diff --git a/changes.txt b/changes.txt index 954eb85c2..f99423cfc 100644 --- a/changes.txt +++ b/changes.txt @@ -47,6 +47,11 @@ Released: N/A * Changed enet to no longer set the 'enet' global, again matching luasocket. * Changed Source seeking behaviour, all kinds of Sources now behave similarly when seeking past the boundaries. + * Fixed Joystick:getGamepadMapping to work with xinput controllers. + + * Improved performance when drawing textures, shapes, lines, and points by automatically batching their draw calls together when possible. + * Improved performance of Shader:send when the Shader is not active. + * Renamed love.window.getPixelScale to love.window.getPixelDensity. * Removed the default source type for love.audio.newSource. @@ -60,9 +65,6 @@ Released: N/A * Removed Shader:sendInt, Shader:sendBoolean, Shader:sentFloat, Shader:sendMatrix, and Shader:sendTexture (use Shader:send instead). * Removed love.window.isCreated (use love.window.isOpen instead). - * Improved performance when drawing textures, shapes, lines, and points by automatically batching their draw calls together when possible. - * Improved performance of Shader:send when the Shader is not active. - * Updated Source:seek to work if the Source isn't playing. * Updated love.math.random to have improved numeric distribution. * Updated love.graphics to support Core Profile OpenGL 3.3+ when available. @@ -71,8 +73,6 @@ Released: N/A * Updated love.graphics.newImage to treat file names ending with "@2x", "@3x", etc. as a pixel density scale factor if none is explicitly supplied. * Updated luasocket to version 3.0rc1. - * Fixed Joystick:getGamepadMapping to work with xinput controllers. - LOVE 0.10.3 [Super Toast] -------------------------