mirror of
https://github.com/bryanthaboi/gen1recomp.git
synced 2026-08-15 15:51:17 +02:00
6fb5602cb0
Co-authored-by: Cursor <cursoragent@cursor.com>
319 lines
14 KiB
Markdown
319 lines
14 KiB
Markdown
# Nintendo Switch development (love-nx)
|
||
|
||
Gen1Recomp on Nintendo Switch runs on a pinned [love-nx](https://github.com/retronx-team/love-nx) runtime. This document covers vendor layout, fetch instructions, and the Mac ↔ Switch transfer workflow.
|
||
|
||
## love-nx 11.5-nx1 (pinned)
|
||
|
||
**Tag:** [11.5-nx1](https://github.com/retronx-team/love-nx/releases/tag/11.5-nx1)
|
||
|
||
**Local layout (not committed):**
|
||
|
||
```text
|
||
.bazinga/love-nx/11.5-nx1/
|
||
├── love.nro # homebrew launcher binary (loose mode: copied to gen1recomp.nro)
|
||
└── love.elf # required for fused NRO builds (devkitPro nacptool/elf2nro)
|
||
```
|
||
|
||
**Manifest:** `scripts/switch/love-nx-11.5-nx1.sha256` lists expected artifact names and SHA-256 checksums. Checksums are filled when binaries are fetched (`TBD_*` placeholders until then).
|
||
|
||
### Fetch instructions
|
||
|
||
1. Open the [11.5-nx1 release](https://github.com/retronx-team/love-nx/releases/tag/11.5-nx1) and download `love.nro` and `love.elf`.
|
||
2. Create the directory: `mkdir -p .bazinga/love-nx/11.5-nx1`
|
||
3. Move both files into that directory.
|
||
4. Record checksums and update the manifest:
|
||
|
||
```bash
|
||
shasum -a 256 .bazinga/love-nx/11.5-nx1/love.nro \
|
||
.bazinga/love-nx/11.5-nx1/love.elf
|
||
```
|
||
|
||
5. Replace the `TBD_*` lines in `scripts/switch/love-nx-11.5-nx1.sha256` with the real hashes.
|
||
|
||
**Never commit** love-nx binaries, ROM dumps, or generated cache into git. The repo `.gitignore` excludes `.bazinga/` (vendor cache) and `/dist/` (build output).
|
||
|
||
## Loose-mode dist layout
|
||
|
||
Development builds place `gen1recomp.nro` and `game.love` side by side:
|
||
|
||
```text
|
||
dist/switch/loose/
|
||
├── gen1recomp.nro
|
||
└── game.love
|
||
```
|
||
|
||
Assemble with:
|
||
|
||
```bash
|
||
scripts/build_switch.sh --loose
|
||
```
|
||
|
||
(See `scripts/switch/assemble_loose.sh` for the underlying copy + checksum step.)
|
||
|
||
## Transfer policy (mandatory)
|
||
|
||
Mac ↔ Switch file movement uses **USB/MTP only**:
|
||
|
||
- **Switch:** DBI → `Run MTP responder`
|
||
- **Mac:** [OpenMTP](https://github.com/ganeshrvel/openmtp) (Apple Silicon build)
|
||
- **Destination root:** `1: SD Card/switch/gen1recomp/`
|
||
|
||
**Forbidden for this project** (do not use as workarounds):
|
||
|
||
- Removing the microSD card to mount it on the Mac (`/Volumes/…`, Finder copy)
|
||
- FTP / Sphaira / any network file share to the Switch
|
||
- `nxlink` / netloader deploy
|
||
- DBI `MicroSD install`, `NAND install`, or other virtual install folders (NSP/NSZ/XCI paths)
|
||
|
||
If MTP fails, diagnose cable, USB port, DBI state, and OpenMTP exclusivity — do not silently fall back to forbidden methods.
|
||
|
||
## OpenMTP + DBI transfer (loose build)
|
||
|
||
### On the Switch
|
||
|
||
1. Close Gen1Recomp if it is running.
|
||
2. Open **DBI** from hbmenu.
|
||
3. Select **`Run MTP responder`** (DBI documents `X` on the main screen).
|
||
4. Keep DBI on that screen for the entire transfer.
|
||
5. Connect the Switch to the Mac with a USB-C data cable.
|
||
|
||
### On the Mac
|
||
|
||
1. Close any other MTP clients.
|
||
2. Open **OpenMTP** and select the DBI device.
|
||
3. In the remote pane, open **`1: SD Card`**.
|
||
4. Navigate to **`switch/`** and create **`gen1recomp/`** if needed.
|
||
5. Enter **`1: SD Card/switch/gen1recomp/`**.
|
||
6. Drag from the local pane:
|
||
|
||
```text
|
||
dist/switch/loose/gen1recomp.nro
|
||
dist/switch/loose/game.love
|
||
```
|
||
|
||
7. Wait for the OpenMTP queue to finish completely.
|
||
8. Refresh the remote listing and confirm file sizes match the local files.
|
||
9. On the Switch, exit MTP responder normally in DBI before launching the app.
|
||
|
||
Expected layout on SD:
|
||
|
||
```text
|
||
1: SD Card/
|
||
└── switch/
|
||
└── gen1recomp/
|
||
├── gen1recomp.nro
|
||
└── game.love
|
||
```
|
||
|
||
## Round-trip SHA-256 verification
|
||
|
||
For the **first deploy** of each artifact type (loose pair, later fused NRO), verify MTP integrity:
|
||
|
||
1. **Before send** — record local hashes:
|
||
|
||
```bash
|
||
shasum -a 256 dist/switch/loose/gen1recomp.nro \
|
||
dist/switch/loose/game.love
|
||
```
|
||
|
||
2. **After send** — in OpenMTP, copy the same files from `1: SD Card/switch/gen1recomp/` back to an empty local folder, e.g. `dist/switch/mtp-roundtrip/`.
|
||
|
||
3. **Compare** round-trip hashes:
|
||
|
||
```bash
|
||
shasum -a 256 dist/switch/mtp-roundtrip/gen1recomp.nro \
|
||
dist/switch/mtp-roundtrip/game.love
|
||
```
|
||
|
||
4. Local pre-send and round-trip hashes **must match**. Record results in the test report template below.
|
||
|
||
Repeat whenever a cable glitch or interrupted transfer is suspected.
|
||
|
||
## Title override launch (full memory)
|
||
|
||
Applet Mode is **not** the primary validation path. Use **title override** so hbmenu runs with full memory:
|
||
|
||
1. Confirm the OpenMTP transfer queue finished.
|
||
2. Exit MTP responder in DBI; disconnect USB if desired.
|
||
3. Hold **`R`** while launching any legitimately installed title.
|
||
4. Keep holding until **hbmenu** appears.
|
||
5. Confirm hbmenu does **not** show **Applet Mode**.
|
||
6. Launch **`gen1recomp`** (or the probe NRO during Phase 0).
|
||
|
||
Album / applet launches are only useful to document applet-specific limitations; P0/P1 gates use title override.
|
||
|
||
## Phase 0 hardware checklist
|
||
|
||
Complete **in order** on OLED hardware. Operator fills evidence fields — leave blank until tested.
|
||
|
||
| Step | Action | Pass | Evidence / notes |
|
||
| ---- | ------ | ---- | ---------------- |
|
||
| P0-0a | Fetch love-nx 11.5-nx1; record manifest SHA-256 | yes | See `scripts/switch/love-nx-11.5-nx1.sha256` |
|
||
| P0-0b | Build `switch-probe.love` per `tools/switch-probe/README.md` | yes | |
|
||
| P0-0c | Assemble loose probe (`game.love` = probe) to `dist/switch/loose/` | yes | |
|
||
| P0-0d | MTP deploy to `1: SD Card/switch/gen1recomp/`; round-trip SHA-256 | yes | nro `8290ac15…5918f5`; love `9f198637…fa2e34f` |
|
||
| P0-0e | Title override → probe boots; `getOS()` shows `NX` | yes | `getOS()`=`NX`, `love._os`=`NX` |
|
||
| P0-0f | Probe lists 1280×720 (or documented dims), save path, gamepad/touch log | yes | save `sdmc:/switch/gen1recomp/switch-probe`; Joy-Con Y→#3 X→#4 |
|
||
| P0-1a | Replace `game.love` with unpatched Gen1Recomp build | yes | feat/switch-nx inbox build |
|
||
| P0-1b | MTP replace `game.love` only; round-trip SHA-256 | yes | |
|
||
| P0-1c | Title override → launcher reaches import screen | yes | |
|
||
| P0-1d | Joy-Con: can navigate launcher (no touch-only) | yes | Full report: `docs/switch-hardware-evidence.md` |
|
||
|
||
**Operator:** Andrew **Date:** 2026-08-01 **Console:** Switch OLED
|
||
**love-nx tag:** 11.5-nx1 **gen1recomp commit:** `df7cea4`
|
||
|
||
## Phase 0 test report template
|
||
|
||
Copy this block into your hardware notes or PR evidence. **Do not commit ROM files or ROM hashes of private dumps.**
|
||
|
||
```markdown
|
||
## Switch Phase 0 — hardware report
|
||
|
||
- Operator:
|
||
- Date:
|
||
- Console model:
|
||
- Atmosphère / HOS version:
|
||
- gen1recomp commit:
|
||
- love-nx tag: 11.5-nx1
|
||
- love.nro SHA-256 (local):
|
||
- game.love SHA-256 (local, pre-send):
|
||
- MTP round-trip SHA-256 (gen1recomp.nro):
|
||
- MTP round-trip SHA-256 (game.love):
|
||
- Title override used: yes / no
|
||
- Applet Mode observed: yes / no (should be no for P0)
|
||
- Probe getOS():
|
||
- Probe dimensions:
|
||
- Probe save directory shown:
|
||
- Gamepad events logged: yes / no
|
||
- Touch events logged: yes / no
|
||
- Unpatched launcher boot: pass / fail
|
||
- Joy-Con launcher navigation: pass / fail / not tested
|
||
- Notes:
|
||
```
|
||
|
||
## Fast dev loop (loose mode)
|
||
|
||
While iterating on Lua/assets:
|
||
|
||
1. Edit on Mac; run `scripts/test.sh --quick`.
|
||
2. Rebuild `.bazinga/work/game.love` (`scripts/build.sh mac --no-notarize` or project pack step).
|
||
3. Close Gen1Recomp on Switch.
|
||
4. DBI → `Run MTP responder`.
|
||
5. OpenMTP → `1: SD Card/switch/gen1recomp/`.
|
||
6. Replace **only** `game.love`; wait for queue + refresh listing.
|
||
7. Exit MTP responder; launch via title override.
|
||
8. Keep `gen1recomp.nro` unchanged until the love-nx pin changes.
|
||
|
||
```bash
|
||
scripts/test.sh --quick
|
||
scripts/build.sh mac --no-notarize
|
||
scripts/build_switch.sh --loose
|
||
shasum -a 256 .bazinga/work/game.love
|
||
```
|
||
|
||
## Controller input mapping (NX)
|
||
|
||
Measured on Switch OLED (`feat/switch-nx`, love-nx `11.5-nx1`, 1280×720). Both `joystickpressed` and `gamepadpressed` fire for Joy-Con; prefer the gamepad path when `joystick:isGamepad()` is true.
|
||
|
||
| Path | Control | Mapping |
|
||
| ---- | ------- | ------- |
|
||
| `gamepadpressed` | D-pad / left stick | move |
|
||
| `gamepadpressed` | SDL `a` / `b` on **NX** | swapped via `NX_GAMEPAD_BINDINGS`: physical **A** (east) = GB A confirm, physical **B** (south) = GB B cancel |
|
||
| `gamepadpressed` | SDL `a` / `b` on desktop | identity (SDL south = GB A) |
|
||
| `gamepadpressed` | `start` / `back` | Start / Select |
|
||
| `joystickpressed` (raw) | only if **not** `isGamepad()` | face/menu fallback |
|
||
| `joystickpressed` (raw) | `#1` / `#2` on NX | Nintendo B / A → GB B / A |
|
||
| `joystickpressed` (raw) | `#9` / `#10` | Select / Start (− / +) |
|
||
|
||
**Nintendo UX on Switch:** physical A confirms, physical B cancels (explicit NX remap of SDL face labels).
|
||
|
||
**Dual-path rule:** love-nx emits both `gamepadpressed` and `joystickpressed` for Joy-Con. When `joystick:isGamepad()` is true, Input and RomImporter **ignore raw** face/menu so NamingScreen does not see A+B in one frame. `NamingScreen` also prefers A over B if both edges still fire.
|
||
|
||
Implementation: `src/core/GamepadMap.lua` (`NX_RAW_*`, `ignoreRawForJoystick`). Launcher and gameplay share the same converter.
|
||
|
||
**Opt-in diagnostics:** create an empty `switch-debug.txt` in the save directory; events flush to `switch.log` at ≤1 Hz with build identity (no ROM/save bytes).
|
||
|
||
**Hardware re-test:** T16 **pass** @ `2699c9a` (naming A=confirm / B=cancel). T19 **pass** (quit/reopen, suspend×10, reboot) — operator 2026-08-01.
|
||
|
||
**Suspend/resume audio:** after resume, chip music is stopped to avoid duplicate streams; confirm on hardware during P0-09/10 (T19).
|
||
|
||
## Lua error log (save directory)
|
||
|
||
On any uncaught Lua error, Gen1Recomp appends a redacted trace to `lua-error.log` in the LÖVE save directory (`love.filesystem.getSaveDirectory()`). The on-screen error overlay includes a hint pointing at that file. Logs rotate to `lua-error.log.1` when the active file exceeds 32 KiB. ROM/save bytes and non-printable data are stripped — never commit or share logs that might contain private paths without reviewing them first.
|
||
|
||
## Native crash triage (love-nx / Atmosphère)
|
||
|
||
love-nx native faults land under the console’s `crash_reports/` folder on SD (reachable via the same MTP workflow as game deploys).
|
||
|
||
1. **Collect** — DBI → `Run MTP responder`; copy `sdmc:/crash_reports/*.bin` (or the dated subfolder) to the Mac. Do **not** remove the microSD card.
|
||
2. **Redact** — delete any attached screenshots or notes that mention ROM filenames, save paths, or private hashes before sharing logs publicly.
|
||
3. **Symbolize** — use the **pinned** `love.elf` from `.bazinga/love-nx/11.5-nx1/` that matches `build-info.json` / `scripts/switch/love-nx-11.5-nx1.sha256`. Never use a “latest” download.
|
||
|
||
```bash
|
||
# Example: aarch64-none-elf-addr2line from devkitPro
|
||
aarch64-none-elf-addr2line -e .bazinga/love-nx/11.5-nx1/love.elf -f -C 0xADDRESS_FROM_CRASH_REPORT
|
||
```
|
||
|
||
4. **Correlate** — compare `gitCommit` / `loveNxTag` from embedded `build-info.json` with the operator’s hardware notes.
|
||
|
||
If `addr2line` cannot resolve an address, archive the crash `.bin` with the exact `love.elf` SHA-256 used for the build — addresses are only meaningful against that ELF.
|
||
|
||
## P0 / P1 hardware matrix (ADR §9)
|
||
|
||
Operator evidence lives in `docs/switch-hardware-evidence.md`. **Do not invent passes** for rows that require hardware not yet run.
|
||
|
||
| ID | Requirement | Status | Evidence |
|
||
| -- | ----------- | ------ | -------- |
|
||
| P0-0a–f | love-nx pin, probe, MTP, title override | **pass** | Phase 0 checklist above; T4 |
|
||
| P0-1a–d | Unpatched launcher boot + Joy-Con nav | **pass** | T4 / `docs/switch-hardware-evidence.md` |
|
||
| P0-02 | MTP inbox import path shown | **pass** | T12 |
|
||
| P0-03 | Rescan imports ROM | **pass** | T12 |
|
||
| P0-04 | Canonical hash routes version | **pass** | T12 |
|
||
| P0-05 | Source dump retained in inbox | **pass** | T12 |
|
||
| P0-06 | Play reaches game after import | **pass** | T12 |
|
||
| P0-07 | Joy-Con launcher navigation | **pass** | T16 @ `2699c9a` |
|
||
| P0-08 | Joy-Con gameplay (incl. naming A/B) | **pass** | T16 @ `2699c9a` |
|
||
| P0-09 | Save survives quit + reopen | **pass** | T19 |
|
||
| P0-10 | ≥10 suspend cycles, no stuck input/dup audio | **pass** | T19 (operator 2026-08-01) |
|
||
| P0-12 | Fused NRO boots without adjacent `game.love` | **deferred** | T24 blocked — operator hardware gate pending |
|
||
| P0-14 | Fused NRO MTP round-trip SHA-256 | **deferred** | T24 blocked |
|
||
| P0-15 | Replace NRO only; saves persist | **deferred** | T24 blocked |
|
||
| P1-01 | Docked vs handheld spot-check | **deferred** | Not exercised on OLED dock yet |
|
||
| P1-02 | Applet Mode documented unsupported | **pass** | Title override required; Album path not validated |
|
||
| P1-03 | Long-play soak (≥30 min) | **deferred** | No soak session recorded |
|
||
| P1-04 | Reboot persistence | **pass** | T19 |
|
||
| P1-05 | Audio resume after suspend | **pass** | T19 (no dup audio reported) |
|
||
|
||
## Upstream contribution outline (ADR §11)
|
||
|
||
Split the eventual upstream PR into three reviewable slices. Each PR must declare: **no ROM/save bytes committed**, **love-nx pin with manifest checksums**, **hardware-tested rows listed**, **Applet Mode unsupported**, **network/updater disabled on NX**.
|
||
|
||
### PR 1 — Platform + import (`platform/import`)
|
||
|
||
- `src/core/Platform.lua`, `conf.lua` NX branch
|
||
- `src/import/RomImporter.lua` (NX flags, inbox, scan, shell/updater gates)
|
||
- Tests: `tests/platform_nx_*`, `tests/rom_importer_nx_*`
|
||
- Docs: inbox/MTP import sections only
|
||
|
||
### PR 2 — Input + lifecycle (`input/lifecycle`)
|
||
|
||
- `src/core/GamepadMap.lua`, `Input.lua`, `main.lua` focus/joystick hooks
|
||
- `src/debug/SwitchDiagnostics.lua` (opt-in probe + error log)
|
||
- Tests: input/diagnostics suites
|
||
- Docs: controller mapping, suspend/audio notes
|
||
|
||
### PR 3 — Build + docs (`build/docs`)
|
||
|
||
- `scripts/pack_love.sh`, `scripts/build_switch.sh`, `scripts/switch/*`
|
||
- `assets/switch/icon.jpg`, `docs/switch-development.md`, hardware evidence templates
|
||
- Gates: `pack_love.sh --dry-run`, `verify_payload.sh --self-test`, fused build script (devkitPro host)
|
||
|
||
**Pre-merge checklist (all PRs):**
|
||
|
||
- [ ] Manifest `scripts/switch/love-nx-11.5-nx1.sha256` filled; binaries not in git
|
||
- [ ] `verify_payload.sh` rejects generated cache / ROM / `.sav` / `.bak`
|
||
- [ ] P0 matrix rows marked pass only with linked hardware evidence
|
||
- [ ] Fused NRO rows remain deferred until T24 evidence exists
|
||
- [ ] Updater / remote mod download hidden on NX (`networkValidated == false`)
|
||
|