mirror of
https://github.com/bryanthaboi/gen1recomp.git
synced 2026-08-17 19:24:01 +02:00
Merge pull request #1458 from AverageConsumer/codex/android-asymmetric-display-routing
This commit is contained in:
@@ -740,6 +740,9 @@ palette-correct blit of either canvas into an arbitrary screen rect, and the
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the original contract. Its optional `background` (`0xRRGGBB`) and `preference`
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arguments request an extended presentation; a preference ending in `:cover`
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fills and crops the target, while other values preserve the whole frame.
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Android also accepts `handheld` or `secondary` (with an optional `:cover`
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suffix) as routing hints; unsupported or unavailable targets fall back to the
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other connected display.
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`pollTouch()` returns the oldest queued event as `"action,x,y"` in submitted-frame
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coordinates, or `nil`.
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This is what lets a mod lay the two passes out as two stacked Game Boy screens,
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@@ -31,6 +31,9 @@
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android:allowBackup="true"
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android:icon="@drawable/love"
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android:label="${NAME}" >
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<meta-data
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android:name="android.allow_multiple_resumed_activities"
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android:value="true" />
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<activity
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android:name="org.love2d.android.GameActivity"
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android:exported="true"
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@@ -49,5 +52,15 @@
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<action android:name="android.hardware.usb.action.USB_DEVICE_ATTACHED" />
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</intent-filter>
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</activity>
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<activity
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android:name="org.love2d.android.GameActivity$SecondaryActivity"
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android:configChanges="orientation|screenSize|smallestScreenSize|screenLayout|keyboard|keyboardHidden|navigation"
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android:excludeFromRecents="true"
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android:exported="false"
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android:launchMode="singleTask"
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android:resizeableActivity="false"
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android:screenOrientation="${ORIENTATION}"
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android:taskAffinity="${applicationId}.secondary"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen" />
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</application>
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</manifest>
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@@ -1229,6 +1229,20 @@ void love_android_secondary_enable(int on)
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env->DeleteLocalRef(activity);
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}
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extern "C" __attribute__((visibility("default")))
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void love_android_secondary_target(int target)
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{
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JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
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jclass activity = env->FindClass("org/love2d/android/GameActivity");
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jmethodID method = env->GetStaticMethodID(activity,
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"setSecondaryDisplayTarget", "(I)V");
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if (method)
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env->CallStaticVoidMethod(activity, method, target);
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else
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env->ExceptionClear();
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env->DeleteLocalRef(activity);
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}
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extern "C" __attribute__((visibility("default")))
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int love_android_secondary_detected()
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{
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@@ -60,6 +60,7 @@ import android.os.Environment;
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import android.os.Handler;
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import android.os.Looper;
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import android.os.Vibrator;
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import android.provider.Settings;
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import android.util.Log;
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import android.util.DisplayMetrics;
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import android.view.*;
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@@ -387,10 +388,23 @@ public class GameActivity extends SDLActivity {
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public void onResume() {
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super.onResume();
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onHostResume();
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refreshDualScreenDisplayMode();
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if (secondaryEnabled) registerSecondaryDisplayListener();
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setupSecondaryDisplay();
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}
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@Override
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public boolean dispatchKeyEvent(KeyEvent event) {
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// AYN's panel toggle emits virtual Right Shift, which SDL maps to a
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// gameplay button. The setting is absent on other Android devices.
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if (secondaryEnabled && dualScreenDisplayMode != -1
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&& event.getKeyCode() == KeyEvent.KEYCODE_SHIFT_RIGHT
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&& event.getDeviceId() == KeyCharacterMap.VIRTUAL_KEYBOARD) {
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return true;
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}
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return super.dispatchKeyEvent(event);
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}
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/**
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* SDL decides the activity's requested orientation at window creation
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* (SDLActivity.setOrientationBis). With a resizable window and no
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@@ -1476,8 +1490,21 @@ public class GameActivity extends SDLActivity {
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// Dual-screen: mirror the engine's bottom-screen canvas onto a secondary
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// physical display. Driven from the engine through love_android_secondary_*
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// in src/jni/love/src/common/android.cpp.
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private static final int SECONDARY_TARGET_AUTO = 0;
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private static final int SECONDARY_TARGET_HANDHELD = 1;
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private static final int SECONDARY_TARGET_EXTERNAL = 2;
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// AYN keeps disabled panels registered as ON. This optional setting is the
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// usable-state signal: 0 = both, 1 = main only, 2 = second only.
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private static final String DUAL_SCREEN_DISPLAY_MODE = "dual_screen_display_mode";
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private static final String AYN_SECOND_SCREEN = "Screen-2";
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private static volatile SecondaryPresentation secondaryPresentation;
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private static volatile SecondaryActivity secondaryActivity;
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private static volatile boolean secondaryActivityPending;
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private static volatile int secondaryActivityTarget = Display.INVALID_DISPLAY;
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private static volatile long secondaryRetryAfter;
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private static volatile boolean secondaryEnabled = false;
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private static volatile int secondaryTarget = SECONDARY_TARGET_AUTO;
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private static volatile int dualScreenDisplayMode = -1;
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private static volatile byte[] secondaryFrame;
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private static volatile int secondaryFrameWidth;
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private static volatile int secondaryFrameHeight;
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@@ -1487,6 +1514,14 @@ public class GameActivity extends SDLActivity {
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private static volatile long secondaryDetectionAt;
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private static volatile boolean secondaryDetected;
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private SecondaryDisplayMonitor secondaryDisplayMonitor;
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private boolean dualScreenModeObserverRegistered;
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private final android.database.ContentObserver dualScreenModeObserver =
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new android.database.ContentObserver(new Handler(Looper.getMainLooper())) {
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@Override public void onChange(boolean selfChange, Uri uri) {
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refreshDualScreenDisplayMode();
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rebindSecondaryDisplay();
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}
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};
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private static final int MAX_SECONDARY_TOUCHES = 32;
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private static final java.util.ArrayDeque<String> secondaryTouches =
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new java.util.ArrayDeque<>();
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@@ -1499,56 +1534,125 @@ public class GameActivity extends SDLActivity {
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self.runOnUiThread(new Runnable() {
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@Override public void run() {
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if (on) {
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self.refreshDualScreenDisplayMode();
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self.registerSecondaryDisplayListener();
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setupSecondaryDisplay();
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rebindSecondaryDisplay();
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} else {
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self.unregisterSecondaryDisplayListener();
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teardownSecondaryDisplay();
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secondaryRetryAfter = 0;
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synchronized (secondaryFrameLock) { secondaryFrame = null; }
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}
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}
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});
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}
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@Keep
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public static void setSecondaryDisplayTarget(int target) {
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int normalized = target == SECONDARY_TARGET_HANDHELD
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|| target == SECONDARY_TARGET_EXTERNAL ? target : SECONDARY_TARGET_AUTO;
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if (secondaryTarget == normalized) return;
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secondaryTarget = normalized;
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secondaryDetectionAt = 0;
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rebindSecondaryDisplay();
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}
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private void refreshDualScreenDisplayMode() {
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int mode = Settings.System.getInt(
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getContentResolver(), DUAL_SCREEN_DISPLAY_MODE, -1);
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if (dualScreenDisplayMode != mode) secondaryDetectionAt = 0;
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dualScreenDisplayMode = mode;
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}
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private void registerSecondaryDisplayListener() {
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if (secondaryDisplayMonitor != null || android.os.Build.VERSION.SDK_INT < 17) return;
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SecondaryDisplayMonitor monitor = new SecondaryDisplayMonitor(this);
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if (monitor.register()) secondaryDisplayMonitor = monitor;
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if (secondaryDisplayMonitor == null && android.os.Build.VERSION.SDK_INT >= 17) {
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SecondaryDisplayMonitor monitor = new SecondaryDisplayMonitor(this);
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if (monitor.register()) secondaryDisplayMonitor = monitor;
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}
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if (dualScreenDisplayMode != -1 && !dualScreenModeObserverRegistered) {
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getContentResolver().registerContentObserver(
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Settings.System.getUriFor(DUAL_SCREEN_DISPLAY_MODE), false,
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dualScreenModeObserver);
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dualScreenModeObserverRegistered = true;
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}
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}
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private void unregisterSecondaryDisplayListener() {
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SecondaryDisplayMonitor monitor = secondaryDisplayMonitor;
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secondaryDisplayMonitor = null;
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if (monitor != null) monitor.unregister();
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if (dualScreenModeObserverRegistered) {
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getContentResolver().unregisterContentObserver(dualScreenModeObserver);
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dualScreenModeObserverRegistered = false;
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}
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}
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private static void refreshSecondaryDisplay() {
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GameActivity self = (GameActivity) mSingleton;
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if (self == null || !secondaryEnabled) return;
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SecondaryPresentation current = secondaryPresentation;
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Display display = current == null ? null : current.getDisplay();
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private static boolean secondaryOutputIsPreferred(GameActivity self) {
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Display preferred = findSecondaryDisplay(self, false);
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if (preferred == null) return false;
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SecondaryPresentation presentation = secondaryPresentation;
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Display display = presentation == null
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? null : presentation.getDisplay();
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if (display == null) {
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SecondaryActivity activity = secondaryActivity;
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display = activity == null ? null : getActivityDisplay(activity);
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}
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SecondaryDisplayMonitor monitor = self.secondaryDisplayMonitor;
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if (current == null) {
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setupSecondaryDisplay();
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} else if (display == null || monitor == null
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|| !monitor.hasDisplay(display.getDisplayId())) {
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if (display == null || (monitor != null
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&& !monitor.hasDisplay(display.getDisplayId()))) return false;
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return display.getDisplayId() == preferred.getDisplayId();
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}
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private static void rebindSecondaryDisplay() {
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GameActivity self = (GameActivity) mSingleton;
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if (self == null || !secondaryEnabled || secondaryOutputIsPreferred(self)) return;
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self.runOnUiThread(() -> {
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if (!secondaryEnabled || secondaryOutputIsPreferred(self)) return;
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teardownSecondaryDisplay();
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setupSecondaryDisplay();
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}
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});
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}
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private static void setupSecondaryDisplay() {
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GameActivity self = (GameActivity) mSingleton;
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if (self == null || !secondaryEnabled || secondaryPresentation != null) return;
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if (self == null || !secondaryEnabled || secondaryPresentation != null
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|| secondaryActivity != null || secondaryActivityPending
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|| android.os.SystemClock.elapsedRealtime() < secondaryRetryAfter) return;
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try {
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Display chosen = findSecondaryDisplay(self, true);
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if (chosen == null) {
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Log.d("GameActivity", "no secondary display found");
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return;
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}
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if (!isPresentationDisplay(chosen)) {
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if (android.os.Build.VERSION.SDK_INT < 29) return;
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secondaryActivityPending = true;
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secondaryActivityTarget = chosen.getDisplayId();
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Intent intent = new Intent(self, SecondaryActivity.class)
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.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK | Intent.FLAG_ACTIVITY_NO_ANIMATION);
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android.app.ActivityOptions options = android.app.ActivityOptions.makeBasic();
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options.setLaunchDisplayId(secondaryActivityTarget);
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self.startActivity(intent, options.toBundle());
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final int requestedDisplay = secondaryActivityTarget;
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new Handler(Looper.getMainLooper()).postDelayed(() -> {
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if (secondaryActivityPending
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&& secondaryActivityTarget == requestedDisplay) {
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secondaryActivityPending = false;
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secondaryRetryAfter = android.os.SystemClock.elapsedRealtime() + 1000;
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}
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}, 1000);
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return;
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}
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SecondaryPresentation p = new SecondaryPresentation(self, chosen);
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p.setOnDismissListener(dialog -> {
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if (secondaryPresentation == p) {
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secondaryPresentation = null;
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rebindSecondaryDisplay();
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}
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});
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p.show();
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secondaryPresentation = p;
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secondaryRetryAfter = 0;
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synchronized (secondaryFrameLock) {
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if (secondaryFrame != null) {
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p.setBackground(secondaryBackground);
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@@ -1559,39 +1663,77 @@ public class GameActivity extends SDLActivity {
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Log.d("GameActivity", "secondary display presentation started on id=" + chosen.getDisplayId());
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} catch (Throwable t) {
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Log.d("GameActivity", "secondary display setup failed: " + t);
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secondaryPresentation = null;
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secondaryActivityPending = false;
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secondaryActivityTarget = Display.INVALID_DISPLAY;
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secondaryRetryAfter = android.os.SystemClock.elapsedRealtime() + 1000;
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teardownSecondaryDisplay();
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}
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}
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private static Display findSecondaryDisplay(GameActivity self, boolean logDisplays) {
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android.hardware.display.DisplayManager dm =
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(android.hardware.display.DisplayManager) self.getSystemService(Context.DISPLAY_SERVICE);
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if (dm == null) return null;
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Display chosen = null;
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for (Display d : dm.getDisplays()) {
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if (dm == null || android.os.Build.VERSION.SDK_INT < 17) return null;
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Display gameDisplay = getActivityDisplay(self);
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int gameDisplayId = gameDisplay == null
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? Display.DEFAULT_DISPLAY : gameDisplay.getDisplayId();
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Display handheld = dm.getDisplay(Display.DEFAULT_DISPLAY);
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boolean handheldAvailable = android.os.Build.VERSION.SDK_INT >= 29
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&& gameDisplayId != Display.DEFAULT_DISPLAY && isDisplayUsable(handheld);
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Display external = null;
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Display[] presentations = dm.getDisplays(
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android.hardware.display.DisplayManager.DISPLAY_CATEGORY_PRESENTATION);
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for (Display d : presentations) {
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if (logDisplays) {
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android.graphics.Point size = new android.graphics.Point();
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d.getRealSize(size);
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Log.d("GameActivity", "display id=" + d.getDisplayId()
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+ " name=" + d.getName() + " size=" + size.x + "x" + size.y);
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}
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if (chosen == null && d.getDisplayId() != Display.DEFAULT_DISPLAY) chosen = d;
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if (external == null && d.getDisplayId() != gameDisplayId
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&& isDisplayUsable(d)) external = d;
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}
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if (chosen == null) {
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Display[] presentations =
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dm.getDisplays(android.hardware.display.DisplayManager.DISPLAY_CATEGORY_PRESENTATION);
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if (presentations != null && presentations.length > 0) chosen = presentations[0];
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if (secondaryTarget == SECONDARY_TARGET_HANDHELD && handheldAvailable) return handheld;
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if (secondaryTarget == SECONDARY_TARGET_EXTERNAL && external != null) return external;
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return handheldAvailable ? handheld : external;
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}
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private static Display getActivityDisplay(android.app.Activity activity) {
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return android.os.Build.VERSION.SDK_INT >= 30
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? activity.getDisplay() : activity.getWindowManager().getDefaultDisplay();
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}
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private static boolean isPresentationDisplay(Display display) {
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if (display == null || display.getDisplayId() == Display.DEFAULT_DISPLAY) return false;
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return android.os.Build.VERSION.SDK_INT < 20
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|| (display.getFlags() & Display.FLAG_PRESENTATION) != 0;
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}
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private static boolean isDisplayUsable(Display display) {
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if (display == null) return false;
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if (android.os.Build.VERSION.SDK_INT >= 20
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&& display.getState() == Display.STATE_OFF) return false;
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if (dualScreenDisplayMode == 1 && AYN_SECOND_SCREEN.equals(display.getName())) {
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return false;
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}
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return chosen;
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return dualScreenDisplayMode != 2
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|| display.getDisplayId() != Display.DEFAULT_DISPLAY;
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}
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private static void teardownSecondaryDisplay() {
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SecondaryPresentation p = secondaryPresentation;
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secondaryPresentation = null;
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SecondaryActivity a = secondaryActivity;
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secondaryActivity = null;
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secondaryActivityPending = false;
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secondaryActivityTarget = Display.INVALID_DISPLAY;
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synchronized (secondaryTouches) { secondaryTouches.clear(); }
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if (p != null) {
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try { p.dismiss(); } catch (Throwable t) {}
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}
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if (a != null) {
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try { a.finish(); } catch (Throwable t) {}
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||||
}
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}
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||||
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||||
@android.annotation.TargetApi(17)
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@@ -1620,7 +1762,7 @@ public class GameActivity extends SDLActivity {
|
||||
|
||||
private void changed() {
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||||
secondaryDetectionAt = 0;
|
||||
refreshSecondaryDisplay();
|
||||
rebindSecondaryDisplay();
|
||||
}
|
||||
|
||||
@Override public void onDisplayAdded(int displayId) { changed(); }
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@@ -1630,14 +1772,15 @@ public class GameActivity extends SDLActivity {
|
||||
|
||||
@Keep
|
||||
public static boolean hasSecondaryDisplay() {
|
||||
return secondaryPresentation != null;
|
||||
return secondaryPresentation != null || secondaryActivity != null;
|
||||
}
|
||||
|
||||
@Keep
|
||||
public static boolean hasSecondaryDisplayCandidate() {
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||||
GameActivity self = (GameActivity) mSingleton;
|
||||
if (self == null) return false;
|
||||
if (secondaryPresentation != null) return true;
|
||||
if (secondaryPresentation != null || secondaryActivity != null) return true;
|
||||
self.refreshDualScreenDisplayMode();
|
||||
long now = android.os.SystemClock.uptimeMillis();
|
||||
if (secondaryDetectionAt != 0 && now - secondaryDetectionAt < 500) {
|
||||
return secondaryDetected;
|
||||
@@ -1667,10 +1810,16 @@ public class GameActivity extends SDLActivity {
|
||||
secondaryBackground = backgroundColor;
|
||||
secondaryFrameCover = cover;
|
||||
SecondaryPresentation p = secondaryPresentation;
|
||||
if (p == null) return false;
|
||||
SecondaryActivity a = secondaryActivity;
|
||||
if (p == null && a == null) return false;
|
||||
try {
|
||||
p.setBackground(backgroundColor);
|
||||
p.updateFrame(rgba, width, height, cover);
|
||||
if (p != null) {
|
||||
p.setBackground(backgroundColor);
|
||||
p.updateFrame(rgba, width, height, cover);
|
||||
} else {
|
||||
a.setBackground(backgroundColor);
|
||||
a.updateFrame(rgba, width, height, cover);
|
||||
}
|
||||
return true;
|
||||
} catch (Throwable t) {
|
||||
GameActivity self = (GameActivity) mSingleton;
|
||||
@@ -1686,8 +1835,10 @@ public class GameActivity extends SDLActivity {
|
||||
@Keep
|
||||
public static void updateSecondaryFrame(java.nio.ByteBuffer buf, int w, int h) {
|
||||
SecondaryPresentation p = secondaryPresentation;
|
||||
if (p != null && buf != null && w > 0 && h > 0) {
|
||||
p.updateFrame(buf, w, h);
|
||||
SecondaryActivity a = secondaryActivity;
|
||||
if ((p != null || a != null) && buf != null && w > 0 && h > 0) {
|
||||
if (p != null) p.updateFrame(buf, w, h);
|
||||
else a.updateFrame(buf, w, h);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1698,6 +1849,102 @@ public class GameActivity extends SDLActivity {
|
||||
}
|
||||
}
|
||||
|
||||
private static void applySecondaryImmersive(android.view.Window w) {
|
||||
if (w == null) return;
|
||||
if (android.os.Build.VERSION.SDK_INT >= 30) {
|
||||
w.setDecorFitsSystemWindows(false);
|
||||
android.view.WindowInsetsController c = w.getInsetsController();
|
||||
if (c != null) {
|
||||
c.hide(android.view.WindowInsets.Type.systemBars());
|
||||
c.setSystemBarsBehavior(
|
||||
android.view.WindowInsetsController.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE);
|
||||
}
|
||||
} else {
|
||||
w.getDecorView().setSystemUiVisibility(
|
||||
android.view.View.SYSTEM_UI_FLAG_LAYOUT_STABLE
|
||||
| android.view.View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
|
||||
| android.view.View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
|
||||
| android.view.View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
|
||||
| android.view.View.SYSTEM_UI_FLAG_FULLSCREEN
|
||||
| android.view.View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
|
||||
}
|
||||
}
|
||||
|
||||
public static class SecondaryActivity extends android.app.Activity {
|
||||
private FrameView frameView;
|
||||
|
||||
@Override
|
||||
protected void onCreate(Bundle savedInstanceState) {
|
||||
super.onCreate(savedInstanceState);
|
||||
Display display = getActivityDisplay(this);
|
||||
if (!secondaryEnabled || display == null
|
||||
|| display.getDisplayId() != secondaryActivityTarget) {
|
||||
secondaryActivityPending = false;
|
||||
secondaryActivityTarget = Display.INVALID_DISPLAY;
|
||||
secondaryRetryAfter = android.os.SystemClock.elapsedRealtime() + 1000;
|
||||
finish();
|
||||
return;
|
||||
}
|
||||
frameView = new FrameView(this);
|
||||
android.view.Window w = getWindow();
|
||||
w.setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN
|
||||
| WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS,
|
||||
WindowManager.LayoutParams.FLAG_FULLSCREEN
|
||||
| WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS);
|
||||
setContentView(frameView);
|
||||
applySecondaryImmersive(w);
|
||||
secondaryActivity = this;
|
||||
secondaryActivityPending = false;
|
||||
secondaryRetryAfter = 0;
|
||||
synchronized (secondaryFrameLock) {
|
||||
if (secondaryFrame != null) {
|
||||
setBackground(secondaryBackground);
|
||||
updateFrame(java.nio.ByteBuffer.wrap(secondaryFrame),
|
||||
secondaryFrameWidth, secondaryFrameHeight, secondaryFrameCover);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onDestroy() {
|
||||
if (secondaryActivity == this) secondaryActivity = null;
|
||||
super.onDestroy();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onWindowFocusChanged(boolean hasFocus) {
|
||||
super.onWindowFocusChanged(hasFocus);
|
||||
if (hasFocus) applySecondaryImmersive(getWindow());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean dispatchKeyEvent(android.view.KeyEvent event) {
|
||||
GameActivity activity = (GameActivity) mSingleton;
|
||||
return activity != null
|
||||
? activity.dispatchKeyEvent(event) : super.dispatchKeyEvent(event);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean dispatchGenericMotionEvent(android.view.MotionEvent event) {
|
||||
GameActivity activity = (GameActivity) mSingleton;
|
||||
return activity != null
|
||||
? activity.dispatchGenericMotionEvent(event)
|
||||
: super.dispatchGenericMotionEvent(event);
|
||||
}
|
||||
|
||||
void updateFrame(java.nio.ByteBuffer buf, int w, int h) {
|
||||
frameView.updateFrame(buf, w, h);
|
||||
}
|
||||
|
||||
void updateFrame(java.nio.ByteBuffer buf, int w, int h, boolean cover) {
|
||||
frameView.updateFrame(buf, w, h, cover);
|
||||
}
|
||||
|
||||
void setBackground(int color) {
|
||||
frameView.setFrameBackground(color);
|
||||
}
|
||||
}
|
||||
|
||||
private static class SecondaryPresentation extends android.app.Presentation {
|
||||
private final FrameView frameView;
|
||||
|
||||
@@ -1731,26 +1978,23 @@ public class GameActivity extends SDLActivity {
|
||||
if (hasFocus) applyImmersive();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean dispatchKeyEvent(android.view.KeyEvent event) {
|
||||
GameActivity activity = (GameActivity) mSingleton;
|
||||
return activity != null
|
||||
? activity.dispatchKeyEvent(event) : super.dispatchKeyEvent(event);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean dispatchGenericMotionEvent(android.view.MotionEvent event) {
|
||||
GameActivity activity = (GameActivity) mSingleton;
|
||||
return activity != null
|
||||
? activity.dispatchGenericMotionEvent(event)
|
||||
: super.dispatchGenericMotionEvent(event);
|
||||
}
|
||||
|
||||
private void applyImmersive() {
|
||||
android.view.Window w = getWindow();
|
||||
if (w == null) return;
|
||||
if (android.os.Build.VERSION.SDK_INT >= 30) {
|
||||
w.setDecorFitsSystemWindows(false);
|
||||
android.view.WindowInsetsController c = w.getInsetsController();
|
||||
if (c != null) {
|
||||
c.hide(android.view.WindowInsets.Type.systemBars());
|
||||
c.setSystemBarsBehavior(
|
||||
android.view.WindowInsetsController.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE);
|
||||
}
|
||||
} else {
|
||||
w.getDecorView().setSystemUiVisibility(
|
||||
android.view.View.SYSTEM_UI_FLAG_LAYOUT_STABLE
|
||||
| android.view.View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
|
||||
| android.view.View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
|
||||
| android.view.View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
|
||||
| android.view.View.SYSTEM_UI_FLAG_FULLSCREEN
|
||||
| android.view.View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
|
||||
}
|
||||
applySecondaryImmersive(getWindow());
|
||||
}
|
||||
|
||||
void updateFrame(java.nio.ByteBuffer buf, int w, int h) {
|
||||
|
||||
@@ -7,6 +7,7 @@ local C = nil
|
||||
local ffi = nil
|
||||
local desktop = nil
|
||||
local nativePresent = false
|
||||
local nativeTarget = false
|
||||
|
||||
local function log(msg)
|
||||
pcall(function() require("src.core.Logger").info("SecondScreen: %s", msg) end)
|
||||
@@ -25,6 +26,7 @@ do
|
||||
int love_android_secondary_detected();
|
||||
int love_android_present_secondary(const void *rgba, int w, int h,
|
||||
unsigned int background, int cover);
|
||||
void love_android_secondary_target(int target);
|
||||
const char *love_android_poll_secondary_touch();
|
||||
]])
|
||||
local okLib, lib = pcall(ffi.load, "love")
|
||||
@@ -45,8 +47,12 @@ do
|
||||
local okPresent, present = pcall(function()
|
||||
return C.love_android_present_secondary
|
||||
end)
|
||||
local okTarget, target = pcall(function()
|
||||
return C.love_android_secondary_target
|
||||
end)
|
||||
nativePresent = okDetected and detected ~= nil
|
||||
and okPresent and present ~= nil
|
||||
nativeTarget = okTarget and target ~= nil
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -87,6 +93,15 @@ function SecondScreen.push(imageData, w, h, background, preference)
|
||||
end
|
||||
if not C or not imageData then return false end
|
||||
if nativePresent and (background ~= nil or preference ~= nil) then
|
||||
if nativeTarget then
|
||||
local target = 0
|
||||
if preference == "handheld" or preference == "handheld:cover" then
|
||||
target = 1
|
||||
elseif preference == "secondary" or preference == "secondary:cover" then
|
||||
target = 2
|
||||
end
|
||||
pcall(C.love_android_secondary_target, target)
|
||||
end
|
||||
local cover = type(preference) == "string"
|
||||
and preference:sub(-6) == ":cover"
|
||||
local ok, shown = pcall(C.love_android_present_secondary,
|
||||
|
||||
@@ -0,0 +1,35 @@
|
||||
local function read(path)
|
||||
local file = assert(io.open(path, "rb"))
|
||||
local source = file:read("*a")
|
||||
file:close()
|
||||
return source
|
||||
end
|
||||
|
||||
local function check(value, message)
|
||||
if not value then error(message, 2) end
|
||||
end
|
||||
|
||||
local java = read(
|
||||
"mobile/android/love/src/main/java/org/love2d/android/GameActivity.java")
|
||||
local manifest = read("mobile/android/app/src/main/AndroidManifest.xml")
|
||||
|
||||
check(manifest:find("android.allow_multiple_resumed_activities", 1, true)
|
||||
and manifest:find("GameActivity$SecondaryActivity", 1, true)
|
||||
and manifest:find('android:exported="false"', 1, true),
|
||||
"the private companion Activity opts into Android multi-display resume")
|
||||
check(java:find("android.os.Build.VERSION.SDK_INT < 29", 1, true)
|
||||
and java:find("options.setLaunchDisplayId", 1, true),
|
||||
"the primary-display fallback is restricted to Android 10+")
|
||||
check(java:find("SECONDARY_TARGET_HANDHELD", 1, true)
|
||||
and java:find("SECONDARY_TARGET_EXTERNAL", 1, true)
|
||||
and java:find("handheldAvailable ? handheld : external", 1, true),
|
||||
"routing hints retain a safe available-display fallback")
|
||||
check(java:find("dualScreenDisplayMode != %-1")
|
||||
and java:find("AYN_SECOND_SCREEN", 1, true)
|
||||
and java:find("dualScreenModeObserverRegistered", 1, true),
|
||||
"the optional AYN state is guarded and lifecycle-bound")
|
||||
check(java:find("activity.dispatchKeyEvent", 1, true)
|
||||
and java:find("activity.dispatchGenericMotionEvent", 1, true),
|
||||
"companion windows forward controller input to the game Activity")
|
||||
|
||||
print("android asymmetric display routing: ok")
|
||||
@@ -30,7 +30,8 @@ check(java:find("Math.max((float) vw / fw, (float) vh / fh)", 1, true)
|
||||
"FrameView supports cover and pixel-friendly contain fits")
|
||||
check(cpp:find("love_android_secondary_detected", 1, true)
|
||||
and cpp:find("love_android_present_secondary", 1, true)
|
||||
and cpp:find("love_android_secondary_target", 1, true)
|
||||
and cpp:find('"(Ljava/nio/ByteBuffer;IIIZ)Z"', 1, true),
|
||||
"JNI exports the optional detected and presentation calls")
|
||||
"JNI exports the optional detected, routing, and presentation calls")
|
||||
|
||||
print("android secondary presentation: ok")
|
||||
|
||||
@@ -14,6 +14,7 @@ local C = {
|
||||
calls.push = { ptr, w, h }
|
||||
end,
|
||||
love_android_secondary_enable = function(on) calls.enabled = on end,
|
||||
love_android_secondary_target = function(target) calls.target = target end,
|
||||
love_android_secondary_detected = function() return 1 end,
|
||||
love_android_present_secondary = function(ptr, w, h, background, cover)
|
||||
calls.present = { ptr, w, h, background, cover }
|
||||
@@ -44,6 +45,10 @@ T.eq(SecondScreen.push(image, 160, 144, 0x112233, "secondary:cover"), true,
|
||||
"extended Android presentation accepts frame metadata")
|
||||
T.same(calls.present, { "pixels", 160, 144, 0x112233, 1 },
|
||||
"cover and RGB background reach the native bridge")
|
||||
T.eq(calls.target, 2, "secondary routing reaches the optional native bridge")
|
||||
T.eq(SecondScreen.push(image, 160, 144, 0x112233, "handheld"), true,
|
||||
"handheld routing remains a contain presentation")
|
||||
T.eq(calls.target, 1, "handheld routing reaches the optional native bridge")
|
||||
T.eq(SecondScreen.push(image, 160, 144, 0x112233, "secondary"), true,
|
||||
"contain presentation remains available")
|
||||
T.same(calls.present, { "pixels", 160, 144, 0x112233, 0 },
|
||||
@@ -52,6 +57,7 @@ T.eq(SecondScreen.push(image, 160, 144, nil, "secondary:cover"), true,
|
||||
"a fit preference can request extended presentation by itself")
|
||||
T.same(calls.present, { "pixels", 160, 144, 0, 1 },
|
||||
"preference-only presentation defaults to a black background")
|
||||
T.eq(calls.target, 2, "a suffixed route keeps its target")
|
||||
T.eq(SecondScreen.push(image, 160, 144), true,
|
||||
"the original push ABI remains available")
|
||||
T.same(calls.push, { "pixels", 160, 144 },
|
||||
|
||||
Reference in New Issue
Block a user