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Updated FAQ Frequently Asked Questions (markdown)
@@ -66,7 +66,7 @@ This is due to Android memory allocator and LuaJIT. See https://github.com/LuaJI
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What's "experimental fusing" method?
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-----
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It's the new, more efficient way to package your game for Android. Previously, you have to put `game.love` into the `assets` folder (either in APK or in the Android project), which may be problematic in certain situations. With the old packaging, the structure will look like this:
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It's the new, more efficient way to package your game for Android starting in LOVE 11.4. Previously, you have to put `game.love` into the `assets` folder (either in APK or in the Android project), which may be problematic in certain situations. With the old packaging, the structure will look like this:
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```
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love-android
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