diff --git a/changes.txt b/changes.txt index c45db9982..ce8584812 100644 --- a/changes.txt +++ b/changes.txt @@ -1,5 +1,36 @@ +LOVE 0.10.1 [Super Toast] +------------------------- + +Released: N/A + + * Added a new love.conf flag t.externalstorage, which determines whether files are saved in internal or external storage on Android devices. + * Added a new variant of love.graphics.arc which can draw different types of arcs ("pie", "open", or "closed"). + * Added "lighten" and "darken" BlendModes. They can only be used with the "premultiplied" BlendAlphaMode. + * Added the "lighten" GraphicsFeature constant. + * Added the ability to avoid clearing specific Canvases when calling love.graphics.clear, if multiple Canvases are active at once via love.graphics.setCanvas. + * Added Text:getDimensions. + + * Fixed a Lua error in the no-game screen if the window's height is too small. + * Fixed the default error handler to reset the mouse Cursor. + * Fixed love.filesystem functions crashing when called if liblove is used directly without calling love.filesystem.init. + * Fixed audio on Android to pause when the app is inactive, and resume when the app becomes active again. + * Fixed the Video decoding thread hanging after Video:seek or when a Video finishes. + * Fixed Video:isPlaying to always return false after it finishes playing. + * Fixed RandomGenerator:random crashing if a nil 'self' is used. + * Fixed loading BMFont files which have characters with 0 width or height (a space character, for example). + * Fixed love.graphics.newFont causing crashes if FileData is passed in. + * Fixed a driver bug on some Android devices which caused all objects to show up as black. + * Fixed a driver bug on Windows with AMD graphics cards where love.graphics.clear would not always work. + * Fixed Shader:sendColor incorrectly converting alpha values from sRGB to linear RGB when gamma-correct rendering is enabled. + * Fixed love.graphics.newMesh(vertices) double-converting colors from sRGB to linear RGB when gamma-correct rendering is enabled. + + * Updated the Windows executable to prefer the high-powered AMD graphics card on systems which have switchable Intel+AMD GPUs. + * Updated love.touch.getTouches to return the list of IDs in the relative order that the touches initially happened, instead of being in a random order. + * Updated the error messages caused by invalid or bad arguments to ImageData and SoundData methods to be more descriptive. + + LOVE 0.10.0 [Super Toast] --------------- +------------------------- Released: 2015-12-22