013-05-21 22:24:51 -03:00
Alex Szpakowski 123889dfed Converted code for Shader:send from Lua to C++ 2013-05-21 20:41:26 -03:00
Alex Szpakowski ff77eb4b29 Added love.window (issue #6.) All window-related functions have been moved from love.graphics to love.window.
love.graphics.setCaption has been renamed to love.window.setTitle.
2013-05-10 22:32:15 -03:00
Bart van Strien 8a5c8c4dc4 Use tail calls to event handlers from love.handlers 2013-05-10 19:06:12 +02:00
Bart van Strien 79d1a7a6ef Add love.mousefocus (partial issue #120) temporary name (see issue #573) and it's waiting for an exposed love.window to get a check, too 2013-05-10 19:03:16 +02:00
Alex Szpakowski c9003750fa Removed extension and "."'s from default filesystem identity (issue #568) 2013-05-03 15:43:10 -03:00
Alex Szpakowski 77c6efd8fd Fixed love.mouse.setPosition when called in love.load (issue #611) 2013-05-02 07:05:14 -07:00
Alex Szpakowski 0130b726de Improved error messages when sending bad values to a shader (also issue #587) 2013-04-24 23:19:37 -07:00
Alex Szpakowski 6142352cd4 love._openConsole is now called before main.lua is loaded 2013-04-18 17:03:32 -03:00
Alex Szpakowski ba3a363fd3 Potentially worked around an SDL resize event bug in windows causing initial window creation to happen twice 2013-04-12 14:20:00 -03:00
Alex Szpakowski 7391d9821f Merged love.graphics.origin into default (issue #124) 2013-04-11 17:59:32 -03:00
Alex Szpakowski 63ac9aa52a De-obfuscated more shader error message tracebacks 2013-03-27 19:44:50 -03:00
Alex Szpakowski a55c7e871e fixed canvas:clear() when multi-canvas rendering is active, changed some names and wording
--HG--
branch : MRTs
2013-03-26 04:58:43 -03:00
Alex Szpakowski 2ea065c68b Added MRT support to canvases via love.graphics.setCanvases(c1, c2, ...), and an 'effects' callback function in shaders.
- Simultanious rendering to multiple canvases requires all canvases to be the same size (limitation of pre-GL3.0 framebuffers)
- love.graphics.isSupported("mrtcanvas") was added
- love_Canvases[n] (0-based array of active canvases) can be written to in pixel shaders in the 'effects' callback function
- everything drawn to multiple canvases at once will be duplicated to all canvases if no shader is active or the standard 'effect' shader function is used

--HG--
branch : MRTs
2013-03-24 02:20:15 -03:00
Alex Szpakowski 9e9eb42f1d Fixed filedata not being cleaned up when love.image.newImageData(filepath) fails 2013-03-19 09:01:15 -03:00
Alex Szpakowski f3290d84b7 Improved error handling and error messages when love.graphics.newShader fails 2013-03-18 22:55:41 -03:00
Alex Szpakowski 991b15d670 More renaming of "fragment" to "pixel" 2013-03-18 04:07:18 -03:00
Bart van Strien 7efe11b11f Add centered flag to setMode, optionally centers the window (on by default, as before) (issue #463) 2013-03-10 23:00:31 +01:00
Alex Szpakowski 6b1222366d Removed 'moved' suffix from new joystick callbacks
--HG--
branch : joystickevents
2013-03-05 12:31:11 -04:00
Alex Szpakowski a844ac2389 Added love.joystickaxismoved, love.joystickballmoved, and love.joystickhatmoved callbacks
--HG--
branch : joystickevents
2013-03-04 18:49:25 -04:00
Alex Szpakowski 2d7dd87eb5 Removed PixelEffect compatibility functions (love.graphics.newPixelEffect is now love.graphics.newShader, etc)
Also removed love.graphics.isSupported("pixeleffect") in favor of love.graphics.isSupported("shader")
2013-03-04 14:01:04 -04:00
Bart van Strien 3d0c5761ce Merge in default, update changelog
--HG--
branch : minor
2013-03-03 19:51:04 +01:00
vrld 5f586390d8 Add module love.math. Implements xorshift RNG.
Contains just a RNG for now, but may include other functionality (e.g.
transforms) later on.

New Functions:

-- as in the lua math library:
love.math.randomseed(number) -- set random seed
love.math.random()           -- get random number in [0:1) (uniformly distributed)
love.math.random(high)       -- get integer random number in [1:high]
love.math.random(low, high)  -- get integer random number in [low:high]

-- additional functions
love.math.randnormal()     -- get normally distributed number with zero mean
                           -- and unit variance
love.math.randnormal(o)    -- get normally distributed number with zero mean
                           -- and standard deviation `o`
love.math.randnormal(m, o) -- get normally distributed number with mean `m`
                           -- and standard deviation `o`
2013-02-25 18:32:54 +01:00
Alex Szpakowski 083218742a Added love.graphics.origin(): resets the coordinate system (replaces the current transformation matrix with the identity)
--HG--
branch : love.graphics.origin
2013-02-24 14:07:03 -04:00
Alex Szpakowski 3cf03fee8f Fixed the lua header generator script to output the correct year in the copyright text 2013-02-06 23:53:22 -04:00
Alex Szpakowski 96161c66f6 Updated copyright text for the new year 2013-02-05 05:32:49 -04:00
Bart van Strien 0fd4b147a4 Merge in default
--HG--
branch : minor
2013-01-27 19:15:55 +01:00
Alexander Szpakowski ce75b3af69 Merge from root 2013-01-17 20:29:48 -04:00
Bart van Strien a72c981c32 Make sure love.errhand gets a local reference to print as well, and find the error handler at errortime (partial #390) 2013-01-18 00:55:28 +01:00
Alexander Szpakowski e24d721381 Renamed all instances of 'ShaderEffect' (previously 'PixelEffect') to 'Shader'. 2013-01-16 07:21:41 -04:00
Alexander Szpakowski 69dc6c76e8 Better boolean shader extern support 2013-01-11 00:47:15 -04:00
Alexander Szpakowski ca1a9caf91 Added boolean value support to ShaderEffect:send 2013-01-11 00:21:28 -04:00
Alexander Szpakowski 3a9659b608 More minor graphics.lua cleanup 2013-01-09 01:01:13 -04:00
Alexander Szpakowski f1e72efd30 Cleaned up graphics.lua script a bit 2013-01-08 23:59:48 -04:00
Alexander Szpakowski 609ef2c4e4 Format luaL_error strings properly in ShaderEffect lua wrapper code 2013-01-07 06:39:33 -04:00
Alexander Szpakowski 88af7239c3 Removed unnecessary tabs from empty lines 2013-01-07 06:21:15 -04:00
Alexander Szpakowski 0968fa6f11 More cleanup and some overdone comments 2013-01-05 15:59:01 -04:00
Alexander Szpakowski 37191a5953 Minor cleanup 2013-01-04 05:05:25 -04:00
Alexander Szpakowski dcf9825226 Uniform value defines now exist in both the vertex and fragment shaders 2013-01-04 01:45:46 -04:00
Alexander Szpakowski c13b1fb03b Changed vertex shader callback function name from 'transform' to 'position', added more vertex shader defines (some to make it easier to eventually have a GLES2 backend), hopefully updated Visual Studio project with changed filenames 2013-01-04 01:20:38 -04:00
Alexander Szpakowski 15a1fd3552 Re-added "pixeleffect" graphics isSupported string for compatibility 2012-12-31 06:18:43 -04:00