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603c3e43d5
--HG-- branch : minor
695 lines
18 KiB
C++
695 lines
18 KiB
C++
/**
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* Copyright (c) 2006-2016 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "Graphics.h"
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#include "math/MathModule.h"
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#include "Polyline.h"
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namespace love
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{
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namespace graphics
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{
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static bool gammaCorrect = false;
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void setGammaCorrect(bool gammacorrect)
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{
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gammaCorrect = gammacorrect;
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}
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bool isGammaCorrect()
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{
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return gammaCorrect;
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}
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void gammaCorrectColor(Colorf &c)
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{
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if (isGammaCorrect())
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{
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c.r = math::gammaToLinear(c.r);
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c.g = math::gammaToLinear(c.g);
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c.b = math::gammaToLinear(c.b);
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}
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}
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void unGammaCorrectColor(Colorf &c)
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{
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if (isGammaCorrect())
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{
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c.r = math::linearToGamma(c.r);
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c.g = math::linearToGamma(c.g);
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c.b = math::linearToGamma(c.b);
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}
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}
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love::Type Graphics::type("graphics", &Module::type);
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Graphics::Graphics()
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: streamBufferState()
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, projectionMatrix()
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{
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transformStack.reserve(16);
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transformStack.push_back(Matrix4());
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}
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Graphics::~Graphics()
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{
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delete streamBufferState.vb[0];
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delete streamBufferState.vb[1];
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delete streamBufferState.indexBuffer;
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}
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Graphics::StreamVertexData Graphics::requestStreamDraw(const StreamDrawRequest &req)
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{
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using namespace vertex;
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StreamBufferState &state = streamBufferState;
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bool shouldflush = false;
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bool shouldresize = false;
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if (req.primitiveMode != state.primitiveMode
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|| req.formats[0] != state.formats[0] || req.formats[1] != state.formats[1]
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|| ((req.indexMode != TriangleIndexMode::NONE) != (state.indexCount > 0))
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|| req.texture != state.texture)
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{
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shouldflush = true;
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}
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int totalvertices = state.vertexCount + req.vertexCount;
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if (totalvertices > LOVE_UINT16_MAX && req.indexMode != TriangleIndexMode::NONE)
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shouldflush = true;
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int reqIndexCount = getIndexCount(req.indexMode, req.vertexCount);
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size_t reqIndexSize = reqIndexCount * sizeof(uint16);
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size_t newdatasizes[2] = {0, 0};
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size_t buffersizes[3] = {0, 0, 0};
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for (int i = 0; i < 2; i++)
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{
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if (req.formats[i] != CommonFormat::NONE)
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{
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size_t stride = getFormatStride(req.formats[i]);
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size_t datasize = stride * totalvertices;
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size_t cursize = state.vb[i]->getSize();
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if (datasize > cursize)
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{
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shouldflush = true;
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if (stride * req.vertexCount > cursize)
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{
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buffersizes[i] = std::max(datasize, cursize * 2);
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shouldresize = true;
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}
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}
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newdatasizes[i] = stride * req.vertexCount;
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}
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}
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{
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size_t datasize = (state.indexCount + reqIndexCount) * sizeof(uint16);
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size_t cursize = state.indexBuffer->getSize();
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if (datasize > cursize)
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{
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shouldflush = true;
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if (reqIndexSize > cursize)
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{
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buffersizes[2] = std::max(datasize, cursize * 2);
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shouldresize = true;
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}
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}
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}
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if (shouldflush)
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{
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flushStreamDraws();
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state.primitiveMode = req.primitiveMode;
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state.formats[0] = req.formats[0];
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state.formats[1] = req.formats[1];
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state.texture = req.texture;
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}
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if (shouldresize)
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{
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for (int i = 0; i < 2; i++)
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{
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if (state.vb[i]->getSize() < buffersizes[i])
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state.vb[i]->setSize(buffersizes[i]);
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}
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if (state.indexBuffer->getSize() < buffersizes[2])
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state.indexBuffer->setSize(buffersizes[2]);
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}
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if (req.indexMode != TriangleIndexMode::NONE)
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{
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uint16 *indices = (uint16 *) state.indexBuffer->getOffsetData();
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fillIndices(req.indexMode, state.vertexCount, req.vertexCount, indices);
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state.indexBuffer->incrementOffset(reqIndexSize);
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}
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StreamVertexData d;
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d.stream[0] = state.vb[0]->getOffsetData();
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d.stream[1] = state.vb[1]->getOffsetData();
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state.vertexCount += req.vertexCount;
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state.indexCount += reqIndexCount;
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state.vb[0]->incrementOffset(newdatasizes[0]);
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state.vb[1]->incrementOffset(newdatasizes[1]);
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return d;
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}
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int Graphics::calculateEllipsePoints(float rx, float ry) const
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{
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int points = (int) sqrtf(((rx + ry) / 2.0f) * 20.0f * (float) pixelScaleStack.back());
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return std::max(points, 8);
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}
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void Graphics::polyline(const float *coords, size_t count)
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{
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float halfwidth = getLineWidth() * 0.5f;
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LineJoin linejoin = getLineJoin();
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LineStyle linestyle = getLineStyle();
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float pixelsize = 1.0f / std::max((float) pixelScaleStack.back(), 0.000001f);
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if (linejoin == LINE_JOIN_NONE)
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{
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NoneJoinPolyline line;
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line.render(coords, count, halfwidth, pixelsize, linestyle == LINE_SMOOTH);
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line.draw(this);
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}
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else if (linejoin == LINE_JOIN_BEVEL)
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{
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BevelJoinPolyline line;
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line.render(coords, count, halfwidth, pixelsize, linestyle == LINE_SMOOTH);
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line.draw(this);
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}
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else if (linejoin == LINE_JOIN_MITER)
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{
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MiterJoinPolyline line;
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line.render(coords, count, halfwidth, pixelsize, linestyle == LINE_SMOOTH);
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line.draw(this);
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}
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}
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void Graphics::rectangle(DrawMode mode, float x, float y, float w, float h)
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{
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float coords[] = {x,y, x,y+h, x+w,y+h, x+w,y, x,y};
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polygon(mode, coords, 5 * 2);
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}
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void Graphics::rectangle(DrawMode mode, float x, float y, float w, float h, float rx, float ry, int points)
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{
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if (rx == 0 || ry == 0)
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{
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rectangle(mode, x, y, w, h);
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return;
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}
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// Radius values that are more than half the rectangle's size aren't handled
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// correctly (for now)...
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if (w >= 0.02f)
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rx = std::min(rx, w / 2.0f - 0.01f);
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if (h >= 0.02f)
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ry = std::min(ry, h / 2.0f - 0.01f);
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points = std::max(points / 4, 1);
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const float half_pi = static_cast<float>(LOVE_M_PI / 2);
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float angle_shift = half_pi / ((float) points + 1.0f);
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int num_coords = (points + 2) * 8;
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float *coords = getScratchBuffer<float>(num_coords + 2);
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float phi = .0f;
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for (int i = 0; i <= points + 2; ++i, phi += angle_shift)
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{
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coords[2 * i + 0] = x + rx * (1 - cosf(phi));
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coords[2 * i + 1] = y + ry * (1 - sinf(phi));
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}
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phi = half_pi;
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for (int i = points + 2; i <= 2 * (points + 2); ++i, phi += angle_shift)
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{
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coords[2 * i + 0] = x + w - rx * (1 + cosf(phi));
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coords[2 * i + 1] = y + ry * (1 - sinf(phi));
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}
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phi = 2 * half_pi;
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for (int i = 2 * (points + 2); i <= 3 * (points + 2); ++i, phi += angle_shift)
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{
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coords[2 * i + 0] = x + w - rx * (1 + cosf(phi));
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coords[2 * i + 1] = y + h - ry * (1 + sinf(phi));
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}
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phi = 3 * half_pi;
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for (int i = 3 * (points + 2); i <= 4 * (points + 2); ++i, phi += angle_shift)
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{
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coords[2 * i + 0] = x + rx * (1 - cosf(phi));
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coords[2 * i + 1] = y + h - ry * (1 + sinf(phi));
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}
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coords[num_coords + 0] = coords[0];
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coords[num_coords + 1] = coords[1];
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polygon(mode, coords, num_coords + 2);
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}
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void Graphics::rectangle(DrawMode mode, float x, float y, float w, float h, float rx, float ry)
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{
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rectangle(mode, x, y, w, h, rx, ry, calculateEllipsePoints(rx, ry));
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}
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void Graphics::circle(DrawMode mode, float x, float y, float radius, int points)
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{
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ellipse(mode, x, y, radius, radius, points);
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}
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void Graphics::circle(DrawMode mode, float x, float y, float radius)
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{
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ellipse(mode, x, y, radius, radius);
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}
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void Graphics::ellipse(DrawMode mode, float x, float y, float a, float b, int points)
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{
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float two_pi = (float) (LOVE_M_PI * 2);
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if (points <= 0) points = 1;
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float angle_shift = (two_pi / points);
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float phi = .0f;
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float *coords = getScratchBuffer<float>(2 * (points + 1));
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for (int i = 0; i < points; ++i, phi += angle_shift)
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{
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coords[2*i+0] = x + a * cosf(phi);
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coords[2*i+1] = y + b * sinf(phi);
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}
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coords[2*points+0] = coords[0];
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coords[2*points+1] = coords[1];
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polygon(mode, coords, (points + 1) * 2);
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}
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void Graphics::ellipse(DrawMode mode, float x, float y, float a, float b)
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{
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ellipse(mode, x, y, a, b, calculateEllipsePoints(a, b));
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}
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void Graphics::arc(DrawMode drawmode, ArcMode arcmode, float x, float y, float radius, float angle1, float angle2, int points)
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{
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// Nothing to display with no points or equal angles. (Or is there with line mode?)
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if (points <= 0 || angle1 == angle2)
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return;
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// Oh, you want to draw a circle?
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if (fabs(angle1 - angle2) >= 2.0f * (float) LOVE_M_PI)
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{
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circle(drawmode, x, y, radius, points);
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return;
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}
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float angle_shift = (angle2 - angle1) / points;
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// Bail on precision issues.
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if (angle_shift == 0.0)
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return;
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// Prevent the connecting line from being drawn if a closed line arc has a
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// small angle. Avoids some visual issues when connected lines are at sharp
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// angles, due to the miter line join drawing code.
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if (drawmode == DRAW_LINE && arcmode == ARC_CLOSED && fabsf(angle1 - angle2) < LOVE_TORAD(4))
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arcmode = ARC_OPEN;
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// Quick fix for the last part of a filled open arc not being drawn (because
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// polygon(DRAW_FILL, ...) doesn't work without a closed loop of vertices.)
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if (drawmode == DRAW_FILL && arcmode == ARC_OPEN)
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arcmode = ARC_CLOSED;
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float phi = angle1;
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float *coords = nullptr;
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int num_coords = 0;
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const auto createPoints = [&](float *coordinates)
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{
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for (int i = 0; i <= points; ++i, phi += angle_shift)
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{
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coordinates[2 * i + 0] = x + radius * cosf(phi);
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coordinates[2 * i + 1] = y + radius * sinf(phi);
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}
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};
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if (arcmode == ARC_PIE)
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{
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num_coords = (points + 3) * 2;
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coords = getScratchBuffer<float>(num_coords);
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coords[0] = coords[num_coords - 2] = x;
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coords[1] = coords[num_coords - 1] = y;
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createPoints(coords + 2);
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}
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else if (arcmode == ARC_OPEN)
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{
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num_coords = (points + 1) * 2;
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coords = getScratchBuffer<float>(num_coords);
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createPoints(coords);
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}
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else // ARC_CLOSED
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{
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num_coords = (points + 2) * 2;
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coords = getScratchBuffer<float>(num_coords);
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createPoints(coords);
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// Connect the ends of the arc.
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coords[num_coords - 2] = coords[0];
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coords[num_coords - 1] = coords[1];
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}
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polygon(drawmode, coords, num_coords);
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}
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void Graphics::arc(DrawMode drawmode, ArcMode arcmode, float x, float y, float radius, float angle1, float angle2)
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{
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float points = (float) calculateEllipsePoints(radius, radius);
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// The amount of points is based on the fraction of the circle created by the arc.
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float angle = fabsf(angle1 - angle2);
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if (angle < 2.0f * (float) LOVE_M_PI)
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points *= angle / (2.0f * (float) LOVE_M_PI);
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arc(drawmode, arcmode, x, y, radius, angle1, angle2, (int) (points + 0.5f));
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}
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/// @param mode the draw mode
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/// @param coords the coordinate array
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/// @param count the number of coordinates/size of the array
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void Graphics::polygon(DrawMode mode, const float *coords, size_t count)
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{
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// coords is an array of a closed loop of vertices, i.e.
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// coords[count-2] = coords[0], coords[count-1] = coords[1]
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if (mode == DRAW_LINE)
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{
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polyline(coords, count);
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}
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else
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{
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StreamDrawRequest req;
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req.formats[0] = vertex::CommonFormat::XYf;
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req.formats[1] = vertex::CommonFormat::RGBAub;
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req.indexMode = vertex::TriangleIndexMode::FAN;
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req.vertexCount = (int)count/2 - 1;
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StreamVertexData data = requestStreamDraw(req);
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const Matrix4 &t = getTransform();
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t.transform((Vector *) data.stream[0], (const Vector *) coords, req.vertexCount);
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Color c = toColor(getColor());
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Color *colordata = (Color *) data.stream[1];
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for (int i = 0; i < req.vertexCount; i++)
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colordata[i] = c;
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}
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}
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const Matrix4 &Graphics::getTransform() const
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{
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return transformStack.back();
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}
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const Matrix4 &Graphics::getProjection() const
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{
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return projectionMatrix;
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}
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void Graphics::pushTransform()
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{
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transformStack.push_back(transformStack.back());
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}
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void Graphics::pushIdentityTransform()
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{
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transformStack.push_back(Matrix4());
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}
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void Graphics::popTransform()
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{
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transformStack.pop_back();
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}
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bool Graphics::getConstant(const char *in, DrawMode &out)
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{
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return drawModes.find(in, out);
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}
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bool Graphics::getConstant(DrawMode in, const char *&out)
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{
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return drawModes.find(in, out);
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}
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bool Graphics::getConstant(const char *in, ArcMode &out)
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{
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return arcModes.find(in, out);
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}
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bool Graphics::getConstant(ArcMode in, const char *&out)
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{
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return arcModes.find(in, out);
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}
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bool Graphics::getConstant(const char *in, BlendMode &out)
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{
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return blendModes.find(in, out);
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}
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bool Graphics::getConstant(BlendMode in, const char *&out)
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{
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return blendModes.find(in, out);
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}
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bool Graphics::getConstant(const char *in, BlendAlpha &out)
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{
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return blendAlphaModes.find(in, out);
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}
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bool Graphics::getConstant(BlendAlpha in, const char *&out)
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{
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return blendAlphaModes.find(in, out);
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}
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bool Graphics::getConstant(const char *in, LineStyle &out)
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{
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return lineStyles.find(in, out);
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}
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bool Graphics::getConstant(LineStyle in, const char *&out)
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{
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return lineStyles.find(in, out);
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}
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bool Graphics::getConstant(const char *in, LineJoin &out)
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{
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return lineJoins.find(in, out);
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}
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bool Graphics::getConstant(LineJoin in, const char *&out)
|
|
{
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|
return lineJoins.find(in, out);
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|
}
|
|
|
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bool Graphics::getConstant(const char *in, StencilAction &out)
|
|
{
|
|
return stencilActions.find(in, out);
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|
}
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|
|
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bool Graphics::getConstant(StencilAction in, const char *&out)
|
|
{
|
|
return stencilActions.find(in, out);
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|
}
|
|
|
|
bool Graphics::getConstant(const char *in, CompareMode &out)
|
|
{
|
|
return compareModes.find(in, out);
|
|
}
|
|
|
|
bool Graphics::getConstant(CompareMode in, const char *&out)
|
|
{
|
|
return compareModes.find(in, out);
|
|
}
|
|
|
|
bool Graphics::getConstant(const char *in, Feature &out)
|
|
{
|
|
return features.find(in, out);
|
|
}
|
|
|
|
bool Graphics::getConstant(Feature in, const char *&out)
|
|
{
|
|
return features.find(in, out);
|
|
}
|
|
|
|
bool Graphics::getConstant(const char *in, SystemLimit &out)
|
|
{
|
|
return systemLimits.find(in, out);
|
|
}
|
|
|
|
bool Graphics::getConstant(SystemLimit in, const char *&out)
|
|
{
|
|
return systemLimits.find(in, out);
|
|
}
|
|
|
|
bool Graphics::getConstant(const char *in, StackType &out)
|
|
{
|
|
return stackTypes.find(in, out);
|
|
}
|
|
|
|
bool Graphics::getConstant(StackType in, const char *&out)
|
|
{
|
|
return stackTypes.find(in, out);
|
|
}
|
|
|
|
StringMap<Graphics::DrawMode, Graphics::DRAW_MAX_ENUM>::Entry Graphics::drawModeEntries[] =
|
|
{
|
|
{ "line", DRAW_LINE },
|
|
{ "fill", DRAW_FILL },
|
|
};
|
|
|
|
StringMap<Graphics::DrawMode, Graphics::DRAW_MAX_ENUM> Graphics::drawModes(Graphics::drawModeEntries, sizeof(Graphics::drawModeEntries));
|
|
|
|
StringMap<Graphics::ArcMode, Graphics::ARC_MAX_ENUM>::Entry Graphics::arcModeEntries[] =
|
|
{
|
|
{ "open", ARC_OPEN },
|
|
{ "closed", ARC_CLOSED },
|
|
{ "pie", ARC_PIE },
|
|
};
|
|
|
|
StringMap<Graphics::ArcMode, Graphics::ARC_MAX_ENUM> Graphics::arcModes(Graphics::arcModeEntries, sizeof(Graphics::arcModeEntries));
|
|
|
|
StringMap<Graphics::BlendMode, Graphics::BLEND_MAX_ENUM>::Entry Graphics::blendModeEntries[] =
|
|
{
|
|
{ "alpha", BLEND_ALPHA },
|
|
{ "add", BLEND_ADD },
|
|
{ "subtract", BLEND_SUBTRACT },
|
|
{ "multiply", BLEND_MULTIPLY },
|
|
{ "lighten", BLEND_LIGHTEN },
|
|
{ "darken", BLEND_DARKEN },
|
|
{ "screen", BLEND_SCREEN },
|
|
{ "replace", BLEND_REPLACE },
|
|
};
|
|
|
|
StringMap<Graphics::BlendMode, Graphics::BLEND_MAX_ENUM> Graphics::blendModes(Graphics::blendModeEntries, sizeof(Graphics::blendModeEntries));
|
|
|
|
StringMap<Graphics::BlendAlpha, Graphics::BLENDALPHA_MAX_ENUM>::Entry Graphics::blendAlphaEntries[] =
|
|
{
|
|
{ "alphamultiply", BLENDALPHA_MULTIPLY },
|
|
{ "premultiplied", BLENDALPHA_PREMULTIPLIED },
|
|
};
|
|
|
|
StringMap<Graphics::BlendAlpha, Graphics::BLENDALPHA_MAX_ENUM> Graphics::blendAlphaModes(Graphics::blendAlphaEntries, sizeof(Graphics::blendAlphaEntries));
|
|
|
|
StringMap<Graphics::LineStyle, Graphics::LINE_MAX_ENUM>::Entry Graphics::lineStyleEntries[] =
|
|
{
|
|
{ "smooth", LINE_SMOOTH },
|
|
{ "rough", LINE_ROUGH }
|
|
};
|
|
|
|
StringMap<Graphics::LineStyle, Graphics::LINE_MAX_ENUM> Graphics::lineStyles(Graphics::lineStyleEntries, sizeof(Graphics::lineStyleEntries));
|
|
|
|
StringMap<Graphics::LineJoin, Graphics::LINE_JOIN_MAX_ENUM>::Entry Graphics::lineJoinEntries[] =
|
|
{
|
|
{ "none", LINE_JOIN_NONE },
|
|
{ "miter", LINE_JOIN_MITER },
|
|
{ "bevel", LINE_JOIN_BEVEL }
|
|
};
|
|
|
|
StringMap<Graphics::LineJoin, Graphics::LINE_JOIN_MAX_ENUM> Graphics::lineJoins(Graphics::lineJoinEntries, sizeof(Graphics::lineJoinEntries));
|
|
|
|
StringMap<Graphics::StencilAction, Graphics::STENCIL_MAX_ENUM>::Entry Graphics::stencilActionEntries[] =
|
|
{
|
|
{ "replace", STENCIL_REPLACE },
|
|
{ "increment", STENCIL_INCREMENT },
|
|
{ "decrement", STENCIL_DECREMENT },
|
|
{ "incrementwrap", STENCIL_INCREMENT_WRAP },
|
|
{ "decrementwrap", STENCIL_DECREMENT_WRAP },
|
|
{ "invert", STENCIL_INVERT },
|
|
};
|
|
|
|
StringMap<Graphics::StencilAction, Graphics::STENCIL_MAX_ENUM> Graphics::stencilActions(Graphics::stencilActionEntries, sizeof(Graphics::stencilActionEntries));
|
|
|
|
StringMap<Graphics::CompareMode, Graphics::COMPARE_MAX_ENUM>::Entry Graphics::compareModeEntries[] =
|
|
{
|
|
{ "less", COMPARE_LESS },
|
|
{ "lequal", COMPARE_LEQUAL },
|
|
{ "equal", COMPARE_EQUAL },
|
|
{ "gequal", COMPARE_GEQUAL },
|
|
{ "greater", COMPARE_GREATER },
|
|
{ "notequal", COMPARE_NOTEQUAL },
|
|
{ "always", COMPARE_ALWAYS },
|
|
};
|
|
|
|
StringMap<Graphics::CompareMode, Graphics::COMPARE_MAX_ENUM> Graphics::compareModes(Graphics::compareModeEntries, sizeof(Graphics::compareModeEntries));
|
|
|
|
StringMap<Graphics::Feature, Graphics::FEATURE_MAX_ENUM>::Entry Graphics::featureEntries[] =
|
|
{
|
|
{ "multicanvasformats", FEATURE_MULTI_CANVAS_FORMATS },
|
|
{ "clampzero", FEATURE_CLAMP_ZERO },
|
|
{ "lighten", FEATURE_LIGHTEN },
|
|
{ "fullnpot", FEATURE_FULL_NPOT },
|
|
{ "pixelshaderhighp", FEATURE_PIXEL_SHADER_HIGHP },
|
|
};
|
|
|
|
StringMap<Graphics::Feature, Graphics::FEATURE_MAX_ENUM> Graphics::features(Graphics::featureEntries, sizeof(Graphics::featureEntries));
|
|
|
|
StringMap<Graphics::SystemLimit, Graphics::LIMIT_MAX_ENUM>::Entry Graphics::systemLimitEntries[] =
|
|
{
|
|
{ "pointsize", LIMIT_POINT_SIZE },
|
|
{ "texturesize", LIMIT_TEXTURE_SIZE },
|
|
{ "multicanvas", LIMIT_MULTI_CANVAS },
|
|
{ "canvasmsaa", LIMIT_CANVAS_MSAA },
|
|
{ "anisotropy", LIMIT_ANISOTROPY },
|
|
};
|
|
|
|
StringMap<Graphics::SystemLimit, Graphics::LIMIT_MAX_ENUM> Graphics::systemLimits(Graphics::systemLimitEntries, sizeof(Graphics::systemLimitEntries));
|
|
|
|
StringMap<Graphics::StackType, Graphics::STACK_MAX_ENUM>::Entry Graphics::stackTypeEntries[] =
|
|
{
|
|
{ "all", STACK_ALL },
|
|
{ "transform", STACK_TRANSFORM },
|
|
};
|
|
|
|
StringMap<Graphics::StackType, Graphics::STACK_MAX_ENUM> Graphics::stackTypes(Graphics::stackTypeEntries, sizeof(Graphics::stackTypeEntries));
|
|
|
|
} // graphics
|
|
} // love
|