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Author SHA1 Message Date
bryanthaboi aea38240b2 Merge pull request #1780 from bryanthaboi/dev
gender name string
2026-08-24 13:08:31 -04:00
bryanthaboi 0142468125 gender name string 2026-08-24 13:07:11 -04:00
github-actions e7d898625d chore(ios): update app-repo.json [skip ci] 2026-08-24 12:48:34 -04:00
bryanthaboi 5ee4a3cd35 Merge pull request #1778 from bryanthaboi/dev
some fixes
2026-08-24 12:38:35 -04:00
bryanthaboi 4794ddcfdf chris (and all gen2) fix 2026-08-24 12:35:35 -04:00
bryanthaboi 6503e982db potential fix for shaders 2026-08-24 12:10:15 -04:00
github-actions 72ce1fe33e chore(ios): update app-repo.json [skip ci] 2026-08-24 11:46:51 -04:00
11 changed files with 99 additions and 17 deletions
+14
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@@ -12,6 +12,20 @@
"tintColor": "3b5ca8",
"category": "games",
"versions": [
{
"version": "0.2.23",
"date": "2026-08-24",
"size": 14060437,
"downloadURL": "https://github.com/bryanthaboi/gen1recomp/releases/download/v0.2.23/gen1recomp++-0.2.23-ios.ipa",
"localizedDescription": "Download the correct version for your computer below.\n\n## Contributors\n\n- @bryanthaboi"
},
{
"version": "0.2.22",
"date": "2026-08-24",
"size": 14060365,
"downloadURL": "https://github.com/bryanthaboi/gen1recomp/releases/download/v0.2.22/gen1recomp++-0.2.22-ios.ipa",
"localizedDescription": "Download the correct version for your computer below.\n\n## Contributors\n\n- @bryanthaboi\n- @ShaneMcGovernIE\n- @thibautbus"
},
{
"version": "0.2.21",
"date": "2026-08-24",
+9 -1
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@@ -9,6 +9,9 @@ local GameVersion = require("src.core.GameVersion")
local CacheContract = {}
CacheContract.FORMAT = "rom-cache-v10:"
CacheContract.VERSION_FORMAT = {
crystal = "rom-cache-v10-crystal2:",
}
CacheContract.MARKER_PATH = "rom-cache.complete"
CacheContract.REQUIRED_FILES = {
@@ -136,8 +139,13 @@ function CacheContract.requiredFilesFor(version)
return CacheContract.REQUIRED_FILES, false
end
function CacheContract.formatFor(version)
return CacheContract.VERSION_FORMAT[version] or CacheContract.FORMAT
end
function CacheContract.markerFor(version, sha1)
return CacheContract.FORMAT .. (sha1 or GameVersion.info(version).sha1)
return CacheContract.formatFor(version)
.. (sha1 or GameVersion.info(version).sha1)
end
function CacheContract.markerMatches(version, marker)
+6 -6
View File
@@ -56,9 +56,6 @@ local MAP_GROUP_COUNT = 26 -- constants/map_constants.asm NUM_MAP_GROUPS
-- "bank13" (../pokecrystal/main.asm:192-195).
local PAL_MAP_BANK = 0x02
local PAL_MAP_BANK_CRYSTAL = 0x13
-- LoadBallIconGFX.gfx (engine/battle/trainer_huds.asm:225-232); bank $0b
-- carries no manifest symbol to resolve it through.
local BALL_ICON_GFX = { 0x0b, 0x41a4 }
-- A tileset sheet is 96 tiles (128x48 at 8x8), and its PalMap packs two
-- tiles per byte: low nibble first tile, high nibble second (`dn` in the
-- tilepal macro). The high bit of each nibble is the VRAM bank, not colour.
@@ -2852,7 +2849,10 @@ function RomExtractorGen2:decodeGen2Text(bank, address, charmap, buffers)
out[#out + 1] = "\f"
elseif b == 0x55 then
out[#out + 1] = "\v"
elseif b == 0x52 then
elseif b == 0x52
or (b == 0x14 and inString and self.edition == "crystal") then
-- ../pokecrystal/constants/charmap.asm:6 <PLAY_G>,
-- ../pokecrystal/home/text.asm:243,380 PlaceGenderedPlayerName
out[#out + 1] = "{PLAYER}"
elseif b == 0x53 then
out[#out + 1] = "{RIVAL}"
@@ -5716,8 +5716,8 @@ function RomExtractorGen2:extractMenuGfx()
-- Four OAM tiles at $31 -- normal, statused, fainted, empty -- and OBJ
-- colour 0 is transparent (engine/battle/trainer_huds.asm:47-99, :225-232).
local balls = self.symbols["LoadBallIconGFX.gfx"] or BALL_ICON_GFX
self:write2bpp(self.rom:bytes(balls[1], balls[2], 4 * 16), 32, 8,
local balls = self:symbol("LoadBallIconGFX.gfx")
self:write2bpp(self.rom:bytes(balls.bank, balls.address, 4 * 16), 32, 8,
"battle/hud/balls.png", true)
hud.balls = "assets/generated/battle/hud/balls.png"
hud.ballsFirstTile = 0x31
+13 -3
View File
@@ -371,9 +371,13 @@ end
-- `es`: true for GLSL ES 1.00 (mobile), false for GLSL 1.20 (desktop). Only
-- ever called from ShaderFX.convert().
function ShaderFX.translate(fullPath, es)
local ffi = require("ffi")
local ok, l = pcall(ensureLib)
local okFfi, ffi = pcall(require, "ffi")
if not okFfi or type(ffi) ~= "table" then
return nil, "this build has no ffi, so presets cannot be converted here"
end
local ok, l, lerr = pcall(ensureLib)
if not ok then return nil, "ffi.load failed: " .. tostring(l) end
if not l then return nil, tostring(lerr or libError or "librashader bridge not available") end
local ptr = l.librashader_translate_preset(fullPath, es and 1 or 0)
if ptr == nil then return nil, "librashader_translate_preset returned NULL" end
local json = ffi.string(ptr)
@@ -780,7 +784,7 @@ end
-- Translates `entry` via the bridge and writes ShaderFX.artifactPath(entry).
-- Sets entry.converted on success; an existing artifact survives a failure.
function ShaderFX.convert(entry, es)
local function doConvert(entry, es)
ShaderSourcePatches.apply(entry)
local preset, err = ShaderFX.translate(entry.fullPath, es == nil and defaultEs() or es)
if not preset then return false, err end
@@ -797,6 +801,12 @@ function ShaderFX.convert(entry, es)
return true
end
function ShaderFX.convert(entry, es)
local ok, res, err = pcall(doConvert, entry, es)
if not ok then return false, tostring(res) end
return res, err
end
-- Two independent slots. "shaderfx" stays main's option key, so existing
-- saves keep meaning what they already meant.
ShaderFX.SLOTS = { "main", "secondary" }
+1
View File
@@ -119,6 +119,7 @@ function ShaderFXScreen.new(game, slot)
item.entry.name, tostring(err))
end
applyRowState(item)
if not ok then item.right = Strings("FAILED") end
return
end
+12 -7
View File
@@ -114,21 +114,26 @@ check(CacheContract.VERSION_REQUIRED_FILES.yellow ~= nil,
local CRYSTAL_1_0 = "f4cd194bdee0d04ca4eac29e09b8e4e9d818c133"
local CRYSTAL_1_1 = "f2f52230b536214ef7c9924f483392993e226cfb"
local CRYSTAL_FORMAT = CacheContract.formatFor("crystal")
eq(CacheContract.markerFor("crystal", CRYSTAL_1_1),
CacheContract.FORMAT .. CRYSTAL_1_1,
CRYSTAL_FORMAT .. CRYSTAL_1_1,
"markerFor with an explicit sha1 uses that sha1, not the canonical one")
eq(CacheContract.markerFor("crystal"), CacheContract.FORMAT .. CRYSTAL_1_0,
eq(CacheContract.markerFor("crystal"), CRYSTAL_FORMAT .. CRYSTAL_1_0,
"markerFor with no sha1 still defaults to the canonical (1.0) sha1")
check(CacheContract.markerMatches("crystal", CacheContract.FORMAT .. CRYSTAL_1_0),
check(CacheContract.markerMatches("crystal", CRYSTAL_FORMAT .. CRYSTAL_1_0),
"a marker written from the 1.0 hash matches crystal")
check(CacheContract.markerMatches("crystal", CacheContract.FORMAT .. CRYSTAL_1_1),
check(CacheContract.markerMatches("crystal", CRYSTAL_FORMAT .. CRYSTAL_1_1),
"a marker written from the 1.1 hash also matches crystal")
check(not CacheContract.markerMatches("crystal",
CacheContract.FORMAT .. "ea9bcae617fdf159b045185467ae58b2e4a48b9a"),
CRYSTAL_FORMAT .. "ea9bcae617fdf159b045185467ae58b2e4a48b9a"),
"a marker written from Red's hash does not match crystal")
check(not CacheContract.markerMatches("red", CacheContract.FORMAT .. CRYSTAL_1_1),
check(not CacheContract.markerMatches("red", CRYSTAL_FORMAT .. CRYSTAL_1_1),
"a marker written from Crystal's 1.1 hash does not match red")
check(not CacheContract.markerMatches("crystal",
CacheContract.FORMAT .. CRYSTAL_1_0),
"a crystal marker written on the shared format no longer matches")
local crystalFs = { prefix = "crystal-marker-test/", files = {} }
function crystalFs.exists(path) return crystalFs.files[crystalFs.prefix .. path] ~= nil end
@@ -146,7 +151,7 @@ end
local published11 = CacheContract.publish("crystal", crystalFs, CRYSTAL_1_1)
check(published11, "publishing with the 1.1 sha1 succeeds")
eq(crystalFs.files["crystal/" .. CacheContract.MARKER_PATH],
CacheContract.FORMAT .. CRYSTAL_1_1, "the marker records the 1.1 sha1")
CRYSTAL_FORMAT .. CRYSTAL_1_1, "the marker records the 1.1 sha1")
check(CacheContract.isReady("crystal", crystalFs),
"a cache published with the 1.1 sha1 still reads ready for crystal")
+29
View File
@@ -91,6 +91,35 @@ do
:format(extra))
end
-- ---- the gendered player name ---------------------------------------------
-- ../pokecrystal/constants/charmap.asm:6 <PLAY_G> ($14),
-- ../pokecrystal/home/text.asm:243,380 PlaceGenderedPlayerName
do
local Extractor = require("src.import.RomExtractorGen2")
local charmap = manifest("tools/rom_manifest_crystal.json").charmap
local function decode(edition, bytes)
local rom = {}
function rom:byte(_, address) return bytes[address] or 0x50 end
function rom:word(_, address)
return (bytes[address] or 0) + (bytes[address + 1] or 0) * 0x100
end
local extractor = setmetatable({ rom = rom, edition = edition }, Extractor)
return extractor:decodeGen2Text(0, 0, charmap)
end
local H, i, comma, space, bang = 0x87, 0xa8, 0xf4, 0x7f, 0xe7
local inString = { [0] = 0x00, H, i, comma, space, 0x14, bang, 0x57 }
eq(decode("crystal", inString), "Hi, {PLAYER}!",
"an in-string $14 decodes as the player's name")
eq(decode("gold", inString), "Hi, !",
"and only on Crystal, which is the only edition that writes one")
local command = { [0] = 0x14, 0x03, 0x00, H, i, 0x57 }
eq(decode("crystal", command), "{STRBUF}Hi",
"a $14 outside a string is still TX_STRINGBUFFER and eats its buffer id")
end
-- ---- the slots RomText fills ----------------------------------------------
-- decodeGen2Text emits {USER}, {TARGET} and {ENEMY} for the three names
-- PlaceMoveUsersName / PlaceMoveTargetsName / PlaceEnemysName write at
+3
View File
@@ -778,6 +778,9 @@ REQUIRED_SYMBOLS = {
# nine fill cells. "HP:" and the ten HP-bar cells come from
# FontBattleExtra, which is already extracted.
"EnemyHPBarBorderGFX", "HPExpBarBorderGFX", "ExpBarGFX",
# gfx/battle/balls.2bpp, the four party-ball OAM tiles
# (engine/battle/trainer_huds.asm LoadBallIconGFX).
"LoadBallIconGFX.gfx",
# gfx/stats/stats_tiles.png + gfx/stats/pages.pal, StatsScreen_LoadFont
# and _CGB_StatsScreenHPPals (#1558)
"StatsScreenPageTilesGFX", "StatsScreenPagePals",
+4
View File
@@ -17024,6 +17024,10 @@
32,
21684
],
"LoadBallIconGFX.gfx": [
11,
16754
],
"LoadOpponentTrainerAndPokemon.resample": [
126,
16418
+4
View File
@@ -15084,6 +15084,10 @@
64,
24169
],
"LoadBallIconGFX.gfx": [
11,
16804
],
"LoadOrientedFrontpic": [
20,
22948
+4
View File
@@ -15084,6 +15084,10 @@
64,
24169
],
"LoadBallIconGFX.gfx": [
11,
16804
],
"LoadOrientedFrontpic": [
20,
22948