sanjinpepic
881670db91
Clear drainHold once the HP-bar drain actually finishes
...
stepHPDrain counts drainHold down to 0 as the last step of every phase
(pixel slide, HP-number step, closing frames) but never let go of the
field afterward, so it sat at 0 -- not nil -- for the rest of the
battle. BattleSafety.inspect uses drainHold ~= nil as its
settled-presentation gate for checkpoint capture, so the very first HP
change in a battle permanently refused every checkpoint after it with
battle_phase_busy, even once the bar had long since caught up.
Only nil the field when the whole drain is actually over (bar pixel,
HP number and the closing-frame hold all settled), not on every
mid-sequence 0 -- a fresh HP change still needs drainHold to read as
busy so BattleSafety keeps refusing captures until that one settles
too.
2026-08-16 22:48:33 +02:00
1jamie
a542ed90ba
refactor: consolidate loose constants into tables in World.lua and add GameViewport module dependency
...
and updated the behavior of the patch notes
also fixed manual update checking
added test to make sure no prs or build tasks are able to pass if the luajit limits ar exceeded.
2026-08-16 15:47:56 -05:00
1jamie
e9a4a592a4
feat(update): cache fetched release notes and strict-match patch notes version
2026-08-16 15:47:56 -05:00
AverageConsumer
99d9908017
render: add cross-platform desktop companion display
2026-08-16 22:24:12 +02:00
syybott
524138ff27
Fix wide battle shake test fixture
2026-08-16 11:52:00 -05:00
bryanthaboi
dd59175c71
Merge pull request #1405 from AverageConsumer/codex/mod-render-viewport
2026-08-16 12:08:03 -04:00
bryanthaboi
a910b65434
CLOSES #1231 , CLOSES #1269 , CLOSES #1301
2026-08-16 10:04:54 -04:00
AverageConsumer
1f3d13adaf
mods: add OS-independent game viewport composition
2026-08-16 15:17:35 +02:00
bryanthaboi
1151c188a7
CLOSES #1211 , CLOSES #1228 , CLOSES #1229 , CLOSES #1232 , CLOSES #1251 , CLOSES #1265 , CLOSES #1267 , CLOSES #1276 , CLOSES #1279 , CLOSES #1282 , CLOSES #1293 , CLOSES #1296 , CLOSES #1303 , CLOSES #1329 , CLOSES #1338 , CLOSES #1341 , CLOSES #1343 , CLOSES #1344 , CLOSES #1368 , CLOSES #1385 , CLOSES #1388 , CLOSES #1389 , CLOSES #1391
2026-08-16 08:55:40 -04:00
bryanthaboi
fc841f7525
Merge branch 'dev' of https://github.com/bryanthaboi/gen1recomp into dev
2026-08-16 06:41:58 -04:00
bryanthaboi
12fdfa1e88
CLOSES #1181 , CLOSES #1212 , CLOSES #1214 , CLOSES #1224 , CLOSES #1230 , CLOSES #1249 , CLOSES #1271 , CLOSES #1272 , CLOSES #1273 , CLOSES #1298 , CLOSES #1305 , CLOSES #1307 , CLOSES #1318 , CLOSES #1328 , CLOSES #1330 , CLOSES #1331 , CLOSES #1333 , CLOSES #1334 , CLOSES #1335 , CLOSES #1340 , CLOSES #1345 , CLOSES #1346 , CLOSES #1360 , CLOSES #1362
2026-08-16 06:41:56 -04:00
syybott
90eb53b00c
Keep WIDE battle visible beneath opaque menus
2026-08-15 23:29:04 -05:00
bryanthaboi
179048a58e
Merge pull request #1380 from AverageConsumer/codex/android-secondary-hotplug
...
android: rebind secondary displays after hotplug
2026-08-15 23:11:13 -04:00
Shane McGovern
4b7a4daf2c
HostShell: stage postLog bodies via OS temp env, not tmpnam
...
tmpnam() on the Windows CRT returns a bare, CWD-relative name (e.g. \sb4c.2), and io.open on it fails with Permission denied when the game's working directory is not writable -- a Program Files (or otherwise protected) install. postLog then dies before curl runs: the mod reports a send failure and no bytes leave the machine (confirmed on a Windows install: "could not create request body: \sb4c.2: Permission denied").
Stage the request body under the OS temp contract instead: TEMP/TMP on Windows (always set, always per-user writable), TMPDIR with a /tmp fallback on POSIX. The transport stays on plain io/os -- no love.filesystem dependency.
Tests updated to mock os.getenv and assert the staged path sits under the temp dir; 10/10 checks pass.
2026-08-16 03:29:33 +01:00
AverageConsumer
e1d233d026
fix(android): rebind secondary displays after hotplug
2026-08-16 03:07:54 +02:00
Shane McGovern
3e3566d1b4
Fix desktop postLog transport
2026-08-16 01:04:01 +01:00
anxiousintrovert
9bf15c33fd
Cover required imports across platforms
2026-08-15 12:20:21 -05:00
anxiousintrovert
52efdabf61
Harden required import picker for Android 13
2026-08-15 12:20:21 -05:00
1jamie
673d8b3ad8
fix(tests): make launcher_patch_notes resilient to release note wording changes
2026-08-14 22:36:24 -05:00
1jamie
df0be1cba6
Add Gold save-editor support, rearrange the launcher, and ship a patch-notes modal.
...
The save editor now routes Gold vs RBY through a generation adapter so boxes, items, events, and maps write the right fields. The launcher layout is shuffled a bit, and patch notes can come from the updater, a packed file, or the iOS sidecar.
2026-08-14 18:48:06 -05:00
bryanthaboi
052dd26b3e
Merge branch 'dev' of https://github.com/bryanthaboi/gen1recomp into dev
2026-08-14 17:07:08 -04:00
bryanthaboi
c8f6c7241b
i did it for greg
2026-08-14 17:07:06 -04:00
MaxTomahawk
407f649e9d
fix(mod-api): harden deferred trainer preparation
2026-08-14 17:57:59 +02:00
MaxTomahawk
a77210799f
feat(mod-api): add trainer battle party scope
2026-08-14 17:33:17 +02:00
bryanthaboi
a94fecfec8
Closes #919 , closes #982 , closes #1003 , closes #1012 , closes #1022 , closes #1028 , closes #1033
2026-08-14 10:05:51 -04:00
bryanthaboi
da63163216
Merge pull request #1242 from AverageConsumer/codex/final-frame-output-hooks
2026-08-14 05:55:26 -04:00
AverageConsumer
09204daa28
feat(mods): expose opt-in final-frame output hooks
2026-08-13 23:04:46 +02:00
AverageConsumer
7b8cb127a8
feat(gen2): share battle UI visibility hooks
2026-08-13 22:41:26 +02:00
AverageConsumer
c5192eaea4
feat(mods): expose map overviews in Gold
2026-08-13 22:08:00 +02:00
bryanthaboi
941181d31c
check bonxes
2026-08-13 13:22:18 -04:00
bryanthaboi
37051a26b5
CLOSES #1206 , CLOSES #1189 , CLOSES #1175 , CLOSES #1129 , CLOSES #1119 , CLOSES #1089 , CLOSES #1073 , CLOSES #1069 , CLOSES #1065 , CLOSES #1010 , CLOSES #990 , CLOSES #989 , CLOSES #988 , CLOSES #978 , CLOSES #944 , CLOSES #936 , CLOSES #1221 , CLOSES #1220 , CLOSES #1193 , CLOSES #1101 , CLOSES #1066 , CLOSES #1056 , CLOSES #1041 , CLOSES #984 , CLOSES #1225 , CLOSES #1214 , CLOSES #1011 , CLOSES #1035 , CLOSES #1219 , CLOSES #1048 , CLOSES #1047 , CLOSES #964 , CLOSES #949 , CLOSES #1149 , CLOSES #1007 , CLOSES #914 , CLOSES #1115 , CLOSES #1146 , CLOSES #999 , CLOSES #1207 , CLOSES #1029 , CLOSES #1120 , CLOSES #987 , CLOSES #983
2026-08-13 13:07:20 -04:00
bryanthaboi
9b6365c9cc
Merge pull request #1202 from HimioneGranger/upstream-android-host-extension
...
Android: add optional native host lifecycle hooks
2026-08-13 06:06:24 -04:00
bryanthaboi
285a98533a
Merge pull request #1201 from HimioneGranger/upstream-payload-host-contract
...
feat(update): gate payloads by native host family
2026-08-13 06:06:18 -04:00
bryanthaboi
f952edf77a
Merge pull request #1200 from HimioneGranger/upstream-host-display-api
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feat(host): add optional display lifecycle backend
2026-08-13 06:06:12 -04:00
bryanthaboi
ae8360b2ae
Merge pull request #1199 from HimioneGranger/upstream-quest-focus-api
...
fix(launcher): route focus input through mod dialogs
2026-08-13 06:06:05 -04:00
bryanthaboi
6864173f35
Merge branch 'dev' of https://github.com/bryanthaboi/gen1recomp into dev
2026-08-13 05:30:35 -04:00
bryanthaboi
e9d431b3ff
CLOSES #1091 , CLOSES #1097 , CLOSES #1100 , CLOSES #1104 , CLOSES #1135 , CLOSES #1155 , CLOSES #1157 , CLOSES #1158 , CLOSES #1159 , CLOSES #1160 , CLOSES #1167 , CLOSES #1208
2026-08-13 05:30:33 -04:00
Codex Agent
ee00728e9e
android: add optional native host lifecycle hooks
2026-08-12 17:41:26 -05:00
Codex Agent
0aab11b690
feat(update): gate payloads by native host family
2026-08-12 17:23:25 -05:00
Codex Agent
c2d9af693d
feat(host): add optional display lifecycle backend
2026-08-12 17:07:32 -05:00
Codex Agent
1642113d1f
fix(launcher): route focus input through mod dialogs
2026-08-12 16:48:29 -05:00
bryanthaboi
e5bebea437
Merge pull request #1077 from MaxTomahawk/feat/battle-menu-auxiliary
...
feat(mods): add battle menu auxiliary action
2026-08-12 16:56:04 -04:00
thibautbus
1176a269e5
Add unit tests
2026-08-12 11:38:17 +02:00
MaxTomahawk
238af263d6
Merge remote-tracking branch 'origin/dev' into feat/battle-menu-auxiliary
...
# Conflicts:
# src/core/Checkpoint.lua
2026-08-12 09:46:00 +02:00
bryanthaboi
af33c6e810
Merge pull request #1078 from MaxTomahawk/feat/scripted-battle-checkpoints
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feat(mods): checkpoint scripted battle decisions
2026-08-11 21:22:40 -04:00
bryanthaboi
e8eccfd4df
Merge pull request #1080 from MaxTomahawk/feat/device-date-time
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feat(mods): add shared local date and time formatting
2026-08-11 21:21:51 -04:00
bryanthaboi
241c3345bd
Merge pull request #1086 from thibautbus/fix/yellow-pallet-oak-music
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Bring Oak's Pallet Town cutscene in line with the original Yellow game
2026-08-11 21:21:36 -04:00
bryanthaboi
20e0692486
Merge pull request #1087 from MaxTomahawk/fix/battle-decision-settling
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fix: settle real battle checkpoint decisions
2026-08-11 21:21:14 -04:00
bryanthaboi
ae6cac89e1
G2 support
2026-08-11 11:53:30 -04:00
MaxTomahawk
41f02ecfbc
fix: settle real battle checkpoint decisions
2026-08-11 17:13:29 +02:00