rude
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0dc6d985ee
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LOVE arguments now work with Unicode in Windows.
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2009-11-07 00:47:57 +01:00 |
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rude
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d508c3829f
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Fixed bug with line stipple and setMode.
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2009-11-05 22:10:00 +01:00 |
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rude
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2a9b2b608c
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Restored the destroy method for objects in love.physics.
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2009-11-02 23:00:08 +01:00 |
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bill@localhost
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6853f8374e
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made building from source on OS X a hell of a lot easier - no more .dylibs, and all the header files are contained in the frameworks (as they should be!)
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2009-11-01 22:09:23 -06:00 |
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rude
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b3bd3427a5
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Fixed Shape:testSegment.
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2009-10-31 00:15:13 +01:00 |
|
rude
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0d40f70681
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Updated boot.lua.
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2009-10-29 22:42:33 +01:00 |
|
rude
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435fc43f68
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Fixed love.keyboard.setKeyRepeat, fixed issues with Body:getWhatever, and made the save directory settable.
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2009-10-29 22:34:54 +01:00 |
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rude
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0e671c34d5
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Fixed volume issue with WAV, and issue with truncated OGGs.
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2009-10-26 22:13:02 +01:00 |
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rude
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0d897b0b0f
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Sound should now work again. Music looping does probably not work, however (at least now with mp3).
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2009-10-24 23:48:06 +02:00 |
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bart@bartbes.ath.cx
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ff06834934
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Made write dir override the .love
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2009-10-23 13:41:50 +02:00 |
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bill@Ixion
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10b5530c0d
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updated xcode project to build properly, fixed a typo, miscellaneous unwanted line ending changes
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2009-10-12 14:01:47 -05:00 |
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rude
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ee1964dde5
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Fixed "kp"-prefix on some keyboard constants.
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2009-10-11 17:16:00 +02:00 |
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bart@bartbes.ath.cx
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d22d268c92
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Fixed some constants
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2009-10-11 16:23:33 +02:00 |
|
rude
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be768bdc2e
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Fixed gcc error. (Invalid cast in const expression).
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2009-10-10 14:55:25 +02:00 |
|
rude
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5fd6e7fbfb
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Updated no-game screen. It now uses string constants.
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2009-10-10 14:49:48 +02:00 |
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rude
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87e3c4131c
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Finally abstracted constants properly. Changed how the event module works; wasn't really abstract before. Removed libs we're not going to use: native, signal.
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2009-10-10 11:11:04 +02:00 |
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bill@Ixion
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ac16935782
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now does what the previous commit was supposed to make it do, but with fewer bugs
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2009-09-19 20:45:20 -05:00 |
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bill@Ixion
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a45500c1ff
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now uses the proper appdata directory on Mac OS X
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2009-09-19 19:59:23 -05:00 |
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bart@bart
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4b4cf36579
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Clears the scissor in the error screen
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2009-09-19 14:46:33 +02:00 |
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rude
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3df85df1c1
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Fixed immortal Sources.
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2009-09-14 21:47:08 +02:00 |
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bart@bart
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e30e28eb6c
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Added a forgotten GC release
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2009-09-13 21:37:05 +02:00 |
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bill@Ixion
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cc90e43464
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Fixed some more warnings/errors
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2009-09-06 12:53:26 -05:00 |
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bill@Ixion
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716830882d
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Fixed some sign issues in ImageData
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2009-09-06 11:29:17 -05:00 |
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rude
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42a3be2171
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Added __tostring for all types.
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2009-09-06 12:56:53 +02:00 |
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bill@Ixion
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81c4f69148
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Fixed errors and warnings on Linux (and probably Windows, just not Mac for some reason...)
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2009-09-06 02:43:18 -05:00 |
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bill@Ixion
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e21ce73554
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now supports encoding to BMP as well as TGA, hooray
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2009-09-05 14:07:05 -05:00 |
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rude
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3c2bd1bd9c
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Fixed epic bug in runtime.cpp causing non-Lua-owned objects to be released by Lua GC.
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2009-09-05 16:14:52 +02:00 |
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tenoch@tenoch-laptop
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a3cd1e67bc
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Trying to figure out how hg works...
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2009-09-05 16:13:32 +03:00 |
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bart@bart
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0b38be2b4c
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Readded get/setCategory and get/setMask
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2009-09-05 14:37:44 +02:00 |
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tenoch@tenoch-laptop
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ca15eb1922
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Changed default mass and rot. inertia values for new body to Box2D's
ones.
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2009-09-05 15:31:05 +03:00 |
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bart@bart
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41a7c11f9f
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Fixed a few errors, buildable again
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2009-09-04 08:49:39 +02:00 |
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bill@Ixion
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8d17ca0546
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Apparently we're not using love.filesystem.write anymore? Oh well. now file:write can write data as well.
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2009-09-04 01:36:26 -05:00 |
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bill@Ixion
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3655c9caae
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Lots changed: ImageData can now encode itself to any format you like as long as it's tga, love.filesystem can now write data to files, added EncodedImageData class.
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2009-09-04 00:34:13 -05:00 |
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bill@Ixion
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bd1e587811
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Merged
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2009-09-02 20:42:55 -05:00 |
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bill@Ixion
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4d2994e05f
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Fixed up love.graphics.newScreenshot() to return a right-side up image without breaking abstraction layers.
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2009-09-02 20:42:38 -05:00 |
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rude
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28b1ee4f16
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Fixed bug which caused files opened in write mode to fail.
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2009-09-02 22:47:11 +02:00 |
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rude
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623e701549
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Modules now reside in Lua and are treated (almost) like normal objects.
Also added a way of getting a pointer to abstract module instances internally.
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2009-09-02 21:18:13 +02:00 |
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bill@Ixion
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cece5fe625
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readded support for screenshots - love.graphics.newScreenshot() returns ImageData that can be manipulated as one pleases
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2009-09-01 03:56:00 -05:00 |
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bill@Ixion
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b8677cebd0
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added an endianness check in VorbisDecoder.cpp
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2009-08-31 16:29:27 -05:00 |
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bill@Ixion
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91f3cff8a2
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Running love --version will now print a version string and exit.
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2009-08-31 15:23:44 -05:00 |
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bill@Ixion
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8d666d0284
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user can now manually set the offset for particle rotation
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2009-08-30 05:05:27 -05:00 |
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bill@Ixion
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98db275e76
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particles now rotate around their center
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2009-08-30 04:33:54 -05:00 |
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bill@Ixion
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5850700c8e
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creating a font with faulty data now throws an exception; error handler now wraps error text if it's too long
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2009-08-28 20:45:20 -05:00 |
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bill@Ixion
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0e0c7527b1
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Fixed crash when love.graphics.newFont() was passed nil or nonexistent argument #1
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2009-08-27 22:03:41 -05:00 |
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bill@Ixion
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89416b0881
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merged in more changes
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2009-08-27 10:26:42 -05:00 |
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bill@Ixion
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5812d8f8e4
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merged in changes from sf repo
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2009-08-27 10:26:28 -05:00 |
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bart@bart
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b39f353dbc
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love.errhand checks if it can run and is also called if love.init errors
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2009-08-27 17:24:12 +02:00 |
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bart@bart
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9434c7b7a1
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When path is invalid no-game screen is shown
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2009-08-27 15:03:00 +02:00 |
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bill@Ixion
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c0258e9403
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fixed project I guess?
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2009-08-27 01:21:21 -05:00 |
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bill@Ixion
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2abd9c1141
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added rude's better SDL thread fix
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2009-08-26 17:48:29 -05:00 |
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