Sort changelog

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branch : minor
This commit is contained in:
Bart van Strien
2017-01-31 15:46:05 +01:00
parent edbd4309f8
commit 6db676d149
+5 -5
View File
@@ -47,6 +47,11 @@ Released: N/A
* Changed enet to no longer set the 'enet' global, again matching luasocket.
* Changed Source seeking behaviour, all kinds of Sources now behave similarly when seeking past the boundaries.
* Fixed Joystick:getGamepadMapping to work with xinput controllers.
* Improved performance when drawing textures, shapes, lines, and points by automatically batching their draw calls together when possible.
* Improved performance of Shader:send when the Shader is not active.
* Renamed love.window.getPixelScale to love.window.getPixelDensity.
* Removed the default source type for love.audio.newSource.
@@ -60,9 +65,6 @@ Released: N/A
* Removed Shader:sendInt, Shader:sendBoolean, Shader:sentFloat, Shader:sendMatrix, and Shader:sendTexture (use Shader:send instead).
* Removed love.window.isCreated (use love.window.isOpen instead).
* Improved performance when drawing textures, shapes, lines, and points by automatically batching their draw calls together when possible.
* Improved performance of Shader:send when the Shader is not active.
* Updated Source:seek to work if the Source isn't playing.
* Updated love.math.random to have improved numeric distribution.
* Updated love.graphics to support Core Profile OpenGL 3.3+ when available.
@@ -71,8 +73,6 @@ Released: N/A
* Updated love.graphics.newImage to treat file names ending with "@2x", "@3x", etc. as a pixel density scale factor if none is explicitly supplied.
* Updated luasocket to version 3.0rc1.
* Fixed Joystick:getGamepadMapping to work with xinput controllers.
LOVE 0.10.3 [Super Toast]
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