Refresh local map after item pickups

This commit is contained in:
AverageConsumer
2026-08-03 23:12:07 +02:00
parent 2fcd1215d1
commit cc876cb0ef
+1 -1
View File
@@ -2945,7 +2945,7 @@ return function(mod)
if page == "STEPS" or page == "LOCAL" then dirty = true end
end)
for _, event in ipairs({ "world.block_replaced", "map.reloaded" }) do
for _, event in ipairs({ "world.block_replaced", "map.reloaded", "screen.pushed" }) do
mod.events:on(event, function(payload)
if not payload or not payload.mapId or payload.mapId == mapId then
localMap, dirty = nil, true