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fix(gen2): refresh caches missing trainer HUD balls
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@@ -136,6 +136,9 @@ local VERSION_REQUIRED_FILES_OVERRIDE = {
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-- costs nothing on a current cache and is the difference between every
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-- trainer battle opening with a picture and opening with none.
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"assets/generated/battle/trainers/falkner.png",
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-- BattleStart_TrainerHuds cannot draw its party rows from a cache made
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-- before the four ball tiles were extracted (#1502).
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"assets/generated/battle/hud/balls.png",
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"assets/generated/audio/programs.bin",
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},
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}
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