Commit Graph

202 Commits

Author SHA1 Message Date
Andrew Quenehen 12ff4dba2e fix(switch): wrap the whole read-side love API surface in the NX overlay
The overlay only wrapped the five loaders the boot path needed, leaving a
silent-failure hole: any future state (or current code like Sound.lua's
widenMono, which re-reads the pika-cry WAV via love.sound.newSoundData
with the caller's bare path) could load a generated asset through an
unwrapped API and silently degrade on hardware.

NxAssetOverlay now wraps every read-side love function that accepts a
filesystem path (filesystem.read/load/lines/newFileData/getInfo,
graphics.newImage/newFont, image.newImageData, audio.newSource,
sound.newSoundData, font.newFontData), so new states and mods fall inside
the Blue/Yellow fallback with zero per-call-site work.  Write-side
functions stay stock, proven by identity assertions in the fallback
suite.  The static guard's forbidden-literal list covers the same APIs.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-03 16:14:33 -03:00
Andrew Quenehen 98c08e4b22 test(switch): close the silent-regression gaps the Yellow NX bug exposed
Three layers, all running without a ROM:

- nx_yellow_boot_test.lua: drives the real Yellow and Blue boot states
  (TitleState, YellowIntro + IntroMovie pre-roll for Yellow, IntroMovie
  direct for Blue, Sound.playPikaCry) against a broken-mount filesystem
  where generated art exists only under yellow|blue/, and asserts no bare
  assets/generated path ever reaches the raw love loaders.  This is the
  runtime complement to the static literal guard: data-driven manifest
  paths and formatted paths (cry_%02d.wav) are exactly what a source scan
  cannot see.  love_stub gains Image:setFilter/getFilter so IntroMovie
  constructs headless.

- CI path gate: switch-changes now also triggers on the NX runtime
  (NxAssetOverlay, Platform, GameVersion, CacheFs) and the NX engine
  suites, so src-side NX regressions rebuild the fused NRO instead of
  slipping through with green headless-only checks.

- switch-selftest runs the three NX engine suites headlessly on the
  fork-safe ubuntu runner, giving PR feedback before the self-hosted Mac
  build.  The content gate and switch-build.md docs were updated in sync.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-03 16:07:41 -03:00
Andrew Quenehen 67e6b1fb04 fix(switch): centralize the NX asset fallback in a boot-time loader overlay
The scattered per-call-site prefix rewrites were a parallel track that any
future newImage("assets/generated/...") would silently bypass.  Replace
them with NxAssetOverlay: installed once from love.load on NX only, it
wraps newImage / newImageData / newSource / filesystem.read / getInfo so a
missing assets/generated path falls back to the active version's
blue|yellow copy.  Call sites return to plain love loader calls, and
Assets.resolve goes back to being the platform-free mod-override point.

Two deliberate exceptions remain: the chip-audio worker (separate Lua
state) keeps receiving the prefix explicitly via audio.programPrefix, and
data/generated module loads keep using CacheFs.readActive.

A new guard test (tests/engine/nx_generated_guard_test.lua) fails CI on
any direct love loader call with a literal assets/generated path, so the
class of bug cannot regress by accident.  scripts/test.sh --quick is
green across all tiers.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-03 15:42:55 -03:00
Andrew Quenehen f099593136 fix(switch): write nx-asset-probe.log on every NX Play
Capture resolve paths and newImage open results for Yellow/Blue art
triage without enabling switch-debug.txt.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-03 15:01:58 -03:00
Andrew Quenehen dd5d8afd82 feat(switch): switch handheld 720p / docked 1080p at runtime
Unlock love-nx SDL dock/undock resizing and sync via NxDisplay so
booting docked is not stuck on the conf 720p hint.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-03 14:12:51 -03:00
Andrew Quenehen 42540076c1 Fix NX Scan again to import only the open tab's ROM SHA-1.
A shared imports/ inbox with Red+Yellow was starting Red from the Yellow tab; match by GameVersion.forSha1 for the selected game and document the tab-scoped rescan.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-03 13:33:07 -03:00
Andrew Quenehen 17843c2f7a ci(nx): run switch transfer docs gate on Switch path changes
Wire tests/switch_transfer_docs_test.lua into switch-changes detection,
switch-selftest, and the ROM-free T0 lane so docs drift fails CI.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-03 10:01:47 -03:00
Andrew Quenehen 54c8d2706b docs(nx): drop VoxelMod from Switch chord and install docs
Ship stock engine chords only; community mods own their rebinds, and keys
2/3/5 are claimed by the engine before pipeline hotkeys run.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-03 10:00:59 -03:00
Andrew Quenehen 44bfb1b93f test(nx): move ROM-free NX suites into the engine tier
platform_nx_* and rom_importer_nx_* run with the love stub and must execute
in CI's ROM-free lane via tests/run_engine.lua, not only T3.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-03 09:58:53 -03:00
Andrew Quenehen d7581dbece Ship Switch releases as an SD-ready zip only.
Players extract one zip at the microSD root for install and update; saves under pokemon-love2d/ survive merge. Drop the bare .nro from GitHub Release assets.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-03 09:04:25 -03:00
Andrew Quenehen 2591fde764 feat(nx): per-game save inbox and export folders
Split Import/Export paths into imports/saves/{red,blue,yellow}/ and
exports/{red,blue,yellow}/ so MTP destinations match each launcher tab.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-03 08:34:13 -03:00
Andrew Quenehen a8f3a3155c fix(nx): harden save inbox against slot clones
Retire successful imports to *.sav.imported and record content hashes so
re-pressing Import save (or the same bytes under a new name) cannot clone
slots. Surface multi-import counts and the active game tab in the notice.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-03 08:26:56 -03:00
Andrew Quenehen 4afb54c54f docs(nx): save .sav inbox and exports paths
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-03 08:05:53 -03:00
Andrew Quenehen 8bf99c3318 fix(switch): restore Save Editor pad and touch input on NX
Route gamepad/touch into the editor instead of dropping them in editorMode,
and hit-test clicks at event coords so a finger tap is not lost under the
Joy-Con virtual cursor.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-02 23:04:37 -03:00
Andrew Quenehen 59dba325b9 docs(switch): finalize Switch docs for PR review
Drop WIP status language, document Joy-Con controls and shortcuts,
credit the port and V1 testing help, and record community V1 boot evidence.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-02 22:23:29 -03:00
Andrew Quenehen d13064ee64 ci(switch): run fused build only after offline selftest
Avoid burning the self-hosted Mac when the ubuntu packaging gate fails.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-02 22:08:49 -03:00
Andrew Quenehen 669c9f4d8b ci(switch): skip fused build on fork pull requests
Keep ubuntu selftest for fork→canonical PRs; leave iOS build policy alone.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-02 22:08:36 -03:00
Andrew Quenehen 228306f883 ci(switch): run workflow content gate in headless suite
Path-gate the Lua gate file and invoke it from scripts/test.sh T0.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-02 22:08:15 -03:00
Andrew Quenehen cf50976d65 docs(switch): document CI selftest, fused PR builds, release hard-fail
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-02 21:52:58 -03:00
Andrew Quenehen cbf622f4aa Merge branch 'dev' into feat/switch-nx
Bring feat/switch-nx up to date with origin/dev (72 commits). Resolve
Input/RomImporter conflicts by keeping GamepadMap (NX face remap + dual-path
gate) while adopting upstream joyBindings rebinds (#632) and Enable-all mods
(#647). Gate shoulder GAME SPEED hotkeys when Select is held so Select+L
display chords still work.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-02 21:36:56 -03:00
bryanthaboi 35b3fa6d9c CLOSES #455, CLOSES #487, CLOSES #501, CLOSES #540, CLOSES #585, CLOSES #591, CLOSES #593, CLOSES #595, CLOSES #597, CLOSES #599, CLOSES #600, CLOSES #606, CLOSES #607, CLOSES #610, CLOSES #613, CLOSES #616, CLOSES #620, CLOSES #626, CLOSES #632, CLOSES #633, CLOSES #647 2026-08-02 08:19:28 -04:00
bryanthaboi ebbc55c4d0 Merge pull request #586 from andimiller/surfing-pikachu-fix
feat(yellow): port SurfingPikachu behaviour
2026-08-02 00:58:32 -04:00
spiritsnails aedc63c40d Port timing/parity fixes, seamless battle transitions, faithful-res lock, and zoom-aware UI anchoring
Ports from a downstream fork, hand-surgered hunk-by-hunk to exclude the
fork's randomizer/pokescript work and to skip a FixedStep jitter-tolerance
attempt that never fixed the stutter it targeted.

- src/core/Timing.lua: hardware-accurate frame-delay catalog ported from
  pret/pokered, feeding BattleState:waitNext, EffectRegistry's miss/crit
  beats, TextBox/ChoiceBox scroll and prompt holds, and the battle
  silhouette slide/shake/blink/faint timings.
- Seamless battle transitions: Renderer:drawBattleWipe replaces the old
  160x144-only cascade with one wipe drawn over the whole surface at any
  zoom or window size; BattleTransition's per-style frame lengths are
  corrected against pokered-c's derivation; Transition.battleReturn adds
  the post-battle GBFadeInFromWhite the port never had.
- BATTLE SIZE / BATTLE BG options (BattleState:wantsFillScale/bgMode,
  Game.fillScaleInStack/worldBgBattleDim): battle surface can fill the
  window instead of the fixed integer letterbox, and the area around it
  can show white/black/the dimmed overworld instead of only white.
- src/core/FaithfulRes.lua: locks the window to an exact 160x144 multiple.
- Zoom-aware UI anchoring: Renderer:uiScale steps the UI down with survey
  zoom (gated to worldActive so the title/intro never shrink);
  Renderer:setUIAnchor lets TextBox, ChoiceBox, and an opted-in Menu
  (the START menu) pin themselves to a screen edge instead of the
  zoomed-out letterbox.
2026-08-01 15:52:34 -06:00
Andi Miller 6fb5aa08ff Merge branch 'dev' into surfing-pikachu-fix 2026-08-01 21:02:06 +01:00
Andrew Quenehen ba8aa7b263 fix(switch): use English Scan again for NX inbox rescan
Match the project English default instead of a hardcoded Portuguese label.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 16:21:19 -03:00
Andrew Quenehen 243cb6a477 Merge branch 'dev' into feat/switch-nx
Sync upstream v0.1.52/v0.1.53 fixes: Oak PC flow, bindings, Android host restart, UTF-8 mod manifests.
2026-08-01 15:48:00 -03:00
Andrew Quenehen c987fefede docs(switch): document VoxelMod chords and Switch performance tips
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 15:46:35 -03:00
bryanthaboi 2009df3dd1 CLOSES #575, CLOSES #578, CLOSES #584, CLOSES #589 2026-08-01 12:56:13 -04:00
Andrew Quenehen 548e75a15e fix(switch): harden transfer docs gate and per-OS SD/FTP fallbacks
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 13:43:43 -03:00
Andrew Quenehen 339c85b590 docs(switch): close NXMOD-12 VoxelMod OLED smoke as pass
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 13:41:39 -03:00
Andrew Quenehen 0f0420314b docs(switch): point development guide at multi-method transfer docs
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 13:41:15 -03:00
Andrew Quenehen a08b5e65f7 docs(switch): link install and build guides to transfer runbook
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 13:40:54 -03:00
Andrew Quenehen 99b89c4e5e docs(switch): add multi-OS transfer runbook and content gate
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 13:40:46 -03:00
Andrew Quenehen 2f75af902c docs(switch): record SWBLD fetch-fused Mac smoke and SD install
Operator confirmed scripts/build_switch.sh --fetch --fused --version
0.0.0-test produced gen1recomp-0.0.0-test-switch.nro (9147a64) and
copied it to sdmc:/switch/gen1recomp/ per switch-install.md.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 13:06:45 -03:00
Andrew Quenehen 9a467d4bf1 docs(switch): link install and build guides from README
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 12:50:17 -03:00
Andrew Quenehen e40f9337b6 docs(switch): add switch-install player guide
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 12:49:57 -03:00
Andrew Quenehen 1f0712d2d5 docs(switch): add switch-build contributor guide
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 12:49:45 -03:00
Andrew Quenehen 5bc76ce6fe Merge branch 'dev' into feat/switch-nx
Bring latest upstream fixes (Metal/iOS, encounter slide, second-screen seam) into the Switch NX feature branch.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 12:12:07 -03:00
Andi Miller 1fe35335a5 feat(yellow): port SurfingPikachu behaviour
Yellow's IsSurfingPikachuInParty swaps the player's overworld sheet to
a Pikachu-on-a-surfboard when the party mon that knows SURF is a
Pikachu. The recomp was missing both halves of this: the sheet was
never extracted, and the engine had no seam for the swap.

Extraction: SurfingPikachuSprite (gfx/sprites/surfing_pikachu.2bpp)
loads outside SpriteSheetPointerTable via
LoadSurfingPlayerSpriteGraphics2, the same bypass RedBikeSprite uses.
Added the symbol to the Yellow manifest and a parallel extract in
RomExtractor / build_rom_data / extract/sprites, minting
SPRITE_SURFING_PIKACHU. PaletteFX colors it (player OBP palette, same
as the bike).

Engine: new field.playerSprites.surfPikachu (default
SPRITE_SURFING_PIKACHU, guarded so before extraction the ride keeps
the Seel). Player.new caches surfPikachuSprite; pose() picks it when
surfing and the SURF-mon is a Pikachu. New
OverworldState:syncSurfingPikachu derives the flag from partyKnows at
every surf-state toggle (mount, dismount, fly, teleport, blackout,
forced-surf tile, boot-restore). Runtime-only, re-derived at load so a
party change between save and load is honored.

Lane B: RFC at docs/rfcs/0001-surfing-pikachu-sprite.md.
Backward-compatible — existing mods see no change (surf still defaults
to SPRITE_SEEL; surfPikachu only resolves on a Yellow import after
regeneration). Parity tests in tests/parity_surfing_pikachu_sprite.lua
(12/12) and tests/mod_world_tests.lua (19229/19229 with the new
boot-seed checks). tests/parity_cinnabar_east_surf.lua (24/24)
unchanged.

Regeneration required: re-run make_yellow_manifest.py against a
pret/pokeyellow checkout, then re-import the Yellow ROM.
2026-08-01 15:50:22 +01:00
bryanthaboi d5293dffb8 Merge branch 'dev' of https://github.com/bryanthaboi/gen1recomp into dev 2026-08-01 08:10:22 -04:00
bryanthaboi 9326b07583 CLOSES #415, CLOSES #484, CLOSES #488, CLOSES #492, CLOSES #497, CLOSES #541, CLOSES #559, CLOSES #562, CLOSES #563, CLOSES #564, CLOSES #565, CLOSES #566, CLOSES #567, CLOSES #568, CLOSES #569, CLOSES #570, CLOSES #571, CLOSES #572 2026-08-01 08:10:20 -04:00
bryanthaboi 3b19826f1e Merge pull request #543 from BartInTheField/render-second-screen-seam 2026-08-01 06:56:38 -04:00
Andrew Quenehen 8654444d1a docs(switch): document WIP status, OLED-only limits, and manual deploy
Clarify that Mac+OpenMTP is contributor tooling (not the final product
contract), record Dusklight method references, and surface how/what we
tested so reviewers and the community can help finish the Switch port.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 06:07:18 -03:00
Andrew Quenehen 74e7474349 fix(nx-mods): skip ROM AppleDouble sidecars and surface mixed failures
Ignore hidden ._*.gb in the ROM inbox like zips, keep mixed-rescan success notices while appending sibling errors, and cover FileData mount / PK rejection in unit tests.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 05:58:17 -03:00
Andrew Quenehen 3aefe41ea1 fix(nx-mods): skip MTP AppleDouble zips and mount archives in memory
Mac OpenMTP leaves ._*.zip sidecars that fail PhysFS mount and hide a good install; prefer FileData mount on Horizon and keep success notices when a sibling fails.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 05:53:48 -03:00
Andrew Quenehen 2223c31e93 docs(switch): add VoxelMod OLED smoke evidence scaffold
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 05:27:50 -03:00
Andrew Quenehen 568f0fa9eb docs(switch): document mod zip inbox and Joy-Con display chords
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 05:27:34 -03:00
Andrew Quenehen 9d77189cec docs(switch): sync P0 fused matrix with T24 hardware pass
Verifier flagged stale deferred rows for P0-12/14/15 after fused
deploy evidence closed T24.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 05:05:43 -03:00
Andrew Quenehen c8adbdcc64 docs(switch): record fused NRO deploy evidence
T24 closed: fused boot/import, Red+Blue Play after Blue mount fix,
and NRO-only replace keeps saves on OLED.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 05:03:31 -03:00
Andrew Quenehen ac6dfe7134 fix(import): mount Blue/Yellow save-dir cache without FFI
NX Play for Blue failed because mountVersion relied on absolute
PHYSFS_mount first. Prefer love.filesystem.mount of blue|yellow, overlay
generated trees by version prefix, and align CacheFs.prefix in bootGame.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 04:57:17 -03:00