bill@Ixion
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0e0c7527b1
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Fixed crash when love.graphics.newFont() was passed nil or nonexistent argument #1
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2009-08-27 22:03:41 -05:00 |
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rude
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a237008ce2
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ParticleSystem works now. Error handler no longer loops forever. :)
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2009-08-27 00:48:08 +02:00 |
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rude
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a3bff7cde9
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Reintegrated ParticleSystem.
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2009-08-26 00:14:40 +02:00 |
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bart@bart
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d610cecc20
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Fixed Quads, made optional arguments optional
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2009-08-20 13:51:03 +02:00 |
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rude
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c52c218ba1
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Renamed Frame to Quad; added drawq/addq; fixed some bugs.
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2009-08-17 23:35:04 +02:00 |
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rude
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dd420d68a3
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Ok, project generation didn't really work out. Reverted.
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2009-08-10 21:33:07 +02:00 |
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rude
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ba1a75e547
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Added many comments, and changed function names for wrapper functions.
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2009-08-09 21:08:55 +02:00 |
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rude
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8e681b4204
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It's now possible to build each module individually (as a DLL).
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2009-08-04 19:57:14 +02:00 |
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rude
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477d5a05b8
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Updated love.font, and added Glyph object in love.graphics.
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2009-07-30 21:43:00 +02:00 |
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rude
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0c241a14fb
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Added resources, and changed slightly how wrappers expose functions.
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2009-07-30 00:37:43 +02:00 |
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rude
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4f32377efa
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Added working SpriteBatch.
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2009-07-27 02:10:51 +02:00 |
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rude
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76e59f37d0
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Added destructor in Frame.
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2009-07-27 00:37:40 +02:00 |
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rude
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57aea1cd51
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Added love.graphics.drawf.
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2009-07-26 23:30:46 +02:00 |
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rude
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e0115a384e
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Moved most constants into relevant classes.
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2009-07-26 23:05:26 +02:00 |
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rude
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dcb3dfd83d
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Initial Mercurial commit.
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2009-07-26 15:46:49 +02:00 |
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