mirror of
https://github.com/love2d/love.git
synced 2026-08-12 08:30:56 +02:00
Moved line and shape drawing code out of the opengl folder, since it no longer directly calls any OpenGL functions.
--HG-- branch : minor
This commit is contained in:
+2
-2
@@ -472,6 +472,8 @@ set(LOVE_SRC_MODULE_GRAPHICS_ROOT
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src/modules/graphics/Graphics.h
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src/modules/graphics/ParticleSystem.cpp
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src/modules/graphics/ParticleSystem.h
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src/modules/graphics/Polyline.cpp
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src/modules/graphics/Polyline.h
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src/modules/graphics/Quad.cpp
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src/modules/graphics/Quad.h
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src/modules/graphics/StreamBuffer.cpp
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@@ -505,8 +507,6 @@ set(LOVE_SRC_MODULE_GRAPHICS_OPENGL
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src/modules/graphics/opengl/OpenGL.h
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src/modules/graphics/opengl/ParticleSystem.cpp
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src/modules/graphics/opengl/ParticleSystem.h
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src/modules/graphics/opengl/Polyline.cpp
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src/modules/graphics/opengl/Polyline.h
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src/modules/graphics/opengl/Shader.cpp
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src/modules/graphics/opengl/Shader.h
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src/modules/graphics/opengl/SpriteBatch.cpp
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@@ -2437,6 +2437,8 @@
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FA0B7B8C1A95902C000E1D17 /* opengl */,
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FAE272501C05A15B00A67640 /* ParticleSystem.cpp */,
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FAE272511C05A15B00A67640 /* ParticleSystem.h */,
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FA0B7B9B1A95902C000E1D17 /* Polyline.cpp */,
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FA0B7B9C1A95902C000E1D17 /* Polyline.h */,
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FA0B7BBC1A95902C000E1D17 /* Quad.cpp */,
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FA0B7BBD1A95902C000E1D17 /* Quad.h */,
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FA29C0041E12355B00268CD8 /* StreamBuffer.cpp */,
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@@ -2474,8 +2476,6 @@
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FA0B7B981A95902C000E1D17 /* OpenGL.h */,
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FA0B7B991A95902C000E1D17 /* ParticleSystem.cpp */,
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FA0B7B9A1A95902C000E1D17 /* ParticleSystem.h */,
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FA0B7B9B1A95902C000E1D17 /* Polyline.cpp */,
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FA0B7B9C1A95902C000E1D17 /* Polyline.h */,
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FA0B7B9D1A95902C000E1D17 /* Shader.cpp */,
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FA0B7B9E1A95902C000E1D17 /* Shader.h */,
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FA0B7B9F1A95902C000E1D17 /* SpriteBatch.cpp */,
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@@ -20,6 +20,7 @@
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#include "Graphics.h"
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#include "math/MathModule.h"
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#include "Polyline.h"
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namespace love
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{
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@@ -185,6 +186,264 @@ Graphics::StreamVertexData Graphics::requestStreamDraw(const StreamDrawRequest &
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return d;
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}
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int Graphics::calculateEllipsePoints(float rx, float ry) const
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{
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int points = (int) sqrtf(((rx + ry) / 2.0f) * 20.0f * (float) pixelScaleStack.back());
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return std::max(points, 8);
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}
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void Graphics::polyline(const float *coords, size_t count)
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{
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float halfwidth = getLineWidth() * 0.5f;
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LineJoin linejoin = getLineJoin();
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LineStyle linestyle = getLineStyle();
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float pixelsize = 1.0f / std::max((float) pixelScaleStack.back(), 0.000001f);
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if (linejoin == LINE_JOIN_NONE)
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{
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NoneJoinPolyline line;
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line.render(coords, count, halfwidth, pixelsize, linestyle == LINE_SMOOTH);
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line.draw(this);
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}
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else if (linejoin == LINE_JOIN_BEVEL)
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{
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BevelJoinPolyline line;
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line.render(coords, count, halfwidth, pixelsize, linestyle == LINE_SMOOTH);
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line.draw(this);
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}
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else if (linejoin == LINE_JOIN_MITER)
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{
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MiterJoinPolyline line;
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line.render(coords, count, halfwidth, pixelsize, linestyle == LINE_SMOOTH);
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line.draw(this);
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}
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}
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void Graphics::rectangle(DrawMode mode, float x, float y, float w, float h)
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{
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float coords[] = {x,y, x,y+h, x+w,y+h, x+w,y, x,y};
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polygon(mode, coords, 5 * 2);
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}
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void Graphics::rectangle(DrawMode mode, float x, float y, float w, float h, float rx, float ry, int points)
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{
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if (rx == 0 || ry == 0)
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{
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rectangle(mode, x, y, w, h);
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return;
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}
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// Radius values that are more than half the rectangle's size aren't handled
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// correctly (for now)...
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if (w >= 0.02f)
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rx = std::min(rx, w / 2.0f - 0.01f);
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if (h >= 0.02f)
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ry = std::min(ry, h / 2.0f - 0.01f);
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points = std::max(points / 4, 1);
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const float half_pi = static_cast<float>(LOVE_M_PI / 2);
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float angle_shift = half_pi / ((float) points + 1.0f);
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int num_coords = (points + 2) * 8;
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float *coords = getScratchBuffer<float>(num_coords + 2);
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float phi = .0f;
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for (int i = 0; i <= points + 2; ++i, phi += angle_shift)
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{
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coords[2 * i + 0] = x + rx * (1 - cosf(phi));
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coords[2 * i + 1] = y + ry * (1 - sinf(phi));
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}
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phi = half_pi;
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for (int i = points + 2; i <= 2 * (points + 2); ++i, phi += angle_shift)
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{
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coords[2 * i + 0] = x + w - rx * (1 + cosf(phi));
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coords[2 * i + 1] = y + ry * (1 - sinf(phi));
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}
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phi = 2 * half_pi;
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for (int i = 2 * (points + 2); i <= 3 * (points + 2); ++i, phi += angle_shift)
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{
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coords[2 * i + 0] = x + w - rx * (1 + cosf(phi));
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coords[2 * i + 1] = y + h - ry * (1 + sinf(phi));
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}
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phi = 3 * half_pi;
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for (int i = 3 * (points + 2); i <= 4 * (points + 2); ++i, phi += angle_shift)
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{
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coords[2 * i + 0] = x + rx * (1 - cosf(phi));
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coords[2 * i + 1] = y + h - ry * (1 + sinf(phi));
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}
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coords[num_coords + 0] = coords[0];
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coords[num_coords + 1] = coords[1];
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polygon(mode, coords, num_coords + 2);
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}
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void Graphics::rectangle(DrawMode mode, float x, float y, float w, float h, float rx, float ry)
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{
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rectangle(mode, x, y, w, h, rx, ry, calculateEllipsePoints(rx, ry));
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}
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void Graphics::circle(DrawMode mode, float x, float y, float radius, int points)
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{
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ellipse(mode, x, y, radius, radius, points);
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}
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void Graphics::circle(DrawMode mode, float x, float y, float radius)
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{
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ellipse(mode, x, y, radius, radius);
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}
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void Graphics::ellipse(DrawMode mode, float x, float y, float a, float b, int points)
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{
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float two_pi = (float) (LOVE_M_PI * 2);
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if (points <= 0) points = 1;
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float angle_shift = (two_pi / points);
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float phi = .0f;
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float *coords = getScratchBuffer<float>(2 * (points + 1));
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for (int i = 0; i < points; ++i, phi += angle_shift)
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{
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coords[2*i+0] = x + a * cosf(phi);
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coords[2*i+1] = y + b * sinf(phi);
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}
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coords[2*points+0] = coords[0];
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coords[2*points+1] = coords[1];
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polygon(mode, coords, (points + 1) * 2);
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}
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void Graphics::ellipse(DrawMode mode, float x, float y, float a, float b)
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{
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ellipse(mode, x, y, a, b, calculateEllipsePoints(a, b));
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}
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void Graphics::arc(DrawMode drawmode, ArcMode arcmode, float x, float y, float radius, float angle1, float angle2, int points)
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{
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// Nothing to display with no points or equal angles. (Or is there with line mode?)
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if (points <= 0 || angle1 == angle2)
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return;
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// Oh, you want to draw a circle?
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if (fabs(angle1 - angle2) >= 2.0f * (float) LOVE_M_PI)
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{
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circle(drawmode, x, y, radius, points);
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return;
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}
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float angle_shift = (angle2 - angle1) / points;
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// Bail on precision issues.
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if (angle_shift == 0.0)
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return;
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// Prevent the connecting line from being drawn if a closed line arc has a
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// small angle. Avoids some visual issues when connected lines are at sharp
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// angles, due to the miter line join drawing code.
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if (drawmode == DRAW_LINE && arcmode == ARC_CLOSED && fabsf(angle1 - angle2) < LOVE_TORAD(4))
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arcmode = ARC_OPEN;
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// Quick fix for the last part of a filled open arc not being drawn (because
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// polygon(DRAW_FILL, ...) doesn't work without a closed loop of vertices.)
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if (drawmode == DRAW_FILL && arcmode == ARC_OPEN)
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arcmode = ARC_CLOSED;
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float phi = angle1;
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float *coords = nullptr;
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int num_coords = 0;
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const auto createPoints = [&](float *coordinates)
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{
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for (int i = 0; i <= points; ++i, phi += angle_shift)
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{
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coordinates[2 * i + 0] = x + radius * cosf(phi);
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coordinates[2 * i + 1] = y + radius * sinf(phi);
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}
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};
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if (arcmode == ARC_PIE)
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{
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num_coords = (points + 3) * 2;
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coords = getScratchBuffer<float>(num_coords);
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coords[0] = coords[num_coords - 2] = x;
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coords[1] = coords[num_coords - 1] = y;
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createPoints(coords + 2);
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}
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else if (arcmode == ARC_OPEN)
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{
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num_coords = (points + 1) * 2;
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coords = getScratchBuffer<float>(num_coords);
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createPoints(coords);
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}
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else // ARC_CLOSED
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{
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num_coords = (points + 2) * 2;
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coords = getScratchBuffer<float>(num_coords);
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createPoints(coords);
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// Connect the ends of the arc.
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coords[num_coords - 2] = coords[0];
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coords[num_coords - 1] = coords[1];
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}
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polygon(drawmode, coords, num_coords);
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}
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void Graphics::arc(DrawMode drawmode, ArcMode arcmode, float x, float y, float radius, float angle1, float angle2)
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{
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float points = (float) calculateEllipsePoints(radius, radius);
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// The amount of points is based on the fraction of the circle created by the arc.
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float angle = fabsf(angle1 - angle2);
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if (angle < 2.0f * (float) LOVE_M_PI)
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points *= angle / (2.0f * (float) LOVE_M_PI);
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arc(drawmode, arcmode, x, y, radius, angle1, angle2, (int) (points + 0.5f));
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}
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/// @param mode the draw mode
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/// @param coords the coordinate array
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/// @param count the number of coordinates/size of the array
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void Graphics::polygon(DrawMode mode, const float *coords, size_t count)
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{
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// coords is an array of a closed loop of vertices, i.e.
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// coords[count-2] = coords[0], coords[count-1] = coords[1]
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if (mode == DRAW_LINE)
|
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{
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polyline(coords, count);
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}
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else
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{
|
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StreamDrawRequest req;
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req.formats[0] = vertex::CommonFormat::XYf;
|
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req.formats[1] = vertex::CommonFormat::RGBAub;
|
||||
req.indexMode = vertex::TriangleIndexMode::FAN;
|
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req.vertexCount = (int)count/2 - 1;
|
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|
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StreamVertexData data = requestStreamDraw(req);
|
||||
|
||||
const Matrix4 &t = getTransform();
|
||||
t.transform((Vector *) data.stream[0], (const Vector *) coords, req.vertexCount);
|
||||
|
||||
Color c = toColor(getColor());
|
||||
Color *colordata = (Color *) data.stream[1];
|
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for (int i = 0; i < req.vertexCount; i++)
|
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colordata[i] = c;
|
||||
}
|
||||
}
|
||||
|
||||
const Matrix4 &Graphics::getTransform() const
|
||||
{
|
||||
return transformStack.back();
|
||||
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||||
@@ -317,6 +317,86 @@ public:
|
||||
|
||||
virtual Colorf getColor() const = 0;
|
||||
|
||||
virtual float getLineWidth() const = 0;
|
||||
virtual LineStyle getLineStyle() const = 0;
|
||||
virtual LineJoin getLineJoin() const = 0;
|
||||
|
||||
/**
|
||||
* Draws a series of lines connecting the given vertices.
|
||||
* @param coords Vertex components (x1, y1, ..., xn, yn). If x1,y1 == xn,yn the line will be drawn closed.
|
||||
* @param count Number of items in the array, i.e. count = 2 * n
|
||||
**/
|
||||
void polyline(const float *coords, size_t count);
|
||||
|
||||
/**
|
||||
* Draws a rectangle.
|
||||
* @param x Position along x-axis for top-left corner.
|
||||
* @param y Position along y-axis for top-left corner.
|
||||
* @param w The width of the rectangle.
|
||||
* @param h The height of the rectangle.
|
||||
**/
|
||||
void rectangle(DrawMode mode, float x, float y, float w, float h);
|
||||
|
||||
/**
|
||||
* Variant of rectangle that draws a rounded rectangle.
|
||||
* @param mode The mode of drawing (line/filled).
|
||||
* @param x X-coordinate of top-left corner
|
||||
* @param y Y-coordinate of top-left corner
|
||||
* @param w The width of the rectangle.
|
||||
* @param h The height of the rectangle.
|
||||
* @param rx The radius of the corners on the x axis
|
||||
* @param ry The radius of the corners on the y axis
|
||||
* @param points The number of points to use per corner
|
||||
**/
|
||||
void rectangle(DrawMode mode, float x, float y, float w, float h, float rx, float ry, int points);
|
||||
void rectangle(DrawMode mode, float x, float y, float w, float h, float rx, float ry);
|
||||
|
||||
/**
|
||||
* Draws a circle using the specified arguments.
|
||||
* @param mode The mode of drawing (line/filled).
|
||||
* @param x X-coordinate.
|
||||
* @param y Y-coordinate.
|
||||
* @param radius Radius of the circle.
|
||||
* @param points Number of points to use to draw the circle.
|
||||
**/
|
||||
void circle(DrawMode mode, float x, float y, float radius, int points);
|
||||
void circle(DrawMode mode, float x, float y, float radius);
|
||||
|
||||
/**
|
||||
* Draws an ellipse using the specified arguments.
|
||||
* @param mode The mode of drawing (line/filled).
|
||||
* @param x X-coordinate of center
|
||||
* @param y Y-coordinate of center
|
||||
* @param a Radius in x-direction
|
||||
* @param b Radius in y-direction
|
||||
* @param points Number of points to use to draw the circle.
|
||||
**/
|
||||
void ellipse(DrawMode mode, float x, float y, float a, float b, int points);
|
||||
void ellipse(DrawMode mode, float x, float y, float a, float b);
|
||||
|
||||
/**
|
||||
* Draws an arc using the specified arguments.
|
||||
* @param drawmode The mode of drawing (line/filled).
|
||||
* @param arcmode The type of arc.
|
||||
* @param x X-coordinate.
|
||||
* @param y Y-coordinate.
|
||||
* @param radius Radius of the arc.
|
||||
* @param angle1 The angle at which the arc begins.
|
||||
* @param angle2 The angle at which the arc terminates.
|
||||
* @param points Number of points to use to draw the arc.
|
||||
**/
|
||||
void arc(DrawMode drawmode, ArcMode arcmode, float x, float y, float radius, float angle1, float angle2, int points);
|
||||
void arc(DrawMode drawmode, ArcMode arcmode, float x, float y, float radius, float angle1, float angle2);
|
||||
|
||||
/**
|
||||
* Draws a polygon with an arbitrary number of vertices.
|
||||
* @param mode The type of drawing (line/filled).
|
||||
* @param coords Vertex components (x1, y1, x2, y2, etc.)
|
||||
* @param count Coord array size
|
||||
**/
|
||||
void polygon(DrawMode mode, const float *coords, size_t count);
|
||||
|
||||
|
||||
const Matrix4 &getTransform() const;
|
||||
const Matrix4 &getProjection() const;
|
||||
|
||||
@@ -386,8 +466,12 @@ protected:
|
||||
std::vector<Matrix4> transformStack;
|
||||
Matrix4 projectionMatrix;
|
||||
|
||||
std::vector<double> pixelScaleStack;
|
||||
|
||||
private:
|
||||
|
||||
int calculateEllipsePoints(float rx, float ry) const;
|
||||
|
||||
std::vector<uint8> scratchBuffer;
|
||||
|
||||
static StringMap<DrawMode, DRAW_MAX_ENUM>::Entry drawModeEntries[];
|
||||
|
||||
@@ -32,8 +32,6 @@ namespace love
|
||||
{
|
||||
namespace graphics
|
||||
{
|
||||
namespace opengl
|
||||
{
|
||||
|
||||
void Polyline::render(const float *coords, size_t count, size_t size_hint, float halfwidth, float pixel_size, bool draw_overdraw)
|
||||
{
|
||||
@@ -414,6 +412,5 @@ void NoneJoinPolyline::fill_color_array(Color constant_color, Color *colors)
|
||||
}
|
||||
}
|
||||
|
||||
} // opengl
|
||||
} // graphics
|
||||
} // love
|
||||
@@ -18,8 +18,7 @@
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_GRAPHICS_OPENGL_POLYLINE_H
|
||||
#define LOVE_GRAPHICS_OPENGL_POLYLINE_H
|
||||
#pragma once
|
||||
|
||||
// LOVE
|
||||
#include "common/config.h"
|
||||
@@ -37,9 +36,6 @@ namespace graphics
|
||||
|
||||
class Graphics;
|
||||
|
||||
namespace opengl
|
||||
{
|
||||
|
||||
/**
|
||||
* Abstract base class for a chain of segments.
|
||||
* @author Matthias Richter
|
||||
@@ -188,8 +184,5 @@ protected:
|
||||
|
||||
}; // BevelJoinPolyline
|
||||
|
||||
} // opengl
|
||||
} // graphics
|
||||
} // love
|
||||
|
||||
#endif // LOVE_GRAPHICS_OPENGL_POLYLINE_H
|
||||
@@ -25,7 +25,7 @@
|
||||
|
||||
#include "Graphics.h"
|
||||
#include "font/Font.h"
|
||||
#include "Polyline.h"
|
||||
#include "graphics/Polyline.h"
|
||||
#include "math/MathModule.h"
|
||||
#include "window/Window.h"
|
||||
|
||||
@@ -1793,261 +1793,6 @@ void Graphics::points(const float *coords, const Colorf *colors, size_t numpoint
|
||||
}
|
||||
}
|
||||
|
||||
void Graphics::polyline(const float *coords, size_t count)
|
||||
{
|
||||
const DisplayState &state = states.back();
|
||||
float pixelsize = 1.0f / std::max((float) pixelScaleStack.back(), 0.000001f);
|
||||
|
||||
if (state.lineJoin == LINE_JOIN_NONE)
|
||||
{
|
||||
NoneJoinPolyline line;
|
||||
line.render(coords, count, state.lineWidth * .5f, pixelsize, state.lineStyle == LINE_SMOOTH);
|
||||
line.draw(this);
|
||||
}
|
||||
else if (state.lineJoin == LINE_JOIN_BEVEL)
|
||||
{
|
||||
BevelJoinPolyline line;
|
||||
line.render(coords, count, state.lineWidth * .5f, pixelsize, state.lineStyle == LINE_SMOOTH);
|
||||
line.draw(this);
|
||||
}
|
||||
else // LINE_JOIN_MITER
|
||||
{
|
||||
MiterJoinPolyline line;
|
||||
line.render(coords, count, state.lineWidth * .5f, pixelsize, state.lineStyle == LINE_SMOOTH);
|
||||
line.draw(this);
|
||||
}
|
||||
}
|
||||
|
||||
void Graphics::rectangle(DrawMode mode, float x, float y, float w, float h)
|
||||
{
|
||||
float coords[] = {x,y, x,y+h, x+w,y+h, x+w,y, x,y};
|
||||
polygon(mode, coords, 5 * 2);
|
||||
}
|
||||
|
||||
void Graphics::rectangle(DrawMode mode, float x, float y, float w, float h, float rx, float ry, int points)
|
||||
{
|
||||
if (rx == 0 || ry == 0)
|
||||
{
|
||||
rectangle(mode, x, y, w, h);
|
||||
return;
|
||||
}
|
||||
|
||||
// Radius values that are more than half the rectangle's size aren't handled
|
||||
// correctly (for now)...
|
||||
if (w >= 0.02f)
|
||||
rx = std::min(rx, w / 2.0f - 0.01f);
|
||||
if (h >= 0.02f)
|
||||
ry = std::min(ry, h / 2.0f - 0.01f);
|
||||
|
||||
points = std::max(points / 4, 1);
|
||||
|
||||
const float half_pi = static_cast<float>(LOVE_M_PI / 2);
|
||||
float angle_shift = half_pi / ((float) points + 1.0f);
|
||||
|
||||
int num_coords = (points + 2) * 8;
|
||||
float *coords = getScratchBuffer<float>(num_coords + 2);
|
||||
float phi = .0f;
|
||||
|
||||
for (int i = 0; i <= points + 2; ++i, phi += angle_shift)
|
||||
{
|
||||
coords[2 * i + 0] = x + rx * (1 - cosf(phi));
|
||||
coords[2 * i + 1] = y + ry * (1 - sinf(phi));
|
||||
}
|
||||
|
||||
phi = half_pi;
|
||||
|
||||
for (int i = points + 2; i <= 2 * (points + 2); ++i, phi += angle_shift)
|
||||
{
|
||||
coords[2 * i + 0] = x + w - rx * (1 + cosf(phi));
|
||||
coords[2 * i + 1] = y + ry * (1 - sinf(phi));
|
||||
}
|
||||
|
||||
phi = 2 * half_pi;
|
||||
|
||||
for (int i = 2 * (points + 2); i <= 3 * (points + 2); ++i, phi += angle_shift)
|
||||
{
|
||||
coords[2 * i + 0] = x + w - rx * (1 + cosf(phi));
|
||||
coords[2 * i + 1] = y + h - ry * (1 + sinf(phi));
|
||||
}
|
||||
|
||||
phi = 3 * half_pi;
|
||||
|
||||
for (int i = 3 * (points + 2); i <= 4 * (points + 2); ++i, phi += angle_shift)
|
||||
{
|
||||
coords[2 * i + 0] = x + rx * (1 - cosf(phi));
|
||||
coords[2 * i + 1] = y + h - ry * (1 + sinf(phi));
|
||||
}
|
||||
|
||||
coords[num_coords + 0] = coords[0];
|
||||
coords[num_coords + 1] = coords[1];
|
||||
|
||||
polygon(mode, coords, num_coords + 2);
|
||||
}
|
||||
|
||||
int Graphics::calculateEllipsePoints(float rx, float ry) const
|
||||
{
|
||||
int points = (int) sqrtf(((rx + ry) / 2.0f) * 20.0f * (float) pixelScaleStack.back());
|
||||
return std::max(points, 8);
|
||||
}
|
||||
|
||||
void Graphics::rectangle(DrawMode mode, float x, float y, float w, float h, float rx, float ry)
|
||||
{
|
||||
rectangle(mode, x, y, w, h, rx, ry, calculateEllipsePoints(rx, ry));
|
||||
}
|
||||
|
||||
void Graphics::circle(DrawMode mode, float x, float y, float radius, int points)
|
||||
{
|
||||
ellipse(mode, x, y, radius, radius, points);
|
||||
}
|
||||
|
||||
void Graphics::circle(DrawMode mode, float x, float y, float radius)
|
||||
{
|
||||
ellipse(mode, x, y, radius, radius);
|
||||
}
|
||||
|
||||
void Graphics::ellipse(DrawMode mode, float x, float y, float a, float b, int points)
|
||||
{
|
||||
float two_pi = (float) (LOVE_M_PI * 2);
|
||||
if (points <= 0) points = 1;
|
||||
float angle_shift = (two_pi / points);
|
||||
float phi = .0f;
|
||||
|
||||
float *coords = getScratchBuffer<float>(2 * (points + 1));
|
||||
for (int i = 0; i < points; ++i, phi += angle_shift)
|
||||
{
|
||||
coords[2*i+0] = x + a * cosf(phi);
|
||||
coords[2*i+1] = y + b * sinf(phi);
|
||||
}
|
||||
|
||||
coords[2*points+0] = coords[0];
|
||||
coords[2*points+1] = coords[1];
|
||||
|
||||
polygon(mode, coords, (points + 1) * 2);
|
||||
}
|
||||
|
||||
void Graphics::ellipse(DrawMode mode, float x, float y, float a, float b)
|
||||
{
|
||||
ellipse(mode, x, y, a, b, calculateEllipsePoints(a, b));
|
||||
}
|
||||
|
||||
void Graphics::arc(DrawMode drawmode, ArcMode arcmode, float x, float y, float radius, float angle1, float angle2, int points)
|
||||
{
|
||||
// Nothing to display with no points or equal angles. (Or is there with line mode?)
|
||||
if (points <= 0 || angle1 == angle2)
|
||||
return;
|
||||
|
||||
// Oh, you want to draw a circle?
|
||||
if (fabs(angle1 - angle2) >= 2.0f * (float) LOVE_M_PI)
|
||||
{
|
||||
circle(drawmode, x, y, radius, points);
|
||||
return;
|
||||
}
|
||||
|
||||
float angle_shift = (angle2 - angle1) / points;
|
||||
// Bail on precision issues.
|
||||
if (angle_shift == 0.0)
|
||||
return;
|
||||
|
||||
// Prevent the connecting line from being drawn if a closed line arc has a
|
||||
// small angle. Avoids some visual issues when connected lines are at sharp
|
||||
// angles, due to the miter line join drawing code.
|
||||
if (drawmode == DRAW_LINE && arcmode == ARC_CLOSED && fabsf(angle1 - angle2) < LOVE_TORAD(4))
|
||||
arcmode = ARC_OPEN;
|
||||
|
||||
// Quick fix for the last part of a filled open arc not being drawn (because
|
||||
// polygon(DRAW_FILL, ...) doesn't work without a closed loop of vertices.)
|
||||
if (drawmode == DRAW_FILL && arcmode == ARC_OPEN)
|
||||
arcmode = ARC_CLOSED;
|
||||
|
||||
float phi = angle1;
|
||||
|
||||
float *coords = nullptr;
|
||||
int num_coords = 0;
|
||||
|
||||
const auto createPoints = [&](float *coordinates)
|
||||
{
|
||||
for (int i = 0; i <= points; ++i, phi += angle_shift)
|
||||
{
|
||||
coordinates[2 * i + 0] = x + radius * cosf(phi);
|
||||
coordinates[2 * i + 1] = y + radius * sinf(phi);
|
||||
}
|
||||
};
|
||||
|
||||
if (arcmode == ARC_PIE)
|
||||
{
|
||||
num_coords = (points + 3) * 2;
|
||||
coords = getScratchBuffer<float>(num_coords);
|
||||
|
||||
coords[0] = coords[num_coords - 2] = x;
|
||||
coords[1] = coords[num_coords - 1] = y;
|
||||
|
||||
createPoints(coords + 2);
|
||||
}
|
||||
else if (arcmode == ARC_OPEN)
|
||||
{
|
||||
num_coords = (points + 1) * 2;
|
||||
coords = getScratchBuffer<float>(num_coords);
|
||||
|
||||
createPoints(coords);
|
||||
}
|
||||
else // ARC_CLOSED
|
||||
{
|
||||
num_coords = (points + 2) * 2;
|
||||
coords = getScratchBuffer<float>(num_coords);
|
||||
|
||||
createPoints(coords);
|
||||
|
||||
// Connect the ends of the arc.
|
||||
coords[num_coords - 2] = coords[0];
|
||||
coords[num_coords - 1] = coords[1];
|
||||
}
|
||||
|
||||
polygon(drawmode, coords, num_coords);
|
||||
}
|
||||
|
||||
void Graphics::arc(DrawMode drawmode, ArcMode arcmode, float x, float y, float radius, float angle1, float angle2)
|
||||
{
|
||||
float points = (float) calculateEllipsePoints(radius, radius);
|
||||
|
||||
// The amount of points is based on the fraction of the circle created by the arc.
|
||||
float angle = fabsf(angle1 - angle2);
|
||||
if (angle < 2.0f * (float) LOVE_M_PI)
|
||||
points *= angle / (2.0f * (float) LOVE_M_PI);
|
||||
|
||||
arc(drawmode, arcmode, x, y, radius, angle1, angle2, (int) (points + 0.5f));
|
||||
}
|
||||
|
||||
/// @param mode the draw mode
|
||||
/// @param coords the coordinate array
|
||||
/// @param count the number of coordinates/size of the array
|
||||
void Graphics::polygon(DrawMode mode, const float *coords, size_t count)
|
||||
{
|
||||
// coords is an array of a closed loop of vertices, i.e.
|
||||
// coords[count-2] = coords[0], coords[count-1] = coords[1]
|
||||
if (mode == DRAW_LINE)
|
||||
{
|
||||
polyline(coords, count);
|
||||
}
|
||||
else
|
||||
{
|
||||
StreamDrawRequest req;
|
||||
req.formats[0] = vertex::CommonFormat::XYf;
|
||||
req.formats[1] = vertex::CommonFormat::RGBAub;
|
||||
req.indexMode = vertex::TriangleIndexMode::FAN;
|
||||
req.vertexCount = (int)count/2 - 1;
|
||||
|
||||
StreamVertexData data = requestStreamDraw(req);
|
||||
|
||||
const Matrix4 &t = getTransform();
|
||||
t.transform((Vector *) data.stream[0], (const Vector *) coords, req.vertexCount);
|
||||
|
||||
Color c = toColor(getColor());
|
||||
Color *colordata = (Color *) data.stream[1];
|
||||
for (int i = 0; i < req.vertexCount; i++)
|
||||
colordata[i] = c;
|
||||
}
|
||||
}
|
||||
|
||||
Graphics::RendererInfo Graphics::getRendererInfo() const
|
||||
{
|
||||
RendererInfo info;
|
||||
|
||||
@@ -279,25 +279,13 @@ public:
|
||||
void setLineStyle(LineStyle style);
|
||||
|
||||
/**
|
||||
* Sets the line style.
|
||||
* @param style LINE_ROUGH or LINE_SMOOTH.
|
||||
* Sets the line join mode.
|
||||
**/
|
||||
void setLineJoin(LineJoin style);
|
||||
|
||||
/**
|
||||
* Gets the line width.
|
||||
**/
|
||||
float getLineWidth() const;
|
||||
|
||||
/**
|
||||
* Gets the line style.
|
||||
**/
|
||||
LineStyle getLineStyle() const;
|
||||
|
||||
/**
|
||||
* Gets the line style.
|
||||
**/
|
||||
LineJoin getLineJoin() const;
|
||||
float getLineWidth() const override;
|
||||
LineStyle getLineStyle() const override;
|
||||
LineJoin getLineJoin() const override;
|
||||
|
||||
/**
|
||||
* Sets the size of points.
|
||||
@@ -342,81 +330,6 @@ public:
|
||||
**/
|
||||
void points(const float *coords, const Colorf *colors, size_t numpoints);
|
||||
|
||||
/**
|
||||
* Draws a series of lines connecting the given vertices.
|
||||
* @param coords Vertex components (x1, y1, ..., xn, yn). If x1,y1 == xn,yn the line will be drawn closed.
|
||||
* @param count Number of items in the array, i.e. count = 2 * n
|
||||
**/
|
||||
void polyline(const float *coords, size_t count);
|
||||
|
||||
/**
|
||||
* Draws a rectangle.
|
||||
* @param x Position along x-axis for top-left corner.
|
||||
* @param y Position along y-axis for top-left corner.
|
||||
* @param w The width of the rectangle.
|
||||
* @param h The height of the rectangle.
|
||||
**/
|
||||
void rectangle(DrawMode mode, float x, float y, float w, float h);
|
||||
|
||||
/**
|
||||
* Variant of rectangle that draws a rounded rectangle.
|
||||
* @param mode The mode of drawing (line/filled).
|
||||
* @param x X-coordinate of top-left corner
|
||||
* @param y Y-coordinate of top-left corner
|
||||
* @param w The width of the rectangle.
|
||||
* @param h The height of the rectangle.
|
||||
* @param rx The radius of the corners on the x axis
|
||||
* @param ry The radius of the corners on the y axis
|
||||
* @param points The number of points to use per corner
|
||||
**/
|
||||
void rectangle(DrawMode mode, float x, float y, float w, float h, float rx, float ry, int points);
|
||||
void rectangle(DrawMode mode, float x, float y, float w, float h, float rx, float ry);
|
||||
|
||||
/**
|
||||
* Draws a circle using the specified arguments.
|
||||
* @param mode The mode of drawing (line/filled).
|
||||
* @param x X-coordinate.
|
||||
* @param y Y-coordinate.
|
||||
* @param radius Radius of the circle.
|
||||
* @param points Number of points to use to draw the circle.
|
||||
**/
|
||||
void circle(DrawMode mode, float x, float y, float radius, int points);
|
||||
void circle(DrawMode mode, float x, float y, float radius);
|
||||
|
||||
/**
|
||||
* Draws an ellipse using the specified arguments.
|
||||
* @param mode The mode of drawing (line/filled).
|
||||
* @param x X-coordinate of center
|
||||
* @param y Y-coordinate of center
|
||||
* @param a Radius in x-direction
|
||||
* @param b Radius in y-direction
|
||||
* @param points Number of points to use to draw the circle.
|
||||
**/
|
||||
void ellipse(DrawMode mode, float x, float y, float a, float b, int points);
|
||||
void ellipse(DrawMode mode, float x, float y, float a, float b);
|
||||
|
||||
/**
|
||||
* Draws an arc using the specified arguments.
|
||||
* @param drawmode The mode of drawing (line/filled).
|
||||
* @param arcmode The type of arc.
|
||||
* @param x X-coordinate.
|
||||
* @param y Y-coordinate.
|
||||
* @param radius Radius of the arc.
|
||||
* @param angle1 The angle at which the arc begins.
|
||||
* @param angle2 The angle at which the arc terminates.
|
||||
* @param points Number of points to use to draw the arc.
|
||||
**/
|
||||
void arc(DrawMode drawmode, ArcMode arcmode, float x, float y, float radius, float angle1, float angle2, int points);
|
||||
void arc(DrawMode drawmode, ArcMode arcmode, float x, float y, float radius, float angle1, float angle2);
|
||||
|
||||
/**
|
||||
* Draws a polygon with an arbitrary number of vertices.
|
||||
* @param mode The type of drawing (line/filled).
|
||||
* @param coords Vertex components (x1, y1, x2, y2, etc.)
|
||||
* @param count Coord array size
|
||||
**/
|
||||
void polygon(DrawMode mode, const float *coords, size_t count);
|
||||
|
||||
void captureScreenshot(const ScreenshotInfo &info);
|
||||
|
||||
/**
|
||||
@@ -516,12 +429,8 @@ private:
|
||||
|
||||
void checkSetDefaultFont();
|
||||
|
||||
int calculateEllipsePoints(float rx, float ry) const;
|
||||
|
||||
StrongRef<Font> defaultFont;
|
||||
|
||||
std::vector<double> pixelScaleStack;
|
||||
|
||||
std::vector<ScreenshotInfo> pendingScreenshotCallbacks;
|
||||
|
||||
std::unordered_map<uint32, GLuint> framebufferObjects;
|
||||
|
||||
Reference in New Issue
Block a user