fysx
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bfae01300e
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fixed mouse coordinates due to the love.window.getScale() change
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2014-02-06 01:02:47 +01:00 |
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fysx
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0b8dd90114
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properly free JNI objects
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2014-02-06 00:52:52 +01:00 |
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fysx
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3cabe641d6
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Disable OpenGL debug on OpenGL ES2 (should fix Ouya compatibility)
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2014-02-06 00:14:33 +01:00 |
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Martin Felis
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597fad8034
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Merged tangerinagames/love-android-sdl2/pixel_scale into master
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2014-02-02 21:28:09 +01:00 |
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fysx
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bf07caef09
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Circumventing duplication of assets/game.love by mounting it from memory
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2014-02-02 02:19:29 +01:00 |
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fysx
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c9bb6ec3d6
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updated physfs to inofficial 2.1 version
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2014-02-02 01:28:41 +01:00 |
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Jairo Luiz
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007b0fc3f0
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love.window.getPixelScale now works properly on Android.
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2014-01-30 15:08:15 -03:00 |
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Jairo Luiz
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9a688b9b37
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remove unnecessary “love.android” module
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2014-01-30 14:43:12 -03:00 |
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fysx
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33d979caf6
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updated to latest mobile-common branch of Löve
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2014-01-30 08:51:28 +01:00 |
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fysx
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4b6c1b51c9
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updated mpg123 to 1.17.0
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2014-01-28 00:30:52 +01:00 |
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fysx
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0908325b5b
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updated libvorbis to 1.3.4 and libogg to 1.3.1
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2014-01-27 21:37:45 +01:00 |
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fysx
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2c932240e4
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added generated boot.lua.h with changes from the display metrics patch
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2014-01-26 22:38:24 +01:00 |
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Jairo Luiz
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2b8c22872f
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fix tab indentation :P
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2014-01-23 18:52:18 -03:00 |
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Jairo Luiz
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2b99a488d3
|
Expose Android Display Metrics to Löve
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2014-01-23 18:44:06 -03:00 |
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fysx
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c8c7bc5853
|
updated to latest mobile-common
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2014-01-23 09:17:23 +01:00 |
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fysx
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0438431d59
|
updated love-android (android is still linux)
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2014-01-20 22:20:36 +01:00 |
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fysx
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ba5f33f9aa
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updated to latest love-android revision (aada9b59bcdf)
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2014-01-20 10:09:26 +01:00 |
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Martin Felis
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ab51b4cc9b
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updated from love-android
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2014-01-12 22:25:39 +01:00 |
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Martin Felis
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69b200b144
|
Updated to love-android changeset 3b5e5e182a00
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2014-01-12 21:31:32 +01:00 |
|
Martin Felis
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0ff0941068
|
Removed .orig files
|
2014-01-12 19:21:51 +01:00 |
|
Martin Felis
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45242b805b
|
removed debug code
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2014-01-12 17:41:04 +01:00 |
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fysx
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2bbccc6879
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re-introduced exit(retval) hack as otherwise app wouldnt quit properly
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2014-01-09 00:05:22 +01:00 |
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fysx
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b92439b60c
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Bumped SDL2 to the latest development version.
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2014-01-08 23:57:35 +01:00 |
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fysx
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75b654acf1
|
copying game.love in 128k chunks
|
2014-01-06 22:08:53 +01:00 |
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fysx
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0ffae82186
|
Using LuaJIT 2.0.1 instead of stock Lua
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2014-01-06 10:24:33 +01:00 |
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fysx
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7e1050f8eb
|
added compiled boot.lua.h that includes multitouch stuff
|
2013-12-31 01:11:03 +01:00 |
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fysx
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7c96c99f2b
|
Applied piernov's multitouch patch (Thanks!)
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2013-12-31 00:48:58 +01:00 |
|
Martin Felis
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117360dd73
|
pausing sound when app is not active
|
2013-12-29 02:38:09 +01:00 |
|
Martin Felis
|
f58dcdf03a
|
setup of save directory works
|
2013-12-28 19:32:46 +01:00 |
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fysx
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6518cde39a
|
Automatically loading assets/game.love if exists
|
2013-12-28 15:28:05 +01:00 |
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fysx
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7758fc2412
|
trying to load game from apk
|
2013-12-21 00:36:55 +01:00 |
|
fysx
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da22cf589a
|
updated physfs to version 2.0.3
|
2013-12-20 22:05:14 +01:00 |
|
fysx
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f95fbc8a70
|
forcing exit of the app when quitting Löve
|
2013-12-16 23:58:45 +01:00 |
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fysx
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98c3f93048
|
run /sdcard/lovegame instead of non-existant arguments
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2013-12-16 23:47:05 +01:00 |
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fysx
|
d36d86c2a3
|
fixed include path
|
2013-12-16 23:06:10 +01:00 |
|
Martin Felis
|
d3c987e31c
|
treating back button as escape
|
2013-12-13 02:03:39 +01:00 |
|
Martin Felis
|
17c3910d84
|
fixed love.graphics.push
|
2013-12-13 02:03:08 +01:00 |
|
Martin Felis
|
453032fbdb
|
first working build
|
2013-12-08 01:10:14 +01:00 |
|
Martin Felis
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e754a35421
|
glad: Load GL functions first using dlsym then SDL_GL_GetProcAddress
|
2013-12-08 00:50:38 +01:00 |
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fysx
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2037378d6a
|
intermediate commit (glad not initializing correctly)
|
2013-12-06 23:37:01 +01:00 |
|
fysx
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9f4987f4f8
|
added SDL.log() to enable logging from Lua
|
2013-12-06 16:04:25 +01:00 |
|
Martin Felis
|
bf4cdc5743
|
It compiles and exectes (but crashes on startup)
|
2013-12-05 22:03:28 +01:00 |
|
Martin Felis
|
2644d1ee18
|
imported Löve GLES branch (changeset 1ba9037e558b)
|
2013-12-05 18:05:13 +01:00 |
|