mirror of
https://github.com/jmarshall23/Quake_4_Alpha.git
synced 2026-08-18 11:44:36 +02:00
33 lines
969 B
Plaintext
33 lines
969 B
Plaintext
MD5Version 10
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commandline "anim cinematics/mcc/harvester_leg/animations/stabby_stabby.ma -dest models/mapobjects/mcc/harvester_leg/idle.md5anim -game Quake4 -game /q4xbase -prefix HARV_ -scale .3937 -keep origin -range 1 2"
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numFrames 2
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numJoints 4
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frameRate 24
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numAnimatedComponents 0
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hierarchy {
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"origin" -1 0 0 //
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"leg" 0 0 0 // origin
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"r_loleg_front" 1 0 0 // leg
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"r_ankle_front" 2 0 0 // r_loleg_front
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}
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bounds {
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( -53.6895217896 -24.9091796875 372.2219238281 ) ( 326.4215087891 26.2208843231 828.7026367188 )
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( -53.6895217896 -24.9091796875 372.2219238281 ) ( 326.4215087891 26.2208843231 828.7026367188 )
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}
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baseframe {
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( 0 0 0 ) ( -0.7071067691 0 0 )
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( 324.098815918 662.1655273438 0.0053859442 ) ( 0.2597180903 0.9594575763 -0.1058470234 )
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( 235.9220733643 -0.0000199702 0.0000040533 ) ( -0.7968313098 0.5947393775 -0.0674544647 )
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( 204.283706665 -0.0000249868 0.000000083 ) ( 0.0077973008 -0.0030781387 -0.4445207715 )
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}
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frame 0 {
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}
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frame 1 {
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}
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