8 lines
276 B
C
8 lines
276 B
C
#pragma once
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// The complete allocator implementation survived in Doom 3 BFG's Heap.h.
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// Tungsten split the same fixed-block and dynamic-block templates into this
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// path; retain that source-level include path while using the vetted PC code.
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#include "idlib/precompiled.h"
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