Fix static string array type.

Set the static array fastEntityList constant.

Signed-off-by: XoD <xoddark@gmail.com>
This commit is contained in:
XoD
2011-12-19 09:44:24 +01:00
parent ee1ad737ce
commit 11eddc9a97

View File

@@ -71,7 +71,7 @@ const char *idGameLocal::sufaceTypeNames[ MAX_SURFACE_TYPES ] = {
#ifdef _D3XP
// List of all defs used by the player that will stay on the fast timeline
static char* fastEntityList[] = {
static const char* fastEntityList[] = {
"player_doommarine",
"weapon_chainsaw",
"weapon_fists",