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Quake_4_Alpha/q4xbase/models/mapobjects/mcc/harvester_leg/idle.md5anim
T
2026-08-06 14:45:27 -07:00

33 lines
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MD5Version 10
commandline "anim cinematics/mcc/harvester_leg/animations/stabby_stabby.ma -dest models/mapobjects/mcc/harvester_leg/idle.md5anim -game Quake4 -game /q4xbase -prefix HARV_ -scale .3937 -keep origin -range 1 2"
numFrames 2
numJoints 4
frameRate 24
numAnimatedComponents 0
hierarchy {
"origin" -1 0 0 //
"leg" 0 0 0 // origin
"r_loleg_front" 1 0 0 // leg
"r_ankle_front" 2 0 0 // r_loleg_front
}
bounds {
( -53.6895217896 -24.9091796875 372.2219238281 ) ( 326.4215087891 26.2208843231 828.7026367188 )
( -53.6895217896 -24.9091796875 372.2219238281 ) ( 326.4215087891 26.2208843231 828.7026367188 )
}
baseframe {
( 0 0 0 ) ( -0.7071067691 0 0 )
( 324.098815918 662.1655273438 0.0053859442 ) ( 0.2597180903 0.9594575763 -0.1058470234 )
( 235.9220733643 -0.0000199702 0.0000040533 ) ( -0.7968313098 0.5947393775 -0.0674544647 )
( 204.283706665 -0.0000249868 0.000000083 ) ( 0.0077973008 -0.0030781387 -0.4445207715 )
}
frame 0 {
}
frame 1 {
}