Fixed bug with line stipple and setMode.

This commit is contained in:
rude
2009-11-05 22:10:00 +01:00
parent 2a9b2b608c
commit d508c3829f
+2 -5
View File
@@ -99,7 +99,7 @@ namespace opengl
//get line style
s.lineStyle = (glIsEnabled(GL_LINE_SMOOTH) == GL_TRUE) ? Graphics::LINE_SMOOTH : Graphics::LINE_ROUGH;
//get line stipple
s.stipple = (glIsEnabled(GL_LINE_SMOOTH) == GL_TRUE) ? true : false;
s.stipple = (glIsEnabled(GL_LINE_STIPPLE) == GL_TRUE);
if (s.stipple)
{
//get the stipple repeat
@@ -112,7 +112,7 @@ namespace opengl
//get point style
s.pointStyle = (glIsEnabled(GL_POINT_SMOOTH) == GL_TRUE) ? Graphics::POINT_SMOOTH : Graphics::POINT_ROUGH;
//get scissor status
s.scissor = (glIsEnabled(GL_SCISSOR_TEST) == GL_TRUE) ? true : false;
s.scissor = (glIsEnabled(GL_SCISSOR_TEST) == GL_TRUE);
//do we have scissor, if so, store the box
if (s.scissor)
glGetIntegerv(GL_SCISSOR_BOX, s.scissorBox);
@@ -221,9 +221,6 @@ namespace opengl
glEnable(GL_POINT_SMOOTH);
glHint(GL_POINT_SMOOTH_HINT, GL_NICEST);
// TODO:
//reset();
// Enable textures
glEnable(GL_TEXTURE_2D);