Files
idsetup/OLDSETUP.BAK

655 lines
19 KiB
Plaintext
Raw Blame History

This file contains invisible Unicode characters
This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
//===================================================
//
// Enter modem savegame info
//
//===================================================
int RestoreModem(void)
{
char * wstr = "MODSAVE";
short *window;
short field;
int rval = 0;
char *args[MAXARGS];
int argcount;
char string[MAXARGS*2][16];
union REGS r;
int i;
int numplayers[6];
int saveslot;
int handle;
char name[32];
char p1,p2,p3,p4;
minfo = modeminfo; // save copy of netinfo
field = MS_SAVEGAME0; // FIRST FIELD TO LIGHT BAR
if ( ( window = IWD_OpenWindow( NULL, wstr ) ) == NULL )
{
IWD_CloseWRF ( NULL );
printf( "\nError opening %s window.\n", wstr );
exit(1);
}
saveslot = -1;
memset(savenames,0,6*24);
//
// Read in savegame strings
//
for (i = 0;i < 6;i++)
{
sprintf(name,SAVENAME,i);
handle = open (name, O_BINARY | O_RDONLY);
if (handle == -1)
continue;
read(handle,savenames[i],24);
lseek(handle,27+16,SEEK_SET);
read(handle,&p1,1);
read(handle,&p2,1);
read(handle,&p3,1);
read(handle,&p4,1);
numplayers[i] = p1+p2+p3+p4;
close(handle);
IWD_PutFieldData(window,MS_SAVEGAME0+i,savenames[i]);
}
//
// Set defaults
//
IWD_SetFieldMark(window,MS_CONTYPE0M,0);
IWD_SetFieldMark(window,MS_CONTYPE1M,1);
IWD_SetFieldMark(window,MS_CONTYPE2M,0);
minfo.comtype = 1;
IWD_SetFieldMark(window,MS_COM1M,1);
IWD_SetFieldMark(window,MS_COM2M,0);
IWD_SetFieldMark(window,MS_COM3M,0);
IWD_SetFieldMark(window,MS_COM4M,0);
minfo.comport = 1;
IWD_SetFieldMark(window,MS_DEATHNOM2,1);
IWD_SetFieldMark(window,MS_DEATHYESM2,0);
minfo.deathMatch = 0;
strcpy(minfo.phonenum,"");
IWD_PutFieldDataType(window,MS_PHONENUM, FTYPE_STRING,&minfo.phonenum);
IWD_ShowWindow ( window );
for (;;)
{
switch ( IWD_Dialog ( window, &field, DialogControl, hot_keys ) )
{
case KEY_ESC:
rval = -1;
goto func_exit;
exitandsave:
case KEY_F10:
if (saveslot < 0)
{
short *window;
if ( ( window = IWD_OpenWindow( NULL, "NETSERR" ) ) == NULL )
exit(1);
IWD_ShowWindow ( window );
while(kbhit());
getch();
IWD_CloseWindow( window );
break;
}
IWD_GetFieldDataType(window,MS_PHONENUM,FTYPE_STRING,&minfo.phonenum);
modeminfo = minfo;
M_SaveDefaults();
IWD_CloseWRF( NULL );
IWD_Shutdown();
argcount = 1;
args[0] = "sersetup.exe ";
if (cdrom)
args[argcount++] = "-cdrom";
args[argcount++] = "-nodes";
sprintf(string[argcount],"%d",numplayers[saveslot]);
args[argcount] = string[argcount];
argcount++;
if (modeminfo.deathMatch)
args[argcount++] = "-deathmatch";
sprintf(string[argcount],"-com%d",modeminfo.comport);
args[argcount] = string[argcount];
argcount++;
switch(modeminfo.comtype)
{
case 0: // no parameter if already connected!
break;
case 1:
args[argcount++] = "-answer";
break;
case 2:
args[argcount++] = "-dial";
sprintf(string[argcount],"%s",minfo.phonenum);
args[argcount] = string[argcount];
argcount++;
break;
}
args[argcount++] = "-loadgame";
sprintf(string[argcount],"%d",saveslot);
args[argcount] = string[argcount];
argcount++;
for (i = 1;i < myargc; i++)
args[argcount++] = myargv[i];
args[argcount] = NULL;
r.x.ax = 3;
int86(0x10,&r,&r);
execv("sersetup.exe",args);
//
// ERROR EXECing!
//
printf("Problem EXECing SERSETUP for netplay. Need to be in same directory!");
exit(0);
case KEY_CR:
case 32:
switch ( field )
{
case MS_COM1:
IWD_SetFieldMark(window,MS_COM1M,1);
IWD_SetFieldMark(window,MS_COM2M,0);
IWD_SetFieldMark(window,MS_COM3M,0);
IWD_SetFieldMark(window,MS_COM4M,0);
minfo.comport = 1;
break;
case MS_COM2:
IWD_SetFieldMark(window,MS_COM1M,0);
IWD_SetFieldMark(window,MS_COM2M,1);
IWD_SetFieldMark(window,MS_COM3M,0);
IWD_SetFieldMark(window,MS_COM4M,0);
minfo.comport = 2;
break;
case MS_COM3:
IWD_SetFieldMark(window,MS_COM1M,0);
IWD_SetFieldMark(window,MS_COM2M,0);
IWD_SetFieldMark(window,MS_COM3M,1);
IWD_SetFieldMark(window,MS_COM4M,0);
minfo.comport = 3;
break;
case MS_COM4:
IWD_SetFieldMark(window,MS_COM1M,0);
IWD_SetFieldMark(window,MS_COM2M,0);
IWD_SetFieldMark(window,MS_COM3M,0);
IWD_SetFieldMark(window,MS_COM4M,1);
minfo.comport = 4;
break;
case MS_CONTYPE0:
IWD_SetFieldMark(window,MS_CONTYPE0M,1);
IWD_SetFieldMark(window,MS_CONTYPE1M,0);
IWD_SetFieldMark(window,MS_CONTYPE2M,0);
minfo.comtype = 0;
break;
case MS_CONTYPE1:
IWD_SetFieldMark(window,MS_CONTYPE0M,0);
IWD_SetFieldMark(window,MS_CONTYPE1M,1);
IWD_SetFieldMark(window,MS_CONTYPE2M,0);
minfo.comtype = 1;
break;
case MS_CONTYPE2:
IWD_SetFieldMark(window,MS_CONTYPE0M,0);
IWD_SetFieldMark(window,MS_CONTYPE1M,0);
IWD_SetFieldMark(window,MS_CONTYPE2M,1);
minfo.comtype = 2;
field = MS_PHONENUM;
break;
case MS_SAVEGAME0:
if (!savenames[0][0])
{
IWD_Sound(1000,6);
break;
}
saveslot = 0;
IWD_SetFieldMark(window,MS_SAVEGAME0M,1);
IWD_SetFieldMark(window,MS_SAVEGAME1M,0);
IWD_SetFieldMark(window,MS_SAVEGAME2M,0);
IWD_SetFieldMark(window,MS_SAVEGAME3M,0);
IWD_SetFieldMark(window,MS_SAVEGAME4M,0);
IWD_SetFieldMark(window,MS_SAVEGAME5M,0);
break;
case MS_SAVEGAME1:
if (!savenames[1][0])
{
IWD_Sound(1000,6);
break;
}
saveslot = 1;
IWD_SetFieldMark(window,MS_SAVEGAME0M,0);
IWD_SetFieldMark(window,MS_SAVEGAME1M,1);
IWD_SetFieldMark(window,MS_SAVEGAME2M,0);
IWD_SetFieldMark(window,MS_SAVEGAME3M,0);
IWD_SetFieldMark(window,MS_SAVEGAME4M,0);
IWD_SetFieldMark(window,MS_SAVEGAME5M,0);
break;
case MS_SAVEGAME2:
if (!savenames[2][0])
{
IWD_Sound(1000,6);
break;
}
saveslot = 2;
IWD_SetFieldMark(window,MS_SAVEGAME0M,0);
IWD_SetFieldMark(window,MS_SAVEGAME1M,0);
IWD_SetFieldMark(window,MS_SAVEGAME2M,1);
IWD_SetFieldMark(window,MS_SAVEGAME3M,0);
IWD_SetFieldMark(window,MS_SAVEGAME4M,0);
IWD_SetFieldMark(window,MS_SAVEGAME5M,0);
break;
case MS_SAVEGAME3:
if (!savenames[3][0])
{
IWD_Sound(1000,6);
break;
}
saveslot = 3;
IWD_SetFieldMark(window,MS_SAVEGAME0M,0);
IWD_SetFieldMark(window,MS_SAVEGAME1M,0);
IWD_SetFieldMark(window,MS_SAVEGAME2M,0);
IWD_SetFieldMark(window,MS_SAVEGAME3M,1);
IWD_SetFieldMark(window,MS_SAVEGAME4M,0);
IWD_SetFieldMark(window,MS_SAVEGAME5M,0);
break;
case MS_SAVEGAME4:
if (!savenames[4][0])
{
IWD_Sound(1000,6);
break;
}
saveslot = 4;
IWD_SetFieldMark(window,MS_SAVEGAME0M,0);
IWD_SetFieldMark(window,MS_SAVEGAME1M,0);
IWD_SetFieldMark(window,MS_SAVEGAME2M,0);
IWD_SetFieldMark(window,MS_SAVEGAME3M,0);
IWD_SetFieldMark(window,MS_SAVEGAME4M,1);
IWD_SetFieldMark(window,MS_SAVEGAME5M,0);
break;
case MS_SAVEGAME5:
if (!savenames[5][0])
{
IWD_Sound(1000,6);
break;
}
saveslot = 5;
IWD_SetFieldMark(window,MS_SAVEGAME0M,0);
IWD_SetFieldMark(window,MS_SAVEGAME1M,0);
IWD_SetFieldMark(window,MS_SAVEGAME2M,0);
IWD_SetFieldMark(window,MS_SAVEGAME3M,0);
IWD_SetFieldMark(window,MS_SAVEGAME4M,0);
IWD_SetFieldMark(window,MS_SAVEGAME5M,1);
break;
//
// Deathmatch
//
case MS_DEATHNO2:
minfo.deathMatch = 0;
IWD_SetFieldMark(window,MS_DEATHNOM2,1);
IWD_SetFieldMark(window,MS_DEATHYESM2,0);
break;
case MS_DEATHYES2:
minfo.deathMatch = 1;
IWD_SetFieldMark(window,MS_DEATHNOM2,0);
IWD_SetFieldMark(window,MS_DEATHYESM2,1);
break;
default:
break;
}
break;
}
}
func_exit:
IWD_CloseWindow(window);
return ( rval );
}
//===================================================
//
// Enter serial-link savegame info
//
//===================================================
int RestoreSerial(void)
{
char * wstr = "SERSAVE";
short *window;
short field;
int rval = 0;
char *args[MAXARGS];
int argcount;
char string[MAXARGS*2][16];
union REGS r;
int i;
int numplayers[6];
int saveslot;
int handle;
char name[32];
char p1,p2,p3,p4;
sinfo = serialinfo; // save copy of netinfo
field = SS_SAVEGAME0; // FIRST FIELD TO LIGHT BAR
if ( ( window = IWD_OpenWindow( NULL, wstr ) ) == NULL )
{
IWD_CloseWRF ( NULL );
printf( "\nError opening %s window.\n", wstr );
exit(1);
}
saveslot = -1;
memset(savenames,0,6*24);
//
// Read in savegame strings
//
for (i = 0;i < 6;i++)
{
sprintf(name,"DOOMSAV%d.DSG",i);
handle = open (name, O_BINARY | O_RDONLY);
if (handle == -1)
continue;
read(handle,savenames[i],24);
lseek(handle,27+16,SEEK_SET);
read(handle,&p1,1);
read(handle,&p2,1);
read(handle,&p3,1);
read(handle,&p4,1);
numplayers[i] = p1+p2+p3+p4;
close(handle);
IWD_PutFieldData(window,SS_SAVEGAME0+i,savenames[i]);
}
//
// Set defaults
//
IWD_SetFieldMark(window,SS_COM1M,1);
IWD_SetFieldMark(window,SS_COM2M,0);
IWD_SetFieldMark(window,SS_COM3M,0);
IWD_SetFieldMark(window,SS_COM4M,0);
sinfo.comport = 1;
IWD_SetFieldMark(window,SS_DEATHNOM2,1);
IWD_SetFieldMark(window,SS_DEATHYESM2,0);
sinfo.deathMatch = 0;
IWD_ShowWindow ( window );
for (;;)
{
switch ( IWD_Dialog ( window, &field, DialogControl, hot_keys ) )
{
case KEY_ESC:
rval = -1;
goto func_exit;
exitandsave:
case KEY_F10:
if (saveslot < 0)
{
short *window;
if ( ( window = IWD_OpenWindow( NULL, "NETSERR" ) ) == NULL )
exit(1);
IWD_ShowWindow ( window );
while(kbhit());
getch();
IWD_CloseWindow( window );
break;
}
serialinfo = sinfo;
M_SaveDefaults();
IWD_CloseWRF( NULL );
IWD_Shutdown();
argcount = 1;
args[0] = "sersetup.exe ";
if (cdrom)
args[argcount++] = "-cdrom";
args[argcount++] = "-nodes";
sprintf(string[argcount],"%d",numplayers[saveslot]);
args[argcount] = string[argcount];
argcount++;
if (modeminfo.deathMatch)
args[argcount++] = "-deathmatch";
sprintf(string[argcount],"-com%d",serialinfo.comport);
args[argcount] = string[argcount];
argcount++;
args[argcount++] = "-loadgame";
sprintf(string[argcount],"%d",saveslot);
args[argcount] = string[argcount];
argcount++;
for (i = 1;i < myargc; i++)
args[argcount++] = myargv[i];
args[argcount] = NULL;
r.x.ax = 3;
int86(0x10,&r,&r);
execv("sersetup.exe",args);
//
// ERROR EXECing!
//
printf("Problem EXECing SERSETUP for netplay. Need to be in same directory!");
exit(0);
case KEY_CR:
case 32:
switch ( field )
{
case SS_COM1:
IWD_SetFieldMark(window,SS_COM1M,1);
IWD_SetFieldMark(window,SS_COM2M,0);
IWD_SetFieldMark(window,SS_COM3M,0);
IWD_SetFieldMark(window,SS_COM4M,0);
sinfo.comport = 1;
break;
case SS_COM2:
IWD_SetFieldMark(window,SS_COM1M,0);
IWD_SetFieldMark(window,SS_COM2M,1);
IWD_SetFieldMark(window,SS_COM3M,0);
IWD_SetFieldMark(window,SS_COM4M,0);
sinfo.comport = 2;
break;
case SS_COM3:
IWD_SetFieldMark(window,SS_COM1M,0);
IWD_SetFieldMark(window,SS_COM2M,0);
IWD_SetFieldMark(window,SS_COM3M,1);
IWD_SetFieldMark(window,SS_COM4M,0);
sinfo.comport = 3;
break;
case SS_COM4:
IWD_SetFieldMark(window,SS_COM1M,0);
IWD_SetFieldMark(window,SS_COM2M,0);
IWD_SetFieldMark(window,SS_COM3M,0);
IWD_SetFieldMark(window,SS_COM4M,1);
sinfo.comport = 4;
break;
case SS_SAVEGAME0:
if (!savenames[0][0])
{
IWD_Sound(1000,6);
break;
}
saveslot = 0;
IWD_SetFieldMark(window,SS_SAVEGAME0M,1);
IWD_SetFieldMark(window,SS_SAVEGAME1M,0);
IWD_SetFieldMark(window,SS_SAVEGAME2M,0);
IWD_SetFieldMark(window,SS_SAVEGAME3M,0);
IWD_SetFieldMark(window,SS_SAVEGAME4M,0);
IWD_SetFieldMark(window,SS_SAVEGAME5M,0);
break;
case SS_SAVEGAME1:
if (!savenames[1][0])
{
IWD_Sound(1000,6);
break;
}
saveslot = 1;
IWD_SetFieldMark(window,SS_SAVEGAME0M,0);
IWD_SetFieldMark(window,SS_SAVEGAME1M,1);
IWD_SetFieldMark(window,SS_SAVEGAME2M,0);
IWD_SetFieldMark(window,SS_SAVEGAME3M,0);
IWD_SetFieldMark(window,SS_SAVEGAME4M,0);
IWD_SetFieldMark(window,SS_SAVEGAME5M,0);
break;
case SS_SAVEGAME2:
if (!savenames[2][0])
{
IWD_Sound(1000,6);
break;
}
saveslot = 2;
IWD_SetFieldMark(window,SS_SAVEGAME0M,0);
IWD_SetFieldMark(window,SS_SAVEGAME1M,0);
IWD_SetFieldMark(window,SS_SAVEGAME2M,1);
IWD_SetFieldMark(window,SS_SAVEGAME3M,0);
IWD_SetFieldMark(window,SS_SAVEGAME4M,0);
IWD_SetFieldMark(window,SS_SAVEGAME5M,0);
break;
case SS_SAVEGAME3:
if (!savenames[3][0])
{
IWD_Sound(1000,6);
break;
}
saveslot = 3;
IWD_SetFieldMark(window,SS_SAVEGAME0M,0);
IWD_SetFieldMark(window,SS_SAVEGAME1M,0);
IWD_SetFieldMark(window,SS_SAVEGAME2M,0);
IWD_SetFieldMark(window,SS_SAVEGAME3M,1);
IWD_SetFieldMark(window,SS_SAVEGAME4M,0);
IWD_SetFieldMark(window,SS_SAVEGAME5M,0);
break;
case SS_SAVEGAME4:
if (!savenames[4][0])
{
IWD_Sound(1000,6);
break;
}
saveslot = 4;
IWD_SetFieldMark(window,SS_SAVEGAME0M,0);
IWD_SetFieldMark(window,SS_SAVEGAME1M,0);
IWD_SetFieldMark(window,SS_SAVEGAME2M,0);
IWD_SetFieldMark(window,SS_SAVEGAME3M,0);
IWD_SetFieldMark(window,SS_SAVEGAME4M,1);
IWD_SetFieldMark(window,SS_SAVEGAME5M,0);
break;
case SS_SAVEGAME5:
if (!savenames[5][0])
{
IWD_Sound(1000,6);
break;
}
saveslot = 5;
IWD_SetFieldMark(window,SS_SAVEGAME0M,0);
IWD_SetFieldMark(window,SS_SAVEGAME1M,0);
IWD_SetFieldMark(window,SS_SAVEGAME2M,0);
IWD_SetFieldMark(window,SS_SAVEGAME3M,0);
IWD_SetFieldMark(window,SS_SAVEGAME4M,0);
IWD_SetFieldMark(window,SS_SAVEGAME5M,1);
break;
//
// Deathmatch
//
case SS_DEATHNO2:
sinfo.deathMatch = 0;
IWD_SetFieldMark(window,SS_DEATHNOM2,1);
IWD_SetFieldMark(window,SS_DEATHYESM2,0);
break;
case SS_DEATHYES2:
sinfo.deathMatch = 1;
IWD_SetFieldMark(window,SS_DEATHNOM2,0);
IWD_SetFieldMark(window,SS_DEATHYESM2,1);
break;
default:
break;
}
break;
}
}
func_exit:
IWD_CloseWindow(window);
return ( rval );
}