Commit Graph

1509 Commits

Author SHA1 Message Date
Alex Szpakowski 0f6980f82a Xcode project now compiles with -O3 for greater performance with the same binary size. Rejoice! 2013-06-13 23:36:57 -03:00
Alex Szpakowski 8718e064e0 Fixed love.graphics.print[f] truncating strings with embedded zeros 2013-06-13 17:37:14 -03:00
Alex Szpakowski 66b9b46846 Removed the love.joystickball event callback function 2013-06-12 06:30:00 -03:00
Alex Szpakowski 4b92c4bf4b Fixed old save directories not being removed from the filesystem search path properly when setIdentity is called 2013-06-12 00:54:46 -03:00
Alex Szpakowski 6b7eb35d8a Added love.visible(boolean visible) event callback 2013-06-11 20:15:55 -03:00
Alex Szpakowski d286f78ec7 Improved error messages when canvas/image creation fails because the size is too big for the system 2013-06-09 18:24:19 -03:00
Alex Szpakowski 0a36c41ba0 Removed support for BC7-compressed DDS images (only *very* modern systems support it right now); updated the ddsparse library 2013-06-09 16:31:02 -03:00
Alex Szpakowski 17c5ff56f1 Updated changelog 2013-06-09 02:49:30 -03:00
Alex Szpakowski 35984790e5 Added a way for love's reference-counted objects to be released more safely in some situations (e.g. setters) 2013-06-09 02:42:33 -03:00
Alex Szpakowski f253a016f6 Cleaned up love.run a bit 2013-06-08 19:56:36 -03:00
Alex Szpakowski b3990e89f9 Reverted accidental XCode project changes 2013-06-08 16:51:52 -03:00
Alex Szpakowski cd1a23c4ad Improved handling of (File)Data in love.graphics.newFont and love.thread.newThread 2013-06-08 16:50:13 -03:00
Alex Szpakowski 1afc47511c Fixed the graphics viewport not matching the window size when an unsupported fullscreen resolution is set 2013-06-08 08:35:16 -03:00
Alex Szpakowski c0998cd996 Fixed love.graphics.setScissor when love.graphics.setCanvas is called directly after a setScissor call 2013-06-07 03:31:30 -03:00
Alex Szpakowski 1482b13363 Fixed SpriteBatch:unbind 2013-06-01 23:18:28 -03:00
Alex Szpakowski da9675e424 SpriteBatch:addg can now take triangle Geometries 2013-06-01 14:56:00 -03:00
Alex Szpakowski 6fe1bfd5f9 Removed convex-check from Geometry:setVertex to prevent errors when re-ordering vertices 2013-06-01 04:00:54 -03:00
Alex Szpakowski 6c6cb270de Fixed Canvas:clear 2013-05-30 04:31:32 -03:00
Alex Szpakowski 6a76e082e4 Re-added love.graphics.getWidth/getHeight 2013-05-28 20:23:31 -03:00
Alex Szpakowski 252aa114a7 Fixed a potential error in the release errhand function 2013-05-27 16:18:38 -03:00
Bart van Strien b6c8a48c25 --disable-mpg123 needs the header conditionally included, too 2013-05-26 23:21:35 +02:00
Bart van Strien c99fb2fb99 Fix --disable-mpg123 by telling automake to not compile it, instead of using ifdefs 2013-05-26 22:34:04 +02:00
Bart van Strien 6bc4f7a34e Revision 1500 s/''/'/ on configure.ac, how fitting 2013-05-26 21:04:51 +02:00
Bart van Strien d8dfd62035 Rework configure.ac, clean up platform/unix 2013-05-26 17:45:14 +02:00
Bart van Strien 7b923dc75b On windows, open the console window before the main window, which should mean that the main window gets focus 2013-05-24 22:22:40 +02:00
Alex Szpakowski 005344dddd Codename Baby Inspector 2013-05-24 04:16:19 -03:00
Alex Szpakowski 0545138f1e Added ParticleSystem:isStopped (issue #623) 2013-05-24 02:21:47 -03:00
Alex Szpakowski 4dc2072fc6 Fixed error messages in functions where love.filesystem.newFile(Data) is called internally 2013-05-23 17:59:15 -03:00
Alex Szpakowski 7959158ffa love.audio.newSource now optionally accepts FileData (issue #624) 2013-05-23 14:03:58 -03:00
Alex Szpakowski 0c58d5d46a Added ParticleSystem:isPaused (issue #623) and removed ParticleSystem:isEmpty/isFull (issue #621) 2013-05-23 13:42:29 -03:00
Alex Szpakowski 0e9d73503c Stencil buffers are now created and attached to canvases on-demand, instead of always on canvas creation.
saves VRAM when stencils aren't used in canvases.
2013-05-22 23:08:21 -03:00
Alex Szpakowski ac094f9437 Fixed love.graphics.newScreenshot to always read from the main framebuffer, even when a canvas is bound 2013-05-22 19:18:11 -03:00
Alex Szpakowski 0b71fa1483 Added SpriteBatch:getCount and SpriteBatch:getBufferSize, and removed SpriteBatch:isEmpty/isFull. 2013-05-22 18:44:40 -03:00
Alex Szpakowski 264948690c Renamed BlendMode "none" to "replace" and updated changelog 2013-05-22 04:26:29 -03:00
Alex Szpakowski eaf69aead1 Renamed love.window.setTitle back to love.window.setCaption
Previous rename was unnecessary
2013-05-21 22:24:51 -03:00
Alex Szpakowski 123889dfed Converted code for Shader:send from Lua to C++ 2013-05-21 20:41:26 -03:00
Alex Szpakowski 89265107ea Fixed SpriteBatch:addg/setg to error properly instead of crash when attempting to use a Geometry without exactly 4 vertices 2013-05-20 14:47:37 -03:00
Bart van Strien 167d3183b9 Rename SpriteBatch:setq to setg 2013-05-20 19:04:27 +02:00
Alex Szpakowski 2b54ea23de Added love.window.isVisible 2013-05-20 06:25:51 -03:00
Alex Szpakowski 4718267c31 Updated Xcode project to be more LuaJIT-friendly 2013-05-18 20:13:26 -03:00
Alex Szpakowski 60ca08e220 Merged in kyleconroy/love/add-visual-studio-files (pull request #27)
Add files to the visual studio project
2013-05-18 07:03:52 -03:00
Kyle Conroy 2b0bf794b5 Add files to the visual studio project
--HG--
branch : add-visual-studio-files
2013-05-18 03:00:45 -07:00
Alex Szpakowski daea857c1e Removed duplicated code for a crash workaround in Mac OS 10.5 2013-05-16 15:30:34 -03:00
Alex Szpakowski c620553e28 Updated changelog and organized it slightly 2013-05-12 18:11:24 -03:00
Alex Szpakowski 04ca33d127 Updated Xcode project with new bezier files 2013-05-12 17:04:56 -03:00
vrld aa4d96317f [bezier curve] add missing files 2013-05-12 22:01:12 +02:00
vrld 19eade843c Add support for Bezier curves of arbitrary degree.
New functions:

bezier = love.math.newBezierCurve(control-points)
degree = bezier:getDegree() -- degree = #control-points - 1
x,y = bezier:getControlPoint(pos) -- pos < 0 => string.sub semantics
bezier:setControlPoint(pos, x, y) -- pos < 0 => string.sub semantics
bezier:insertControlPoint(x,y, [pos = -1])
x,y = bezier:eval(t) -- 0 <= t <= 1
polyline = bezier:render([accuracy = 5]) -- returns a table of points

Example:

function love.load()
	b = love.math.newBezierCurve(10,10, 80,400, 380,400, 470,10)
end

function love.draw()
	if not curve then -- curve rendering is expensive-ish
		curve = b:render()
	end
	love.graphics.line(curve)
end
2013-05-12 21:57:06 +02:00
Alex Szpakowski aa59761177 Fixed smooth lines with love.graphics.origin() after love.graphics.scale 2013-05-12 16:13:32 -03:00
vrld e9d0204cdc Disallow concave shapes as geometry. 2013-05-12 13:01:05 +02:00
vrld d454be7025 Add love.math.isConvex()
Checks whether a given polygon is convex or not.
2013-05-12 13:00:08 +02:00