From 24465c1334d5992ae0cdaf43af8dfa49f0824aa6 Mon Sep 17 00:00:00 2001 From: Miku AuahDark Date: Sun, 2 Jan 2022 23:04:07 +0800 Subject: [PATCH] Updated FAQ Frequently Asked Questions (markdown) --- FAQ---Frequently-Asked-Questions.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/FAQ---Frequently-Asked-Questions.md b/FAQ---Frequently-Asked-Questions.md index a6c5a0a..3ea1e6d 100644 --- a/FAQ---Frequently-Asked-Questions.md +++ b/FAQ---Frequently-Asked-Questions.md @@ -66,7 +66,7 @@ This is due to Android memory allocator and LuaJIT. See https://github.com/LuaJI What's "experimental fusing" method? ----- -It's the new, more efficient way to package your game for Android. Previously, you have to put `game.love` into the `assets` folder (either in APK or in the Android project), which may be problematic in certain situations. With the old packaging, the structure will look like this: +It's the new, more efficient way to package your game for Android starting in LOVE 11.4. Previously, you have to put `game.love` into the `assets` folder (either in APK or in the Android project), which may be problematic in certain situations. With the old packaging, the structure will look like this: ``` love-android