rude
9c4926b7da
Fixed double-transform spritebatch bug.
2010-02-20 18:19:16 +01:00
Bill Meltsner
994c74848e
switched the default compiler version to gcc 4.0 so that it builds properly under 10.5, Debug mode
2010-02-18 19:59:21 -06:00
bart@bartbes.ath.cx
bc0c8ad1a1
Forgot to run boot.lua through auto.lua
2010-02-16 16:45:02 +01:00
bart@bartbes.ath.cx
76984bbb1f
Errors are propagated to stdout again
2010-02-16 16:42:33 +01:00
bart@bartbes.ath.cx
ae4e8ff0ea
Added love.thread to the require list in boot.lua
2010-02-16 16:05:24 +01:00
bart@bartbes.ath.cx
75f651c84b
getThreads works now (love.thread)
2010-02-16 16:02:07 +01:00
bart@bartbes.ath.cx
8457d461f8
Added a 'main' thread (love.thread)
2010-02-14 19:14:07 +01:00
bart@bartbes.ath.cx
736f7ab1a2
love.thread can now share full userdata
2010-02-14 17:41:11 +01:00
bart@bartbes.ath.cx
cc4d737924
Added demand (love.thread)
2010-02-14 11:16:56 +01:00
bart@bartbes.ath.cx
269b70f30c
Made receive destructive, added peek (love.thread)
2010-02-14 10:39:42 +01:00
bart@bartbes.ath.cx
2dcd11551c
Working communication in love.thread
2010-02-14 10:09:21 +01:00
rude
229a21898f
Updated MSVC project files with the new Image.cpp.
2010-02-12 21:47:12 +01:00
bart@bartbes.ath.cx
555d542c09
Added ThreadVariant, and uses ThreadData for inter-thread communication, AND removed .o's
2010-02-12 21:25:50 +01:00
rude
d084deeebf
Added project files for love.thread on Windows. Also a minor fix to make love.thread builable as a standalone DLL.
2010-02-12 20:59:32 +01:00
bart@bartbes.ath.cx
d8963569f3
Merge
2010-02-12 20:25:06 +01:00
bart@bartbes.ath.cx
355a94755d
Added first version of thread and enabled newFileData
2010-02-12 20:24:39 +01:00
Bill Meltsner
db117de2c8
Switched Image wrap modes to the new string syntax too.
2010-02-09 15:18:27 -05:00
Bill Meltsner
e661459103
Switched Image filter modes to use the new string constant system
2010-02-09 14:30:41 -05:00
Bill Meltsner
73aba4bdd4
eliminated a whole bunch of gcc warnings
2010-02-09 13:21:25 -05:00
Bill Meltsner
3ebcee1e17
fixed a bug in ImageRasterizer's constructor where it wasn't using the ImageData passed to it
2010-02-09 13:20:40 -05:00
Bill Meltsner
dd85250180
fixed a bug in PrismaticJoint::setMotorEnabled where it ignored the argument passed
2010-02-09 12:39:05 -05:00
Bill Meltsner
3ed9823152
fixed a bug in Image::setFilter where it switched the min/mag parameters
2010-02-09 12:37:55 -05:00
rude
b71a87f670
Reverted auto.lua: use the source, not bytecode.
2010-02-07 15:45:11 +01:00
rude
b94b5e6a9d
Fixed SpriteBatch using the wrong type for GL_ELEMENT_ARRAY_BUFFER.
2010-02-06 13:50:52 +01:00
rude
64dbfbd9eb
Added exception catcher for love.graphics.newFont.
2010-02-06 12:40:15 +01:00
rude
3597d2848c
Added tag 0.6.1 for changeset 1c05df814086
2010-02-06 12:38:16 +01:00
rude
edac50b061
Updated change-log.
0.6.1
2010-02-03 20:51:42 +01:00
rude
72efaa283f
Fixed crash on attempt to open non-existent file.
2010-02-03 20:48:58 +01:00
rude
160c8eee3b
Upped version to 0.6.1.
2010-02-03 20:22:18 +01:00
rude
e7a6323635
Made sure the state of the Source is applied to the AL source when it's played. Also increased the max number if sources allowed at the same time.
2010-02-02 21:22:57 +01:00
bart@bartbes.ath.cx
662406efbe
Fixed the command line order bug & changed love.load() to love.load(arg)
2010-02-02 21:22:00 +01:00
bart@bartbes.ath.cx
7935050435
Now builds on Ubuntu 9.10
2010-01-31 23:16:10 +01:00
bart@bartbes.ath.cx
b013a5b87f
Added another change I forgot
2010-01-31 19:28:46 +01:00
rude
7b37bdd4f8
Updated changelog.
2010-01-31 17:03:46 +01:00
rude
aa01c984b9
Updated all dates to 2010.
2010-01-31 16:54:47 +01:00
rude
eb138f92f2
Fixed seeking. In theory.
2010-01-31 16:30:30 +01:00
rude
c271f5a290
Updated MacOSX project files.
2010-01-31 15:38:29 +01:00
rude
67e10b64f9
Implmented a few 'missing methods' in love.physics.
2010-01-31 14:24:22 +01:00
rude
c269430981
Reduced the width and height of rectanges by one pixel.
2010-01-31 13:51:56 +01:00
rude
efd36826b7
Removed code related to GL_CULL_FACE.
2010-01-31 13:33:18 +01:00
rude
b0cd49781f
Merged love.audio changes.
2010-01-31 13:02:15 +01:00
rude
838fff3e1d
Added tag 0.6.0 for changeset 301312c82b00
2010-01-31 12:46:52 +01:00
rude
5b30c7fcfe
Major developments to love.audio/love.sound. Music and Sound are gone. There are only Sources now, which is much cleaner.
...
The audio module was not really stable in 0.6.0, it takes very little messing around to cause OpenAL to do horrible things. It should now be much more stable,
and you *should* be able to play/stop/pause/resume/rewind/loop like a madman without disasters. Seek and tell, however, are still not tested and verified for
all decoders, but that's less important. Also, all objects now have object:type() and object:typeOf(), which returns the type name of the object,
and checks whether an object is of a certain type, respectively.
2010-01-31 11:52:54 +01:00
bart@bartbes.ath.cx
af4c8977c6
Fixed invalid free bug, delete[] on a void* is undefined behaviour
2010-01-31 11:47:33 +01:00
bart@bartbes.ath.cx
4b6660728d
Changed the mimetype to a correct one
2010-01-21 19:47:28 +01:00
Bill Meltsner
8f3d08f444
updated changes.txt, and fixed some glaring inaccuracies in the 0.6.0 changelog (not that it's by any means complete, but it doesn't blatantly lie (as much) anymore)
2010-01-19 08:28:32 -05:00
Bill Meltsner
8de70ca2aa
added polyline support to love.graphics.line (the syntax is the same as love.graphics.polygon - either a list or a table of vertices)
2010-01-19 08:27:12 -05:00
Bill Meltsner
46b3d2e254
removed some unnecessary releases from SDLMain.m
2010-01-12 10:36:41 -06:00
rude
8e74574544
Fixed playing multiple instances of the same Music.
2009-12-27 17:38:51 +01:00
bart@bartbes.ath.cx
3c79a33931
You now get an error when there is no code to run
2010-01-08 20:49:47 +01:00