diff --git a/neo/d3xp/Game_local.cpp b/neo/d3xp/Game_local.cpp index af14c75..d759202 100644 --- a/neo/d3xp/Game_local.cpp +++ b/neo/d3xp/Game_local.cpp @@ -71,7 +71,7 @@ const char *idGameLocal::sufaceTypeNames[ MAX_SURFACE_TYPES ] = { #ifdef _D3XP // List of all defs used by the player that will stay on the fast timeline -static char* fastEntityList[] = { +static const char* fastEntityList[] = { "player_doommarine", "weapon_chainsaw", "weapon_fists",