mirror of
https://github.com/bryanthaboi/gen1recomp.git
synced 2026-08-18 11:44:42 +02:00
Merge branch 'dev' of https://github.com/bryanthaboi/gen1recomp into dev
This commit is contained in:
@@ -733,7 +733,8 @@ local function museumClerk(game, ow, done, onDecline)
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local t = game.data.text or {}
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if game.save.flags.EVENT_BOUGHT_MUSEUM_TICKET then
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game.stack:push(TextBox.new(game,
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"Take your time,\nand enjoy it all!", done))
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t._Museum1FScientist1TakePlentyOfTimeText
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or "Take your time,\nand enjoy it all!", done))
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return
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end
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-- scripts/Museum1F.asm:72
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@@ -751,10 +752,12 @@ local function museumClerk(game, ow, done, onDecline)
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{ money = money }))
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elseif yes then
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game.stack:push(TextBox.new(game,
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"You don't have\nenough money.", onDecline or done, { money = money }))
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t._Museum1FScientist1DontHaveEnoughMoneyText
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or "You don't have\nenough money.", onDecline or done, { money = money }))
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else
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game.stack:push(TextBox.new(game,
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"Come again!", onDecline or done, { money = money }))
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t._Museum1FScientist1ComeAgainText
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or "Come again!", onDecline or done, { money = money }))
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end
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end }))
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end
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+4
-4
@@ -268,10 +268,10 @@ an optional stock `catchChance` percentage.
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`prompt` describes the currently visible choice (`menu`, `moves`, `party`,
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`advance`, `safari`, or `mimic`) and is `locked` when another screen or battle
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phase owns input. Generation-specific features remain optional: Gen 1 includes
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battle medicine, balls, catch previews, Safari balls, and Mimic choices;
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Gold currently returns an empty `items` list rather than guessing at its
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pocketed PACK flow. Callers should ignore unknown fields and tolerate absent
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optional ones.
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battle medicine, balls, catch previews, Safari balls, and Mimic choices. Gold
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exposes balls and their exact stock catch previews; targeted medicine remains
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screen-owned and is omitted rather than guessing at its pocketed PACK flow.
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Callers should ignore unknown fields and tolerate absent optional ones.
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## Battle menu intents
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@@ -39,6 +39,21 @@ local function messageCopy(screen)
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return #lines > 0 and lines or nil
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end
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local function itemCopies(game, screen, catchable)
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local out = {}
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for id, count in pairs((game.save and game.save.inventory) or {}) do
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local def = game.data.items and game.data.items[id]
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if count > 0 and def and def.pocket == "BALL" then
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out[#out + 1] = { id = id, name = def.name or id, count = count,
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ball = true, needsTarget = false,
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catchChance = catchable and screen.catchChance
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and screen:catchChance(id) or nil }
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end
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end
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table.sort(out, function(a, b) return a.name < b.name end)
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return out
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end
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local function signature(game, screen, top)
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if not screen then return "none" end
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local battle = screen.battle or {}
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@@ -56,6 +71,9 @@ local function signature(game, screen, top)
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parts[#parts + 1] = tostring(mon.hp)
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parts[#parts + 1] = tostring(mon.status)
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end
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for _, item in ipairs(itemCopies(game, screen, false)) do
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parts[#parts + 1] = item.id .. "=" .. tostring(item.count)
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end
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return table.concat(parts, "|")
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end
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@@ -111,9 +129,9 @@ function BattleAPI:snapshot()
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player = monCopy(game.data, battle.player, true),
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enemy = monCopy(game.data, battle.enemy, true),
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party = party, moves = moveCopies(game, battle),
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-- Gold's PACK is pocketed and target selection is screen-owned. Omit it
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-- until the engine can expose the same semantic item records as Gen 1.
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items = {} }
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-- Targeted medicine remains screen-owned, but balls are complete semantic
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-- records and can safely expose the same read-only preview as Gen 1.
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items = itemCopies(game, screen, battle.wild and not screen.tutorial) }
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end
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local MENU_CHOICES = { fight = true, party = true, item = true, run = true }
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@@ -305,6 +305,15 @@ function Catching.rate(opts)
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return math.min(255, rate), false
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end
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-- Exact stock catch probability for read-only previews. A catch.rate hook
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-- may replace the roll entirely, so nil is safer than presenting a guess.
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function Catching.chance(opts)
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if Runtime.wantsHook("catch.rate") then return nil end
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local rate, guaranteed = Catching.rate(opts)
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if guaranteed or rate >= 255 then return 100 end
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return rate * 100 / 256
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end
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-- The status half of the rate, off the merged `statuses` record the same way
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-- src/battle/Catching.lua reads record.catchBonus on Gen 1. Gold's records
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-- live on src/battle/gen2/Battle.lua (Battle.STATUSES) and carry BOTH numbers:
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@@ -988,8 +988,18 @@ local function pickerHasKind(kind)
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return false
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end
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local function findPendingRequiredImport()
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local function findPendingRequiredImport(self)
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local names = { "picked_required_import.bin", "picked_stadium.z64" }
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-- Builds released before required_import was added to the Android JNI bridge
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-- only understand the long-standing "rom" picker kind. While a required
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-- import request is in flight, it is safe to treat its staging name as a
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-- dependency file: the pending IDs below select the same validation/copy
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-- path as a current bridge. Never scan picked_rom.gb otherwise, since that
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-- remains reserved for an ordinary game-ROM import.
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if self and self.requiredImportLegacyRomPick
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and self.pickerPendingKind == "required_import" then
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names[#names + 1] = "picked_rom.gb"
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end
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for _, name in ipairs(names) do
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if love.filesystem.getInfo(name, "file") then return name end
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end
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@@ -1504,12 +1514,16 @@ function RomImporter:focus(f)
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local text = "Could not read the picked file. Reopen the picker and choose "
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.. "it with the Files (Documents) app, or copy it into: "
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.. love.filesystem.getSaveDirectory()
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local legacyRequiredPick = self.requiredImportLegacyRomPick
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and self.pickerPendingKind == "required_import"
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if pickError:find("picked_required_import", 1, true)
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or pickError:find("picked_stadium", 1, true) then
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or pickError:find("picked_stadium", 1, true)
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or (legacyRequiredPick and pickError:find("picked_rom", 1, true)) then
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self.modNotice = { ok = false, text = text }
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self.pickerPendingKind = nil
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self.pickerPendingModId = nil
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self.pickerPendingImportId = nil
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self.requiredImportLegacyRomPick = nil
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elseif pickError:find("picked_mod", 1, true) then
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if self.pickerPendingKind == "skin" then
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self.pickerPendingKind = nil
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@@ -1526,11 +1540,12 @@ function RomImporter:focus(f)
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end
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return
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end
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local requiredName = findPendingRequiredImport()
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local requiredName = findPendingRequiredImport(self)
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if requiredName then
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local modId, importId = self.pickerPendingModId, self.pickerPendingImportId
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self.pickerPendingKind = nil
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self.pickerPendingModId, self.pickerPendingImportId = nil, nil
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self.requiredImportLegacyRomPick = nil
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local imported = modId and importId
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and self:_importRequiredSource(modId, importId, requiredName)
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consumePick(self, requiredName, requiredName, imported)
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@@ -2069,7 +2084,17 @@ function RomImporter:chooseRequiredImport(modId, importId)
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return
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end
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if self.nativePicker then
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if self.mobileFileBridge and not pickerHasKind("required_import") then
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-- Android 13+ uses the Storage Access Framework for both paths. Some
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-- Android 15 installs carry the newer Lua launcher with an older native
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-- bridge, however, so they do not advertise required_import yet. Fall
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-- back to that bridge's known "rom" picker and quarantine its result by
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-- the pending required-import IDs. iOS has a different asynchronous
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-- bridge and deliberately keeps the explicit capability requirement.
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local legacyAndroidPicker = self.mobileFileBridge
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and love.system.getOS() == "Android"
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and not pickerHasKind("required_import")
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if self.mobileFileBridge and not pickerHasKind("required_import")
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and not legacyAndroidPicker then
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requiredImportNotice(self, modId, importId,
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"This app build cannot pick required mod files yet. Update the app and try again.")
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self.modNotice = nil
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@@ -2078,10 +2103,12 @@ function RomImporter:chooseRequiredImport(modId, importId)
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self.pickerPendingKind = "required_import"
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self.pickerPendingModId = modId
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self.pickerPendingImportId = importId
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if not pickFile("required_import") then
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self.requiredImportLegacyRomPick = legacyAndroidPicker or nil
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if not pickFile(legacyAndroidPicker and "rom" or "required_import") then
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self.pickerPendingKind = nil
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self.pickerPendingModId = nil
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self.pickerPendingImportId = nil
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self.requiredImportLegacyRomPick = nil
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requiredImportNotice(self, modId, importId, "Could not open the file picker.")
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self.modNotice = nil
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elseif self.android then
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+33
-30
@@ -2945,6 +2945,37 @@ function BattleState:openDexEntry(species)
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})
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end
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function BattleState:catchOptions(itemId)
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local data = self.game and self.game.data or {}
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local battle = self.battle
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local enemy = battle and battle.enemy
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if not enemy then return nil end
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local enemyDef = data.pokemon and data.pokemon[enemy.species]
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local dexEntry = data.gen2Pokedex and data.gen2Pokedex[enemy.species]
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local evolveItem
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for _, entry in ipairs((enemyDef and enemyDef.evolutions) or {}) do
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if entry.method == "EVOLVE_ITEM" then evolveItem = entry.item end
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end
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local player = battle.player
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return {
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battle = battle, mon = enemy, def = enemyDef,
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maxHp = enemy.maxHp or (enemy.stats and enemy.stats.hp), hp = enemy.hp,
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catchRate = enemyDef and enemyDef.catchRate or 45, ball = itemId,
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status = enemy.status, random = battle.random,
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weight = dexEntry and dexEntry.weight, level = enemy.level,
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playerLevel = player and player.level,
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fishing = battle.battleType == "fish", species = enemy.species,
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gender = enemy.gender, playerSpecies = player and player.species,
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playerGender = player and player.gender, evolveItem = evolveItem,
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}
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end
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function BattleState:catchChance(itemId)
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if self.tutorial then return 100 end
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local opts = self:catchOptions(itemId)
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return opts and Catching.chance(opts) or nil
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end
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-- Items in battle: balls try a catch, the stat items apply their stage, and
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-- everything with a ported party effect runs the same item_effects.asm routine
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-- the field pack runs. Anything else reports that it cannot be used, which is
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@@ -2974,7 +3005,6 @@ function BattleState:useItem(itemId)
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return
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end
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local enemy = self.battle.enemy
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local enemyDef = data.pokemon and data.pokemon[enemy.species]
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local caught, rate
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if self.tutorial then
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-- `ld a, [wBattleType] / cp BATTLETYPE_TUTORIAL /
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@@ -2988,35 +3018,8 @@ function BattleState:useItem(itemId)
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caught, rate = true, 255
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else
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-- The specialty-ball conditions (BallMultiplierFunctionTable): each one
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-- is something this screen already knows. Heavy Ball reads the dex
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-- weight, Moon Ball the species' stone row, Love Ball both genders,
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-- Level Ball the two levels, Lure Ball wBattleType.
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local dexEntry = data.gen2Pokedex and data.gen2Pokedex[enemy.species]
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local evolveItem
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for _, entry in ipairs((enemyDef and enemyDef.evolutions) or {}) do
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if entry.method == "EVOLVE_ITEM" then evolveItem = entry.item end
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end
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local player = self.battle.player
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caught, rate = Catching.attempt({
|
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battle = self.battle,
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mon = enemy,
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def = enemyDef,
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maxHp = enemy.maxHp or (enemy.stats and enemy.stats.hp),
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hp = enemy.hp,
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catchRate = enemyDef and enemyDef.catchRate or 45,
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ball = itemId,
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status = enemy.status,
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random = self.battle.random,
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weight = dexEntry and dexEntry.weight,
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level = enemy.level,
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playerLevel = player and player.level,
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fishing = self.battle.battleType == "fish",
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species = enemy.species,
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gender = enemy.gender,
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playerSpecies = player and player.species,
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playerGender = player and player.gender,
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evolveItem = evolveItem,
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})
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-- is also used by the read-only preview, so both paths stay exact.
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caught, rate = Catching.attempt(self:catchOptions(itemId))
|
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end
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-- wWildMon carries the answer through the animation, and
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-- wThrownBallWobbleCount is the counter GetPokeBallWobble bumps once per
|
||||
|
||||
@@ -0,0 +1,68 @@
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||||
-- The museum 1F ticket clerk's take-your-time/not-enough-money/come-again
|
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-- lines used to be bare English literals, invisible to game.data.text no
|
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-- matter what a translation mod put there. tests/engine/museum_money_box_
|
||||
-- bug1335.lua only ever runs with an empty game.data.text, so it can't
|
||||
-- tell a properly-wired t._Key or "..." fallback apart from a literal that
|
||||
-- never looked at t at all -- every assertion there passes either way.
|
||||
-- This test populates game.data.text with translated values and checks
|
||||
-- they actually reach the pushed TextBox, for all three lines.
|
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package.path = "./?.lua;./?/init.lua;" .. package.path
|
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|
||||
local T = require("tests.harness")
|
||||
|
||||
package.loaded["src.render.TextBox"] = {
|
||||
new = function(_, text, onDone, opts)
|
||||
return { text = text, onDone = onDone, opts = opts }
|
||||
end,
|
||||
}
|
||||
|
||||
local M = assert(loadfile("data/scripts/story2.lua"))()
|
||||
local clerk = M.MUSEUM_1F.talk.TEXT_MUSEUM1F_SCIENTIST1
|
||||
|
||||
local TRANSLATED = {
|
||||
_Museum1FScientist1TakePlentyOfTimeText = "Prends ton temps\net profite bien !",
|
||||
_Museum1FScientist1DontHaveEnoughMoneyText = "Tu n'as pas assez\nd'argent.",
|
||||
_Museum1FScientist1ComeAgainText = "Reviens vite !",
|
||||
}
|
||||
|
||||
local pushed
|
||||
local function mkGame(cash)
|
||||
pushed = {}
|
||||
return {
|
||||
data = { text = TRANSLATED },
|
||||
save = { money = cash, flags = {} },
|
||||
stack = { push = function(_, box) pushed[#pushed + 1] = box end },
|
||||
}
|
||||
end
|
||||
|
||||
-- already ticketed: take-your-time line
|
||||
local g = mkGame(3000)
|
||||
g.save.flags.EVENT_BOUGHT_MUSEUM_TICKET = true
|
||||
clerk(g, nil, nil, function() end)
|
||||
T.eq(pushed[1].text, TRANSLATED._Museum1FScientist1TakePlentyOfTimeText,
|
||||
"an existing ticket holder gets the translated take-your-time line")
|
||||
|
||||
-- YES but short on cash: not-enough-money line
|
||||
g = mkGame(20)
|
||||
clerk(g, nil, nil, function() end)
|
||||
pushed[1].opts.choice(true)
|
||||
T.eq(pushed[2].text, TRANSLATED._Museum1FScientist1DontHaveEnoughMoneyText,
|
||||
"short on cash opens the translated not-enough-money box")
|
||||
|
||||
-- NO: come-again line
|
||||
g = mkGame(3000)
|
||||
clerk(g, nil, nil, function() end)
|
||||
pushed[1].opts.choice(false)
|
||||
T.eq(pushed[2].text, TRANSLATED._Museum1FScientist1ComeAgainText,
|
||||
"declining opens the translated come-again box")
|
||||
|
||||
-- unpopulated game.data.text still falls back to the English literal
|
||||
g = { data = { text = {} }, save = { money = 3000, flags = {} },
|
||||
stack = { push = function(_, box) pushed[#pushed + 1] = box end } }
|
||||
pushed = {}
|
||||
g.save.flags.EVENT_BOUGHT_MUSEUM_TICKET = true
|
||||
clerk(g, nil, nil, function() end)
|
||||
T.check(tostring(pushed[1].text):find("Take your time", 1, true) ~= nil,
|
||||
"an empty catalog still falls back to the English take-your-time line")
|
||||
|
||||
T.finish("museum_1f_clerk_translation_test")
|
||||
@@ -490,6 +490,11 @@ check("hurt is easier to catch", hurtRate > fullRate, true)
|
||||
local asleepRate = Catching.rate({
|
||||
maxHp = 60, hp = 1, catchRate = 45, ball = "POKE_BALL", status = "sleep" })
|
||||
check("sleep adds 10", asleepRate, math.min(255, hurtRate + 10))
|
||||
checkNear("preview converts the exact byte roll", Catching.chance({
|
||||
maxHp = 60, hp = 60, catchRate = 45, ball = "POKE_BALL" }),
|
||||
fullRate * 100 / 256, 0.000001)
|
||||
check("master ball preview is certain", Catching.chance({
|
||||
maxHp = 60, hp = 60, catchRate = 1, ball = "MASTER_BALL" }), 100)
|
||||
-- The cart's bug: burn/poison/paralysis add nothing.
|
||||
check("poison adds nothing (cart bug)", Catching.rate({
|
||||
maxHp = 60, hp = 1, catchRate = 45, ball = "POKE_BALL",
|
||||
|
||||
@@ -282,6 +282,16 @@ local function runToMenu(screen, cap)
|
||||
return false
|
||||
end
|
||||
|
||||
do
|
||||
local screen = newScreen({ inventory = {
|
||||
MASTER_BALL = 1, POKE_BALL = 1,
|
||||
} })
|
||||
eq(screen:catchChance("MASTER_BALL"), 100,
|
||||
"the battle screen exposes a certain Master Ball preview")
|
||||
check(type(screen:catchChance("POKE_BALL")) == "number",
|
||||
"the battle screen exposes the live wild catch preview")
|
||||
end
|
||||
|
||||
-- ---- BattleMenu empties the textbox ---------------------------------------
|
||||
do
|
||||
local screen = newScreen()
|
||||
|
||||
@@ -163,14 +163,23 @@ function screen2:chooseMove(slot)
|
||||
return true
|
||||
end
|
||||
function screen2:cancelMove() self.phase = "menu" return true end
|
||||
function screen2:catchChance(ball)
|
||||
return ball == "MASTER_BALL" and 100 or 37.5
|
||||
end
|
||||
local game2 = {
|
||||
data = {
|
||||
pokemon = { CHIKORITA = { name = "CHIKORITA" },
|
||||
RATTATA = { name = "RATTATA" } },
|
||||
moves = { TACKLE = { name = "TACKLE", type = "NORMAL",
|
||||
power = 35, accuracy = 95, pp = 35 } },
|
||||
items = {
|
||||
MASTER_BALL = { name = "MASTER BALL", pocket = "BALL" },
|
||||
POTION = { name = "POTION", pocket = "ITEM" },
|
||||
},
|
||||
},
|
||||
save = { party = { player2 } }, stack = { states = { screen2 } },
|
||||
save = { party = { player2 }, inventory = {
|
||||
MASTER_BALL = 1, POTION = 2,
|
||||
} }, stack = { states = { screen2 } },
|
||||
}
|
||||
|
||||
local api2 = require("src.battle.gen2.BattleAPI").new(game2)
|
||||
@@ -179,6 +188,9 @@ check(snapshot2 and snapshot2.kind == "wild" and snapshot2.prompt == "menu",
|
||||
"Gold battle is discovered through its screen id")
|
||||
eq(snapshot2.player.maxHp, 21, "Gold max HP uses the mon field")
|
||||
eq(snapshot2.moves[1].name, "TACKLE", "Gold moves are copied")
|
||||
eq(#snapshot2.items, 1, "Gold exposes balls without guessing targeted items")
|
||||
eq(snapshot2.items[1].catchChance, 100,
|
||||
"Gold ball records expose the exact catch preview")
|
||||
snapshot2.player.hp = 0
|
||||
snapshot2.moves[1].pp = 0
|
||||
eq(player2.hp, 20, "changing a snapshot cannot change a Gold Pokemon")
|
||||
|
||||
@@ -166,6 +166,47 @@ eq(ri._requiredImported.importId, "source", "focus routes to the pending declara
|
||||
check(love.filesystem.getInfo("picked_required_import.bin") == nil,
|
||||
"focus removes the staged required-file pick")
|
||||
|
||||
-- Android releases with the updated launcher but the older native bridge do
|
||||
-- not advertise required_import. They still support the established ROM SAF
|
||||
-- picker, whose result must be quarantined to the pending dependency request.
|
||||
love.system.pickFileKinds = function() return "rom,mod,sav" end
|
||||
pickCalls = {}
|
||||
ri = freshImporter({ red = true, blue = true })
|
||||
ri.nativePicker = true
|
||||
ri.mobileFileBridge = true
|
||||
ri.mods = { {
|
||||
id = "needs_source",
|
||||
manifest = { id = "needs_source", name = "Needs Source",
|
||||
required_imports = { { id = "source", name = "Source", file = "source.bin",
|
||||
format = "raw", md5 = { "00000000000000000000000000000000" } } } },
|
||||
} }
|
||||
ri:chooseRequiredImport("needs_source", "source")
|
||||
eq(pickCalls[1], "rom", "legacy Android bridge falls back to its ROM SAF picker")
|
||||
check(ri.requiredImportLegacyRomPick,
|
||||
"legacy Android ROM picker result is marked as a required import")
|
||||
ri._importRequiredSource = function(self, modId, importId, source)
|
||||
self._requiredImported = { modId = modId, importId = importId, source = source }
|
||||
return true
|
||||
end
|
||||
love.filesystem.write("picked_rom.gb", "source bytes")
|
||||
ri:focus(true)
|
||||
eq(ri._requiredImported.source, "picked_rom.gb",
|
||||
"legacy Android ROM staging name is routed to the required import")
|
||||
eq(ri._requiredImported.modId, "needs_source",
|
||||
"legacy Android picker preserves the requested mod")
|
||||
check(love.filesystem.getInfo("picked_rom.gb") == nil,
|
||||
"legacy Android dependency pick is removed after import")
|
||||
|
||||
-- A legacy bridge reports a failed copy using that same staging basename; it
|
||||
-- must stay on the dependency page rather than becoming a game-ROM error.
|
||||
ri:chooseRequiredImport("needs_source", "source")
|
||||
love.filesystem.write("pick_error.flag", "picked_rom.gb")
|
||||
ri:focus(true)
|
||||
check(ri.modNotice ~= nil and ri.modNotice.ok == false,
|
||||
"legacy Android picker errors are shown as dependency import errors")
|
||||
check(ri.pickerPendingKind == nil,
|
||||
"legacy Android picker error clears the pending dependency request")
|
||||
|
||||
love.system.getOS = saved.getOS
|
||||
love.system.pickFile = saved.pickFile
|
||||
love.system.pickFileKinds = saved.pickFileKinds
|
||||
@@ -174,5 +215,6 @@ love.filesystem.remove("usb_mod.zip")
|
||||
love.filesystem.remove("picked_mod.zip")
|
||||
love.filesystem.remove("picked_save.sav")
|
||||
love.filesystem.remove("picked_required_import.bin")
|
||||
love.filesystem.remove("picked_rom.gb")
|
||||
|
||||
S.finish()
|
||||
|
||||
Reference in New Issue
Block a user