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love/src/modules/graphics/Graphics.cpp
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/**
* Copyright (c) 2006-2016 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "Graphics.h"
#include "math/MathModule.h"
#include "Polyline.h"
namespace love
{
namespace graphics
{
static bool gammaCorrect = false;
void setGammaCorrect(bool gammacorrect)
{
gammaCorrect = gammacorrect;
}
bool isGammaCorrect()
{
return gammaCorrect;
}
void gammaCorrectColor(Colorf &c)
{
if (isGammaCorrect())
{
c.r = math::gammaToLinear(c.r);
c.g = math::gammaToLinear(c.g);
c.b = math::gammaToLinear(c.b);
}
}
void unGammaCorrectColor(Colorf &c)
{
if (isGammaCorrect())
{
c.r = math::linearToGamma(c.r);
c.g = math::linearToGamma(c.g);
c.b = math::linearToGamma(c.b);
}
}
love::Type Graphics::type("graphics", &Module::type);
Graphics::Graphics()
: streamBufferState()
, projectionMatrix()
{
transformStack.reserve(16);
transformStack.push_back(Matrix4());
}
Graphics::~Graphics()
{
delete streamBufferState.vb[0];
delete streamBufferState.vb[1];
delete streamBufferState.indexBuffer;
}
Graphics::StreamVertexData Graphics::requestStreamDraw(const StreamDrawRequest &req)
{
using namespace vertex;
StreamBufferState &state = streamBufferState;
bool shouldflush = false;
bool shouldresize = false;
if (req.primitiveMode != state.primitiveMode
|| req.formats[0] != state.formats[0] || req.formats[1] != state.formats[1]
|| ((req.indexMode != TriangleIndexMode::NONE) != (state.indexCount > 0))
|| req.texture != state.texture)
{
shouldflush = true;
}
int totalvertices = state.vertexCount + req.vertexCount;
if (totalvertices > LOVE_UINT16_MAX && req.indexMode != TriangleIndexMode::NONE)
shouldflush = true;
int reqIndexCount = getIndexCount(req.indexMode, req.vertexCount);
size_t reqIndexSize = reqIndexCount * sizeof(uint16);
size_t newdatasizes[2] = {0, 0};
size_t buffersizes[3] = {0, 0, 0};
for (int i = 0; i < 2; i++)
{
if (req.formats[i] != CommonFormat::NONE)
{
size_t stride = getFormatStride(req.formats[i]);
size_t datasize = stride * totalvertices;
size_t cursize = state.vb[i]->getSize();
if (datasize > cursize)
{
shouldflush = true;
if (stride * req.vertexCount > cursize)
{
buffersizes[i] = std::max(datasize, cursize * 2);
shouldresize = true;
}
}
newdatasizes[i] = stride * req.vertexCount;
}
}
{
size_t datasize = (state.indexCount + reqIndexCount) * sizeof(uint16);
size_t cursize = state.indexBuffer->getSize();
if (datasize > cursize)
{
shouldflush = true;
if (reqIndexSize > cursize)
{
buffersizes[2] = std::max(datasize, cursize * 2);
shouldresize = true;
}
}
}
if (shouldflush)
{
flushStreamDraws();
state.primitiveMode = req.primitiveMode;
state.formats[0] = req.formats[0];
state.formats[1] = req.formats[1];
state.texture = req.texture;
}
if (shouldresize)
{
for (int i = 0; i < 2; i++)
{
if (state.vb[i]->getSize() < buffersizes[i])
state.vb[i]->setSize(buffersizes[i]);
}
if (state.indexBuffer->getSize() < buffersizes[2])
state.indexBuffer->setSize(buffersizes[2]);
}
if (req.indexMode != TriangleIndexMode::NONE)
{
uint16 *indices = (uint16 *) state.indexBuffer->getOffsetData();
fillIndices(req.indexMode, state.vertexCount, req.vertexCount, indices);
state.indexBuffer->incrementOffset(reqIndexSize);
}
StreamVertexData d;
d.stream[0] = state.vb[0]->getOffsetData();
d.stream[1] = state.vb[1]->getOffsetData();
state.vertexCount += req.vertexCount;
state.indexCount += reqIndexCount;
state.vb[0]->incrementOffset(newdatasizes[0]);
state.vb[1]->incrementOffset(newdatasizes[1]);
return d;
}
int Graphics::calculateEllipsePoints(float rx, float ry) const
{
int points = (int) sqrtf(((rx + ry) / 2.0f) * 20.0f * (float) pixelScaleStack.back());
return std::max(points, 8);
}
void Graphics::polyline(const float *coords, size_t count)
{
float halfwidth = getLineWidth() * 0.5f;
LineJoin linejoin = getLineJoin();
LineStyle linestyle = getLineStyle();
float pixelsize = 1.0f / std::max((float) pixelScaleStack.back(), 0.000001f);
if (linejoin == LINE_JOIN_NONE)
{
NoneJoinPolyline line;
line.render(coords, count, halfwidth, pixelsize, linestyle == LINE_SMOOTH);
line.draw(this);
}
else if (linejoin == LINE_JOIN_BEVEL)
{
BevelJoinPolyline line;
line.render(coords, count, halfwidth, pixelsize, linestyle == LINE_SMOOTH);
line.draw(this);
}
else if (linejoin == LINE_JOIN_MITER)
{
MiterJoinPolyline line;
line.render(coords, count, halfwidth, pixelsize, linestyle == LINE_SMOOTH);
line.draw(this);
}
}
void Graphics::rectangle(DrawMode mode, float x, float y, float w, float h)
{
float coords[] = {x,y, x,y+h, x+w,y+h, x+w,y, x,y};
polygon(mode, coords, 5 * 2);
}
void Graphics::rectangle(DrawMode mode, float x, float y, float w, float h, float rx, float ry, int points)
{
if (rx == 0 || ry == 0)
{
rectangle(mode, x, y, w, h);
return;
}
// Radius values that are more than half the rectangle's size aren't handled
// correctly (for now)...
if (w >= 0.02f)
rx = std::min(rx, w / 2.0f - 0.01f);
if (h >= 0.02f)
ry = std::min(ry, h / 2.0f - 0.01f);
points = std::max(points / 4, 1);
const float half_pi = static_cast<float>(LOVE_M_PI / 2);
float angle_shift = half_pi / ((float) points + 1.0f);
int num_coords = (points + 2) * 8;
float *coords = getScratchBuffer<float>(num_coords + 2);
float phi = .0f;
for (int i = 0; i <= points + 2; ++i, phi += angle_shift)
{
coords[2 * i + 0] = x + rx * (1 - cosf(phi));
coords[2 * i + 1] = y + ry * (1 - sinf(phi));
}
phi = half_pi;
for (int i = points + 2; i <= 2 * (points + 2); ++i, phi += angle_shift)
{
coords[2 * i + 0] = x + w - rx * (1 + cosf(phi));
coords[2 * i + 1] = y + ry * (1 - sinf(phi));
}
phi = 2 * half_pi;
for (int i = 2 * (points + 2); i <= 3 * (points + 2); ++i, phi += angle_shift)
{
coords[2 * i + 0] = x + w - rx * (1 + cosf(phi));
coords[2 * i + 1] = y + h - ry * (1 + sinf(phi));
}
phi = 3 * half_pi;
for (int i = 3 * (points + 2); i <= 4 * (points + 2); ++i, phi += angle_shift)
{
coords[2 * i + 0] = x + rx * (1 - cosf(phi));
coords[2 * i + 1] = y + h - ry * (1 + sinf(phi));
}
coords[num_coords + 0] = coords[0];
coords[num_coords + 1] = coords[1];
polygon(mode, coords, num_coords + 2);
}
void Graphics::rectangle(DrawMode mode, float x, float y, float w, float h, float rx, float ry)
{
rectangle(mode, x, y, w, h, rx, ry, calculateEllipsePoints(rx, ry));
}
void Graphics::circle(DrawMode mode, float x, float y, float radius, int points)
{
ellipse(mode, x, y, radius, radius, points);
}
void Graphics::circle(DrawMode mode, float x, float y, float radius)
{
ellipse(mode, x, y, radius, radius);
}
void Graphics::ellipse(DrawMode mode, float x, float y, float a, float b, int points)
{
float two_pi = (float) (LOVE_M_PI * 2);
if (points <= 0) points = 1;
float angle_shift = (two_pi / points);
float phi = .0f;
float *coords = getScratchBuffer<float>(2 * (points + 1));
for (int i = 0; i < points; ++i, phi += angle_shift)
{
coords[2*i+0] = x + a * cosf(phi);
coords[2*i+1] = y + b * sinf(phi);
}
coords[2*points+0] = coords[0];
coords[2*points+1] = coords[1];
polygon(mode, coords, (points + 1) * 2);
}
void Graphics::ellipse(DrawMode mode, float x, float y, float a, float b)
{
ellipse(mode, x, y, a, b, calculateEllipsePoints(a, b));
}
void Graphics::arc(DrawMode drawmode, ArcMode arcmode, float x, float y, float radius, float angle1, float angle2, int points)
{
// Nothing to display with no points or equal angles. (Or is there with line mode?)
if (points <= 0 || angle1 == angle2)
return;
// Oh, you want to draw a circle?
if (fabs(angle1 - angle2) >= 2.0f * (float) LOVE_M_PI)
{
circle(drawmode, x, y, radius, points);
return;
}
float angle_shift = (angle2 - angle1) / points;
// Bail on precision issues.
if (angle_shift == 0.0)
return;
// Prevent the connecting line from being drawn if a closed line arc has a
// small angle. Avoids some visual issues when connected lines are at sharp
// angles, due to the miter line join drawing code.
if (drawmode == DRAW_LINE && arcmode == ARC_CLOSED && fabsf(angle1 - angle2) < LOVE_TORAD(4))
arcmode = ARC_OPEN;
// Quick fix for the last part of a filled open arc not being drawn (because
// polygon(DRAW_FILL, ...) doesn't work without a closed loop of vertices.)
if (drawmode == DRAW_FILL && arcmode == ARC_OPEN)
arcmode = ARC_CLOSED;
float phi = angle1;
float *coords = nullptr;
int num_coords = 0;
const auto createPoints = [&](float *coordinates)
{
for (int i = 0; i <= points; ++i, phi += angle_shift)
{
coordinates[2 * i + 0] = x + radius * cosf(phi);
coordinates[2 * i + 1] = y + radius * sinf(phi);
}
};
if (arcmode == ARC_PIE)
{
num_coords = (points + 3) * 2;
coords = getScratchBuffer<float>(num_coords);
coords[0] = coords[num_coords - 2] = x;
coords[1] = coords[num_coords - 1] = y;
createPoints(coords + 2);
}
else if (arcmode == ARC_OPEN)
{
num_coords = (points + 1) * 2;
coords = getScratchBuffer<float>(num_coords);
createPoints(coords);
}
else // ARC_CLOSED
{
num_coords = (points + 2) * 2;
coords = getScratchBuffer<float>(num_coords);
createPoints(coords);
// Connect the ends of the arc.
coords[num_coords - 2] = coords[0];
coords[num_coords - 1] = coords[1];
}
polygon(drawmode, coords, num_coords);
}
void Graphics::arc(DrawMode drawmode, ArcMode arcmode, float x, float y, float radius, float angle1, float angle2)
{
float points = (float) calculateEllipsePoints(radius, radius);
// The amount of points is based on the fraction of the circle created by the arc.
float angle = fabsf(angle1 - angle2);
if (angle < 2.0f * (float) LOVE_M_PI)
points *= angle / (2.0f * (float) LOVE_M_PI);
arc(drawmode, arcmode, x, y, radius, angle1, angle2, (int) (points + 0.5f));
}
/// @param mode the draw mode
/// @param coords the coordinate array
/// @param count the number of coordinates/size of the array
void Graphics::polygon(DrawMode mode, const float *coords, size_t count)
{
// coords is an array of a closed loop of vertices, i.e.
// coords[count-2] = coords[0], coords[count-1] = coords[1]
if (mode == DRAW_LINE)
{
polyline(coords, count);
}
else
{
StreamDrawRequest req;
req.formats[0] = vertex::CommonFormat::XYf;
req.formats[1] = vertex::CommonFormat::RGBAub;
req.indexMode = vertex::TriangleIndexMode::FAN;
req.vertexCount = (int)count/2 - 1;
StreamVertexData data = requestStreamDraw(req);
const Matrix4 &t = getTransform();
t.transform((Vector *) data.stream[0], (const Vector *) coords, req.vertexCount);
Color c = toColor(getColor());
Color *colordata = (Color *) data.stream[1];
for (int i = 0; i < req.vertexCount; i++)
colordata[i] = c;
}
}
const Matrix4 &Graphics::getTransform() const
{
return transformStack.back();
}
const Matrix4 &Graphics::getProjection() const
{
return projectionMatrix;
}
void Graphics::pushTransform()
{
transformStack.push_back(transformStack.back());
}
void Graphics::pushIdentityTransform()
{
transformStack.push_back(Matrix4());
}
void Graphics::popTransform()
{
transformStack.pop_back();
}
bool Graphics::getConstant(const char *in, DrawMode &out)
{
return drawModes.find(in, out);
}
bool Graphics::getConstant(DrawMode in, const char *&out)
{
return drawModes.find(in, out);
}
bool Graphics::getConstant(const char *in, ArcMode &out)
{
return arcModes.find(in, out);
}
bool Graphics::getConstant(ArcMode in, const char *&out)
{
return arcModes.find(in, out);
}
bool Graphics::getConstant(const char *in, BlendMode &out)
{
return blendModes.find(in, out);
}
bool Graphics::getConstant(BlendMode in, const char *&out)
{
return blendModes.find(in, out);
}
bool Graphics::getConstant(const char *in, BlendAlpha &out)
{
return blendAlphaModes.find(in, out);
}
bool Graphics::getConstant(BlendAlpha in, const char *&out)
{
return blendAlphaModes.find(in, out);
}
bool Graphics::getConstant(const char *in, LineStyle &out)
{
return lineStyles.find(in, out);
}
bool Graphics::getConstant(LineStyle in, const char *&out)
{
return lineStyles.find(in, out);
}
bool Graphics::getConstant(const char *in, LineJoin &out)
{
return lineJoins.find(in, out);
}
bool Graphics::getConstant(LineJoin in, const char *&out)
{
return lineJoins.find(in, out);
}
bool Graphics::getConstant(const char *in, StencilAction &out)
{
return stencilActions.find(in, out);
}
bool Graphics::getConstant(StencilAction in, const char *&out)
{
return stencilActions.find(in, out);
}
bool Graphics::getConstant(const char *in, CompareMode &out)
{
return compareModes.find(in, out);
}
bool Graphics::getConstant(CompareMode in, const char *&out)
{
return compareModes.find(in, out);
}
bool Graphics::getConstant(const char *in, Feature &out)
{
return features.find(in, out);
}
bool Graphics::getConstant(Feature in, const char *&out)
{
return features.find(in, out);
}
bool Graphics::getConstant(const char *in, SystemLimit &out)
{
return systemLimits.find(in, out);
}
bool Graphics::getConstant(SystemLimit in, const char *&out)
{
return systemLimits.find(in, out);
}
bool Graphics::getConstant(const char *in, StackType &out)
{
return stackTypes.find(in, out);
}
bool Graphics::getConstant(StackType in, const char *&out)
{
return stackTypes.find(in, out);
}
StringMap<Graphics::DrawMode, Graphics::DRAW_MAX_ENUM>::Entry Graphics::drawModeEntries[] =
{
{ "line", DRAW_LINE },
{ "fill", DRAW_FILL },
};
StringMap<Graphics::DrawMode, Graphics::DRAW_MAX_ENUM> Graphics::drawModes(Graphics::drawModeEntries, sizeof(Graphics::drawModeEntries));
StringMap<Graphics::ArcMode, Graphics::ARC_MAX_ENUM>::Entry Graphics::arcModeEntries[] =
{
{ "open", ARC_OPEN },
{ "closed", ARC_CLOSED },
{ "pie", ARC_PIE },
};
StringMap<Graphics::ArcMode, Graphics::ARC_MAX_ENUM> Graphics::arcModes(Graphics::arcModeEntries, sizeof(Graphics::arcModeEntries));
StringMap<Graphics::BlendMode, Graphics::BLEND_MAX_ENUM>::Entry Graphics::blendModeEntries[] =
{
{ "alpha", BLEND_ALPHA },
{ "add", BLEND_ADD },
{ "subtract", BLEND_SUBTRACT },
{ "multiply", BLEND_MULTIPLY },
{ "lighten", BLEND_LIGHTEN },
{ "darken", BLEND_DARKEN },
{ "screen", BLEND_SCREEN },
{ "replace", BLEND_REPLACE },
};
StringMap<Graphics::BlendMode, Graphics::BLEND_MAX_ENUM> Graphics::blendModes(Graphics::blendModeEntries, sizeof(Graphics::blendModeEntries));
StringMap<Graphics::BlendAlpha, Graphics::BLENDALPHA_MAX_ENUM>::Entry Graphics::blendAlphaEntries[] =
{
{ "alphamultiply", BLENDALPHA_MULTIPLY },
{ "premultiplied", BLENDALPHA_PREMULTIPLIED },
};
StringMap<Graphics::BlendAlpha, Graphics::BLENDALPHA_MAX_ENUM> Graphics::blendAlphaModes(Graphics::blendAlphaEntries, sizeof(Graphics::blendAlphaEntries));
StringMap<Graphics::LineStyle, Graphics::LINE_MAX_ENUM>::Entry Graphics::lineStyleEntries[] =
{
{ "smooth", LINE_SMOOTH },
{ "rough", LINE_ROUGH }
};
StringMap<Graphics::LineStyle, Graphics::LINE_MAX_ENUM> Graphics::lineStyles(Graphics::lineStyleEntries, sizeof(Graphics::lineStyleEntries));
StringMap<Graphics::LineJoin, Graphics::LINE_JOIN_MAX_ENUM>::Entry Graphics::lineJoinEntries[] =
{
{ "none", LINE_JOIN_NONE },
{ "miter", LINE_JOIN_MITER },
{ "bevel", LINE_JOIN_BEVEL }
};
StringMap<Graphics::LineJoin, Graphics::LINE_JOIN_MAX_ENUM> Graphics::lineJoins(Graphics::lineJoinEntries, sizeof(Graphics::lineJoinEntries));
StringMap<Graphics::StencilAction, Graphics::STENCIL_MAX_ENUM>::Entry Graphics::stencilActionEntries[] =
{
{ "replace", STENCIL_REPLACE },
{ "increment", STENCIL_INCREMENT },
{ "decrement", STENCIL_DECREMENT },
{ "incrementwrap", STENCIL_INCREMENT_WRAP },
{ "decrementwrap", STENCIL_DECREMENT_WRAP },
{ "invert", STENCIL_INVERT },
};
StringMap<Graphics::StencilAction, Graphics::STENCIL_MAX_ENUM> Graphics::stencilActions(Graphics::stencilActionEntries, sizeof(Graphics::stencilActionEntries));
StringMap<Graphics::CompareMode, Graphics::COMPARE_MAX_ENUM>::Entry Graphics::compareModeEntries[] =
{
{ "less", COMPARE_LESS },
{ "lequal", COMPARE_LEQUAL },
{ "equal", COMPARE_EQUAL },
{ "gequal", COMPARE_GEQUAL },
{ "greater", COMPARE_GREATER },
{ "notequal", COMPARE_NOTEQUAL },
{ "always", COMPARE_ALWAYS },
};
StringMap<Graphics::CompareMode, Graphics::COMPARE_MAX_ENUM> Graphics::compareModes(Graphics::compareModeEntries, sizeof(Graphics::compareModeEntries));
StringMap<Graphics::Feature, Graphics::FEATURE_MAX_ENUM>::Entry Graphics::featureEntries[] =
{
{ "multicanvasformats", FEATURE_MULTI_CANVAS_FORMATS },
{ "clampzero", FEATURE_CLAMP_ZERO },
{ "lighten", FEATURE_LIGHTEN },
{ "fullnpot", FEATURE_FULL_NPOT },
{ "pixelshaderhighp", FEATURE_PIXEL_SHADER_HIGHP },
};
StringMap<Graphics::Feature, Graphics::FEATURE_MAX_ENUM> Graphics::features(Graphics::featureEntries, sizeof(Graphics::featureEntries));
StringMap<Graphics::SystemLimit, Graphics::LIMIT_MAX_ENUM>::Entry Graphics::systemLimitEntries[] =
{
{ "pointsize", LIMIT_POINT_SIZE },
{ "texturesize", LIMIT_TEXTURE_SIZE },
{ "multicanvas", LIMIT_MULTI_CANVAS },
{ "canvasmsaa", LIMIT_CANVAS_MSAA },
{ "anisotropy", LIMIT_ANISOTROPY },
};
StringMap<Graphics::SystemLimit, Graphics::LIMIT_MAX_ENUM> Graphics::systemLimits(Graphics::systemLimitEntries, sizeof(Graphics::systemLimitEntries));
StringMap<Graphics::StackType, Graphics::STACK_MAX_ENUM>::Entry Graphics::stackTypeEntries[] =
{
{ "all", STACK_ALL },
{ "transform", STACK_TRANSFORM },
};
StringMap<Graphics::StackType, Graphics::STACK_MAX_ENUM> Graphics::stackTypes(Graphics::stackTypeEntries, sizeof(Graphics::stackTypeEntries));
} // graphics
} // love