Files

52 lines
1.4 KiB
C++

#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\renderer\virtualtexture.h
// Recovered logical types: 2
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 13641; PDB kind: class.
class __declspec(align(8)) idVirtualTexture
{
public:
// Recovered virtual interface; IDA vtable ordinal 13642.
virtual ~idVirtualTexture();
virtual void FreeData();
pageFileHeader_t header;
idStrStatic<256> pageFilePath;
idStrStatic<256> baseName;
pageSource_t pageSource;
int layoutVersion;
idFile *pageFile;
idFile *pageFileInstalled;
int minMipLevelInstalled;
int VIRTUAL_PAGES_WIDE_LOG2;
int VIRTUAL_TEXELS_WIDE;
int VIRTUAL_MAPPING_PAGES_WIDE;
unsigned __int16 mipLevelPagesWide[16];
idStrStatic<128> mapName;
idSeenBits dirtyPages;
idPhysicalPages *physicalPages;
texturePage_t *rootTexturePage;
idImage *pageTableImage;
bool enlargedPageTableAllocationFailed;
bool isDirectMapped;
int levelResidency[12];
idSysMutex headerMutex;
bool pageFileIsLocal;
bool skipFlush;
pageCompression_t forcedPageCompression;
};
// IDA Local Type ordinal 18488; PDB kind: struct.
const struct virtualTextureInfo_t
{
unsigned int numLevels;
unsigned int baseLevel;
unsigned int pagesWide;
unsigned __int16 physicalPagesPool;
unsigned __int16 priorityBias;
};