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The Return to Castle Wolfenstein Multiplayer sources as originally released under the GPL license on August 12, 2010.
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src/bspc/l_bsp_ent.c
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195
src/bspc/l_bsp_ent.c
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/*
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===========================================================================
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Return to Castle Wolfenstein multiplayer GPL Source Code
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Copyright (C) 1999-2010 id Software LLC, a ZeniMax Media company.
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This file is part of the Return to Castle Wolfenstein multiplayer GPL Source Code (RTCW MP Source Code).
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RTCW MP Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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RTCW MP Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with RTCW MP Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the RTCW MP Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the RTCW MP Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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//===========================================================================
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//
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// Name: l_bsp_ent.c
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// Function: bsp entity parsing
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// Programmer: Mr Elusive (MrElusive@demigod.demon.nl)
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// Last update: 1999-04-05
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// Tab Size: 3
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// Notes: -
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//===========================================================================
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#include "l_cmd.h"
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#include "l_math.h"
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#include "l_mem.h"
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#include "l_log.h"
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#include "../botlib/l_script.h"
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#include "l_bsp_ent.h"
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#define MAX_KEY 32
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#define MAX_VALUE 1024
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int num_entities;
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entity_t entities[MAX_MAP_ENTITIES];
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void StripTrailing( char *e ) {
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char *s;
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s = e + strlen( e ) - 1;
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while ( s >= e && *s <= 32 )
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{
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*s = 0;
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s--;
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}
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}
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/*
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=================
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ParseEpair
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=================
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*/
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epair_t *ParseEpair( script_t *script ) {
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epair_t *e;
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token_t token;
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e = GetMemory( sizeof( epair_t ) );
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memset( e, 0, sizeof( epair_t ) );
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PS_ExpectAnyToken( script, &token );
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StripDoubleQuotes( token.string );
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if ( strlen( token.string ) >= MAX_KEY - 1 ) {
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Error( "ParseEpair: token %s too long", token.string );
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}
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e->key = copystring( token.string );
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PS_ExpectAnyToken( script, &token );
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StripDoubleQuotes( token.string );
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if ( strlen( token.string ) >= MAX_VALUE - 1 ) {
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Error( "ParseEpair: token %s too long", token.string );
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}
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e->value = copystring( token.string );
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// strip trailing spaces
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StripTrailing( e->key );
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StripTrailing( e->value );
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return e;
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} //end of the function ParseEpair
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/*
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================
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ParseEntity
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================
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*/
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qboolean ParseEntity( script_t *script ) {
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epair_t *e;
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entity_t *mapent;
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token_t token;
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if ( !PS_ReadToken( script, &token ) ) {
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return false;
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}
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if ( strcmp( token.string, "{" ) ) {
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Error( "ParseEntity: { not found" );
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}
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if ( num_entities == MAX_MAP_ENTITIES ) {
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Error( "num_entities == MAX_MAP_ENTITIES" );
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}
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mapent = &entities[num_entities];
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num_entities++;
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do
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{
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if ( !PS_ReadToken( script, &token ) ) {
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Error( "ParseEntity: EOF without closing brace" );
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}
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if ( !strcmp( token.string, "}" ) ) {
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break;
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}
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PS_UnreadLastToken( script );
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e = ParseEpair( script );
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e->next = mapent->epairs;
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mapent->epairs = e;
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} while ( 1 );
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return true;
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} //end of the function ParseEntity
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void PrintEntity( entity_t *ent ) {
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epair_t *ep;
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printf( "------- entity %p -------\n", ent );
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for ( ep = ent->epairs ; ep ; ep = ep->next )
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{
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printf( "%s = %s\n", ep->key, ep->value );
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}
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}
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void SetKeyValue( entity_t *ent, char *key, char *value ) {
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epair_t *ep;
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for ( ep = ent->epairs ; ep ; ep = ep->next )
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if ( !strcmp( ep->key, key ) ) {
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FreeMemory( ep->value );
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ep->value = copystring( value );
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return;
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}
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ep = GetMemory( sizeof( *ep ) );
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ep->next = ent->epairs;
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ent->epairs = ep;
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ep->key = copystring( key );
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ep->value = copystring( value );
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}
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char *ValueForKey( entity_t *ent, char *key ) {
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epair_t *ep;
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for ( ep = ent->epairs ; ep ; ep = ep->next )
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if ( !strcmp( ep->key, key ) ) {
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return ep->value;
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}
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return "";
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}
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vec_t FloatForKey( entity_t *ent, char *key ) {
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char *k;
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k = ValueForKey( ent, key );
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return atof( k );
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}
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void GetVectorForKey( entity_t *ent, char *key, vec3_t vec ) {
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char *k;
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double v1, v2, v3;
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k = ValueForKey( ent, key );
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// scanf into doubles, then assign, so it is vec_t size independent
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v1 = v2 = v3 = 0;
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sscanf( k, "%lf %lf %lf", &v1, &v2, &v3 );
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vec[0] = v1;
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vec[1] = v2;
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vec[2] = v3;
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}
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