Files
tech5/source/engine/gamelib/aas2/aas2callback_avoidlocation.h
T

24 lines
838 B
C++

#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\gamelib\aas2\aas2callback_avoidlocation.h
// Recovered logical types: 1
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 23522; PDB kind: class.
class idAAS2Callback_AvoidLocation : public idAAS2Callback
{
public:
// Recovered virtual interface; IDA vtable ordinal 23523.
virtual ~idAAS2Callback_AvoidLocation();
virtual bool PathValid(const idAAS2 *, const idVec3 *, const idVec3 *);
virtual int AdditionalTravelTimeForPath(const idAAS2 *, const idVec3 *, const idVec3 *);
virtual bool AreaIsGoal(const idAAS2 *, int, const idVec3 *);
idVec3 avoidLocation;
float avoidDist;
const idAAS2Obstacle *obstacles;
int numObstacles;
};