mirror of
https://github.com/bryanthaboi/gen1recomp.git
synced 2026-08-16 16:21:30 +02:00
48 lines
1.6 KiB
Lua
48 lines
1.6 KiB
Lua
-- engine/battle_anims/anim_commands.asm:603 BattleAnimCmd_BGP
|
|
|
|
package.path = "./?.lua;./?/init.lua;" .. package.path
|
|
|
|
love = require("tests.love_stub")
|
|
|
|
local T = require("tests.harness")
|
|
local AnimRunner = require("src.battle.gen2.AnimRunner")
|
|
local BgEffects = require("src.battle.gen2.BgEffects")
|
|
local GbcPalette = require("src.render.GbcPalette")
|
|
|
|
-- data/moves/animations.asm:4509 BattleAnim_ShadowBall
|
|
local SHADOW_BALL = {
|
|
{ "2gfx", "BATTLE_ANIM_GFX_EGG", "BATTLE_ANIM_GFX_SMOKE" },
|
|
{ "bgp", 0x1b },
|
|
{ "sound", 6 * 4 + 2, 0 },
|
|
{ "obj", "BATTLE_ANIM_OBJ_SHADOW_BALL", 64, 92, 0x2 },
|
|
{ "wait", 32 },
|
|
}
|
|
|
|
do
|
|
local runner = AnimRunner.new({
|
|
data = { scripts = { SHADOW_BALL = SHADOW_BALL } },
|
|
})
|
|
runner:start("SHADOW_BALL")
|
|
T.eq(runner.bg.bgp, BgEffects.NORMAL_PAL, "identity ramp before the script")
|
|
T.check(runner:step(), "the script is still running after frame one")
|
|
T.eq(runner.bg.bgp, 0x1b,
|
|
"anim_bgp $1b lands in wBGP: the inverted ramp the view must apply")
|
|
runner.bg:reset()
|
|
T.eq(runner.bg.bgp, BgEffects.NORMAL_PAL,
|
|
"BattleAnim_RevertPals puts the identity back")
|
|
end
|
|
|
|
do
|
|
T.eq(GbcPalette.BGP_IDENTITY, 0xe4, "dc 3, 2, 1, 0")
|
|
local colors = { "c0", "c1", "c2", "c3" }
|
|
local out = GbcPalette.remap(colors, 0x1b)
|
|
T.eq(out[1], "c3", "$1b is dc 0, 1, 2, 3: colour 0 shows shade 3")
|
|
T.eq(out[2], "c2", "colour 1 shows shade 2")
|
|
T.eq(out[3], "c1", "colour 2 shows shade 1")
|
|
T.eq(out[4], "c0", "colour 3 shows shade 0")
|
|
T.check(GbcPalette.remap(colors, 0xe4) == colors,
|
|
"the identity byte returns the palette untouched")
|
|
end
|
|
|
|
T.finish("gen2 shadow ball bgp bug 1269")
|