Files

78 lines
1.8 KiB
C++

#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\models\skeletalanimation\md6model.h
// Recovered logical types: 5
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 2180; PDB kind: enum.
enum idMD6Node::nodeType_t : __int32
{
NODE_BRANCH = 0x0,
NODE_LEAF_PAUSE = 0x1,
NODE_LEAF_PLAY = 0x2,
NODE_BLEND_BRANCH = 0x3,
NODE_BLENDA_BRANCH = 0x4,
NODE_FUSION_BRANCH = 0x5,
NODE_BEST_LEAF = 0x6,
NODE_TAG_FILTER = 0x7,
NODE_NONE = 0xFF,
};
// IDA Local Type ordinal 13362; PDB kind: class.
class idMD6Model : public idResource
{
public:
// Recovered virtual interface; IDA vtable ordinal 13363.
virtual ~idMD6Model();
virtual void LoadResource();
virtual bool ReloadIfStale();
virtual void WriteResourceFile();
virtual idResourceList *GetResourceList();
virtual void Print();
virtual void List();
idStr filename;
unsigned int timestamp;
unsigned int skelTimestamp;
idBounds defaultBounds;
bool remapForSkinning;
unsigned int skinChecksum;
idStr morphSkinName;
int morphSkin;
int numMeshesBeforeSplitting;
idList<idMD6Mesh *,19> meshes;
idList<unsigned char,19> jointRemap;
idList<sourceSurface_t,5> sourceSurfaces;
idList<idMaterial const *,5> materials;
const idMD6Skel *skeleton;
idVec3 minBoundsExpansion;
idVec3 maxBoundsExpansion;
};
// IDA Local Type ordinal 13595; PDB kind: struct.
struct fm_model_t
{
int numTreeNodes;
int numSubTrees;
fm_treeNode_t *treeNodes;
fm_subTree_t *subTrees;
};
// IDA Local Type ordinal 13617; PDB kind: struct.
struct dm_model_t
{
int numTreeNodes;
int numSubTrees;
dm_treeNode_t *treeNodes;
dm_subTree_t *subTrees;
};
// IDA Local Type ordinal 14228; PDB kind: class.
class idMD6Node
{
public:
unsigned __int8 type;
};