Commit Graph

62 Commits

Author SHA1 Message Date
fysx cc829bdd1e added code to support the upcoming love.system.openURL 2014-04-03 18:20:37 +02:00
fysx 7593d64761 Upgraded SDL2 to version 2.0.3 2014-04-03 16:45:01 +02:00
fysx fab725ad8b using identity 'unnamed' if none is specified in conf.lua(fixes issue #46) 2014-02-20 22:31:59 +01:00
fysx 60a58f9240 Merged GameLauncher and GameActivity together
The GameActivity would not run otherwise as the App started via
GameActivity would call in love::android::getSelectedGameFile() the wrong
activity (namely GameLauncher) that was not initialized properly. Hence it
would result in a segfault.
2014-02-14 00:56:47 +01:00
fysx 0db55463c9 Allow .love files to be opened from email attachements 2014-02-13 13:56:23 +01:00
fysx 288b25c585 ensure that static variable is properly initialized 2014-02-13 01:31:20 +01:00
fysx a5284dccf6 Merge branch 'filetype_association' 2014-02-13 01:30:36 +01:00
Jairo Luiz 8069dc02c6 Now, we have a filetype association!!!! :) 2014-02-12 20:56:11 -03:00
fysx 0bde453b2e updated to changeset 80f0adedfaa5 of love-android (including newest mobile-common changes) 2014-02-13 00:44:51 +01:00
fysx 288a851a65 fix for the fix for the non-improvement 2014-02-11 00:42:05 +01:00
fysx 5e3579f680 should fix the crash on startup 2014-02-11 00:26:03 +01:00
fysx 1dd859c9d1 fixed indentations 2014-02-10 08:31:40 +01:00
fysx 53d45533e0 properly using workaround for love.filesystem.getDirectoryItems 2014-02-10 08:30:43 +01:00
fysx 3f268ebedf Added workaround for love.filesystem.getDirectoryItems 2014-02-09 23:02:04 +01:00
fysx 89c54f9712 Using static linking for SDL2 2014-02-09 15:01:12 +01:00
fysx 606da6d0ae removed debug output 2014-02-08 00:41:45 +01:00
fysx 00052d8067 Use SDL_AndroidGetActivity() instead of the full activity name (better for custom packages) 2014-02-06 01:29:36 +01:00
fysx de93ded9bf removed include dir for the SDL private headers 2014-02-06 01:18:17 +01:00
fysx 2da2da2652 Replaced use of SDL internal header file with the public interface 2014-02-06 01:13:38 +01:00
fysx bfae01300e fixed mouse coordinates due to the love.window.getScale() change 2014-02-06 01:02:47 +01:00
fysx 0b8dd90114 properly free JNI objects 2014-02-06 00:52:52 +01:00
fysx 3cabe641d6 Disable OpenGL debug on OpenGL ES2 (should fix Ouya compatibility) 2014-02-06 00:14:33 +01:00
Martin Felis 597fad8034 Merged tangerinagames/love-android-sdl2/pixel_scale into master 2014-02-02 21:28:09 +01:00
fysx bf07caef09 Circumventing duplication of assets/game.love by mounting it from memory 2014-02-02 02:19:29 +01:00
fysx c9bb6ec3d6 updated physfs to inofficial 2.1 version 2014-02-02 01:28:41 +01:00
Jairo Luiz 007b0fc3f0 love.window.getPixelScale now works properly on Android. 2014-01-30 15:08:15 -03:00
Jairo Luiz 9a688b9b37 remove unnecessary “love.android” module 2014-01-30 14:43:12 -03:00
fysx 33d979caf6 updated to latest mobile-common branch of Löve 2014-01-30 08:51:28 +01:00
fysx 4b6c1b51c9 updated mpg123 to 1.17.0 2014-01-28 00:30:52 +01:00
fysx 0908325b5b updated libvorbis to 1.3.4 and libogg to 1.3.1 2014-01-27 21:37:45 +01:00
fysx 2c932240e4 added generated boot.lua.h with changes from the display metrics patch 2014-01-26 22:38:24 +01:00
Jairo Luiz 2b8c22872f fix tab indentation :P 2014-01-23 18:52:18 -03:00
Jairo Luiz 2b99a488d3 Expose Android Display Metrics to Löve 2014-01-23 18:44:06 -03:00
fysx c8c7bc5853 updated to latest mobile-common 2014-01-23 09:17:23 +01:00
fysx 0438431d59 updated love-android (android is still linux) 2014-01-20 22:20:36 +01:00
fysx ba5f33f9aa updated to latest love-android revision (aada9b59bcdf) 2014-01-20 10:09:26 +01:00
Martin Felis ab51b4cc9b updated from love-android 2014-01-12 22:25:39 +01:00
Martin Felis 69b200b144 Updated to love-android changeset 3b5e5e182a00 2014-01-12 21:31:32 +01:00
Martin Felis 0ff0941068 Removed .orig files 2014-01-12 19:21:51 +01:00
Martin Felis 45242b805b removed debug code 2014-01-12 17:41:04 +01:00
fysx 2bbccc6879 re-introduced exit(retval) hack as otherwise app wouldnt quit properly 2014-01-09 00:05:22 +01:00
fysx b92439b60c Bumped SDL2 to the latest development version. 2014-01-08 23:57:35 +01:00
fysx 75b654acf1 copying game.love in 128k chunks 2014-01-06 22:08:53 +01:00
fysx 0ffae82186 Using LuaJIT 2.0.1 instead of stock Lua 2014-01-06 10:24:33 +01:00
fysx 7e1050f8eb added compiled boot.lua.h that includes multitouch stuff 2013-12-31 01:11:03 +01:00
fysx 7c96c99f2b Applied piernov's multitouch patch (Thanks!) 2013-12-31 00:48:58 +01:00
Martin Felis 117360dd73 pausing sound when app is not active 2013-12-29 02:38:09 +01:00
Martin Felis f58dcdf03a setup of save directory works 2013-12-28 19:32:46 +01:00
fysx 6518cde39a Automatically loading assets/game.love if exists 2013-12-28 15:28:05 +01:00
fysx 7758fc2412 trying to load game from apk 2013-12-21 00:36:55 +01:00