Alex Szpakowski
47a9cb9cd5
Merge branch 'master' into 12.0-development
2021-06-06 11:52:15 -03:00
Alex Szpakowski
1e69a8c485
macOS: fix framework dependency paths in xcode
2021-06-06 11:46:22 -03:00
Alex Szpakowski
433190d1df
Merge branch 'master' into 12.0-development
2021-06-06 11:43:54 -03:00
Alex Szpakowski
5c3ff29a30
Update xcode project version
2021-05-30 16:42:29 -03:00
Alex Szpakowski
3cf303adb3
macOS: build for arm64+x64.
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Remove obsolete linker flags needed for LuaJIT 2.0.
2021-05-30 11:08:52 -03:00
Alex Szpakowski
aeb2a853c7
macOS: xcode only looks for frameworks in platform/xcode/macosx/Frameworks.
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A symlink can be used if other search locations are desired.
2021-05-30 11:07:53 -03:00
Alex Szpakowski
4e15df2df9
macOS: remove accidentally included Lua files from love.framework
2021-05-30 10:47:47 -03:00
Alex Szpakowski
6fede802b3
mpg123 isn't used in 12.x
2021-01-06 21:55:06 -04:00
Alex Szpakowski
633d2fa5c8
Merge branch 'master' into 12.0-development
2021-01-06 21:49:34 -04:00
Alex Szpakowski
9742adb1b9
macOS: add search paths for mpg123's headers
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Needed for newer versions of mpg123
2021-01-05 17:37:01 -04:00
Alex Szpakowski
32a7d41df8
Merge branch '12.0-development' into filesystem
2021-01-01 19:42:20 -04:00
Alex Szpakowski
769fcf5fc6
macOS/iOS: allow c++17 language features
2020-12-27 15:01:09 -04:00
Alex Szpakowski
801bc4b5d4
Merge branch '12.0-development' into filesystem
2020-12-27 14:22:38 -04:00
Alex Szpakowski
2682b75ebc
Change macOS/iOS deployment targets to Xcode 12's minimums
2020-12-26 22:55:06 -04:00
Alex Szpakowski
65bfeedd4e
Merge branch 'master' into 12.0-development
2020-12-26 22:48:08 -04:00
Alex Szpakowski
90bd8f1811
Update version
2020-12-24 12:45:08 -04:00
Alex Szpakowski
ae4fe5bff9
Update Xcode project files
2020-12-23 13:00:24 -04:00
Alex Szpakowski
2868893ddf
Merge branch 'master' into 12.0-development
2020-12-22 22:55:05 -04:00
Alex Szpakowski
bfaae71f2a
macOS: only build for x64, for now
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We don't support arm64 yet
2020-12-22 22:54:43 -04:00
Alex Szpakowski
1f9d98263d
Refactor Buffer internals.
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Allows buffers created with love.graphics.newBuffer to only allocate VRAM data. Previously they had a copy of their contents in RAM.
Also makes it easier to implement Buffers in other graphics APIs and to implement more types of Buffers in the future.
2020-12-22 19:23:02 -04:00
Alex Szpakowski
fc2cf602f6
Fix RopeJoints not working.
2020-11-12 23:46:49 -04:00
Alex Szpakowski
c12b46da98
Fix compilation on macOS/iOS after box2d update
2020-11-03 22:11:07 -04:00
Alex Szpakowski
d083c87d74
Update glslang
2020-10-12 17:29:08 -03:00
Alex Szpakowski
0706b6243c
Add love.filesystem.mountFullPath.
2020-10-03 19:28:57 -03:00
Alex Szpakowski
2c4bfab1de
Merge branch '12.0-development' into GraphicsBuffer
2020-05-23 20:29:38 -03:00
Alex Szpakowski
2cff535eb1
Move shader parsing code from Lua to C++.
2020-03-03 19:30:22 -04:00
Alex Szpakowski
b1c028a4d3
Merge branch '12.0' into GraphicsBuffer
2020-02-17 16:31:02 -04:00
Alex Szpakowski
ac524e681a
Change the default font from Vera size 12 to Noto Sans size 13.
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Resolves issue #1075 .
2020-02-17 01:55:49 -04:00
Alex Szpakowski
7b195c5f44
Remove more references to mpg123
2020-02-16 19:15:25 -04:00
Alex Szpakowski
639d5e12e6
Update Xcode project with mp3 build changes
2020-02-16 18:54:14 -04:00
Alex Szpakowski
12c90b3dca
Merge Image and Canvas GL backend classes into new common Texture class.
2020-02-07 20:29:21 -04:00
Alex Szpakowski
258129738f
Remove graphics::Canvas and graphics::Image
2020-02-04 22:06:55 -04:00
Alex Szpakowski
c3b77e0a92
Remove wrap_Canvas and wrap_Image files
2020-02-04 20:09:46 -04:00
Alex Szpakowski
816f132c9d
Expose GraphicsBuffer type to Lua.
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It currently doesn't have any methods or any way to access it, yet.
2020-01-18 17:37:03 -04:00
Alex Szpakowski
a3774fbca9
Fix build error from incorrect include paths
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--HG--
branch : minor
2020-01-09 21:15:33 -04:00
Alex Szpakowski
f8baa6e6dd
Update glslang. Add files for its GLSL source code to SPIRV module.
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--HG--
branch : minor
2020-01-09 21:06:10 -04:00
Alex Szpakowski
efa2bd7837
Consolidate some internal graphics state definitions into a new renderstate file.
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--HG--
branch : minor
2019-12-26 23:07:51 -05:00
Alex Szpakowski
bc12312f0f
macOS: rename most internal uses of "macosx" to "macos".
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--HG--
branch : minor
2019-12-22 17:54:20 -04:00
Alex Szpakowski
2a7e39d58b
Rename DroppedFile to NativeFile.
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--HG--
branch : minor
2019-12-20 00:32:56 -04:00
Alex Szpakowski
c4fac73dc4
ImageData and Images now support the rg11b10f format.
2019-09-21 14:46:45 -03:00
Alex Szpakowski
cb4b45dcf1
Add Data:getFFIPointer. Similar to Data:getPointer but returns a cdata pointer directly (or nil if the FFI isn't available).
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It should be preferred instead of Data:getPointer because the latter uses lightuserdata which can't store more all possible memory addresses on some new arm64 architectures, when LuaJIT is used.
2019-07-20 10:47:58 -03:00
Alex Szpakowski
07179f11ea
Add dr_flac header file to cmakelists and xcode
2019-06-25 20:13:31 -03:00
Alex Szpakowski
84f9f3f4d5
Update Xcode project for Xcode 10.2.
2019-04-11 18:45:09 -03:00
Alex Szpakowski
3ad16a70da
love.physics: move internal box2d->love object map to World instances, and clean up some physics object code. Resolves issue #1465 .
2019-01-04 21:36:05 -04:00
Alex Szpakowski
0752f27bdf
Update copyright year for 2019
2019-01-03 21:09:05 -04:00
Alex Szpakowski
a91a0a9431
update glslang
2018-12-26 14:47:34 -04:00
Alex Szpakowski
dc5e43adf3
Split wrap_Graphics.lua into two files to work around VS2013's 16kB limit for raw string literals.
2018-12-13 22:34:30 -04:00
Alex Szpakowski
a1604f4294
Update Xcode project with the latest changes from Xcode 10.
2018-10-28 13:41:12 -03:00
Mikael Lind
f682950634
Fix link error in Mac OS X build (Xcode)
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--HG--
branch : elemel/fix-freetype-link-error-on-xcode-macosx
2018-06-05 10:22:08 +02:00
Alex Szpakowski
a2aead02cf
iOS: set minimum deployment target to iOS 8.0, fix build to compile physfs
2018-04-01 12:48:33 -03:00