Commit Graph

1636 Commits

Author SHA1 Message Date
Alex Szpakowski 38b65b859a Merged default into minor
--HG--
branch : minor
2014-05-03 22:27:01 -03:00
Alex Szpakowski 0372977dfa Backout changeset 6dd72101871f163ee0e644c751f80773d45f339f
The change should only be done for GLES, not desktop GL - their specifications differ on this.
2014-05-03 22:21:45 -03:00
Alex Szpakowski 5428a5d75f Backout changeset b3928e24add23da69dcd90c34985cd6a05454be0 2014-05-03 22:07:32 -03:00
Alex Szpakowski 4bc96f1bf6 Internally compose and pass an array of shader source codes to OpenGL, instead of relying on #line to make sure the line number is correct for shader error messages (resolves issue #882) 2014-05-03 21:43:20 -03:00
Bart van Strien 9972153696 Use '#line 1' instead of '#line 0' in shader sources, for compatibility with GLES (fixes #882) 2014-05-03 14:50:08 +02:00
Alex Szpakowski d7f1262e20 Query the Decoder instead of the current OpenAL buffer when getting the sample rate for calculations in streaming audio Sources.
Some OpenAL implementations return 0 for alGetSourcei(source, AL_BUFFER) if the source isn't static, which eventually results in returning 0 when querying the buffer's sample rate.
2014-05-02 11:31:12 -03:00
Alex Szpakowski 1bc8b7346d Added internal thread name support, for use with debuggers. 2014-05-02 08:56:23 -03:00
Alex Szpakowski e4dc533bb2 Minor code cleanup 2014-05-01 14:12:21 -03:00
Bart van Strien e667485f68 Check argument count of newChainShape 2014-04-26 14:35:39 +02:00
Alex Szpakowski f30a0d72f0 Added Shader:getExternVariable(name).
Returns the base type name ('float', 'image', etc.), the number of components (2 for a vec2), and number of array elements (1 for a non-array variable) for the extern variable with the specified name in the shader.

Returns nil if the variable either doesn't exist or was optimized out by the driver's shader compiler.
2014-04-25 20:32:42 -03:00
Bart van Strien 5484921597 Make the stored data and type of Variant public, to allow for non-lua unpacking.
NOTE: Not that useful in the love source, but might be nice if libraries try
to interface with it.
2014-04-25 17:44:46 +02:00
Alex Szpakowski 3cf2a8f8a2 Improved error message when love.math.setRandomSeed(0) is attempted (resolves issue #876) 2014-04-24 15:21:53 -03:00
Alex Szpakowski af88423285 Fixed an attempted creation of an array with a constant size of 0 2014-04-23 19:43:54 -03:00
rude 6da3105fe2 Fix some pointer type conversion errors in MSVC.
--HG--
branch : minor
2014-04-23 22:31:56 +02:00
Alex Szpakowski 4d579074a1 Removed love.filesystem.exists (resolves issue #641.)
Use either love.filesystem.isFile or love.filesystem.isDirectory instead.

--HG--
branch : minor
2014-04-23 02:15:02 -03:00
Aesthete 70fabedc09 Aesthete: Bug #829: Added exceptions for all spatial audio calls on stereo
sources. I had to backout the last couple of changes because the diff tool
thought I had changed the entire file, and made it impossible to see what
I had actually changed.

--HG--
branch : minor
2014-04-23 11:39:36 +10:00
Aesthete 30c211f7e3 Backed out changeset: a0191140525e
--HG--
branch : minor
2014-04-23 11:29:55 +10:00
Aesthete 5e7452034a Backed out changeset: 6efefad30fe1
--HG--
branch : minor
2014-04-23 11:29:41 +10:00
Aesthete ba21f79966 Aesthete: Bug #829: Adding missing exception guards to audio source wrapper.
--HG--
branch : minor
2014-04-23 11:15:14 +10:00
Aesthete a2473f860d Aesthete: Bug #829: Refactored all spatial stereo exception messages to static
variable.

--HG--
branch : minor
2014-04-23 10:19:26 +10:00
Alex Szpakowski eca8c17a69 Removed the DevIL backend from love.image. Replaced it with PNG and JPEG encoders/decoders via LodePNG, zlib, and libjpeg-turbo.
PNG and JPEG are now the only two supported image formats, aside from compressed DDS (DXT, etc.)

--HG--
branch : minor
2014-04-22 17:11:59 -03:00
Alex Szpakowski 1b61091aae Removed the 'wu' and 'wd' constants for love.mousepressed, added new love.wheelmoved(x, y) event callback.
+x is mousewheel-right, +y is mousewheel-up.

--HG--
branch : minor
2014-04-19 21:36:06 -03:00
Alex Szpakowski 8b90f64440 Don't try to bind the love_PseudoInstanceID vertex shader attribute (it's disabled for now) 2014-04-17 19:48:16 -03:00
Alex Szpakowski e0134a305c Merged default into minor
--HG--
branch : minor
2014-04-15 18:35:33 -03:00
Alex Szpakowski f05551a01f Fixed a potential null pointer dereference and a case of undefined behaviour 2014-04-11 03:48:12 -03:00
Alex Szpakowski 4ea18d8bbc love.math.setRandomSeed now calls random() a couple times internally, to make similar seeds give less similar results when random() is called for the first time after setRandomSeed. 2014-04-05 18:55:05 -03:00
Alex Szpakowski 3abb1a2cbb Removed love.window.getWidth/getHeight. Use love.graphics.getWidth/getHeight or love.window.getMode instead.
love.window.getWidth/getHeight were originally added to help deal with high-dpi mode, but the API ended up going in a different direction (love.window.getPixelScale).

--HG--
branch : minor
2014-04-05 01:40:30 -03:00
Alex Szpakowski 2fb39f4448 Merged default into minor
--HG--
branch : minor
2014-04-05 01:33:14 -03:00
Alex Szpakowski 9dd3f70988 Use love.filesystem.isFile instead of love.filesystem.exists when checking for main.lua and conf.lua on startup 2014-04-02 22:16:27 -03:00
Alex Szpakowski 8f40319817 Changed the screen_coords parameter of the effect function in pixel shaders so y+ is down instead of up (resolves issue #435.)
--HG--
branch : minor
2014-04-01 21:08:12 -03:00
Alex Szpakowski b18c35a1f2 Renamed blend modes "additive", "subtractive", and "multiplicative" to "add", "subtract", and "multiply" (resolves issue #864)
--HG--
branch : minor
2014-04-01 20:49:24 -03:00
Alex Szpakowski 6dc10cfd15 Merged default into minor
--HG--
branch : minor
2014-04-01 20:46:31 -03:00
Bart van Strien 820d8a8267 Add correct header for waitpid in openURL 2014-04-01 16:57:07 +02:00
Alex Szpakowski 38497d23da Added love.system.openURL (resolves issue #863) 2014-03-31 16:13:05 -03:00
Alex Szpakowski c985b1f2f7 Don't destroy OpenGL resources before checking whether the fullscreen size is supported in love.window.setMode. 2014-03-31 05:01:29 -03:00
Alex Szpakowski be8c19911f Fixed love.graphics.isCreated to properly return false if love.window.setMode failed 2014-03-31 04:56:29 -03:00
Alex Szpakowski a22c4b5f92 Explicitly #ifdef'd out SDL 2.0.1+ function calls for Linux to avoid runtime function resolving problems when love is built with SDL 2.0.1+ headers but run using SDL 2.0.0. 2014-03-31 03:45:22 -03:00
Alex Szpakowski f65e9826d9 Disabled shader code for instancing 2014-03-29 17:51:33 -03:00
Alex Szpakowski e7947d9d2e Pulled Mesh:set/getInstanceCount from 0.9.1 for now.
The feature is difficult to use well unless custom vertex attributes are added.
2014-03-29 16:30:48 -03:00
Alex Szpakowski 146b3cff19 Added blend mode "screen". 2014-03-27 23:28:36 -03:00
Alex Szpakowski b95a02772a Include the freetype error code in the error message when truetype font/glyph loading fails 2014-03-18 19:46:14 -03:00
Alex Szpakowski 50916825d0 Data::getSize now uses size_t instead of int 2014-03-18 03:50:00 -03:00
Alex Szpakowski aba17607aa Added an optional callback function argument to love.filesystem.getDirectoryItems. Callback function takes a single argument containing a filepath string.
For example: love.filesystem.getDirectoryItems("", print)
2014-03-17 20:14:53 -03:00
Alex Szpakowski 9e6a3b8d5e Fixed 8-bit SoundData samples when used in a love.audio Source 2014-03-17 15:06:04 -03:00
Alex Szpakowski fc77e8f9f0 Throw away the first 3 love.math.random results after seeding it (xorshift outputs less random results the first few times when the seed is very similar to a previous one) 2014-03-15 21:43:25 -03:00
Alex Szpakowski 89e9288a85 Make sure SoundData objects aren't initialized with garbage sample values 2014-03-13 05:34:16 -03:00
Alex Szpakowski 4faddcd9aa Fixed some trivial compiler warnings 2014-03-12 17:55:19 -03:00
Alex Szpakowski a13fd761cc Updated love.filesystem's C library loader for require to look in paths added via love.filesystem.mount, when in fused mode 2014-03-12 06:19:56 -03:00
Alex Szpakowski 98873b593a Updated ENet to version 1.3.11 2014-03-12 02:55:03 -03:00
Alex Szpakowski caa61563cc OpenGL 2.1 is now required to use love.graphics (resolves issue #779.)
Removed love.graphics.isSupported("canvas", "shader", "npot", "subtractive", and "mipmap"), since those features are all guaranteed by the minimum system requirements.

--HG--
branch : minor
2014-03-12 02:26:32 -03:00