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18 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| cf45cbbf92 | |||
| 4e1ab1879b | |||
| 917735a41c | |||
| c877ea80a7 | |||
| 7d1ddf9b7c | |||
| faf82c2cec | |||
| 5bc6036735 | |||
| 809628f0fa | |||
| 4817ff8bf9 | |||
| 4f8739c029 | |||
| c655217120 | |||
| fbdfc1c053 | |||
| 72c244b433 | |||
| e0e030003b | |||
| ce2afb83f1 | |||
| 28f741f72f | |||
| 22bcd95da1 | |||
| ea28f886f3 |
@@ -733,7 +733,8 @@ local function museumClerk(game, ow, done, onDecline)
|
|||||||
local t = game.data.text or {}
|
local t = game.data.text or {}
|
||||||
if game.save.flags.EVENT_BOUGHT_MUSEUM_TICKET then
|
if game.save.flags.EVENT_BOUGHT_MUSEUM_TICKET then
|
||||||
game.stack:push(TextBox.new(game,
|
game.stack:push(TextBox.new(game,
|
||||||
"Take your time,\nand enjoy it all!", done))
|
t._Museum1FScientist1TakePlentyOfTimeText
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||||||
|
or "Take your time,\nand enjoy it all!", done))
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||||||
return
|
return
|
||||||
end
|
end
|
||||||
-- scripts/Museum1F.asm:72
|
-- scripts/Museum1F.asm:72
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||||||
@@ -751,10 +752,12 @@ local function museumClerk(game, ow, done, onDecline)
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|||||||
{ money = money }))
|
{ money = money }))
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||||||
elseif yes then
|
elseif yes then
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||||||
game.stack:push(TextBox.new(game,
|
game.stack:push(TextBox.new(game,
|
||||||
"You don't have\nenough money.", onDecline or done, { money = money }))
|
t._Museum1FScientist1DontHaveEnoughMoneyText
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||||||
|
or "You don't have\nenough money.", onDecline or done, { money = money }))
|
||||||
else
|
else
|
||||||
game.stack:push(TextBox.new(game,
|
game.stack:push(TextBox.new(game,
|
||||||
"Come again!", onDecline or done, { money = money }))
|
t._Museum1FScientist1ComeAgainText
|
||||||
|
or "Come again!", onDecline or done, { money = money }))
|
||||||
end
|
end
|
||||||
end }))
|
end }))
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -540,8 +540,9 @@ gains a field instead of the name gaining a prefix.
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|||||||
`battle.crit`, `battle.accuracy`, `battle.turn_order`,
|
`battle.crit`, `battle.accuracy`, `battle.turn_order`,
|
||||||
`battle.enemy_action`, `battle.run`, `battle.exp_award`, `exp.gain`,
|
`battle.enemy_action`, `battle.run`, `battle.exp_award`, `exp.gain`,
|
||||||
`catch.rate`, `trainer.party`, `battle.overlay`, `battle.low_health_alarm`,
|
`catch.rate`, `trainer.party`, `battle.overlay`, `battle.low_health_alarm`,
|
||||||
`battle.catch_exp`, `battle.bottom_ui_visible` and
|
`battle.catch_exp`, `battle.bottom_ui_visible`,
|
||||||
`battle.status_hud_visible`. One payload difference: Gen 1's vanilla
|
`battle.status_hud_visible` and `battle.move_grid_navigation`. One payload
|
||||||
|
difference: Gen 1's vanilla
|
||||||
`battle.low_health_alarm` link reads `ctx.battle.data`, and Gold's battle
|
`battle.low_health_alarm` link reads `ctx.battle.data`, and Gold's battle
|
||||||
screen has no `.data` field, so the Gen 2 site **adds** `ctx.data` beside the
|
screen has no `.data` field, so the Gen 2 site **adds** `ctx.data` beside the
|
||||||
Gen 1 keys. A mod that calls `nextFn` is unaffected; one that reaches through
|
Gen 1 keys. A mod that calls `nextFn` is unaffected; one that reaches through
|
||||||
|
|||||||
+4
-4
@@ -268,10 +268,10 @@ an optional stock `catchChance` percentage.
|
|||||||
`prompt` describes the currently visible choice (`menu`, `moves`, `party`,
|
`prompt` describes the currently visible choice (`menu`, `moves`, `party`,
|
||||||
`advance`, `safari`, or `mimic`) and is `locked` when another screen or battle
|
`advance`, `safari`, or `mimic`) and is `locked` when another screen or battle
|
||||||
phase owns input. Generation-specific features remain optional: Gen 1 includes
|
phase owns input. Generation-specific features remain optional: Gen 1 includes
|
||||||
battle medicine, balls, catch previews, Safari balls, and Mimic choices;
|
battle medicine, balls, catch previews, Safari balls, and Mimic choices. Gold
|
||||||
Gold currently returns an empty `items` list rather than guessing at its
|
exposes balls and their exact stock catch previews; targeted medicine remains
|
||||||
pocketed PACK flow. Callers should ignore unknown fields and tolerate absent
|
screen-owned and is omitted rather than guessing at its pocketed PACK flow.
|
||||||
optional ones.
|
Callers should ignore unknown fields and tolerate absent optional ones.
|
||||||
|
|
||||||
## Battle menu intents
|
## Battle menu intents
|
||||||
|
|
||||||
|
|||||||
+11
-4
@@ -6,6 +6,7 @@ control layout, and the rectangle the Game Boy screen is drawn into. Engine:
|
|||||||
(draw and input), `src/render/Renderer.lua` (the screen viewport),
|
(draw and input), `src/render/Renderer.lua` (the screen viewport),
|
||||||
`src/ui/SkinStudio.lua` (the desktop editor). Tests:
|
`src/ui/SkinStudio.lua` (the desktop editor). Tests:
|
||||||
`tests/engine/touch_skin_test.lua`, `tests/engine/skin_studio_test.lua`,
|
`tests/engine/touch_skin_test.lua`, `tests/engine/skin_studio_test.lua`,
|
||||||
|
`tests/engine/skin_studio_image_import.lua`,
|
||||||
`tests/engine/launcher_skins_tab.lua`.
|
`tests/engine/launcher_skins_tab.lua`.
|
||||||
|
|
||||||
Skins are picked in the launcher's **Skins** tab, which also imports them and
|
Skins are picked in the launcher's **Skins** tab, which also imports them and
|
||||||
@@ -159,8 +160,16 @@ The Super Game Boy preset locks the viewport to the real screen window,
|
|||||||
resize. X / Y / W / H are in canvas pixels, so a control can be typed to the
|
resize. X / Y / W / H are in canvas pixels, so a control can be typed to the
|
||||||
coordinate its art was drawn at. Bind, hitbox shape, hit reach and idle and
|
coordinate its art was drawn at. Bind, hitbox shape, hit reach and idle and
|
||||||
pressed images are per control; the bezel, the pages and the screen cutout are
|
pressed images are per control; the bezel, the pages and the screen cutout are
|
||||||
per page. The cutout is itself a draggable element with a 10:9 lock. Drop a PNG
|
per page. The cutout is itself a draggable element with a 10:9 lock.
|
||||||
or JPG on the window to import art into the skin.
|
|
||||||
|
**Art.** The **Bezel**, **Idle art** and **Pressed art** rows cycle through the
|
||||||
|
images already in the skin folder; the **Import** button beside each one opens
|
||||||
|
the host file picker (`src/core/FilePicker.lua`: osascript, PowerShell,
|
||||||
|
zenity/kdialog) and copies the chosen PNG or JPG into `img/` under the name in
|
||||||
|
the SKIN field, then assigns it to that slot. Dropping a PNG or JPG on the
|
||||||
|
window does the same for whichever slot was last touched. A new bezel does not
|
||||||
|
move the screen cutout: press **Detect screen from bezel** to measure it out of
|
||||||
|
the art's alpha.
|
||||||
|
|
||||||
**Testing.** **Test** makes the canvas live: clicking presses real Game Boy
|
**Testing.** **Test** makes the canvas live: clicking presses real Game Boy
|
||||||
buttons and the footer reports what is held. **Play** saves the skin, selects
|
buttons and the footer reports what is held. **Play** saves the skin, selects
|
||||||
@@ -175,5 +184,3 @@ straight back into `skins/` and still opens in RetroArch.
|
|||||||
## Not implemented
|
## Not implemented
|
||||||
|
|
||||||
RetroArch's `analog_*`, `dpad_area`, `abxy_area` and `retrok_*` desc types.
|
RetroArch's `analog_*`, `dpad_area`, `abxy_area` and `retrok_*` desc types.
|
||||||
Image assignment cycles through art already in the skin folder; there is no
|
|
||||||
file browser, so new art arrives by drag and drop.
|
|
||||||
|
|||||||
@@ -506,6 +506,7 @@ function love.update(dt)
|
|||||||
if TouchEditor then return TouchEditor.update(dt) end
|
if TouchEditor then return TouchEditor.update(dt) end
|
||||||
if Studio then return Studio.update(dt) end
|
if Studio then return Studio.update(dt) end
|
||||||
if Importer then return Importer:update(dt) end
|
if Importer then return Importer:update(dt) end
|
||||||
|
if not Game then return end
|
||||||
|
|
||||||
-- Scripted runs (autopilot / POKEPORT_DRIVER) observe and act exactly
|
-- Scripted runs (autopilot / POKEPORT_DRIVER) observe and act exactly
|
||||||
-- once per Game:update, so they must keep a 1:1 relationship with the
|
-- once per Game:update, so they must keep a 1:1 relationship with the
|
||||||
@@ -602,12 +603,14 @@ function love.keypressed(key, scancode, isrepeat)
|
|||||||
if TouchEditor then return TouchEditor.keypressed(key) end
|
if TouchEditor then return TouchEditor.keypressed(key) end
|
||||||
if Studio then return Studio.keypressed(key) end
|
if Studio then return Studio.keypressed(key) end
|
||||||
if Importer then return Importer:keypressed(key) end
|
if Importer then return Importer:keypressed(key) end
|
||||||
|
if not Game then return end
|
||||||
Game:keypressed(key)
|
Game:keypressed(key)
|
||||||
end
|
end
|
||||||
|
|
||||||
function love.keyreleased(key)
|
function love.keyreleased(key)
|
||||||
if editorMode or TouchEditor or Studio then return end
|
if editorMode or TouchEditor or Studio then return end
|
||||||
if Importer then return end
|
if Importer then return end
|
||||||
|
if not Game then return end
|
||||||
Game:keyreleased(key)
|
Game:keyreleased(key)
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -625,7 +628,9 @@ function love.gamepadpressed(joystick, button)
|
|||||||
end
|
end
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
if Studio then return end
|
||||||
if Importer then return Importer:gamepadpressed(joystick, button) end
|
if Importer then return Importer:gamepadpressed(joystick, button) end
|
||||||
|
if not Game then return end
|
||||||
Game:gamepadpressed(joystick, button)
|
Game:gamepadpressed(joystick, button)
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -643,7 +648,9 @@ function love.gamepadreleased(joystick, button)
|
|||||||
end
|
end
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
if Studio then return end
|
||||||
if Importer then return Importer:gamepadreleased(joystick, button) end
|
if Importer then return Importer:gamepadreleased(joystick, button) end
|
||||||
|
if not Game then return end
|
||||||
Game:gamepadreleased(joystick, button)
|
Game:gamepadreleased(joystick, button)
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -661,7 +668,9 @@ function love.gamepadaxis(joystick, axis, value)
|
|||||||
end
|
end
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
if Studio then return end
|
||||||
if Importer then return Importer:gamepadaxis(joystick, axis, value) end
|
if Importer then return Importer:gamepadaxis(joystick, axis, value) end
|
||||||
|
if not Game then return end
|
||||||
Game:gamepadaxis(joystick, axis, value)
|
Game:gamepadaxis(joystick, axis, value)
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -679,7 +688,9 @@ function love.joystickpressed(joystick, button)
|
|||||||
end
|
end
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
if Studio then return end
|
||||||
if Importer then return Importer:joystickpressed(joystick, button) end
|
if Importer then return Importer:joystickpressed(joystick, button) end
|
||||||
|
if not Game then return end
|
||||||
Game:joystickpressed(joystick, button)
|
Game:joystickpressed(joystick, button)
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -697,7 +708,9 @@ function love.joystickreleased(joystick, button)
|
|||||||
end
|
end
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
if Studio then return end
|
||||||
if Importer then return Importer:joystickreleased(joystick, button) end
|
if Importer then return Importer:joystickreleased(joystick, button) end
|
||||||
|
if not Game then return end
|
||||||
Game:joystickreleased(joystick, button)
|
Game:joystickreleased(joystick, button)
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -715,7 +728,9 @@ function love.joystickaxis(joystick, axis, value)
|
|||||||
end
|
end
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
if Studio then return end
|
||||||
if Importer then return Importer:joystickaxis(joystick, axis, value) end
|
if Importer then return Importer:joystickaxis(joystick, axis, value) end
|
||||||
|
if not Game then return end
|
||||||
Game:joystickaxis(joystick, axis, value)
|
Game:joystickaxis(joystick, axis, value)
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -733,21 +748,25 @@ function love.joystickhat(joystick, hat, direction)
|
|||||||
end
|
end
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
if Studio then return end
|
||||||
if Importer then return Importer:joystickhat(joystick, hat, direction) end
|
if Importer then return Importer:joystickhat(joystick, hat, direction) end
|
||||||
|
if not Game then return end
|
||||||
Game:joystickhat(joystick, hat, direction)
|
Game:joystickhat(joystick, hat, direction)
|
||||||
end
|
end
|
||||||
|
|
||||||
function love.joystickadded(joystick)
|
function love.joystickadded(joystick)
|
||||||
SwitchDiagnostics.onJoystickEvent("joystickadded", joystick)
|
SwitchDiagnostics.onJoystickEvent("joystickadded", joystick)
|
||||||
if editorMode or TouchEditor then return end
|
if editorMode or TouchEditor or Studio then return end
|
||||||
if Importer then return end
|
if Importer then return end
|
||||||
|
if not Game then return end
|
||||||
Game:joystickadded(joystick)
|
Game:joystickadded(joystick)
|
||||||
end
|
end
|
||||||
|
|
||||||
function love.joystickremoved(joystick)
|
function love.joystickremoved(joystick)
|
||||||
SwitchDiagnostics.onJoystickEvent("joystickremoved", joystick)
|
SwitchDiagnostics.onJoystickEvent("joystickremoved", joystick)
|
||||||
if editorMode or TouchEditor then return end
|
if editorMode or TouchEditor or Studio then return end
|
||||||
if Importer then return end
|
if Importer then return end
|
||||||
|
if not Game then return end
|
||||||
Game:joystickremoved(joystick)
|
Game:joystickremoved(joystick)
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -756,26 +775,36 @@ end
|
|||||||
-- unfocused, so reset input on either transition rather than trust it.
|
-- unfocused, so reset input on either transition rather than trust it.
|
||||||
function love.focus(f)
|
function love.focus(f)
|
||||||
if editorMode or TouchEditor then return end
|
if editorMode or TouchEditor then return end
|
||||||
|
if Studio then
|
||||||
|
if Studio.focus then Studio.focus(f) end
|
||||||
|
return
|
||||||
|
end
|
||||||
if Importer then
|
if Importer then
|
||||||
require("src.core.Input"):reset()
|
require("src.core.Input"):reset()
|
||||||
if Importer.focus then Importer:focus(f) end
|
if Importer.focus then Importer:focus(f) end
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
if not Game then return end
|
||||||
Game:focus(f)
|
Game:focus(f)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- v is true when the window becomes visible again, false on minimize.
|
-- v is true when the window becomes visible again, false on minimize.
|
||||||
function love.visible(v)
|
function love.visible(v)
|
||||||
if editorMode or TouchEditor then return end
|
if editorMode or TouchEditor then return end
|
||||||
|
if Studio then
|
||||||
|
if Studio.visible then Studio.visible(v) end
|
||||||
|
return
|
||||||
|
end
|
||||||
if Importer then
|
if Importer then
|
||||||
require("src.core.Input"):reset()
|
require("src.core.Input"):reset()
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
if not Game then return end
|
||||||
Game:visible(v)
|
Game:visible(v)
|
||||||
end
|
end
|
||||||
|
|
||||||
function love.lowmemory()
|
function love.lowmemory()
|
||||||
if editorMode or TouchEditor or Importer then return end
|
if editorMode or TouchEditor or Studio or Importer then return end
|
||||||
if Game then Game:onResume() end
|
if Game then Game:onResume() end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -796,12 +825,14 @@ function love.touchpressed(id, x, y, dx, dy, pressure)
|
|||||||
if love.system.getOS() == "iOS" then return end
|
if love.system.getOS() == "iOS" then return end
|
||||||
return TouchEditor.touchpressed(id, x, y)
|
return TouchEditor.touchpressed(id, x, y)
|
||||||
end
|
end
|
||||||
|
if Studio then return end
|
||||||
if Importer then
|
if Importer then
|
||||||
-- Both mobiles: FlexLove scroll needs the real touch stream. Clicks are
|
-- Both mobiles: FlexLove scroll needs the real touch stream. Clicks are
|
||||||
-- polled inside the view; the istouch filter on mousepressed still drops
|
-- polled inside the view; the istouch filter on mousepressed still drops
|
||||||
-- Android's synthesized mouse twin so Import cannot double-fire (#553).
|
-- Android's synthesized mouse twin so Import cannot double-fire (#553).
|
||||||
return Importer:touchpressed(id, x, y, dx, dy, pressure)
|
return Importer:touchpressed(id, x, y, dx, dy, pressure)
|
||||||
end
|
end
|
||||||
|
if not Game then return end
|
||||||
Game:touchpressed(id, x, y, dx, dy, pressure)
|
Game:touchpressed(id, x, y, dx, dy, pressure)
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -811,9 +842,11 @@ function love.touchmoved(id, x, y, dx, dy, pressure)
|
|||||||
if love.system.getOS() == "iOS" then return end
|
if love.system.getOS() == "iOS" then return end
|
||||||
return TouchEditor.touchmoved(id, x, y)
|
return TouchEditor.touchmoved(id, x, y)
|
||||||
end
|
end
|
||||||
|
if Studio then return end
|
||||||
if Importer then
|
if Importer then
|
||||||
return Importer:touchmoved(id, x, y, dx, dy, pressure)
|
return Importer:touchmoved(id, x, y, dx, dy, pressure)
|
||||||
end
|
end
|
||||||
|
if not Game then return end
|
||||||
Game:touchmoved(id, x, y, dx, dy, pressure)
|
Game:touchmoved(id, x, y, dx, dy, pressure)
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -823,9 +856,11 @@ function love.touchreleased(id, x, y, dx, dy, pressure)
|
|||||||
if love.system.getOS() == "iOS" then return end
|
if love.system.getOS() == "iOS" then return end
|
||||||
return TouchEditor.touchreleased(id, x, y)
|
return TouchEditor.touchreleased(id, x, y)
|
||||||
end
|
end
|
||||||
|
if Studio then return end
|
||||||
if Importer then
|
if Importer then
|
||||||
return Importer:touchreleased(id, x, y, dx, dy, pressure)
|
return Importer:touchreleased(id, x, y, dx, dy, pressure)
|
||||||
end
|
end
|
||||||
|
if not Game then return end
|
||||||
Game:touchreleased(id, x, y, dx, dy, pressure)
|
Game:touchreleased(id, x, y, dx, dy, pressure)
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -837,6 +872,7 @@ function love.wheelmoved(x, y)
|
|||||||
if TouchEditor then return end
|
if TouchEditor then return end
|
||||||
if Studio then return Studio.wheelmoved(x, y) end
|
if Studio then return Studio.wheelmoved(x, y) end
|
||||||
if Importer then return end
|
if Importer then return end
|
||||||
|
if not Game then return end
|
||||||
Game:wheelmoved(x, y)
|
Game:wheelmoved(x, y)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
@@ -12,6 +12,27 @@
|
|||||||
"tintColor": "3b5ca8",
|
"tintColor": "3b5ca8",
|
||||||
"category": "games",
|
"category": "games",
|
||||||
"versions": [
|
"versions": [
|
||||||
|
{
|
||||||
|
"version": "0.2.2",
|
||||||
|
"date": "2026-08-18",
|
||||||
|
"size": 13575387,
|
||||||
|
"downloadURL": "https://github.com/bryanthaboi/gen1recomp/releases/download/v0.2.2/gen1recomp++-0.2.2-ios.ipa",
|
||||||
|
"localizedDescription": "Download the correct version for your computer below.\n\n## Contributors\n\n- @AverageConsumer\n- @bryanthaboi"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"version": "0.2.1",
|
||||||
|
"date": "2026-08-17",
|
||||||
|
"size": 13575320,
|
||||||
|
"downloadURL": "https://github.com/bryanthaboi/gen1recomp/releases/download/v0.2.1/gen1recomp++-0.2.1-ios.ipa",
|
||||||
|
"localizedDescription": "Download the correct version for your computer below.\n\n## Contributors\n\n- @bryanthaboi"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"version": "0.2.0",
|
||||||
|
"date": "2026-08-17",
|
||||||
|
"size": 13575299,
|
||||||
|
"downloadURL": "https://github.com/bryanthaboi/gen1recomp/releases/download/v0.2.0/gen1recomp++-0.2.0-ios.ipa",
|
||||||
|
"localizedDescription": "Download the correct version for your computer below.\n\n## Issues closed\n\n- #1396 Nurse dialogue & options\n- #1398 Alignment of options for changing Pokemon\n- #1400 Flying Bug\n- #1401 [Gold] battlergfx $d9/$da load the wrong row count (jumptable crossed vs macro names)\n- #1406 Magikarp salesman dialogue issues\n- #1407 Not able to nickname Magikarp\n- #1411 No indication for stone evolutions\n- #1413 Using a stone closes menu\n- #1415 Super Nerd dialogue issues\n- #1416 (Pokémon Gold) Pokédex doesn't register other trainers' pokémon as seen\n- #1417 (Pokémon Gold) Pokémon you get in trade aren't being registered as caught\n- #1419 (Pokémon Gold) Deposited pokémon don't get healed\n- #1421 (Pokémon Gold) Bad status and catch state appears on the HUD before they should\n- #1422 (Pokémon Gold) Impossible to have the pokédex register Ditto as caught after it transforms\n- #1423 (Pokémon Gold) No save prompt before changing boxes in the PC\n- #1424 (Pokémon Gold) Quantity for owned TMs not being displayed\n- #1425 (Pokémon Gold) Items quantity in your bag should be alligned to the right\n- #1427 (Pokémon Gold) Can't switch items' position in your bag\n- #1428 (Pokémon Gold) Game doesn't show how many pokémon other trainers have\n- #1429 Pikachu not sliding in before its cry. Stuck on standard pokeball release animation.\n- #1431 Shiny sparkle does not play on your sent out shiny pokemon\n- #1432 Experimental marked mods don't install Android\n- #1433 (Pokémon Gold) Missing prompt for depositing pokémon\n- #1435 When npcs stop you to talk or when you walk up to npcs to talk to them sometimes the player has the wrong sprite\n- #1437 Issues with player sprite on map\n- #1440 hold a direction during cutscene and face the wrong way\n- #1441 Magnet Train missing animation\n- #1442 Radio dial is missing in PokeGear radio\n- #1443 Skipping production logo also skips battle scene\n- #1444 Pokemon lack type immunity to status moves\n- #1447 Soft-lock on Cinnabar Island\n- #1449 Visual error on Route 28\n- #1456 Activating all mods doesn't work properly\n- #1461 #1265 didnt got fixed.\n- #1464 Experiance shared in battle\n- #1465 Changing Touch Layout crashes launcher\n- #1466 #1403 Still Happens\n- #1467 A clearer definition of the use of AI for this reconstruction\n- #1468 [Gold] BICYCLE is broken and some pokegear bug\n- #1469 [Gold] status effects aren't shown in the party overlay or the summary screen of the pokemon\n- #1470 Mod updater doesn't work properly when AppImage is running through Steam or Game Mode (Steam Deck)\n\n## Contributors\n\n- @bryanthaboi"
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"version": "0.1.99",
|
"version": "0.1.99",
|
||||||
"date": "2026-08-17",
|
"date": "2026-08-17",
|
||||||
|
|||||||
@@ -39,6 +39,21 @@ local function messageCopy(screen)
|
|||||||
return #lines > 0 and lines or nil
|
return #lines > 0 and lines or nil
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function itemCopies(game, screen, catchable)
|
||||||
|
local out = {}
|
||||||
|
for id, count in pairs((game.save and game.save.inventory) or {}) do
|
||||||
|
local def = game.data.items and game.data.items[id]
|
||||||
|
if count > 0 and def and def.pocket == "BALL" then
|
||||||
|
out[#out + 1] = { id = id, name = def.name or id, count = count,
|
||||||
|
ball = true, needsTarget = false,
|
||||||
|
catchChance = catchable and screen.catchChance
|
||||||
|
and screen:catchChance(id) or nil }
|
||||||
|
end
|
||||||
|
end
|
||||||
|
table.sort(out, function(a, b) return a.name < b.name end)
|
||||||
|
return out
|
||||||
|
end
|
||||||
|
|
||||||
local function signature(game, screen, top)
|
local function signature(game, screen, top)
|
||||||
if not screen then return "none" end
|
if not screen then return "none" end
|
||||||
local battle = screen.battle or {}
|
local battle = screen.battle or {}
|
||||||
@@ -56,6 +71,9 @@ local function signature(game, screen, top)
|
|||||||
parts[#parts + 1] = tostring(mon.hp)
|
parts[#parts + 1] = tostring(mon.hp)
|
||||||
parts[#parts + 1] = tostring(mon.status)
|
parts[#parts + 1] = tostring(mon.status)
|
||||||
end
|
end
|
||||||
|
for _, item in ipairs(itemCopies(game, screen, false)) do
|
||||||
|
parts[#parts + 1] = item.id .. "=" .. tostring(item.count)
|
||||||
|
end
|
||||||
return table.concat(parts, "|")
|
return table.concat(parts, "|")
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -111,9 +129,9 @@ function BattleAPI:snapshot()
|
|||||||
player = monCopy(game.data, battle.player, true),
|
player = monCopy(game.data, battle.player, true),
|
||||||
enemy = monCopy(game.data, battle.enemy, true),
|
enemy = monCopy(game.data, battle.enemy, true),
|
||||||
party = party, moves = moveCopies(game, battle),
|
party = party, moves = moveCopies(game, battle),
|
||||||
-- Gold's PACK is pocketed and target selection is screen-owned. Omit it
|
-- Targeted medicine remains screen-owned, but balls are complete semantic
|
||||||
-- until the engine can expose the same semantic item records as Gen 1.
|
-- records and can safely expose the same read-only preview as Gen 1.
|
||||||
items = {} }
|
items = itemCopies(game, screen, battle.wild and not screen.tutorial) }
|
||||||
end
|
end
|
||||||
|
|
||||||
local MENU_CHOICES = { fight = true, party = true, item = true, run = true }
|
local MENU_CHOICES = { fight = true, party = true, item = true, run = true }
|
||||||
|
|||||||
@@ -305,6 +305,15 @@ function Catching.rate(opts)
|
|||||||
return math.min(255, rate), false
|
return math.min(255, rate), false
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Exact stock catch probability for read-only previews. A catch.rate hook
|
||||||
|
-- may replace the roll entirely, so nil is safer than presenting a guess.
|
||||||
|
function Catching.chance(opts)
|
||||||
|
if Runtime.wantsHook("catch.rate") then return nil end
|
||||||
|
local rate, guaranteed = Catching.rate(opts)
|
||||||
|
if guaranteed or rate >= 255 then return 100 end
|
||||||
|
return rate * 100 / 256
|
||||||
|
end
|
||||||
|
|
||||||
-- The status half of the rate, off the merged `statuses` record the same way
|
-- The status half of the rate, off the merged `statuses` record the same way
|
||||||
-- src/battle/Catching.lua reads record.catchBonus on Gen 1. Gold's records
|
-- src/battle/Catching.lua reads record.catchBonus on Gen 1. Gold's records
|
||||||
-- live on src/battle/gen2/Battle.lua (Battle.STATUSES) and carry BOTH numbers:
|
-- live on src/battle/gen2/Battle.lua (Battle.STATUSES) and carry BOTH numbers:
|
||||||
|
|||||||
@@ -0,0 +1,109 @@
|
|||||||
|
local Platform = require("src.core.Platform")
|
||||||
|
local HostShell = require("src.core.HostShell")
|
||||||
|
|
||||||
|
local FilePicker = {}
|
||||||
|
|
||||||
|
FilePicker.IMAGE = {
|
||||||
|
label = "Image",
|
||||||
|
exts = { "png", "jpg", "jpeg" },
|
||||||
|
tempName = "pokeport_image_pick",
|
||||||
|
}
|
||||||
|
|
||||||
|
local function trim(value)
|
||||||
|
return value and value:gsub("^%s+", ""):gsub("%s+$", "") or ""
|
||||||
|
end
|
||||||
|
|
||||||
|
local function shellSafe(s)
|
||||||
|
s = tostring(s):gsub("%%", "%%%%")
|
||||||
|
return s:gsub('"', '\\"'):gsub("'", "''")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function commandOutput(command)
|
||||||
|
if not Platform.canSpawnProcess() then return nil end
|
||||||
|
local pipe = HostShell.popen(command)
|
||||||
|
if not pipe then return nil end
|
||||||
|
local result = pipe:read("*a")
|
||||||
|
HostShell.pclose(pipe)
|
||||||
|
result = trim(result)
|
||||||
|
return result ~= "" and result or nil
|
||||||
|
end
|
||||||
|
|
||||||
|
local function appleTypes(exts)
|
||||||
|
local out = {}
|
||||||
|
for _, ext in ipairs(exts) do out[#out + 1] = '"' .. ext .. '"' end
|
||||||
|
return table.concat(out, ", ")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function windowsPatterns(exts)
|
||||||
|
local out = {}
|
||||||
|
for _, ext in ipairs(exts) do out[#out + 1] = "*." .. ext end
|
||||||
|
return table.concat(out, ";")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function globPatterns(exts)
|
||||||
|
local out = {}
|
||||||
|
for _, ext in ipairs(exts) do out[#out + 1] = "*." .. ext end
|
||||||
|
return table.concat(out, " ")
|
||||||
|
end
|
||||||
|
|
||||||
|
function FilePicker.available()
|
||||||
|
return Platform.canSpawnProcess()
|
||||||
|
end
|
||||||
|
|
||||||
|
function FilePicker.matches(name, kind)
|
||||||
|
local lower = tostring(name or ""):lower()
|
||||||
|
for _, ext in ipairs(kind.exts) do
|
||||||
|
if lower:match("%." .. ext .. "$") then return true end
|
||||||
|
end
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
function FilePicker.open(prompt, kind)
|
||||||
|
if not Platform.canSpawnProcess() then return nil end
|
||||||
|
local title = shellSafe(prompt)
|
||||||
|
local platform = love.system.getOS()
|
||||||
|
if platform == "OS X" then
|
||||||
|
return commandOutput(
|
||||||
|
([[osascript -e 'POSIX path of (choose file with prompt "%s" of type {%s})' 2>/dev/null]])
|
||||||
|
:format(title, appleTypes(kind.exts)))
|
||||||
|
elseif platform == "Windows" then
|
||||||
|
local script = table.concat({
|
||||||
|
"Add-Type -AssemblyName System.Windows.Forms;",
|
||||||
|
"$d=New-Object System.Windows.Forms.OpenFileDialog;",
|
||||||
|
"$d.Title='" .. title .. "';",
|
||||||
|
"$d.Filter='" .. kind.label .. " (" .. windowsPatterns(kind.exts) .. ")|"
|
||||||
|
.. windowsPatterns(kind.exts) .. "|All files (*.*)|*.*';",
|
||||||
|
"if($d.ShowDialog() -eq 'OK'){",
|
||||||
|
"$n=[IO.Path]::GetFileName($d.FileName) -replace '[^\\x20-\\x7E]','_';",
|
||||||
|
"$t=Join-Path $env:TEMP $n;",
|
||||||
|
"Copy-Item -LiteralPath $d.FileName -Destination $t -Force;",
|
||||||
|
"[Console]::OutputEncoding=[Text.Encoding]::UTF8;",
|
||||||
|
"[Console]::Write($t)}",
|
||||||
|
})
|
||||||
|
return commandOutput(
|
||||||
|
'powershell -NoProfile -STA -Command "' .. script .. '"')
|
||||||
|
elseif platform == "Linux" then
|
||||||
|
local path = commandOutput(
|
||||||
|
([[zenity --file-selection --title="%s" --file-filter="%s | %s" 2>/dev/null]])
|
||||||
|
:format(title, kind.label, globPatterns(kind.exts)))
|
||||||
|
if path then return path end
|
||||||
|
return commandOutput(([[kdialog --getopenfilename "$HOME" "%s|%s" 2>/dev/null]])
|
||||||
|
:format(globPatterns(kind.exts), kind.label))
|
||||||
|
end
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
function FilePicker.read(path)
|
||||||
|
local file, openError = io.open(path, "rb")
|
||||||
|
if not file then return nil, openError end
|
||||||
|
local data = file:read("*a")
|
||||||
|
file:close()
|
||||||
|
if not data or data == "" then return nil, "empty file" end
|
||||||
|
return data
|
||||||
|
end
|
||||||
|
|
||||||
|
function FilePicker.basename(path)
|
||||||
|
return tostring(path or ""):match("([^/\\]+)$") or tostring(path or "")
|
||||||
|
end
|
||||||
|
|
||||||
|
return FilePicker
|
||||||
+74
-33
@@ -2017,6 +2017,23 @@ local function buildSkinsPanel(imp, x, y, w, availH, m)
|
|||||||
local gap = m.gap
|
local gap = m.gap
|
||||||
local cy = y
|
local cy = y
|
||||||
|
|
||||||
|
local title = Strings("Skins/Borders")
|
||||||
|
local bh = m.btnH
|
||||||
|
local importLabel = imp:_skinsImportButtonLabel()
|
||||||
|
local importW = Kit.textWidth("small", importLabel) + math.floor(24 * m.s)
|
||||||
|
if Kit.textWidth("button", title) + importW + math.floor(24 * m.s) > w then
|
||||||
|
importLabel = Strings("Import")
|
||||||
|
importW = Kit.textWidth("small", importLabel) + math.floor(20 * m.s)
|
||||||
|
end
|
||||||
|
local place = Layout.rightCluster(x, w, math.floor(6 * m.s))
|
||||||
|
btn(imp, place(importW), cy, importW, bh, "skins-import", importLabel, {
|
||||||
|
kind = "accent", font = "small",
|
||||||
|
action = function() imp:chooseSkin() end })
|
||||||
|
Kit.text("button", Kit.ellipsize("button", title,
|
||||||
|
math.max(0, w - importW - math.floor(12 * m.s))), x,
|
||||||
|
cy + math.floor((bh - Kit.textHeight("button")) / 2), PAL.heading)
|
||||||
|
cy = cy + bh + math.floor(8 * m.s)
|
||||||
|
|
||||||
if imp._skinNotice then
|
if imp._skinNotice then
|
||||||
cy = cy + Kit.textWrapped("small", imp._skinNotice.text, x, cy, w,
|
cy = cy + Kit.textWrapped("small", imp._skinNotice.text, x, cy, w,
|
||||||
imp._skinNotice.ok and PAL.green or PAL.red, 2) + math.floor(8 * m.s)
|
imp._skinNotice.ok and PAL.green or PAL.red, 2) + math.floor(8 * m.s)
|
||||||
@@ -2075,30 +2092,57 @@ local function buildSkinsPanel(imp, x, y, w, availH, m)
|
|||||||
cy = cy + rowH + math.floor(4 * m.s)
|
cy = cy + rowH + math.floor(4 * m.s)
|
||||||
end
|
end
|
||||||
|
|
||||||
skinRow("skin-none", nil, Strings("Built-in pad"),
|
local entries = { false }
|
||||||
Strings("The default on-screen buttons."), active == nil,
|
for _, entry in ipairs(skins) do entries[#entries + 1] = entry end
|
||||||
imp.onEditTouchControls and function()
|
|
||||||
imp.onEditTouchControls(imp.modScope or "red")
|
|
||||||
end or nil)
|
|
||||||
|
|
||||||
for _, entry in ipairs(skins) do
|
local TouchSkin = require("src.core.TouchSkin")
|
||||||
local bits = {}
|
local hint = Strings(
|
||||||
bits[#bits + 1] = entry.source == "user" and Strings("installed")
|
"You can also drop a skin .zip on this window, or put a folder in %s/ of your save directory. RetroArch overlay .cfg files work as-is.",
|
||||||
or Strings("bundled")
|
TouchSkin.USER_ROOT)
|
||||||
if entry.controls > 0 then
|
local hintH = Kit.wrapHeight("small", hint, w, 3)
|
||||||
bits[#bits + 1] = entry.controls .. " " .. Strings("buttons")
|
local importH = math.floor(10 * m.s) + hintH
|
||||||
|
|
||||||
|
local rowGap = math.floor(4 * m.s)
|
||||||
|
local pagerH = math.max(Kit.tapMin(), math.floor(30 * m.s))
|
||||||
|
local listTop = cy
|
||||||
|
local listH = availH - (cy - y) - importH
|
||||||
|
local perPage = Kit.rowsThatFit(listH, rowH, rowGap, 1, 20)
|
||||||
|
if #entries > perPage then
|
||||||
|
perPage = Kit.rowsThatFit(listH - pagerH - gap, rowH, rowGap, 1, 20)
|
||||||
|
end
|
||||||
|
local first, last, cur, pages = Kit.pageBounds(page(imp, "skins"),
|
||||||
|
#entries, perPage)
|
||||||
|
setPage(imp, "skins", cur)
|
||||||
|
setPage(imp, "skins",
|
||||||
|
Kit.wheelPage(x, listTop, w, listH, cur, #entries, perPage))
|
||||||
|
|
||||||
|
for i = first, last do
|
||||||
|
local entry = entries[i]
|
||||||
|
if not entry then
|
||||||
|
skinRow("skin-none", nil, Strings("Built-in pad"),
|
||||||
|
Strings("The default on-screen buttons."), active == nil,
|
||||||
|
imp.onEditTouchControls and function()
|
||||||
|
imp.onEditTouchControls(imp.modScope or "red")
|
||||||
|
end or nil)
|
||||||
else
|
else
|
||||||
bits[#bits + 1] = Strings("bezel only")
|
local bits = {}
|
||||||
|
bits[#bits + 1] = entry.source == "user" and Strings("installed")
|
||||||
|
or Strings("bundled")
|
||||||
|
if entry.controls > 0 then
|
||||||
|
bits[#bits + 1] = entry.controls .. " " .. Strings("buttons")
|
||||||
|
else
|
||||||
|
bits[#bits + 1] = Strings("bezel only")
|
||||||
|
end
|
||||||
|
if entry.pages > 1 then
|
||||||
|
bits[#bits + 1] = entry.pages .. " " .. Strings("pages")
|
||||||
|
end
|
||||||
|
if entry.screen then bits[#bits + 1] = Strings("screen cutout") end
|
||||||
|
local configure = imp.onOpenSkinStudio and function()
|
||||||
|
imp.onOpenSkinStudio(imp.modScope or "red", entry.id)
|
||||||
|
end or nil
|
||||||
|
skinRow("skin-" .. entry.id, entry.id, entry.id,
|
||||||
|
table.concat(bits, " \194\183 "), active == entry.id, configure)
|
||||||
end
|
end
|
||||||
if entry.pages > 1 then
|
|
||||||
bits[#bits + 1] = entry.pages .. " " .. Strings("pages")
|
|
||||||
end
|
|
||||||
if entry.screen then bits[#bits + 1] = Strings("screen cutout") end
|
|
||||||
local configure = imp.onOpenSkinStudio and function()
|
|
||||||
imp.onOpenSkinStudio(imp.modScope or "red", entry.id)
|
|
||||||
end or nil
|
|
||||||
skinRow("skin-" .. entry.id, entry.id, entry.id,
|
|
||||||
table.concat(bits, " \194\183 "), active == entry.id, configure)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
if #skins == 0 then
|
if #skins == 0 then
|
||||||
@@ -2107,18 +2151,14 @@ local function buildSkinsPanel(imp, x, y, w, availH, m)
|
|||||||
cy = cy + math.floor(72 * m.s) + gap
|
cy = cy + math.floor(72 * m.s) + gap
|
||||||
end
|
end
|
||||||
|
|
||||||
cy = cy + math.floor(6 * m.s)
|
if pages > 1 then
|
||||||
local TouchSkin = require("src.core.TouchSkin")
|
setPage(imp, "skins",
|
||||||
Kit.caption(x, cy, Strings("IMPORT"))
|
Kit.pager(x, cy, w, cur, #entries, perPage, "skins"))
|
||||||
cy = cy + Kit.textHeight("small") + math.floor(6 * m.s)
|
cy = cy + pagerH + gap
|
||||||
local boxH = math.floor(76 * m.s)
|
end
|
||||||
Kit.card(x, cy, w, boxH, "muted")
|
|
||||||
Kit.textWrapped("small", Strings(
|
cy = cy + math.floor(10 * m.s)
|
||||||
"Drop a skin .zip on this window to install it, or put a folder in the skins folder of your save directory. RetroArch overlay .cfg files work as-is."),
|
Kit.textWrapped("small", hint, x, cy, w, PAL.muted, 3)
|
||||||
x + math.floor(14 * m.s), cy + math.floor(12 * m.s),
|
|
||||||
w - math.floor(28 * m.s), PAL.muted, 3)
|
|
||||||
Kit.text("small", TouchSkin.USER_ROOT .. "/", x + math.floor(14 * m.s),
|
|
||||||
cy + boxH - Kit.textHeight("small") - math.floor(10 * m.s), PAL.faint)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function buildFindPanel(imp, x, y, w, availH, m)
|
local function buildFindPanel(imp, x, y, w, availH, m)
|
||||||
@@ -3850,6 +3890,7 @@ local function modalUp(imp)
|
|||||||
or imp._appPatchNotes
|
or imp._appPatchNotes
|
||||||
or imp._findDetails or imp._modVersions or imp._modDepResolver or imp._sortPopup
|
or imp._findDetails or imp._modVersions or imp._modDepResolver or imp._sortPopup
|
||||||
or imp._filterPopup or imp._modScopePopup or imp._indexManage
|
or imp._filterPopup or imp._modScopePopup or imp._indexManage
|
||||||
|
or imp._gamePopup
|
||||||
or imp._modActions or imp._modImports
|
or imp._modActions or imp._modImports
|
||||||
or imp._modHeaderActionsPopup or imp._profilesPopup or imp._singleProfileActions or imp._profileSavePrompt
|
or imp._modHeaderActionsPopup or imp._profilesPopup or imp._singleProfileActions or imp._profileSavePrompt
|
||||||
or imp._profileRenamePrompt or imp._findEntry or imp._gameManage) ~= nil
|
or imp._profileRenamePrompt or imp._findEntry or imp._gameManage) ~= nil
|
||||||
|
|||||||
+148
-10
@@ -988,8 +988,18 @@ local function pickerHasKind(kind)
|
|||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
local function findPendingRequiredImport()
|
local function findPendingRequiredImport(self)
|
||||||
local names = { "picked_required_import.bin", "picked_stadium.z64" }
|
local names = { "picked_required_import.bin", "picked_stadium.z64" }
|
||||||
|
-- Builds released before required_import was added to the Android JNI bridge
|
||||||
|
-- only understand the long-standing "rom" picker kind. While a required
|
||||||
|
-- import request is in flight, it is safe to treat its staging name as a
|
||||||
|
-- dependency file: the pending IDs below select the same validation/copy
|
||||||
|
-- path as a current bridge. Never scan picked_rom.gb otherwise, since that
|
||||||
|
-- remains reserved for an ordinary game-ROM import.
|
||||||
|
if self and self.requiredImportLegacyRomPick
|
||||||
|
and self.pickerPendingKind == "required_import" then
|
||||||
|
names[#names + 1] = "picked_rom.gb"
|
||||||
|
end
|
||||||
for _, name in ipairs(names) do
|
for _, name in ipairs(names) do
|
||||||
if love.filesystem.getInfo(name, "file") then return name end
|
if love.filesystem.getInfo(name, "file") then return name end
|
||||||
end
|
end
|
||||||
@@ -1089,6 +1099,39 @@ local function chooseZip()
|
|||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function chooseSkinZip()
|
||||||
|
local prompt = shellSafe(Strings("Choose a skin .zip"))
|
||||||
|
local platform = love.system.getOS()
|
||||||
|
if platform == "OS X" then
|
||||||
|
return commandOutput(
|
||||||
|
([[osascript -e 'POSIX path of (choose file with prompt "%s" of type {"zip"})' 2>/dev/null]])
|
||||||
|
:format(prompt))
|
||||||
|
elseif platform == "Windows" then
|
||||||
|
local script = table.concat({
|
||||||
|
"Add-Type -AssemblyName System.Windows.Forms;",
|
||||||
|
"$d=New-Object System.Windows.Forms.OpenFileDialog;",
|
||||||
|
"$d.Title='" .. prompt .. "';",
|
||||||
|
"$d.Filter='Skin archive (*.zip)|*.zip|All files (*.*)|*.*';",
|
||||||
|
"if($d.ShowDialog() -eq 'OK'){",
|
||||||
|
"$n=[IO.Path]::GetFileName($d.FileName) -replace '[^\\x20-\\x7E]','_';",
|
||||||
|
"$t=Join-Path $env:TEMP $n;",
|
||||||
|
"Copy-Item -LiteralPath $d.FileName -Destination $t -Force;",
|
||||||
|
"[Console]::OutputEncoding=[Text.Encoding]::UTF8;",
|
||||||
|
"[Console]::Write($t)}",
|
||||||
|
})
|
||||||
|
return commandOutput(
|
||||||
|
'powershell -NoProfile -STA -Command "' .. script .. '"')
|
||||||
|
elseif platform == "Linux" then
|
||||||
|
local path = commandOutput(
|
||||||
|
([[zenity --file-selection --title="%s" --file-filter="Skin archive | *.zip" 2>/dev/null]])
|
||||||
|
:format(prompt))
|
||||||
|
if path then return path end
|
||||||
|
return commandOutput(
|
||||||
|
[[kdialog --getopenfilename "$HOME" "*.zip|Skin archive" 2>/dev/null]])
|
||||||
|
end
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
-- Open a native picker for a raw .sav battery save (mirrors chooseZip's per-OS
|
-- Open a native picker for a raw .sav battery save (mirrors chooseZip's per-OS
|
||||||
-- dialogs). Returns the chosen absolute path or nil. Android uses
|
-- dialogs). Returns the chosen absolute path or nil. Android uses
|
||||||
-- love.system.pickFile("sav") instead -- see RomImporter:chooseSaveImport.
|
-- love.system.pickFile("sav") instead -- see RomImporter:chooseSaveImport.
|
||||||
@@ -1471,14 +1514,23 @@ function RomImporter:focus(f)
|
|||||||
local text = "Could not read the picked file. Reopen the picker and choose "
|
local text = "Could not read the picked file. Reopen the picker and choose "
|
||||||
.. "it with the Files (Documents) app, or copy it into: "
|
.. "it with the Files (Documents) app, or copy it into: "
|
||||||
.. love.filesystem.getSaveDirectory()
|
.. love.filesystem.getSaveDirectory()
|
||||||
|
local legacyRequiredPick = self.requiredImportLegacyRomPick
|
||||||
|
and self.pickerPendingKind == "required_import"
|
||||||
if pickError:find("picked_required_import", 1, true)
|
if pickError:find("picked_required_import", 1, true)
|
||||||
or pickError:find("picked_stadium", 1, true) then
|
or pickError:find("picked_stadium", 1, true)
|
||||||
|
or (legacyRequiredPick and pickError:find("picked_rom", 1, true)) then
|
||||||
self.modNotice = { ok = false, text = text }
|
self.modNotice = { ok = false, text = text }
|
||||||
self.pickerPendingKind = nil
|
self.pickerPendingKind = nil
|
||||||
self.pickerPendingModId = nil
|
self.pickerPendingModId = nil
|
||||||
self.pickerPendingImportId = nil
|
self.pickerPendingImportId = nil
|
||||||
|
self.requiredImportLegacyRomPick = nil
|
||||||
elseif pickError:find("picked_mod", 1, true) then
|
elseif pickError:find("picked_mod", 1, true) then
|
||||||
self.modNotice = { ok = false, text = text }
|
if self.pickerPendingKind == "skin" then
|
||||||
|
self.pickerPendingKind = nil
|
||||||
|
self._skinNotice = { ok = false, text = text }
|
||||||
|
else
|
||||||
|
self.modNotice = { ok = false, text = text }
|
||||||
|
end
|
||||||
elseif pickError:find("picked_save", 1, true) then
|
elseif pickError:find("picked_save", 1, true) then
|
||||||
local version = self.androidPendingVersion or self:_savedropTarget()
|
local version = self.androidPendingVersion or self:_savedropTarget()
|
||||||
self.androidPendingVersion = nil
|
self.androidPendingVersion = nil
|
||||||
@@ -1488,11 +1540,12 @@ function RomImporter:focus(f)
|
|||||||
end
|
end
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local requiredName = findPendingRequiredImport()
|
local requiredName = findPendingRequiredImport(self)
|
||||||
if requiredName then
|
if requiredName then
|
||||||
local modId, importId = self.pickerPendingModId, self.pickerPendingImportId
|
local modId, importId = self.pickerPendingModId, self.pickerPendingImportId
|
||||||
self.pickerPendingKind = nil
|
self.pickerPendingKind = nil
|
||||||
self.pickerPendingModId, self.pickerPendingImportId = nil, nil
|
self.pickerPendingModId, self.pickerPendingImportId = nil, nil
|
||||||
|
self.requiredImportLegacyRomPick = nil
|
||||||
local imported = modId and importId
|
local imported = modId and importId
|
||||||
and self:_importRequiredSource(modId, importId, requiredName)
|
and self:_importRequiredSource(modId, importId, requiredName)
|
||||||
consumePick(self, requiredName, requiredName, imported)
|
consumePick(self, requiredName, requiredName, imported)
|
||||||
@@ -1504,6 +1557,13 @@ function RomImporter:focus(f)
|
|||||||
end
|
end
|
||||||
local modName = findPendingMod(false, self.pickSkip)
|
local modName = findPendingMod(false, self.pickSkip)
|
||||||
if modName then
|
if modName then
|
||||||
|
if self.pickerPendingKind == "skin" then
|
||||||
|
self.pickerPendingKind = nil
|
||||||
|
self:_installSkinZip(modName)
|
||||||
|
consumePick(self, modName, "picked_mod.zip",
|
||||||
|
self._skinNotice and self._skinNotice.ok)
|
||||||
|
return
|
||||||
|
end
|
||||||
self:_installMod(modName)
|
self:_installMod(modName)
|
||||||
consumePick(self, modName, "picked_mod.zip",
|
consumePick(self, modName, "picked_mod.zip",
|
||||||
self.modNotice and self.modNotice.ok)
|
self.modNotice and self.modNotice.ok)
|
||||||
@@ -2024,7 +2084,17 @@ function RomImporter:chooseRequiredImport(modId, importId)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
if self.nativePicker then
|
if self.nativePicker then
|
||||||
if self.mobileFileBridge and not pickerHasKind("required_import") then
|
-- Android 13+ uses the Storage Access Framework for both paths. Some
|
||||||
|
-- Android 15 installs carry the newer Lua launcher with an older native
|
||||||
|
-- bridge, however, so they do not advertise required_import yet. Fall
|
||||||
|
-- back to that bridge's known "rom" picker and quarantine its result by
|
||||||
|
-- the pending required-import IDs. iOS has a different asynchronous
|
||||||
|
-- bridge and deliberately keeps the explicit capability requirement.
|
||||||
|
local legacyAndroidPicker = self.mobileFileBridge
|
||||||
|
and love.system.getOS() == "Android"
|
||||||
|
and not pickerHasKind("required_import")
|
||||||
|
if self.mobileFileBridge and not pickerHasKind("required_import")
|
||||||
|
and not legacyAndroidPicker then
|
||||||
requiredImportNotice(self, modId, importId,
|
requiredImportNotice(self, modId, importId,
|
||||||
"This app build cannot pick required mod files yet. Update the app and try again.")
|
"This app build cannot pick required mod files yet. Update the app and try again.")
|
||||||
self.modNotice = nil
|
self.modNotice = nil
|
||||||
@@ -2033,10 +2103,12 @@ function RomImporter:chooseRequiredImport(modId, importId)
|
|||||||
self.pickerPendingKind = "required_import"
|
self.pickerPendingKind = "required_import"
|
||||||
self.pickerPendingModId = modId
|
self.pickerPendingModId = modId
|
||||||
self.pickerPendingImportId = importId
|
self.pickerPendingImportId = importId
|
||||||
if not pickFile("required_import") then
|
self.requiredImportLegacyRomPick = legacyAndroidPicker or nil
|
||||||
|
if not pickFile(legacyAndroidPicker and "rom" or "required_import") then
|
||||||
self.pickerPendingKind = nil
|
self.pickerPendingKind = nil
|
||||||
self.pickerPendingModId = nil
|
self.pickerPendingModId = nil
|
||||||
self.pickerPendingImportId = nil
|
self.pickerPendingImportId = nil
|
||||||
|
self.requiredImportLegacyRomPick = nil
|
||||||
requiredImportNotice(self, modId, importId, "Could not open the file picker.")
|
requiredImportNotice(self, modId, importId, "Could not open the file picker.")
|
||||||
self.modNotice = nil
|
self.modNotice = nil
|
||||||
elseif self.android then
|
elseif self.android then
|
||||||
@@ -2498,6 +2570,11 @@ function RomImporter:update(dt)
|
|||||||
if Platform.isUWP() and self.modNotice and self.modNotice.ok then
|
if Platform.isUWP() and self.modNotice and self.modNotice.ok then
|
||||||
os.remove(path)
|
os.remove(path)
|
||||||
end
|
end
|
||||||
|
elseif kind == "skin" then
|
||||||
|
self:_installSkinZip(path)
|
||||||
|
if Platform.isUWP() and self._skinNotice and self._skinNotice.ok then
|
||||||
|
os.remove(path)
|
||||||
|
end
|
||||||
elseif kind == "sav" then
|
elseif kind == "sav" then
|
||||||
local target = version or self:_savedropTarget()
|
local target = version or self:_savedropTarget()
|
||||||
self:_importSave(target, path)
|
self:_importSave(target, path)
|
||||||
@@ -2520,6 +2597,8 @@ function RomImporter:update(dt)
|
|||||||
self.pickerPendingModId, self.pickerPendingImportId = nil, nil
|
self.pickerPendingModId, self.pickerPendingImportId = nil, nil
|
||||||
elseif kind == "mod" then
|
elseif kind == "mod" then
|
||||||
self.modNotice = { ok = false, text = errorText }
|
self.modNotice = { ok = false, text = errorText }
|
||||||
|
elseif kind == "skin" then
|
||||||
|
self._skinNotice = { ok = false, text = errorText }
|
||||||
elseif kind == "sav" then
|
elseif kind == "sav" then
|
||||||
self.saveNotice[version] = { ok = false, text = errorText }
|
self.saveNotice[version] = { ok = false, text = errorText }
|
||||||
else
|
else
|
||||||
@@ -3047,13 +3126,27 @@ function RomImporter:_useSkin(id)
|
|||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
|
||||||
function RomImporter:_installSkinZip(file)
|
function RomImporter:_installSkinZip(source)
|
||||||
|
if self.workState == "working" then return end
|
||||||
|
self.tab = "skins"
|
||||||
local TouchSkin = require("src.core.TouchSkin")
|
local TouchSkin = require("src.core.TouchSkin")
|
||||||
local name = file:getFilename() or ""
|
local name, data, readError
|
||||||
local data, readError = readDroppedFile(file)
|
if type(source) == "string" then
|
||||||
|
name = source
|
||||||
|
if not source:match("^/") and not source:match("^%a:[/\\]")
|
||||||
|
and not source:match("^[Ss][Dd][Mm][Cc]:") then
|
||||||
|
data = love.filesystem.read(source)
|
||||||
|
end
|
||||||
|
if not data then data, readError = readExternalPath(source) end
|
||||||
|
if not data then data = love.filesystem.read(source) end
|
||||||
|
else
|
||||||
|
name = source:getFilename() or ""
|
||||||
|
data, readError = readDroppedFile(source)
|
||||||
|
end
|
||||||
if not data then
|
if not data then
|
||||||
self._skinNotice = { ok = false,
|
self._skinNotice = { ok = false,
|
||||||
text = "Could not read the dropped file: " .. tostring(readError) }
|
text = "Could not read the skin archive: "
|
||||||
|
.. tostring(readError or name) }
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local id, err = TouchSkin.installArchive(name, data)
|
local id, err = TouchSkin.installArchive(name, data)
|
||||||
@@ -3065,6 +3158,51 @@ function RomImporter:_installSkinZip(file)
|
|||||||
self._skinNotice = { ok = true, text = "Imported " .. id }
|
self._skinNotice = { ok = true, text = "Imported " .. id }
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function RomImporter:_skinsImportButtonLabel()
|
||||||
|
if self.isNX then return Strings("Scan again") end
|
||||||
|
return Strings("Import skin .zip")
|
||||||
|
end
|
||||||
|
|
||||||
|
function RomImporter:chooseSkin()
|
||||||
|
if self.workState == "working" then return end
|
||||||
|
if self.isNX then
|
||||||
|
local found = #self:_ensureSkins(true)
|
||||||
|
self._skinNotice = { ok = true, text = Strings(
|
||||||
|
"%d skins found. Copy a skin .zip into %s/ over MTP, then scan again.",
|
||||||
|
found, require("src.core.TouchSkin").USER_ROOT) }
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if self.nativePicker and love.system.getPickedFile then
|
||||||
|
self.pickerPendingKind = "skin"
|
||||||
|
if not pickFile("mod") then
|
||||||
|
self.pickerPendingKind = nil
|
||||||
|
self._skinNotice = { ok = false, text = "Could not open the file picker." }
|
||||||
|
end
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if self.android then
|
||||||
|
local name = findPendingMod(true, self.pickSkip)
|
||||||
|
if name then
|
||||||
|
self:_installSkinZip(name)
|
||||||
|
consumePick(self, name, "picked_mod.zip",
|
||||||
|
self._skinNotice and self._skinNotice.ok)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
self.pickerPendingKind = "skin"
|
||||||
|
if not pickFile("mod") then
|
||||||
|
self.pickerPendingKind = nil
|
||||||
|
self._skinNotice = { ok = false,
|
||||||
|
text = "Could not open the file picker. Copy a skin .zip via USB." }
|
||||||
|
else
|
||||||
|
self.pickPending = true
|
||||||
|
self.pickTimer = 0
|
||||||
|
end
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local path = chooseSkinZip()
|
||||||
|
if path then self:_installSkinZip(path) end
|
||||||
|
end
|
||||||
|
|
||||||
function RomImporter:_toggleFindSearchFocus()
|
function RomImporter:_toggleFindSearchFocus()
|
||||||
self._findSearchFocus = not self._findSearchFocus
|
self._findSearchFocus = not self._findSearchFocus
|
||||||
if self._findSearchFocus then
|
if self._findSearchFocus then
|
||||||
|
|||||||
+98
-18
@@ -4,6 +4,7 @@ local PAL = Theme.PAL
|
|||||||
local TouchSkin = require("src.core.TouchSkin")
|
local TouchSkin = require("src.core.TouchSkin")
|
||||||
local TouchControls = require("src.core.TouchControls")
|
local TouchControls = require("src.core.TouchControls")
|
||||||
local SaveData = require("src.core.SaveData")
|
local SaveData = require("src.core.SaveData")
|
||||||
|
local FilePicker = require("src.core.FilePicker")
|
||||||
|
|
||||||
local Studio = {}
|
local Studio = {}
|
||||||
|
|
||||||
@@ -214,12 +215,19 @@ function Studio.cycleImage(dir)
|
|||||||
markDirty()
|
markDirty()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function Studio.imageTargetLabel()
|
||||||
|
local target = Studio.imageTarget
|
||||||
|
if target == "bezel" or not Studio.selectedControl() then return "bezel" end
|
||||||
|
return target == "pressed" and "pressed art" or "idle art"
|
||||||
|
end
|
||||||
|
|
||||||
function Studio.assignImage(rel)
|
function Studio.assignImage(rel)
|
||||||
local page, ctl = Studio.page(), Studio.selectedControl()
|
local page, ctl = Studio.page(), Studio.selectedControl()
|
||||||
local img = TouchSkin.resolveImage(Studio.skin.root, rel)
|
local img = TouchSkin.resolveImage(Studio.skin.root, rel)
|
||||||
if ctl and Studio.imageTarget == "pressed" then
|
local target = Studio.imageTarget
|
||||||
|
if ctl and target == "pressed" then
|
||||||
ctl.pressedImagePath, ctl.pressedImage = rel, img
|
ctl.pressedImagePath, ctl.pressedImage = rel, img
|
||||||
elseif ctl and Studio.imageTarget == "idle" then
|
elseif ctl and target == "idle" then
|
||||||
ctl.imagePath, ctl.image = rel, img
|
ctl.imagePath, ctl.image = rel, img
|
||||||
elseif page then
|
elseif page then
|
||||||
page.imagePath, page.image = rel, img
|
page.imagePath, page.image = rel, img
|
||||||
@@ -228,11 +236,69 @@ function Studio.assignImage(rel)
|
|||||||
Studio.dirty = true
|
Studio.dirty = true
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function commitSkinId()
|
||||||
|
local skin = Studio.skin
|
||||||
|
if not skin then return end
|
||||||
|
local id = (Studio.skinIdField or ""):gsub("[^%w_%-]", "")
|
||||||
|
if id == "" or id == skin.id then return end
|
||||||
|
TouchSkin.saveTo(skin, id)
|
||||||
|
Studio.available = TouchSkin.list()
|
||||||
|
end
|
||||||
|
|
||||||
|
function Studio.adoptImage(name, data, target)
|
||||||
|
if not Studio.skin then return false end
|
||||||
|
if target then Studio.imageTarget = target end
|
||||||
|
if not FilePicker.matches(name, FilePicker.IMAGE) then
|
||||||
|
Studio.status = "Pick a PNG or JPG."
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
commitSkinId()
|
||||||
|
local rel, err = TouchSkin.importImage(Studio.skin, name, data)
|
||||||
|
if not rel then
|
||||||
|
Studio.status = "Import failed: " .. tostring(err)
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
local where = Studio.imageTargetLabel()
|
||||||
|
Studio.assignImage(rel)
|
||||||
|
Studio.skinIdField = Studio.skin.id
|
||||||
|
Studio.status = "Imported " .. rel .. " as " .. where
|
||||||
|
if where == "bezel" and not Studio.canvas().lockViewport then
|
||||||
|
Studio.status = Studio.status
|
||||||
|
.. " -- use Detect screen from bezel to place the screen"
|
||||||
|
end
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
function Studio.importImageFile(target)
|
||||||
|
if not Studio.skin then return end
|
||||||
|
target = target or Studio.imageTarget
|
||||||
|
Studio.imageTarget = target
|
||||||
|
if target ~= "bezel" and not Studio.selectedControl() then
|
||||||
|
Studio.status = "Select a control first, or import a bezel image."
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if not FilePicker.available() then
|
||||||
|
Studio.status = "No file picker here -- drag a PNG onto the window instead."
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local prompt = (target == "bezel") and "Choose a bezel image"
|
||||||
|
or "Choose a button image"
|
||||||
|
local path = FilePicker.open(prompt, FilePicker.IMAGE)
|
||||||
|
if not path then return end
|
||||||
|
local base = FilePicker.basename(path)
|
||||||
|
local data, err = FilePicker.read(path)
|
||||||
|
if not data then
|
||||||
|
Studio.status = "Could not read " .. base .. ": " .. tostring(err)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
Studio.adoptImage(base, data, target)
|
||||||
|
end
|
||||||
|
|
||||||
function Studio.filedropped(file)
|
function Studio.filedropped(file)
|
||||||
if not Studio.skin then return end
|
if not Studio.skin then return end
|
||||||
local path = (file.getFilename and file:getFilename()) or ""
|
local path = (file.getFilename and file:getFilename()) or ""
|
||||||
local base = path:match("([^/\\]+)$") or path
|
local base = FilePicker.basename(path)
|
||||||
if not base:lower():match("%.png$") and not base:lower():match("%.jpe?g$") then
|
if not FilePicker.matches(base, FilePicker.IMAGE) then
|
||||||
Studio.status = "Drop a PNG or JPG to use it as art."
|
Studio.status = "Drop a PNG or JPG to use it as art."
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@@ -246,17 +312,7 @@ function Studio.filedropped(file)
|
|||||||
Studio.status = "Could not read " .. base
|
Studio.status = "Could not read " .. base
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local rel, err = TouchSkin.importImage(Studio.skin, base, data)
|
Studio.adoptImage(base, data)
|
||||||
if not rel then
|
|
||||||
Studio.status = "Import failed: " .. tostring(err)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
Studio.assignImage(rel)
|
|
||||||
local where = Studio.selectedControl()
|
|
||||||
and (Studio.imageTarget == "pressed" and "pressed art" or "idle art")
|
|
||||||
or "bezel"
|
|
||||||
Studio.status = "Imported " .. rel .. " as " .. where
|
|
||||||
Studio.skinIdField = Studio.skin.id
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function Studio.detectViewport()
|
function Studio.detectViewport()
|
||||||
@@ -617,10 +673,16 @@ local function inspectorBody(x, y, w)
|
|||||||
|
|
||||||
if page then
|
if page then
|
||||||
local bezel = page.imagePath or "(none)"
|
local bezel = page.imagePath or "(none)"
|
||||||
if Kit.button(x, cy, w, rowH, "Bezel: " .. bezel, { id = "bezel" }) then
|
local pickW = 82 * Kit.scale
|
||||||
|
local cycleW = w - pickW - gap
|
||||||
|
if Kit.button(x, cy, cycleW, rowH, "Bezel: " .. bezel, { id = "bezel" }) then
|
||||||
Studio.imageTarget = "bezel"
|
Studio.imageTarget = "bezel"
|
||||||
Studio.cycleImage(1)
|
Studio.cycleImage(1)
|
||||||
end
|
end
|
||||||
|
if Kit.button(x + cycleW + gap, cy, pickW, rowH, "Import",
|
||||||
|
{ id = "bezelpick" }) then
|
||||||
|
Studio.importImageFile("bezel")
|
||||||
|
end
|
||||||
cy = cy + rowH + gap
|
cy = cy + rowH + gap
|
||||||
local vpLabel = page.viewport and "Screen cutout: ON" or "Screen cutout: OFF"
|
local vpLabel = page.viewport and "Screen cutout: ON" or "Screen cutout: OFF"
|
||||||
if Kit.button(x, cy, half, rowH, vpLabel, { id = "vp",
|
if Kit.button(x, cy, half, rowH, vpLabel, { id = "vp",
|
||||||
@@ -701,17 +763,25 @@ local function inspectorBody(x, y, w)
|
|||||||
Kit.text("small", ("canvas %dx%d px"):format(canvas.w, canvas.h), x, cy, PAL.faint)
|
Kit.text("small", ("canvas %dx%d px"):format(canvas.w, canvas.h), x, cy, PAL.faint)
|
||||||
cy = cy + Kit.textHeight("small") + gap
|
cy = cy + Kit.textHeight("small") + gap
|
||||||
|
|
||||||
|
local pickW = 82 * Kit.scale
|
||||||
|
local artW = w - pickW - gap
|
||||||
local idle = ctl.imagePath or "(none)"
|
local idle = ctl.imagePath or "(none)"
|
||||||
if Kit.button(x, cy, w, rowH, "Idle art: " .. idle, { id = "img" }) then
|
if Kit.button(x, cy, artW, rowH, "Idle art: " .. idle, { id = "img" }) then
|
||||||
Studio.imageTarget = "idle"
|
Studio.imageTarget = "idle"
|
||||||
Studio.cycleImage(1)
|
Studio.cycleImage(1)
|
||||||
end
|
end
|
||||||
|
if Kit.button(x + artW + gap, cy, pickW, rowH, "Import", { id = "imgpick" }) then
|
||||||
|
Studio.importImageFile("idle")
|
||||||
|
end
|
||||||
cy = cy + rowH + gap
|
cy = cy + rowH + gap
|
||||||
local pressed = ctl.pressedImagePath or "(none)"
|
local pressed = ctl.pressedImagePath or "(none)"
|
||||||
if Kit.button(x, cy, w, rowH, "Pressed art: " .. pressed, { id = "imgp" }) then
|
if Kit.button(x, cy, artW, rowH, "Pressed art: " .. pressed, { id = "imgp" }) then
|
||||||
Studio.imageTarget = "pressed"
|
Studio.imageTarget = "pressed"
|
||||||
Studio.cycleImage(1)
|
Studio.cycleImage(1)
|
||||||
end
|
end
|
||||||
|
if Kit.button(x + artW + gap, cy, pickW, rowH, "Import", { id = "imgppick" }) then
|
||||||
|
Studio.importImageFile("pressed")
|
||||||
|
end
|
||||||
return cy + rowH
|
return cy + rowH
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -885,6 +955,16 @@ function Studio.wheelmoved(_, dy)
|
|||||||
Studio.wheel = dy
|
Studio.wheel = dy
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function Studio.focus()
|
||||||
|
Studio.drag = nil
|
||||||
|
Studio.clicked = false
|
||||||
|
if Studio.testing then TouchControls:reset() end
|
||||||
|
end
|
||||||
|
|
||||||
|
function Studio.visible()
|
||||||
|
Studio.focus()
|
||||||
|
end
|
||||||
|
|
||||||
function Studio.textinput(text)
|
function Studio.textinput(text)
|
||||||
Kit.textinput(text)
|
Kit.textinput(text)
|
||||||
end
|
end
|
||||||
|
|||||||
+55
-31
@@ -44,6 +44,12 @@ local BattleState = {}
|
|||||||
BattleState.__index = BattleState
|
BattleState.__index = BattleState
|
||||||
BattleState.isOpaque = true
|
BattleState.isOpaque = true
|
||||||
|
|
||||||
|
function BattleState:moveGridNavigation()
|
||||||
|
if not Runtime.wantsHook("battle.move_grid_navigation") then return false end
|
||||||
|
return Runtime.call("battle.move_grid_navigation", function() return false end,
|
||||||
|
self) == true
|
||||||
|
end
|
||||||
|
|
||||||
-- Armed while a battle line waits for PromptButton (home/text.asm). Any
|
-- Armed while a battle line waits for PromptButton (home/text.asm). Any
|
||||||
-- positive value means "hold until A/B"; the cart never times these out, so
|
-- positive value means "hold until A/B"; the cart never times these out, so
|
||||||
-- the victory jingle can keep looping through the post-win prompts.
|
-- the victory jingle can keep looping through the post-win prompts.
|
||||||
@@ -2043,7 +2049,22 @@ function BattleState:update(_dt)
|
|||||||
|
|
||||||
if self.phase == "moves" then
|
if self.phase == "moves" then
|
||||||
local moves = self:playerMoves()
|
local moves = self:playerMoves()
|
||||||
if input:wasPressed("up") then
|
local grid
|
||||||
|
if self:moveGridNavigation() then
|
||||||
|
local index, count = self.moveIndex, #moves
|
||||||
|
if input:wasPressed("left") or input:wasPressed("right") then
|
||||||
|
local other = math.floor((index - 1) / 2) * 2
|
||||||
|
+ (1 - (index - 1) % 2) + 1
|
||||||
|
grid = other <= count and other or index
|
||||||
|
elseif input:wasPressed("up") or input:wasPressed("down") then
|
||||||
|
local other = (1 - math.floor((index - 1) / 2)) * 2
|
||||||
|
+ (index - 1) % 2 + 1
|
||||||
|
grid = other <= count and other or index
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if grid then
|
||||||
|
self.moveIndex = grid
|
||||||
|
elseif input:wasPressed("up") then
|
||||||
self.moveIndex = self.moveIndex > 1 and self.moveIndex - 1 or #moves
|
self.moveIndex = self.moveIndex > 1 and self.moveIndex - 1 or #moves
|
||||||
elseif input:wasPressed("down") then
|
elseif input:wasPressed("down") then
|
||||||
self.moveIndex = self.moveIndex < #moves and self.moveIndex + 1 or 1
|
self.moveIndex = self.moveIndex < #moves and self.moveIndex + 1 or 1
|
||||||
@@ -2945,6 +2966,37 @@ function BattleState:openDexEntry(species)
|
|||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function BattleState:catchOptions(itemId)
|
||||||
|
local data = self.game and self.game.data or {}
|
||||||
|
local battle = self.battle
|
||||||
|
local enemy = battle and battle.enemy
|
||||||
|
if not enemy then return nil end
|
||||||
|
local enemyDef = data.pokemon and data.pokemon[enemy.species]
|
||||||
|
local dexEntry = data.gen2Pokedex and data.gen2Pokedex[enemy.species]
|
||||||
|
local evolveItem
|
||||||
|
for _, entry in ipairs((enemyDef and enemyDef.evolutions) or {}) do
|
||||||
|
if entry.method == "EVOLVE_ITEM" then evolveItem = entry.item end
|
||||||
|
end
|
||||||
|
local player = battle.player
|
||||||
|
return {
|
||||||
|
battle = battle, mon = enemy, def = enemyDef,
|
||||||
|
maxHp = enemy.maxHp or (enemy.stats and enemy.stats.hp), hp = enemy.hp,
|
||||||
|
catchRate = enemyDef and enemyDef.catchRate or 45, ball = itemId,
|
||||||
|
status = enemy.status, random = battle.random,
|
||||||
|
weight = dexEntry and dexEntry.weight, level = enemy.level,
|
||||||
|
playerLevel = player and player.level,
|
||||||
|
fishing = battle.battleType == "fish", species = enemy.species,
|
||||||
|
gender = enemy.gender, playerSpecies = player and player.species,
|
||||||
|
playerGender = player and player.gender, evolveItem = evolveItem,
|
||||||
|
}
|
||||||
|
end
|
||||||
|
|
||||||
|
function BattleState:catchChance(itemId)
|
||||||
|
if self.tutorial then return 100 end
|
||||||
|
local opts = self:catchOptions(itemId)
|
||||||
|
return opts and Catching.chance(opts) or nil
|
||||||
|
end
|
||||||
|
|
||||||
-- Items in battle: balls try a catch, the stat items apply their stage, and
|
-- Items in battle: balls try a catch, the stat items apply their stage, and
|
||||||
-- everything with a ported party effect runs the same item_effects.asm routine
|
-- everything with a ported party effect runs the same item_effects.asm routine
|
||||||
-- the field pack runs. Anything else reports that it cannot be used, which is
|
-- the field pack runs. Anything else reports that it cannot be used, which is
|
||||||
@@ -2974,7 +3026,6 @@ function BattleState:useItem(itemId)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
local enemy = self.battle.enemy
|
local enemy = self.battle.enemy
|
||||||
local enemyDef = data.pokemon and data.pokemon[enemy.species]
|
|
||||||
local caught, rate
|
local caught, rate
|
||||||
if self.tutorial then
|
if self.tutorial then
|
||||||
-- `ld a, [wBattleType] / cp BATTLETYPE_TUTORIAL /
|
-- `ld a, [wBattleType] / cp BATTLETYPE_TUTORIAL /
|
||||||
@@ -2988,35 +3039,8 @@ function BattleState:useItem(itemId)
|
|||||||
caught, rate = true, 255
|
caught, rate = true, 255
|
||||||
else
|
else
|
||||||
-- The specialty-ball conditions (BallMultiplierFunctionTable): each one
|
-- The specialty-ball conditions (BallMultiplierFunctionTable): each one
|
||||||
-- is something this screen already knows. Heavy Ball reads the dex
|
-- is also used by the read-only preview, so both paths stay exact.
|
||||||
-- weight, Moon Ball the species' stone row, Love Ball both genders,
|
caught, rate = Catching.attempt(self:catchOptions(itemId))
|
||||||
-- Level Ball the two levels, Lure Ball wBattleType.
|
|
||||||
local dexEntry = data.gen2Pokedex and data.gen2Pokedex[enemy.species]
|
|
||||||
local evolveItem
|
|
||||||
for _, entry in ipairs((enemyDef and enemyDef.evolutions) or {}) do
|
|
||||||
if entry.method == "EVOLVE_ITEM" then evolveItem = entry.item end
|
|
||||||
end
|
|
||||||
local player = self.battle.player
|
|
||||||
caught, rate = Catching.attempt({
|
|
||||||
battle = self.battle,
|
|
||||||
mon = enemy,
|
|
||||||
def = enemyDef,
|
|
||||||
maxHp = enemy.maxHp or (enemy.stats and enemy.stats.hp),
|
|
||||||
hp = enemy.hp,
|
|
||||||
catchRate = enemyDef and enemyDef.catchRate or 45,
|
|
||||||
ball = itemId,
|
|
||||||
status = enemy.status,
|
|
||||||
random = self.battle.random,
|
|
||||||
weight = dexEntry and dexEntry.weight,
|
|
||||||
level = enemy.level,
|
|
||||||
playerLevel = player and player.level,
|
|
||||||
fishing = self.battle.battleType == "fish",
|
|
||||||
species = enemy.species,
|
|
||||||
gender = enemy.gender,
|
|
||||||
playerSpecies = player and player.species,
|
|
||||||
playerGender = player and player.gender,
|
|
||||||
evolveItem = evolveItem,
|
|
||||||
})
|
|
||||||
end
|
end
|
||||||
-- wWildMon carries the answer through the animation, and
|
-- wWildMon carries the answer through the animation, and
|
||||||
-- wThrownBallWobbleCount is the counter GetPokeBallWobble bumps once per
|
-- wThrownBallWobbleCount is the counter GetPokeBallWobble bumps once per
|
||||||
|
|||||||
@@ -94,6 +94,21 @@ return function(game)
|
|||||||
imp:_useSkin(nil)
|
imp:_useSkin(nil)
|
||||||
shot("skins_tab_imported.png")
|
shot("skins_tab_imported.png")
|
||||||
|
|
||||||
|
-- import button: the picker hands back an absolute host path, not a drop
|
||||||
|
local picked = dir .. "/picked_skin.zip"
|
||||||
|
local pf = io.open(picked, "wb")
|
||||||
|
pf:write(raw)
|
||||||
|
pf:close()
|
||||||
|
imp:_installSkinZip(picked)
|
||||||
|
U.log("path import notice:", imp._skinNotice.text)
|
||||||
|
U.log("picked_skin found:", tostring(TouchSkin.find("picked_skin") ~= nil))
|
||||||
|
U.log("import label:", imp:_skinsImportButtonLabel())
|
||||||
|
shot("skins_tab_path_imported.png")
|
||||||
|
|
||||||
|
love.window.setMode(520, 760, { resizable = true, highdpi = true })
|
||||||
|
U.wait(3)
|
||||||
|
shot("skins_tab_narrow.png")
|
||||||
|
|
||||||
U.log("done")
|
U.log("done")
|
||||||
love.event.quit()
|
love.event.quit()
|
||||||
while true do coroutine.yield() end
|
while true do coroutine.yield() end
|
||||||
|
|||||||
@@ -0,0 +1,51 @@
|
|||||||
|
-- Driver: the studio's side of the alt-tab crash. Leaving the window mid-drag
|
||||||
|
-- must drop the drag and the queued click and still draw; main.lua's routing of
|
||||||
|
-- love.focus / love.visible / pad events while the studio owns the window is
|
||||||
|
-- pinned by tests/engine/skin_studio_image_import.lua (a driver run boots a
|
||||||
|
-- game, so main.lua's Studio branch is not live here).
|
||||||
|
-- POKEPORT_DRIVER=tests/drivers/skin_studio_focus_test.lua love .
|
||||||
|
return function(game)
|
||||||
|
local U = dofile("tests/drivers/util.lua")
|
||||||
|
local Studio = require("src.ui.SkinStudio")
|
||||||
|
local TouchControls = require("src.core.TouchControls")
|
||||||
|
|
||||||
|
love.window.setMode(1280, 720, { resizable = true, highdpi = true })
|
||||||
|
U.wait(2)
|
||||||
|
|
||||||
|
Studio.load({ version = "red", skinId = "gb_anim", onClose = function() end })
|
||||||
|
U.wait(2)
|
||||||
|
U.log("skin:", Studio.skin and Studio.skin.id)
|
||||||
|
|
||||||
|
Studio.drag = { kind = "control-move", mx = 1, my = 1, bx = 0, by = 0,
|
||||||
|
bw = 10, bh = 10 }
|
||||||
|
Studio.clicked = true
|
||||||
|
local okFocus, errFocus = pcall(Studio.focus, false)
|
||||||
|
U.log("focus lost:", okFocus, errFocus or "")
|
||||||
|
U.log("drag:", tostring(Studio.drag), "click:", tostring(Studio.clicked))
|
||||||
|
local droppedDrag = Studio.drag == nil and Studio.clicked == false
|
||||||
|
|
||||||
|
-- a held test press must not survive the trip out of the window either
|
||||||
|
Studio.testing = true
|
||||||
|
TouchControls:setPreview(false)
|
||||||
|
TouchControls.held = TouchControls.held or {}
|
||||||
|
TouchControls.held.start = true
|
||||||
|
pcall(Studio.focus, false)
|
||||||
|
local held = next(TouchControls.held or {})
|
||||||
|
U.log("held after focus loss:", tostring(held))
|
||||||
|
|
||||||
|
local okVisible = pcall(Studio.visible, false)
|
||||||
|
U.log("minimize:", okVisible)
|
||||||
|
|
||||||
|
local okDraw, errDraw = pcall(Studio.draw)
|
||||||
|
U.log("draw after alt-tab:", okDraw, errDraw or "")
|
||||||
|
|
||||||
|
Studio.unload()
|
||||||
|
|
||||||
|
if droppedDrag and held == nil and okVisible and okDraw then
|
||||||
|
U.log("RESULT pass")
|
||||||
|
else
|
||||||
|
U.log("RESULT FAIL")
|
||||||
|
end
|
||||||
|
love.event.quit()
|
||||||
|
while true do coroutine.yield() end
|
||||||
|
end
|
||||||
@@ -0,0 +1,120 @@
|
|||||||
|
-- Driver: imports a bezel image into a fresh skin through the studio's Import
|
||||||
|
-- button and shoots the result, with the native dialog stubbed out (the real
|
||||||
|
-- one blocks on osascript / zenity / PowerShell). Also covers button art and
|
||||||
|
-- the drag-and-drop path.
|
||||||
|
-- SHOT_DIR=/tmp/studioimport POKEPORT_DRIVER=tests/drivers/skin_studio_import_shot.lua love .
|
||||||
|
return function(game)
|
||||||
|
local U = dofile("tests/drivers/util.lua")
|
||||||
|
local Studio = require("src.ui.SkinStudio")
|
||||||
|
local FilePicker = require("src.core.FilePicker")
|
||||||
|
local TouchSkin = require("src.core.TouchSkin")
|
||||||
|
|
||||||
|
local dir = os.getenv("SHOT_DIR") or "/tmp/studioimport"
|
||||||
|
os.execute('mkdir -p "' .. dir .. '" 2>/dev/null')
|
||||||
|
love.window.setMode(1440, 900, { resizable = true, highdpi = true })
|
||||||
|
U.wait(2)
|
||||||
|
|
||||||
|
local pending = nil
|
||||||
|
love.draw = function()
|
||||||
|
Studio.draw()
|
||||||
|
if pending then
|
||||||
|
local path = pending
|
||||||
|
pending = nil
|
||||||
|
love.graphics.captureScreenshot(function(imagedata)
|
||||||
|
local f = io.open(path, "wb")
|
||||||
|
if f then f:write(imagedata:encode("png"):getString()) f:close() end
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local function shot(name)
|
||||||
|
pending = dir .. "/" .. name
|
||||||
|
for _ = 1, 90 do
|
||||||
|
if not pending then break end
|
||||||
|
coroutine.yield()
|
||||||
|
end
|
||||||
|
U.wait(3)
|
||||||
|
local f = io.open(dir .. "/" .. name, "rb")
|
||||||
|
U.log(f and "shot" or "FAIL shot", name)
|
||||||
|
if f then f:close() end
|
||||||
|
end
|
||||||
|
|
||||||
|
Studio.load({ version = "red", onClose = function() end })
|
||||||
|
U.wait(3)
|
||||||
|
-- start from New so the run does not depend on the saved skin choice
|
||||||
|
Studio.skin = TouchSkin.newSkin("import_probe")
|
||||||
|
Studio.skinIdField = "import_probe"
|
||||||
|
Studio.pageIndex, Studio.selected, Studio.images = 1, nil, {}
|
||||||
|
U.log("skin:", Studio.skin.id, "bezel:", tostring(Studio.page().imagePath))
|
||||||
|
|
||||||
|
-- what the native dialog would hand back
|
||||||
|
local picked = "assets/skins/gb_anim/img/gb_back.png"
|
||||||
|
local realOpen = FilePicker.open
|
||||||
|
FilePicker.open = function(prompt, kind)
|
||||||
|
U.log("picker prompt:", prompt, "exts:", table.concat(kind.exts, "/"))
|
||||||
|
return picked
|
||||||
|
end
|
||||||
|
|
||||||
|
Studio.importImageFile("bezel")
|
||||||
|
U.log("status:", tostring(Studio.status))
|
||||||
|
U.log("bezel now:", tostring(Studio.page().imagePath),
|
||||||
|
"loaded:", tostring(Studio.page().image ~= nil))
|
||||||
|
U.log("skin root:", Studio.skin.root)
|
||||||
|
U.log("file on disk:",
|
||||||
|
tostring(love.filesystem.getInfo(Studio.skin.root .. "/img/gb_back.png") ~= nil))
|
||||||
|
local viewport = Studio.page().viewport
|
||||||
|
U.log("viewport left alone:", viewport and
|
||||||
|
("%.3f %.3f %.3f %.3f"):format(viewport.x, viewport.y, viewport.w, viewport.h)
|
||||||
|
or "none")
|
||||||
|
shot("import_bezel.png")
|
||||||
|
|
||||||
|
-- button art goes onto the selected control, not the page
|
||||||
|
Studio.addControl()
|
||||||
|
FilePicker.open = function() return "assets/skins/gb_anim/img/gbc_a.png" end
|
||||||
|
Studio.importImageFile("idle")
|
||||||
|
local ctl = Studio.selectedControl()
|
||||||
|
U.log("idle art:", tostring(ctl.imagePath),
|
||||||
|
"bezel untouched:", tostring(Studio.page().imagePath))
|
||||||
|
FilePicker.open = function() return "assets/skins/gb_anim/img/gbc_b.png" end
|
||||||
|
Studio.importImageFile("pressed")
|
||||||
|
U.log("pressed art:", tostring(ctl.pressedImagePath))
|
||||||
|
shot("import_button_art.png")
|
||||||
|
|
||||||
|
-- cancelling the dialog changes nothing
|
||||||
|
local before = Studio.page().imagePath
|
||||||
|
FilePicker.open = function() return nil end
|
||||||
|
Studio.importImageFile("bezel")
|
||||||
|
U.log("after cancel:", tostring(Studio.page().imagePath),
|
||||||
|
"unchanged:", tostring(before == Studio.page().imagePath))
|
||||||
|
|
||||||
|
-- the drop path shares the import, and refuses non-art
|
||||||
|
Studio.imageTarget = "bezel"
|
||||||
|
local raw = love.filesystem.read("assets/skins/tv_crt/img/tv-integer.png")
|
||||||
|
Studio.filedropped({
|
||||||
|
getFilename = function() return "/tmp/tv_frame.png" end,
|
||||||
|
open = function() return true end,
|
||||||
|
read = function() return raw end,
|
||||||
|
close = function() return true end,
|
||||||
|
})
|
||||||
|
U.log("dropped bezel:", tostring(Studio.page().imagePath))
|
||||||
|
Studio.filedropped({
|
||||||
|
getFilename = function() return "/tmp/notes.txt" end,
|
||||||
|
open = function() return true end,
|
||||||
|
read = function() return "nope" end,
|
||||||
|
close = function() return true end,
|
||||||
|
})
|
||||||
|
U.log("after dropping a txt:", tostring(Studio.page().imagePath),
|
||||||
|
"status:", tostring(Studio.status))
|
||||||
|
shot("import_dropped.png")
|
||||||
|
|
||||||
|
love.window.setMode(760, 900, { resizable = true, highdpi = true })
|
||||||
|
U.wait(3)
|
||||||
|
shot("import_narrow.png")
|
||||||
|
|
||||||
|
FilePicker.open = realOpen
|
||||||
|
local saved = TouchSkin.find("import_probe")
|
||||||
|
U.log("skin discoverable:", tostring(saved ~= nil))
|
||||||
|
Studio.unload()
|
||||||
|
U.log("done")
|
||||||
|
love.event.quit()
|
||||||
|
while true do coroutine.yield() end
|
||||||
|
end
|
||||||
@@ -421,6 +421,7 @@ local GEN2_HOOKS = {
|
|||||||
-- nextFn gets nil there).
|
-- nextFn gets nil there).
|
||||||
"battle.catch_exp", "battle.low_health_alarm", "battle.overlay",
|
"battle.catch_exp", "battle.low_health_alarm", "battle.overlay",
|
||||||
"battle.bottom_ui_visible", "battle.status_hud_visible",
|
"battle.bottom_ui_visible", "battle.status_hud_visible",
|
||||||
|
"battle.move_grid_navigation",
|
||||||
-- One pic path resolver for both games: the Gen 1 site is the SHARED
|
-- One pic path resolver for both games: the Gen 1 site is the SHARED
|
||||||
-- src/pokemon/Sprites.lua and Gold's own battle screen calls the same hook
|
-- src/pokemon/Sprites.lua and Gold's own battle screen calls the same hook
|
||||||
-- with the Gen 1 ctx keys plus `letter` and `shiny`, which Red has no
|
-- with the Gen 1 ctx keys plus `letter` and `shiny`, which Red has no
|
||||||
|
|||||||
@@ -0,0 +1,68 @@
|
|||||||
|
-- The museum 1F ticket clerk's take-your-time/not-enough-money/come-again
|
||||||
|
-- lines used to be bare English literals, invisible to game.data.text no
|
||||||
|
-- matter what a translation mod put there. tests/engine/museum_money_box_
|
||||||
|
-- bug1335.lua only ever runs with an empty game.data.text, so it can't
|
||||||
|
-- tell a properly-wired t._Key or "..." fallback apart from a literal that
|
||||||
|
-- never looked at t at all -- every assertion there passes either way.
|
||||||
|
-- This test populates game.data.text with translated values and checks
|
||||||
|
-- they actually reach the pushed TextBox, for all three lines.
|
||||||
|
package.path = "./?.lua;./?/init.lua;" .. package.path
|
||||||
|
|
||||||
|
local T = require("tests.harness")
|
||||||
|
|
||||||
|
package.loaded["src.render.TextBox"] = {
|
||||||
|
new = function(_, text, onDone, opts)
|
||||||
|
return { text = text, onDone = onDone, opts = opts }
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
|
||||||
|
local M = assert(loadfile("data/scripts/story2.lua"))()
|
||||||
|
local clerk = M.MUSEUM_1F.talk.TEXT_MUSEUM1F_SCIENTIST1
|
||||||
|
|
||||||
|
local TRANSLATED = {
|
||||||
|
_Museum1FScientist1TakePlentyOfTimeText = "Prends ton temps\net profite bien !",
|
||||||
|
_Museum1FScientist1DontHaveEnoughMoneyText = "Tu n'as pas assez\nd'argent.",
|
||||||
|
_Museum1FScientist1ComeAgainText = "Reviens vite !",
|
||||||
|
}
|
||||||
|
|
||||||
|
local pushed
|
||||||
|
local function mkGame(cash)
|
||||||
|
pushed = {}
|
||||||
|
return {
|
||||||
|
data = { text = TRANSLATED },
|
||||||
|
save = { money = cash, flags = {} },
|
||||||
|
stack = { push = function(_, box) pushed[#pushed + 1] = box end },
|
||||||
|
}
|
||||||
|
end
|
||||||
|
|
||||||
|
-- already ticketed: take-your-time line
|
||||||
|
local g = mkGame(3000)
|
||||||
|
g.save.flags.EVENT_BOUGHT_MUSEUM_TICKET = true
|
||||||
|
clerk(g, nil, nil, function() end)
|
||||||
|
T.eq(pushed[1].text, TRANSLATED._Museum1FScientist1TakePlentyOfTimeText,
|
||||||
|
"an existing ticket holder gets the translated take-your-time line")
|
||||||
|
|
||||||
|
-- YES but short on cash: not-enough-money line
|
||||||
|
g = mkGame(20)
|
||||||
|
clerk(g, nil, nil, function() end)
|
||||||
|
pushed[1].opts.choice(true)
|
||||||
|
T.eq(pushed[2].text, TRANSLATED._Museum1FScientist1DontHaveEnoughMoneyText,
|
||||||
|
"short on cash opens the translated not-enough-money box")
|
||||||
|
|
||||||
|
-- NO: come-again line
|
||||||
|
g = mkGame(3000)
|
||||||
|
clerk(g, nil, nil, function() end)
|
||||||
|
pushed[1].opts.choice(false)
|
||||||
|
T.eq(pushed[2].text, TRANSLATED._Museum1FScientist1ComeAgainText,
|
||||||
|
"declining opens the translated come-again box")
|
||||||
|
|
||||||
|
-- unpopulated game.data.text still falls back to the English literal
|
||||||
|
g = { data = { text = {} }, save = { money = 3000, flags = {} },
|
||||||
|
stack = { push = function(_, box) pushed[#pushed + 1] = box end } }
|
||||||
|
pushed = {}
|
||||||
|
g.save.flags.EVENT_BOUGHT_MUSEUM_TICKET = true
|
||||||
|
clerk(g, nil, nil, function() end)
|
||||||
|
T.check(tostring(pushed[1].text):find("Take your time", 1, true) ~= nil,
|
||||||
|
"an empty catalog still falls back to the English take-your-time line")
|
||||||
|
|
||||||
|
T.finish("museum_1f_clerk_translation_test")
|
||||||
@@ -0,0 +1,118 @@
|
|||||||
|
-- Skins tab Import button: picker plumbing + path/drop install (SKINIMP-01..05).
|
||||||
|
package.path = "./?.lua;./?/init.lua;" .. package.path
|
||||||
|
if not _G.love then _G.love = require("tests.love_stub") end
|
||||||
|
|
||||||
|
local S = require("tests.harness").suite("skin import picker")
|
||||||
|
local eq = S.eq
|
||||||
|
local check = S.check
|
||||||
|
|
||||||
|
local RomImporter = require("src.import.RomImporter")
|
||||||
|
local TouchSkin = require("src.core.TouchSkin")
|
||||||
|
|
||||||
|
love.system = love.system or {}
|
||||||
|
local saved = {
|
||||||
|
pickFile = love.system.pickFile,
|
||||||
|
getPickedFile = love.system.getPickedFile,
|
||||||
|
getPickError = love.system.getPickError,
|
||||||
|
installArchive = TouchSkin.installArchive,
|
||||||
|
}
|
||||||
|
|
||||||
|
local installed
|
||||||
|
TouchSkin.installArchive = function(name, data)
|
||||||
|
installed = { name = name, data = data }
|
||||||
|
if not data or data == "" then return nil, "empty archive" end
|
||||||
|
return (name:match("([^/\\]+)$") or name):gsub("%.[Zz][Ii][Pp]$", "")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function freshImporter(fields)
|
||||||
|
local imp = RomImporter.new(function() end, { launcher = true })
|
||||||
|
imp.tab = "skins"
|
||||||
|
imp._skins = {}
|
||||||
|
imp._ensureSkins = function(self) return self._skins end
|
||||||
|
for k, v in pairs(fields or {}) do imp[k] = v end
|
||||||
|
return imp
|
||||||
|
end
|
||||||
|
|
||||||
|
-- SKINIMP-01: a picker path installs as a skin, not a mod
|
||||||
|
installed = nil
|
||||||
|
local imp = freshImporter()
|
||||||
|
local tmp = os.tmpname() .. ".zip"
|
||||||
|
local f = assert(io.open(tmp, "wb"))
|
||||||
|
f:write("PK\3\4skin-archive")
|
||||||
|
f:close()
|
||||||
|
imp:_installSkinZip(tmp)
|
||||||
|
os.remove(tmp)
|
||||||
|
check(installed ~= nil, "an absolute picker path reaches TouchSkin.installArchive")
|
||||||
|
eq(installed.data, "PK\3\4skin-archive", "the picked file's bytes are installed")
|
||||||
|
check(imp._skinNotice and imp._skinNotice.ok, "a good pick reports success")
|
||||||
|
|
||||||
|
-- SKINIMP-02: a dropped file still installs, and both paths land on the tab
|
||||||
|
installed = nil
|
||||||
|
imp = freshImporter({ tab = "red" })
|
||||||
|
imp:filedropped({
|
||||||
|
getFilename = function() return "/tmp/dropped_skin.zip" end,
|
||||||
|
getSize = function() return 4 end,
|
||||||
|
open = function() return true end,
|
||||||
|
read = function() return "PKZP" end,
|
||||||
|
close = function() return true end,
|
||||||
|
})
|
||||||
|
check(installed == nil, "a zip dropped off the skins tab is still a mod")
|
||||||
|
installed = nil
|
||||||
|
imp = freshImporter()
|
||||||
|
imp:filedropped({
|
||||||
|
getFilename = function() return "/tmp/dropped_skin.zip" end,
|
||||||
|
getSize = function() return 4 end,
|
||||||
|
open = function() return true end,
|
||||||
|
read = function() return "PKZP" end,
|
||||||
|
close = function() return true end,
|
||||||
|
})
|
||||||
|
eq(installed and installed.name, "/tmp/dropped_skin.zip",
|
||||||
|
"a zip dropped on the skins tab installs as a skin")
|
||||||
|
eq(imp.tab, "skins", "the skin install stays on the skins tab")
|
||||||
|
|
||||||
|
-- SKINIMP-03: the mobile bridge borrows the mod picker kind
|
||||||
|
local requestedKind
|
||||||
|
love.system.pickFile = function(kind)
|
||||||
|
requestedKind = kind
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
love.system.getPickedFile = function() return nil end
|
||||||
|
love.system.getPickError = function() return nil end
|
||||||
|
imp = freshImporter({ nativePicker = true })
|
||||||
|
imp:chooseSkin()
|
||||||
|
eq(requestedKind, "mod", "chooseSkin opens the .zip picker")
|
||||||
|
eq(imp.pickerPendingKind, "skin", "the pending pick is routed to the skins tab")
|
||||||
|
|
||||||
|
-- SKINIMP-04: the picked file comes back through update() as a skin
|
||||||
|
installed = nil
|
||||||
|
love.system.getPickedFile = function()
|
||||||
|
love.system.getPickedFile = function() return nil end
|
||||||
|
return "/picked/from_bridge.zip"
|
||||||
|
end
|
||||||
|
imp._installSkinZip = function(self, source)
|
||||||
|
self.installedSource = source
|
||||||
|
self._skinNotice = { ok = true, text = "Imported from_bridge" }
|
||||||
|
end
|
||||||
|
imp:update(0)
|
||||||
|
eq(imp.installedSource, "/picked/from_bridge.zip",
|
||||||
|
"update() hands the picked path to the skin installer")
|
||||||
|
eq(imp.pickerPendingKind, nil, "the pending kind clears once consumed")
|
||||||
|
|
||||||
|
-- SKINIMP-05: a picker error lands on the skins notice, not the mods one
|
||||||
|
love.system.getPickedFile = function() return nil end
|
||||||
|
love.system.getPickError = function()
|
||||||
|
love.system.getPickError = function() return nil end
|
||||||
|
return "picker refused"
|
||||||
|
end
|
||||||
|
imp = freshImporter({ nativePicker = true, pickerPendingKind = "skin" })
|
||||||
|
imp:update(0)
|
||||||
|
check(imp._skinNotice and not imp._skinNotice.ok,
|
||||||
|
"a failed skin pick reports on the skins tab")
|
||||||
|
eq(imp.modNotice, nil, "a failed skin pick leaves the mods notice alone")
|
||||||
|
|
||||||
|
love.system.pickFile = saved.pickFile
|
||||||
|
love.system.getPickedFile = saved.getPickedFile
|
||||||
|
love.system.getPickError = saved.getPickError
|
||||||
|
TouchSkin.installArchive = saved.installArchive
|
||||||
|
|
||||||
|
S.finish()
|
||||||
@@ -0,0 +1,137 @@
|
|||||||
|
-- Skin Studio art import: the native image picker behind the "Import" buttons
|
||||||
|
-- (bezel / idle / pressed), and the alt-tab crash that took the studio down --
|
||||||
|
-- love.focus fell through to Game:focus with no game booted.
|
||||||
|
-- luajit tests/engine/skin_studio_image_import.lua
|
||||||
|
|
||||||
|
package.path = "./?.lua;./?/init.lua;" .. package.path
|
||||||
|
if not _G.love then _G.love = require("tests.love_stub") end
|
||||||
|
|
||||||
|
local T = require("tests.harness")
|
||||||
|
local check, eq = T.check, T.eq
|
||||||
|
|
||||||
|
local FilePicker = require("src.core.FilePicker")
|
||||||
|
local TouchSkin = require("src.core.TouchSkin")
|
||||||
|
local Studio = require("src.ui.SkinStudio")
|
||||||
|
|
||||||
|
local function session()
|
||||||
|
Studio.skin = TouchSkin.newSkin("t")
|
||||||
|
Studio.skinIdField = "t"
|
||||||
|
Studio.pageIndex = 1
|
||||||
|
Studio.selected = nil
|
||||||
|
Studio.canvasIndex = 1
|
||||||
|
Studio.drag = nil
|
||||||
|
Studio.dirty = false
|
||||||
|
Studio.status = nil
|
||||||
|
Studio.testing = false
|
||||||
|
Studio.images = {}
|
||||||
|
Studio.imageTarget = "idle"
|
||||||
|
return Studio.skin
|
||||||
|
end
|
||||||
|
|
||||||
|
-- ------------------------------------------------------------ file picker
|
||||||
|
|
||||||
|
check(FilePicker.matches("bezel.png", FilePicker.IMAGE), "png is art")
|
||||||
|
check(FilePicker.matches("BEZEL.PNG", FilePicker.IMAGE), "case does not matter")
|
||||||
|
check(FilePicker.matches("shot.jpg", FilePicker.IMAGE), "jpg is art")
|
||||||
|
check(FilePicker.matches("shot.jpeg", FilePicker.IMAGE), "jpeg is art")
|
||||||
|
check(not FilePicker.matches("skin.zip", FilePicker.IMAGE), "a zip is not art")
|
||||||
|
eq(FilePicker.basename("/home/me/art/bezel.png"), "bezel.png", "posix basename")
|
||||||
|
eq(FilePicker.basename("C:\\Users\\me\\bezel.png"), "bezel.png", "windows basename")
|
||||||
|
eq(FilePicker.basename("bezel.png"), "bezel.png", "a bare name is its own basename")
|
||||||
|
|
||||||
|
-- ----------------------------------------------------------- import target
|
||||||
|
|
||||||
|
session()
|
||||||
|
Studio.addControl()
|
||||||
|
local ctl = Studio.selectedControl()
|
||||||
|
check(Studio.adoptImage("bezel.png", "PNGDATA", "bezel"), "bezel import succeeds")
|
||||||
|
eq(Studio.page().imagePath, "img/bezel.png", "bezel art lands on the page")
|
||||||
|
eq(ctl.imagePath, nil, "and not on the selected control")
|
||||||
|
check(Studio.dirty, "importing marks the skin dirty")
|
||||||
|
check(Studio.status:find("bezel", 1, true) ~= nil, "the status names the target")
|
||||||
|
|
||||||
|
check(Studio.adoptImage("a_button.png", "PNGDATA", "idle"), "idle import succeeds")
|
||||||
|
eq(ctl.imagePath, "img/a_button.png", "idle art lands on the control")
|
||||||
|
eq(Studio.page().imagePath, "img/bezel.png", "and leaves the bezel alone")
|
||||||
|
|
||||||
|
check(Studio.adoptImage("a_down.png", "PNGDATA", "pressed"), "pressed import succeeds")
|
||||||
|
eq(ctl.pressedImagePath, "img/a_down.png", "pressed art lands on the control")
|
||||||
|
eq(ctl.imagePath, "img/a_button.png", "idle art survives")
|
||||||
|
|
||||||
|
check(not Studio.adoptImage("notes.txt", "junk", "bezel"), "non-art is refused")
|
||||||
|
eq(Studio.page().imagePath, "img/bezel.png", "and changes nothing")
|
||||||
|
|
||||||
|
-- the imported files are listed for the cycle buttons
|
||||||
|
local listed = {}
|
||||||
|
for _, rel in ipairs(Studio.images or {}) do listed[rel] = true end
|
||||||
|
check(listed["img/bezel.png"], "the imported bezel joins the image list")
|
||||||
|
|
||||||
|
-- -------------------------------------------------------- picker plumbing
|
||||||
|
|
||||||
|
local realOpen, realRead = FilePicker.open, FilePicker.read
|
||||||
|
local asked
|
||||||
|
FilePicker.open = function(prompt, kind)
|
||||||
|
asked = { prompt = prompt, kind = kind }
|
||||||
|
return "/tmp/some folder/frame.png"
|
||||||
|
end
|
||||||
|
FilePicker.read = function() return "PNGDATA" end
|
||||||
|
|
||||||
|
session()
|
||||||
|
Studio.importImageFile("bezel")
|
||||||
|
check(asked ~= nil, "the bezel button opens a picker")
|
||||||
|
eq(asked.kind, FilePicker.IMAGE, "and asks for images, not archives")
|
||||||
|
check(asked.prompt:lower():find("bezel", 1, true) ~= nil, "with a bezel prompt")
|
||||||
|
eq(Studio.page().imagePath, "img/frame.png", "the pick becomes the bezel")
|
||||||
|
eq(Studio.imageTarget, "bezel", "and the target sticks for the cycle button")
|
||||||
|
|
||||||
|
-- no control selected: an art import says so instead of writing to the page
|
||||||
|
session()
|
||||||
|
asked = nil
|
||||||
|
Studio.importImageFile("idle")
|
||||||
|
check(asked == nil, "no picker opens without a control to paint")
|
||||||
|
eq(Studio.page().imagePath, nil, "and the bezel is not overwritten")
|
||||||
|
check(Studio.status ~= nil, "the studio explains why")
|
||||||
|
|
||||||
|
-- a cancelled dialog leaves the skin exactly as it was
|
||||||
|
session()
|
||||||
|
FilePicker.open = function() return nil end
|
||||||
|
Studio.importImageFile("bezel")
|
||||||
|
eq(Studio.page().imagePath, nil, "cancelling imports nothing")
|
||||||
|
check(not Studio.dirty, "and does not dirty the skin")
|
||||||
|
|
||||||
|
FilePicker.open, FilePicker.read = realOpen, realRead
|
||||||
|
|
||||||
|
-- --------------------------------------------------------- focus / alt-tab
|
||||||
|
|
||||||
|
session()
|
||||||
|
Studio.drag = { kind = "control-move", mx = 1, my = 1, bx = 0, by = 0, bw = 1, bh = 1 }
|
||||||
|
Studio.clicked = true
|
||||||
|
Studio.focus(false)
|
||||||
|
eq(Studio.drag, nil, "losing focus drops the in-flight drag")
|
||||||
|
eq(Studio.clicked, false, "and the queued click")
|
||||||
|
check(pcall(Studio.visible, false), "minimizing is survivable too")
|
||||||
|
|
||||||
|
-- main.lua used to hand focus / visibility / pad events straight to Game while
|
||||||
|
-- the studio owned the window, and the launcher has no Game -- alt-tab took the
|
||||||
|
-- app down with "attempt to index a nil value (global 'Game')".
|
||||||
|
local f = assert(io.open("main.lua", "r"))
|
||||||
|
local src = f:read("*a")
|
||||||
|
f:close()
|
||||||
|
|
||||||
|
local checked = 0
|
||||||
|
for name, body in ("\n" .. src):gmatch("\nfunction love%.([%w_]+)%b()\n(.-)\nend\n") do
|
||||||
|
if body:find("Game:") then
|
||||||
|
checked = checked + 1
|
||||||
|
check(body:find("Studio") ~= nil,
|
||||||
|
"love." .. name .. " checks Studio before dispatching to Game")
|
||||||
|
check(body:find("not Game then") ~= nil
|
||||||
|
or body:find("if Game then") ~= nil
|
||||||
|
or body:find("Game and ") ~= nil,
|
||||||
|
"love." .. name .. " tolerates a nil Game (launcher / studio session)")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
check(checked >= 10, "the handler scan actually found handlers (" .. checked .. ")")
|
||||||
|
check(src:find("Studio.focus", 1, true) ~= nil, "love.focus routes to the studio")
|
||||||
|
check(src:find("Studio.visible", 1, true) ~= nil, "so does love.visible")
|
||||||
|
|
||||||
|
T.finish("skin_studio_image_import")
|
||||||
@@ -490,6 +490,11 @@ check("hurt is easier to catch", hurtRate > fullRate, true)
|
|||||||
local asleepRate = Catching.rate({
|
local asleepRate = Catching.rate({
|
||||||
maxHp = 60, hp = 1, catchRate = 45, ball = "POKE_BALL", status = "sleep" })
|
maxHp = 60, hp = 1, catchRate = 45, ball = "POKE_BALL", status = "sleep" })
|
||||||
check("sleep adds 10", asleepRate, math.min(255, hurtRate + 10))
|
check("sleep adds 10", asleepRate, math.min(255, hurtRate + 10))
|
||||||
|
checkNear("preview converts the exact byte roll", Catching.chance({
|
||||||
|
maxHp = 60, hp = 60, catchRate = 45, ball = "POKE_BALL" }),
|
||||||
|
fullRate * 100 / 256, 0.000001)
|
||||||
|
check("master ball preview is certain", Catching.chance({
|
||||||
|
maxHp = 60, hp = 60, catchRate = 1, ball = "MASTER_BALL" }), 100)
|
||||||
-- The cart's bug: burn/poison/paralysis add nothing.
|
-- The cart's bug: burn/poison/paralysis add nothing.
|
||||||
check("poison adds nothing (cart bug)", Catching.rate({
|
check("poison adds nothing (cart bug)", Catching.rate({
|
||||||
maxHp = 60, hp = 1, catchRate = 45, ball = "POKE_BALL",
|
maxHp = 60, hp = 1, catchRate = 45, ball = "POKE_BALL",
|
||||||
|
|||||||
@@ -282,6 +282,16 @@ local function runToMenu(screen, cap)
|
|||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
|
do
|
||||||
|
local screen = newScreen({ inventory = {
|
||||||
|
MASTER_BALL = 1, POKE_BALL = 1,
|
||||||
|
} })
|
||||||
|
eq(screen:catchChance("MASTER_BALL"), 100,
|
||||||
|
"the battle screen exposes a certain Master Ball preview")
|
||||||
|
check(type(screen:catchChance("POKE_BALL")) == "number",
|
||||||
|
"the battle screen exposes the live wild catch preview")
|
||||||
|
end
|
||||||
|
|
||||||
-- ---- BattleMenu empties the textbox ---------------------------------------
|
-- ---- BattleMenu empties the textbox ---------------------------------------
|
||||||
do
|
do
|
||||||
local screen = newScreen()
|
local screen = newScreen()
|
||||||
|
|||||||
@@ -163,14 +163,23 @@ function screen2:chooseMove(slot)
|
|||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
function screen2:cancelMove() self.phase = "menu" return true end
|
function screen2:cancelMove() self.phase = "menu" return true end
|
||||||
|
function screen2:catchChance(ball)
|
||||||
|
return ball == "MASTER_BALL" and 100 or 37.5
|
||||||
|
end
|
||||||
local game2 = {
|
local game2 = {
|
||||||
data = {
|
data = {
|
||||||
pokemon = { CHIKORITA = { name = "CHIKORITA" },
|
pokemon = { CHIKORITA = { name = "CHIKORITA" },
|
||||||
RATTATA = { name = "RATTATA" } },
|
RATTATA = { name = "RATTATA" } },
|
||||||
moves = { TACKLE = { name = "TACKLE", type = "NORMAL",
|
moves = { TACKLE = { name = "TACKLE", type = "NORMAL",
|
||||||
power = 35, accuracy = 95, pp = 35 } },
|
power = 35, accuracy = 95, pp = 35 } },
|
||||||
|
items = {
|
||||||
|
MASTER_BALL = { name = "MASTER BALL", pocket = "BALL" },
|
||||||
|
POTION = { name = "POTION", pocket = "ITEM" },
|
||||||
|
},
|
||||||
},
|
},
|
||||||
save = { party = { player2 } }, stack = { states = { screen2 } },
|
save = { party = { player2 }, inventory = {
|
||||||
|
MASTER_BALL = 1, POTION = 2,
|
||||||
|
} }, stack = { states = { screen2 } },
|
||||||
}
|
}
|
||||||
|
|
||||||
local api2 = require("src.battle.gen2.BattleAPI").new(game2)
|
local api2 = require("src.battle.gen2.BattleAPI").new(game2)
|
||||||
@@ -179,6 +188,9 @@ check(snapshot2 and snapshot2.kind == "wild" and snapshot2.prompt == "menu",
|
|||||||
"Gold battle is discovered through its screen id")
|
"Gold battle is discovered through its screen id")
|
||||||
eq(snapshot2.player.maxHp, 21, "Gold max HP uses the mon field")
|
eq(snapshot2.player.maxHp, 21, "Gold max HP uses the mon field")
|
||||||
eq(snapshot2.moves[1].name, "TACKLE", "Gold moves are copied")
|
eq(snapshot2.moves[1].name, "TACKLE", "Gold moves are copied")
|
||||||
|
eq(#snapshot2.items, 1, "Gold exposes balls without guessing targeted items")
|
||||||
|
eq(snapshot2.items[1].catchChance, 100,
|
||||||
|
"Gold ball records expose the exact catch preview")
|
||||||
snapshot2.player.hp = 0
|
snapshot2.player.hp = 0
|
||||||
snapshot2.moves[1].pp = 0
|
snapshot2.moves[1].pp = 0
|
||||||
eq(player2.hp, 20, "changing a snapshot cannot change a Gold Pokemon")
|
eq(player2.hp, 20, "changing a snapshot cannot change a Gold Pokemon")
|
||||||
|
|||||||
@@ -266,13 +266,49 @@ end
|
|||||||
|
|
||||||
do
|
do
|
||||||
local BattleState = require("src.battle.BattleState")
|
local BattleState = require("src.battle.BattleState")
|
||||||
|
local Gen2BattleState = require("src.ui.gen2.BattleState")
|
||||||
local battle = { wideLayout = function() return false end }
|
local battle = { wideLayout = function() return false end }
|
||||||
check(not BattleState.moveGridNavigation(battle),
|
check(not BattleState.moveGridNavigation(battle),
|
||||||
"classic move navigation stays a list without a mod")
|
"classic move navigation stays a list without a mod")
|
||||||
|
check(not Gen2BattleState.moveGridNavigation({}),
|
||||||
|
"Gold move navigation stays a list without a mod")
|
||||||
local unsub = wrap("battle.move_grid_navigation", function() return true end)
|
local unsub = wrap("battle.move_grid_navigation", function() return true end)
|
||||||
check(BattleState.moveGridNavigation(battle),
|
check(BattleState.moveGridNavigation(battle),
|
||||||
"a mod can opt the classic move menu into grid navigation")
|
"a mod can opt the classic move menu into grid navigation")
|
||||||
|
check(Gen2BattleState.moveGridNavigation({}),
|
||||||
|
"the same hook opts Gold's move menu into grid navigation")
|
||||||
|
|
||||||
|
local pressed, moveCount = "right", 4
|
||||||
|
local gold = setmetatable({
|
||||||
|
phase = "moves", moveIndex = 1,
|
||||||
|
slideFrame = math.huge,
|
||||||
|
game = { input = {
|
||||||
|
wasPressed = function(_, key) return key == pressed end,
|
||||||
|
} },
|
||||||
|
updateAlarm = function() end,
|
||||||
|
stepHpAnim = function() return false end,
|
||||||
|
playerMoves = function()
|
||||||
|
local moves = {}
|
||||||
|
for i = 1, moveCount do moves[i] = {} end
|
||||||
|
return moves
|
||||||
|
end,
|
||||||
|
}, { __index = Gen2BattleState })
|
||||||
|
gold:update(0)
|
||||||
|
check(gold.moveIndex == 2,
|
||||||
|
"Gold grid navigation moves right across a companion move row")
|
||||||
|
pressed, gold.moveIndex = "down", 1
|
||||||
|
gold:update(0)
|
||||||
|
check(gold.moveIndex == 3,
|
||||||
|
"Gold grid navigation moves down the companion move column")
|
||||||
|
pressed, moveCount, gold.moveIndex = "down", 3, 2
|
||||||
|
gold:update(0)
|
||||||
|
check(gold.moveIndex == 2,
|
||||||
|
"Gold grid navigation does not select an empty fourth move slot")
|
||||||
unsub()
|
unsub()
|
||||||
|
pressed, gold.moveIndex = "right", 1
|
||||||
|
gold:update(0)
|
||||||
|
check(gold.moveIndex == 1,
|
||||||
|
"removing the hook restores Gold's native vertical move list")
|
||||||
battle.wideLayout = function() return true end
|
battle.wideLayout = function() return true end
|
||||||
check(BattleState.moveGridNavigation(battle),
|
check(BattleState.moveGridNavigation(battle),
|
||||||
"the native wide move grid remains enabled without a mod")
|
"the native wide move grid remains enabled without a mod")
|
||||||
|
|||||||
@@ -166,6 +166,47 @@ eq(ri._requiredImported.importId, "source", "focus routes to the pending declara
|
|||||||
check(love.filesystem.getInfo("picked_required_import.bin") == nil,
|
check(love.filesystem.getInfo("picked_required_import.bin") == nil,
|
||||||
"focus removes the staged required-file pick")
|
"focus removes the staged required-file pick")
|
||||||
|
|
||||||
|
-- Android releases with the updated launcher but the older native bridge do
|
||||||
|
-- not advertise required_import. They still support the established ROM SAF
|
||||||
|
-- picker, whose result must be quarantined to the pending dependency request.
|
||||||
|
love.system.pickFileKinds = function() return "rom,mod,sav" end
|
||||||
|
pickCalls = {}
|
||||||
|
ri = freshImporter({ red = true, blue = true })
|
||||||
|
ri.nativePicker = true
|
||||||
|
ri.mobileFileBridge = true
|
||||||
|
ri.mods = { {
|
||||||
|
id = "needs_source",
|
||||||
|
manifest = { id = "needs_source", name = "Needs Source",
|
||||||
|
required_imports = { { id = "source", name = "Source", file = "source.bin",
|
||||||
|
format = "raw", md5 = { "00000000000000000000000000000000" } } } },
|
||||||
|
} }
|
||||||
|
ri:chooseRequiredImport("needs_source", "source")
|
||||||
|
eq(pickCalls[1], "rom", "legacy Android bridge falls back to its ROM SAF picker")
|
||||||
|
check(ri.requiredImportLegacyRomPick,
|
||||||
|
"legacy Android ROM picker result is marked as a required import")
|
||||||
|
ri._importRequiredSource = function(self, modId, importId, source)
|
||||||
|
self._requiredImported = { modId = modId, importId = importId, source = source }
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
love.filesystem.write("picked_rom.gb", "source bytes")
|
||||||
|
ri:focus(true)
|
||||||
|
eq(ri._requiredImported.source, "picked_rom.gb",
|
||||||
|
"legacy Android ROM staging name is routed to the required import")
|
||||||
|
eq(ri._requiredImported.modId, "needs_source",
|
||||||
|
"legacy Android picker preserves the requested mod")
|
||||||
|
check(love.filesystem.getInfo("picked_rom.gb") == nil,
|
||||||
|
"legacy Android dependency pick is removed after import")
|
||||||
|
|
||||||
|
-- A legacy bridge reports a failed copy using that same staging basename; it
|
||||||
|
-- must stay on the dependency page rather than becoming a game-ROM error.
|
||||||
|
ri:chooseRequiredImport("needs_source", "source")
|
||||||
|
love.filesystem.write("pick_error.flag", "picked_rom.gb")
|
||||||
|
ri:focus(true)
|
||||||
|
check(ri.modNotice ~= nil and ri.modNotice.ok == false,
|
||||||
|
"legacy Android picker errors are shown as dependency import errors")
|
||||||
|
check(ri.pickerPendingKind == nil,
|
||||||
|
"legacy Android picker error clears the pending dependency request")
|
||||||
|
|
||||||
love.system.getOS = saved.getOS
|
love.system.getOS = saved.getOS
|
||||||
love.system.pickFile = saved.pickFile
|
love.system.pickFile = saved.pickFile
|
||||||
love.system.pickFileKinds = saved.pickFileKinds
|
love.system.pickFileKinds = saved.pickFileKinds
|
||||||
@@ -174,5 +215,6 @@ love.filesystem.remove("usb_mod.zip")
|
|||||||
love.filesystem.remove("picked_mod.zip")
|
love.filesystem.remove("picked_mod.zip")
|
||||||
love.filesystem.remove("picked_save.sav")
|
love.filesystem.remove("picked_save.sav")
|
||||||
love.filesystem.remove("picked_required_import.bin")
|
love.filesystem.remove("picked_required_import.bin")
|
||||||
|
love.filesystem.remove("picked_rom.gb")
|
||||||
|
|
||||||
S.finish()
|
S.finish()
|
||||||
|
|||||||
Reference in New Issue
Block a user