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Merge branch 'dev' into fix-battle-menu-cursor
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@@ -4491,7 +4491,9 @@ function BattleState:sgbBattlePals()
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-- true white, which is what drew a white box around each pic on the pink
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-- field. Snap every zone's color 0/3 to the global GBC white/black; the
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-- mid shades (and the green bar the user prefers) stay untouched.
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if PaletteFX.mode == "ogred" then
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-- Boot-ROM OG only (Red/Blue): snap zone paper to the global GBC white/black.
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-- OG YELLOW keeps each CGBBasePalettes endpoint (already near-white / near-black).
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if PaletteFX.mode == "ogred" and not require("src.core.GameVersion").isYellow() then
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local white, black = PaletteFX.GBC_BG[1], PaletteFX.GBC_BG[4]
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for i = 0, 3 do
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local c = out[i]
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