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RTCW-MP/src/bspc/l_bsp_ent.c

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/*
===========================================================================
Return to Castle Wolfenstein multiplayer GPL Source Code
Copyright (C) 1999-2010 id Software LLC, a ZeniMax Media company.
This file is part of the Return to Castle Wolfenstein multiplayer GPL Source Code (“RTCW MP Source Code”).
RTCW MP Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
RTCW MP Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with RTCW MP Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the RTCW MP Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the RTCW MP Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
//===========================================================================
//
// Name: l_bsp_ent.c
// Function: bsp entity parsing
// Programmer: Mr Elusive (MrElusive@demigod.demon.nl)
// Last update: 1999-04-05
// Tab Size: 3
// Notes: -
//===========================================================================
#include "l_cmd.h"
#include "l_math.h"
#include "l_mem.h"
#include "l_log.h"
#include "../botlib/l_script.h"
#include "l_bsp_ent.h"
#define MAX_KEY 32
#define MAX_VALUE 1024
int num_entities;
entity_t entities[MAX_MAP_ENTITIES];
void StripTrailing( char *e ) {
char *s;
s = e + strlen( e ) - 1;
while ( s >= e && *s <= 32 )
{
*s = 0;
s--;
}
}
/*
=================
ParseEpair
=================
*/
epair_t *ParseEpair( script_t *script ) {
epair_t *e;
token_t token;
e = GetMemory( sizeof( epair_t ) );
memset( e, 0, sizeof( epair_t ) );
PS_ExpectAnyToken( script, &token );
StripDoubleQuotes( token.string );
if ( strlen( token.string ) >= MAX_KEY - 1 ) {
Error( "ParseEpair: token %s too long", token.string );
}
e->key = copystring( token.string );
PS_ExpectAnyToken( script, &token );
StripDoubleQuotes( token.string );
if ( strlen( token.string ) >= MAX_VALUE - 1 ) {
Error( "ParseEpair: token %s too long", token.string );
}
e->value = copystring( token.string );
// strip trailing spaces
StripTrailing( e->key );
StripTrailing( e->value );
return e;
} //end of the function ParseEpair
/*
================
ParseEntity
================
*/
qboolean ParseEntity( script_t *script ) {
epair_t *e;
entity_t *mapent;
token_t token;
if ( !PS_ReadToken( script, &token ) ) {
return false;
}
if ( strcmp( token.string, "{" ) ) {
Error( "ParseEntity: { not found" );
}
if ( num_entities == MAX_MAP_ENTITIES ) {
Error( "num_entities == MAX_MAP_ENTITIES" );
}
mapent = &entities[num_entities];
num_entities++;
do
{
if ( !PS_ReadToken( script, &token ) ) {
Error( "ParseEntity: EOF without closing brace" );
}
if ( !strcmp( token.string, "}" ) ) {
break;
}
PS_UnreadLastToken( script );
e = ParseEpair( script );
e->next = mapent->epairs;
mapent->epairs = e;
} while ( 1 );
return true;
} //end of the function ParseEntity
void PrintEntity( entity_t *ent ) {
epair_t *ep;
printf( "------- entity %p -------\n", ent );
for ( ep = ent->epairs ; ep ; ep = ep->next )
{
printf( "%s = %s\n", ep->key, ep->value );
}
}
void SetKeyValue( entity_t *ent, char *key, char *value ) {
epair_t *ep;
for ( ep = ent->epairs ; ep ; ep = ep->next )
if ( !strcmp( ep->key, key ) ) {
FreeMemory( ep->value );
ep->value = copystring( value );
return;
}
ep = GetMemory( sizeof( *ep ) );
ep->next = ent->epairs;
ent->epairs = ep;
ep->key = copystring( key );
ep->value = copystring( value );
}
char *ValueForKey( entity_t *ent, char *key ) {
epair_t *ep;
for ( ep = ent->epairs ; ep ; ep = ep->next )
if ( !strcmp( ep->key, key ) ) {
return ep->value;
}
return "";
}
vec_t FloatForKey( entity_t *ent, char *key ) {
char *k;
k = ValueForKey( ent, key );
return atof( k );
}
void GetVectorForKey( entity_t *ent, char *key, vec3_t vec ) {
char *k;
double v1, v2, v3;
k = ValueForKey( ent, key );
// scanf into doubles, then assign, so it is vec_t size independent
v1 = v2 = v3 = 0;
sscanf( k, "%lf %lf %lf", &v1, &v2, &v3 );
vec[0] = v1;
vec[1] = v2;
vec[2] = v3;
}